Blender 3.3 - How to make ANIMATED point clouds from any 3D model or photoscan
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- Опубликовано: 13 окт 2024
- My Blender Point Cloud Course is LIVE! massimovendola...
Edit idea inspired by mantissa.xyz
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One of the most comprehensive tutorials on Point Cloud I ever come across! Love it!
Amazing tutorial !!! congrats, very clear and so interesing ! Part 2 Please!!! You rock!!
🤩 thank YOU for sharing this information! Please make a part 2 🎉
The best tutorial I could find on this topic❤❤ SOO GOOD!! Thank you soo soo much 🙌🏼
Reallly looking for videos going from point cloud to mesh. This is by far the most useful reason to work with point clouds in the first place, and is ironically the least documented process 😂
switched to cycles rending and it worked flawlessly. this tutorial also opened my eyes to many possibilities in the 3d realm, thank you🙏🏼🙏🏼
Super solid tutorial
Sure! We wnat a PART2! thanks a lot! I already made my room and I love this effect!
Part 2 Please!!! You rock!! 🔥
Thanks for sharing!! Please part 2!!
Very nice. Please make a part 2.
Wish the right top of screen wasn’t covered, makes it really hard to follow along as well as video cutting to other segments without describing how they got there
@massimo vendola
perfect! is that what i need ! And now I need the second part !
Great tutorial! Part 2 please!
epic! and yes part 2!!😁
This is really cool man! Believe it or not, it may come in to play at my job (surveying company). Great use of practical and creative tools!
Awesome! Yeah I've seen that point clouds are used a lot in the construction/surveying industry. Might have to find a few folks who work with those big lidar cameras 😎
That's so cool!!!!!Perfect tutorial dude,It has greatly helped me! Thanks!
It's crazy how people are taking the best of Geometry Nodes as this video, amazing work!
awesome a friend and i were only talking about this last night, very comprehensive guide, the things you could do with this are vast, holograms etc
Very good tutorial !
Would be great if your shortcut pressed would show on the video + make the camera smaller to be able to see more, I am not very familiar with blender and I had a hard time to guess how to change my render properties and use the viewport shading, otherwise thank you very much !
I had the same issue. Great tutorial but couldn't figure this out. Does anyone know how to enter render view?
@@joshraab6469 Press Z and click rendered
You're amazing, exactly what I was looking for. Thank you so much!!!!❤🔥❤🔥❤🔥❤🔥❤🔥
Perfect tutorial dude, nice job! Magnificant effects and all this setup, amazing!)
Pleaaaase we want a part 2 !! Love your tutorials !
Amazing content, Thanks for posting this video!
Bro this is amazing!
This is great Massimo !! Can we have a 2nd part please ? Thaaaaaaanks !!!!
phenomenal tut
more please and thank you!
Great tut! Based on that, Do you think is possibe to draw a curve on some surface and each line get the color from this surface texture below? Any tips on how to do that?
Wow this was a really well explained lesson - thanks! Awesome work - it the first time I’ve seen it!
awesome tutorial!
Really amazing. Kind of fast for someone who doesn’t know about nodes. But enough for the to research more. Thanks part 2 please 👍
Massimo, these type of trippy VR videos are so unique and amazing! But I can't find them your channel here. Are you still working on uploading them here? I got discovered you on Instagram but watching videos there is the worst experience... I hope to see more of these man... Such amazing work! 🤯💯💫🙏🏼
Good stuff! Would love to learn more in a second part!
Im on Cycles, and when I go to render view I see darkness with an outline.. in the shading (color attribute) is hooked up.. everything seems correct. but I can't get the colors onto mesh to points!!!!
me neither
THX! That was brilliant
this is great! thanks for sharing!
When i import my poly, it has like 7 different materials and 7 different photos for the color, any suggestion on what I might be doing wrong? I exported as gtlf and imported at .glb. Not sure if its because i have the free account for polycam
i have the same question
good bless you bro!
So sick!
anyone having the problem that when you go into rendered veiw nothing appears even once all the nodes are complete?
Same problem
Try changing the render engine to cycles instead of evee
@@Jaschasuess thank u!
yeah, same. under textured viewport nothing shows up the same in eevee, in cycles points appear but they are all black
@@Jaschasuess this is the solution!
queremos parte 2 , muy buena maestro
this is so cool tysm!!!
Hi, do u have idea how to export it into Unreal Engine 5?
Video is so awesome and i wanted to try add motion capture to path made from scanned mesh.
Amazing channel!
Here from tiktok❤️🔥🔥🔥
hey could you give an update on how to work around the missing StoreNamedAttribute node?:)
very useful tutorial and very interesting art by yourself! when i try it though i dont see spheres at all, and on top of that, when i click anywhere in the viewport, the entire cloud mesh disappears
are you in cycles?
Thanks for the clear tutorial. But I wanna know that, How can I convert the sphere shapes to cube?
can you help me please? why i cant see the points when i make render ?
more blender tutorial pls !!!
