Geometry Dash Has a Problem...
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- Опубликовано: 12 июн 2024
- Geometry Dash Has a Problem...
Link to the extreme icon:
geometry-dash-fan-ideas.fando...
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Firstly just a concept, secondly 9 stars, thirdly there’s a lot of levels that could get this extreme rating and last but not least. Just my opinion
Although with that said, if you disagree let me know!
Honestly I don't really care about the rating I just want to play levels
Ballsacks
Now do this with harder to insane
@@GeometryMath3 those are already existing difficulties what? 😂
@@Colours.Gaming in between harder and insane? There's no difficulty in between them
"So how many extremes have you beaten?"
"Only 3 so far. My next hardest will be Electrodynamix." 💀
Hahaha😂😂😂
“No I meant extreme demons”
“Oh then I lied about having any extremes beaten…”
Robtop tried to downgrade the nightmare and the lightning road, the community hated it so he made them demons again, even with the new difficulty pepole would still be mad
People
If i were robtop I would just wait till hate stops cuz it will
There are so many insane levels that are harder than 9 stars but not demon difficulty so the extreme difficulty would definitely be very convenient
where 𝓯𝓻𝓮𝓪𝓴𝔂 difficulty
please no...
please yes
wasureta needs that
𝓘 𝓭𝓸𝓷'𝓽 𝓴𝓷𝓸𝔀
Love letter 👀
Clubstep: Easy demon
Invisible clubstep: Extreme
I’m noticing an inconsistency
@_Insert_Username So that mean Sonic Wave Infinity should be downgraded with that logic.
Ikr a levels diffuculty shouldn't be influenced by other levels
@@ElizabetFlores-qg4kk except this is a horrible example because swi is so so so much harder than sw and it being an insane demon wouldnt change a lot regardless (just disregard the fact that demon difficulties are dictated by popular votes), unlike the insane to demon transition, because that changes the achievements that are based on demon clears. like to the point where mods have to do a majority vote to a demon rate before it's even sent to robtop because it's so important. and it's why the nightmare can be a harder 7* nowadays and stay demon. Invisible clubstep still shouldn't get undemoned in the scenario of extreme being a real difficulty, but that's a really goofy example.
@Imperio_Otomano_the_realest I understand. But, SWI is a remake of the original sonic wave, while the publisher of the video said it should be downgraded because it is an already existing level. Sonic Wave Infinty has more decoration to it, but the rest it nearly identical to the og Sonic Wave, just like Invisible clubstep is a remake of og Clubstep, but have the invisible effect to it.
@@ElizabetFlores-qg4kk it's NOT nearly identical lmao it's superbuffed sonic wave
The demon difficulty has absolutely nothing to do with speed. Look at Acropolis. By your definition, Acropolis wouldn't be a demon because the entire level is 0.5x speed.
AMEN
I agree, especially the fact with Speed Racer getting a downgrade because of usage of Speed portals ignores what makes Speed Racer an easy demon in the first place. Unlike other easy demons like The Nightmare, Lightning Road, and ISpyWithMyLittleEye, Speed Racer has many areas where there needs to be a bit of memorization, but it's mostly consistency and timings. Heck even npesta put Speed Racer as an Easy Demon to play in his "How to IMPROVE at Geometry Dash! [All Skill Levels!]" video as it teaches the player timings & consistency.
if the extreme difficulty existed, then we need another new demon so they match up, like this:
Easy Normal Hard Harder Insane -Extreme-
Easy Demon Medium Demon Hard Demon -Harder Demon- Insane Demon Extreme Demon
So that's it
Should change name from normal to medium
don't forget Hard Demon Demon.
Normal demon?
We should have Ultimate demon difficulty that is above extreme demon
@@baconcowboy9536 top demon is better
4:06 "Clubstep is obviously a demon"
7:18 "INVISIBLE Clubstep should be donwgraded lower" 💀
I think the point is if you have already beaten clubstep invisible clubstep is easy
@@someone_1115 hmmmhhh
@@Colours.Gaming okay but what if you haven't
@@vanya25_n then go for clubstep first
Then go clubstep first of course
The nightmare was downgraded a while ago to an insane but robtop changed it back because of how iconic it is.
Vote for freaky difficulty
👇
this needs to happen
dont vote for geometry dash to be renamed to freaky dash
yall falling to this like begger #stoplikebeggers
These likes don’t count lil bro 🫵😂
If I were Robtop I would add sub difficulty’s to extremes like “low end extreme” and “intermediate extremes” and “high end extremes” and maybe even list demons idk
Silent demons
@@jacksongerling7900 fire
The problem with that it would eventually get outdated
And adding difficulties till the end of time is not a solution
isnt adding sub difficulties to SUB difficulties too much?
