Hammer Editor Basics | Mapping For Garry's Mod

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  • Опубликовано: 27 авг 2024
  • A Hammer Editor Tutorial! Comment down below for any questions or concerns, I'll try to answer the ones I can.
    Consider liking the video or subscribing if you enjoy the content!
    Music
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    Pixel Gun 3D: Skin Editor Theme • Skin Editor - Pixel Gu...
    Town With No Name Theme • The Town With No Name ...
    Unreal Engine 4 Starter Pack Music • Video
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Комментарии • 45

  • @oShadowkun
    @oShadowkun 6 месяцев назад +15

    When building brushes, Use nodraw for your texture! Texture your brushes after you're done so the engine doesnt have to render all those extra textures inside the walls the player won't see. And when texturing, paint a brush, select the brush you just painted, hold alt, and right click on the next brush you wanna paint. repeat. This is a method to wrap textures properly, so they line up when it meets a new brush.

    • @painkillerinthehouse3809
      @painkillerinthehouse3809 3 месяца назад +2

      I might be wrong here but, from what I remember, VVIS already cuts those textures inside the brushes when compilling the map. You should only worry about textures that are exposed to the VisLeaf but are not supposed to be seen.

    • @Ch1ppsz
      @Ch1ppsz 16 дней назад

      ykw, this too complicated. imma just stay playing other people maps

    • @demogaming8895
      @demogaming8895 16 дней назад

      The game automatically erases unseen faces, but they still affect texdata. On larger maps with irregular texture sizes this can easily be an issue, because once the texdata limit is reached the map can't be compiled, so it's a good idea to keep every unseen face have a nodraw texture

  • @scarecity4182
    @scarecity4182 3 года назад +10

    The updated Hammer Tutorial we all needed

  • @Leutmighty
    @Leutmighty 9 месяцев назад +4

    Very nice tutorial! I didn't even know that Garry's Mod maps don't necessarily need a skybox to compile and run :D

    • @embrestedfalacy6552
      @embrestedfalacy6552 4 месяца назад +2

      actually any source game doesnt need a skybox, just something that encapsulates all the entities

  • @nathan._472
    @nathan._472 8 месяцев назад +2

    Nice tutorial really liked it

  • @zentokee6927
    @zentokee6927 3 года назад +1

    Keeping up with this content

  • @obezuna
    @obezuna 3 года назад +3

    Thanks very much

  • @tom-df4mi
    @tom-df4mi Год назад

    i didnt need the tutorial because i know how to use hammer for tf2 which is just basically all source games but still good tutorial

    • @HL1Scientist232
      @HL1Scientist232 Месяц назад

      then what, was the point in watching this video.

    • @HL1Scientist232
      @HL1Scientist232 Месяц назад

      i know you probably needed it, but you could of just used the knowledge from the hammer editor from tf2.

  • @obezuna
    @obezuna 3 года назад +3

    good day I have a problem, when I want to create a surface, it is transparent, I applied textures, but still there, and I can't put a spawn marker

    • @discontinuedchannel6750
      @discontinuedchannel6750  3 года назад +1

      Have you made the viewport 3D Textured? If not it’s probably wireframe view you have on.

    • @obezuna
      @obezuna 3 года назад +1

      @@discontinuedchannel6750 I don't know, I'll check it out tomorrow, thanks for the answer

  • @jdkx3273
    @jdkx3273 Год назад

    Good Tutorial!

  • @nathaniel2009
    @nathaniel2009 29 дней назад

    I can't find a brush. HELP!

  • @kevintastic
    @kevintastic 7 месяцев назад

    i have a problem with sizing, theres a cyan transparent box that doesnt let me resize.

  • @hamter811
    @hamter811 3 месяца назад

    why does lighting not work
    :(

  • @efficiency897
    @efficiency897 5 месяцев назад

    the door when i load the map isn't showing up is there a way to fix that?

  • @YELLOTHEYOUTUBER
    @YELLOTHEYOUTUBER 28 дней назад

    dude i cant play my map

  • @Anti_furry.Soldier
    @Anti_furry.Soldier 5 месяцев назад +1

    IT works until hamer just brakes the map

    • @Gamerappa
      @Gamerappa 4 месяца назад

      hammer* breaks*

    • @Anti_furry.Soldier
      @Anti_furry.Soldier 4 месяца назад

      @@Gamerappa bruh i type a Word word An accident but people just do this (what should i expect Americans)

  • @guesst234
    @guesst234 5 месяцев назад

    how do you rotate tho

  • @AshleyRice68
    @AshleyRice68 7 месяцев назад

    What is this map did you put this in Steam Workshop cuz I want to download it

  • @Spy_GamingYT
    @Spy_GamingYT 11 месяцев назад

    how do i make a wall

  • @Themysteryyyt
    @Themysteryyyt Год назад

    it just gave me a error and wont load the map

  • @E4or16
    @E4or16 3 года назад +1

    Thanks Bepis now I can make a fortnite map for FWKZT! :D

    • @discontinuedchannel6750
      @discontinuedchannel6750  3 года назад

      dont you dare

    • @E4or16
      @E4or16 3 года назад +1

      @@discontinuedchannel6750 did I hear "Please Efor make a fortnite map"

    • @E4or16
      @E4or16 3 года назад +1

      @@discontinuedchannel6750 na jk imma plan on making a basic house map or even a map base on my house

    • @discontinuedchannel6750
      @discontinuedchannel6750  3 года назад

      @@E4or16 well good luck

    • @E4or16
      @E4or16 3 года назад +1

      @@discontinuedchannel6750 thanks 😊

  • @useraccountmakerisaac
    @useraccountmakerisaac Год назад

    i can't rotate objects! you can help me???

    • @samuelconroy5828
      @samuelconroy5828 Год назад

      you have to change the proportions manually i think. for example to turn an object a full rotation 0 180 0, for half 0 90 0. hope this helps

    • @samuelconroy5828
      @samuelconroy5828 Год назад +1

      or in the three views you can double click

  • @v1sudo
    @v1sudo 3 года назад +1

    Song???

  • @zongzzz6117
    @zongzzz6117 Год назад +2

    Make a better tutorial, Buddy.

  • @semtux8615
    @semtux8615 11 месяцев назад

    your windows are all messed up