Thank you Good Sir!!!
I know you said that this only works when you have one shader but is there a way to merge two shaders into one? Sorry for potentially dumb question.
WHEN THE 10 VIDEO HITS
when I am using the set Material node, it already does not work. In the rendered view it doesn´t show my any texture... I don´t understand why.
Can you please make a part 2
Thanks for this tutorial is very helpful but how do I animate this though?
best tut out there on point clouds, if you ever start a Patreon or Donation whatever, let me know. That you share this info for free should be rewarded.
I used to do this effect in Agisoft Metashape, but my free trial ended :( now I can do it for free thank u somuch
is there a way of turning it into a mesh?
Please make a part 2 (showing the dissolve effect)
Please make a part 2.🔥🔥🔥
I did everything but the color won't show on the object :( I think cuz Im using a OBJ file. Any way to make it work with an OBJ file?
how do you bake in the vertex color information so that when i export into unreal via fbx it recognizes it? currently it's all just white in unreal.
for some reason the W in my noise texture node doesn't make my object animate over time. Is there a way to fix this?
Part 2 please
any idea why my color data gets all turned the same? I cant seem to get different colors for different points and looking in the spreadsheet for the points it shows every point has the same color data.
me too. did you managed to solve it
Do you have find the solution for it ?
Where is part 2 ? would love a tutorial on the last bit that you didn't touch on
Is there already a part 2????????
the W in my noise texture doesnt work, the model doesnt change over time. How do I fix it
you can put in a new group input just for the w then it worked for me (or write the expression directly inte the w of noise texture)
Hmm the point cloud I got from Luma, is five different materials/colors, how do I combine them?
Cool! But what if I need to use not texture but color attribute I exported with alembic?
Awesome work! thanks for sharing!! I would love a v2 please!
#frame/30 didn't work for me, it doen't change over frames :(
Already solved, you have to delete the driver and create it again while in the 0 frame
Interesting, thanks
I using U4. now i try something new 😊
how do you ge the white background?
Was wondering, would this technique still work if you had a .PLY file?
Hi there! How to make points smaller? Thanks :)
With the set point radius node. Hope that helps
I'm in cycles, followed each step I'm sure of it--it's still grey :(
I'm only using one scan from scaniverse, and its a gltf. What file format did you use? @Massimo Vendola
I have the same problem
me too. did you managed to solve it
Ey! could you tell me pls what to do if my pointlcoud has more that 1 texture? how do i arrenge the node tree
Does anybody know if ist possible to Import this Animation into Unity for a VR project?
NODE MESH TO POINST IS AVIABLE FOR BLENDER 2.9? OR THERE IS ANOTHER WAY TO MAKE IT?
Hi, do you have issues with compelx scenes with these geometry nodes in blender? I am having CUDA issues when rendering this in 4k and can't explain why.
You might be running out of VRAM. Try finding ways to lower your usage. Might need lower texture resolutions, lower resolution, tile size or a mix of all
1:24 bake the textures to one file :)
when I import gltf file into Blender point cloud doesn't work. Should I only import obj or ply file in blender to manage it?
What about using NerFs? Luma AI? have you ever tried using this process
I played around with it a little. Maybe at some point I might incorporate it!
Is there a reason why my colors are not showing
Hi i'm facing some issue like when I set geometry nodes and go to render view i see nothing??? ....please advice if you know
I have the same problem
change renderer to cycles instead of evee
@@guillaumem4587 omg thanks so much!
why is mine just fading in and out instead of moving around
Song?
How to export this pointcloud with texture to unreal engine?
..and Yes, ive just subscribed )
WE wanT PART 2 PLEASE! FOR BEGINNERS you have to put your render in CYCLE NOT EVEE to see the effect !!!
for Godsake make a part 2
I am unable to see it in Render view. It only shows an outline. I wonder if it has to do with the engine you are using? Or are you on Workbench?
enable surfaces?...
@@dusty_wings I did look into that. Its already enabled. It would have been helpful if this tutorial showed the whole screen so we could see some settings on the right side.
@@ranasamir I am having the same issue, were you able to figure it out?
@@stephensoto3642 unfortunately not! I hope someone posts a solution. I might try to redo the whole thing and see if I missed a step but I doubt that.
Only works in Cycles unfortunately. With Eevee you’re going to have to instance the points with physical geometry, which makes the scene heavier to process
i doesnt work in eevee, right?
Hi, i can not get the mesh to showup. I use Blender 3.6. Anyone that can send me the blender file to see if I mest up any steps? I can subscribe to your Patrone if you give me the file. thanks
are you in cycles?
Danke jetzt hab ich einen steifen
Can’t get the color in
i couldn't either , but i tried literally using "col" in the store named attribute node and it worked
Doesn't work in EEVEE
Anyone wanting to work with multiple textures, you can bake it down to a single UVmap, found a great tutorial here - ruclips.net/video/6yhxfxcHH54/видео.html. Great tutorial, thanks!