@@wafflesarenicetoeat defo is
My personal opinions:
Stereo Madness to Polargeist: Easy
Dry Out to Base after Base: Normal
Can't Let Go to Jumper: Hard (apparently people have skill issue when it comes to the former, not to be mean or anything)
Time Machine to XStep: Harder
Clutterfunk: Insane
TOE: Harder or Insane
Electroman Adventures: Insane
Clubstep: Easy Demon
Electrodynamix to Hexagon Force: Extreme
Blast Processing: Harder
TOE 2: Easy Demon
Geometrical Schmominator: Insane
Deadlocked: Medium Demon
Fingerdash: Harder
Dash: Extreme (too gimmicky in the first cube section for me)
U cooked I agree
Underrated comment
Dash is a harder for me, I'm way too consistent on that level compared to the other insane levels
Personally, I think speed racer still sits pretty comfortably in the demon category. Slow speed portals don't necessarily mean the level is going to be easy. Perfect example of this is acropolis
2:04 That should be the insane rating, while the current insane is promoted to extreme
Downgrading the nightmare is basically impossible at this point because so many people would complain that this 7* isn't their only demon anymore
9 star the flying is like easy demon even if you try to fly to straight you will die
I would give extreme to ISpy (i think it is only difficult cuz the grafics, maybe it should be insane)
Casual 4 stars/moons Tough 7 stars/moons Cruel 9 stars/moons
"Oy think this level should be down rated, because It's easy for me."
Literally good Geometry Dash players in a nutshell.
If Robtop would always rate levels down, that are easy for the really good players,
there would only be easy rated levels and demons.
there should be an unrated demon difficulty since currently all levels have to be rated to be a demon
I think out of the Robtop levels, the extremes should be Clutterfunk and Electrodynamix, but some people would also put Hexagon Force there too. Edit: I also think it would make sense to put Clubstep there, but that's my personal experience, imo it isn't that much harder than Hexagon Force.
When you look at these levels on RobsVault each one is downgraded by one level. Proves a point.
Maybe dividing harder and hard difficulties into 2 sections would be even better. For example, fingerdash is much easier than something like clutterfunk but it doesnt really fit into a harder level imo, so a difficulty harder than harder but easier than insane would be good for it. There is a geode mod for this already but I just wanted to mention it here.
how can you talk abaut geometry dash, have super marion galaxi in backround from time to time and sonic ost as backround music and make it work
i feel adding a extreme difficutly would convalude between Easy Demons, making it hard to distinguish between them.
they should make the amount of insane levels you have beaten visible on your profile. it would encourage others to try more difficult levels instead of people star grinding hard and harder levels
It already is visible, you just have to press the star icon in a person's profile and you'll see the amount of all levels of all difficulties they have completed.
"there are too many harder levels in geometry dash" proceeds to say everything is a harder
I dont think its fair to judge whether a level is demon or not based on whether its a copy of another level. Since clubstep is a demon, invisible clubstep is a demon.
Otherwise, very well made video! I agree with everything besides what’s mentioned above
Here’s the thing: We should be using Robtop’s levels as the standard for difficulties, not online levels. Cause, you know, THEY’RE MADE BY ROBTOP
Imo:
Easy: Stereo Madness and Back on Track
Normal: Polargeist, Dry Out, and Base After Base
Hard: Can't Let Go, Jumper, Blast Processing
Harder: Time Machine, Cycles, Electroman Adventures, Geometrical Dominator
Insane: xStep, Clutterfunk, Theory of Everything, Hexagon Force, Fingerdash
Extreme: Electrodynamix, Dash
Demon: Clubstep (Easy), Theory of Everything 2 (Medium), Deadlocked (Hard)
4:53 my personal opinion:
stereo madness - easy
back on track- easy
polargeist - easy
dry out - normal
base after base - normal
cant let go - hard
jumper - hard
time machine - harder
cycles - harder
xstep - harder
clutterfunk - insane
toe - insane
electroman adventures - harder
clubstep - demon
electrodynamix - extreme
hexagon force - insane
blast processing - harder
toe 2 - demon
geometrical dominator - harder
deadlocked - demon
fingerdash - insane (probably should be harder but kinda just deserves insane rating tbh)
dash - harder
1:50 how about Medium (from Medium Demon) and Harder Demon (from Harder)
Theory of Everything should NOT be downgraded.
I feel like some parts are unnecessarily hard that makes it barely stay on the insane territory.
Also, the mini ship coin speaks for itself. If the level was to be downgraded, that coin would need to be nerfed.
There are 2 qualifications I say for a difficult level, speed and precision.
I think there should be more demon ratings, because people are going to get angry if classic levels get un-demoned. So just add a harder rating maybe in between extreme and insane, or above extreme, so that as harder levels get released (top 1s) the easier levels don’t get downrated. Like cataclysm is almost an insane demon dude like wtf
only change i would see good is stereo madness and polargeist changing difficulties
My case for hexagon being extreme:
While electrodynamics is more about raw timing and skill, especially in the ship and ufo parts, it also does this at fast speeds.
Hexagon force may not be as fast or have timings quite as difficult, but it introduces 2 whole new mechanics: slopes and duals. These can be confusing, especially the duals, as a decent chunk of them are asymmetrical.
Another thing about hexagon force is that it is about 10 seconds longer than electro dynamics. Those 10 seconds are spent in a slow speed ship segment, and the jarring change from fast to slow can hinder players, and make them choke more since it is at the end.
While electrodynamix is more raw difficulty, hexagon force is far more gimmicky.
True if you play it first it is extreme but when I replayed it now it is easy for me you just need to know how to play with dual that is the hard thing
2:03 that look like a blue version of hostile
Yeah, I play FTGDD/FTDF
im actually a fan of this concept unlike some others ppl make up for this game, unlike everything else this aint a reach and i feel it would easily solve an issue in game, speed racer is definitely easy demon by the way same with invisible clubstep, the rest are pretty agreeable
i'd say speed racer is fine as a demon since the way it uses slow down is supposed to be disorienting for the player
8:34 what about demon mixed the 2 star
The second you said online levels I said "Xmas challenge"
they should also add medium because of medium demon,
and normal demon because of normal
On the fifth of January 2024 it was my birthday
(When dash’s insane face fades out of existence:) 5:05
invisible club is def easier since player nuked all the fakes
8:24 heliopolis: 😐
Heliopolis isnt slowing down, its just slow by its design, there are no speed portal changes in the level except the last part but that doesnt even count because you die when you hit them
Maybe swap insane with extreme? Insane looks more angry
Sirbenn difficulty when
I have over 20 medium demons and I still cant beat ultra paracosm
But then wouldn’t normal Clubstep be extreme
Him: Base after base will stay the same- Me: This is an outrage.
Since it won’t let me edit my comment I’m also adding the fact that clutterfunk should be extreme. And toe should stay the same. Blast processing and hexagon force idk but hexagon force should be extreme I think.
base after base is normal
Yeah its really easy
i think they should add memory difficulty
Hot take lights and thunder should be harder
4:53 didn’t u say in at least 2 of ur videos that u think that Dash should stay Insane 🤨
How many stars should it give?
9
We would need difficulties for 4 and 7 stars too, i have a name for 4 stars: casual
My rating of the levels imo
Stereo Mandness= Easy
Back on Track= Easy
Polargeist= Normal
Dry Out= Normal
Base After Base= Not Hard, but Not Normal
Can't Let Go= Not Hard, but Not Harder
Jumper= Not Hard, but Not Harder
Time Machine= Harder
Cycles= Harder
xStep= Harder
Clutterfunk= Extreme
ToE= Insane
Electroman Adventures= Harder
Clubstep= Demon
Electrodynamix= Extreme
Hexagon Force= Extreme
Blast Processing= Harder
ToE2= Demon
Geometrical Dominator= Not Harder, but Not Insane
Deadlocked= Demon
Fingerdash= Insane
Dash= Harder
Also if Extreme does get impleneted in some way, that is what all of the 9 Star levels should be reclassified to.
Honestly
Base after base should be a normal not a hard
Bro i think that dash should be hard because that was the third level my friend beat and he said it was the same difficulty as base after base and clg
I mostly disagree with your ratings ngl. I wont touch robtop levels cuz I can kinda see where you are coming from (but hexagon force is DEFINITELY extreme, its harder than electrodynamix).
The nightmare: I agree
The lighting road: idk imo its not an ''easy'' demon, I had a lot of issues with it and it has a lot of memory
Platinum adventure: I agree
Ultra paracosm: 100% demon, its not even that easy. Im genuinely confused how you could say that its not a demon. Wave is the hardest game mode to learn for new players + its really hard to see and has some tight gaps.
Lights and thunder is surprisingly difficult as a new player, I struggled with it quite a bit. I think it should stay as a demon but I dont disagree with it being an extreme.
Invisible clubstep: its literally clubstep, ofc its demon. With the same logic you could say that sonic wave rebirth is an easy extreme demon.
Shiver: its mostly easy, but the memory ball and spider are extremely difficult for new players.
Speed racer: I agree that its an easy demon, but not because speed changes, as they arent that difficult tbh.
The community if robtop makes acu an insane demon:”a new order has fallen upon the world run well you still can!!!” -vortrox
feel free to 🤓 me all you want but robtop doesn't have control over what subdifficulty demons have, only if it's a demon or not
when rob rates a demon it starts out as hard, the actual rating is decided through community votes later
@@endarkenedgdno he can change it
Same for mods
Mods vote is worth like 1000x more than avg vote
If mods have that ability robtop also has it 100%
As for acu
It should be an insane demon
@@cinasek4263 I’ve played insane and extreme demons acu should stay an extreme because insane demons are in a different deco and skill rate for insane demons though it’s easier to get 5% in one of those then 5% in an extreme but yeah thanks for the likes and replies:)
@@endarkenedgd I’m a nerd too 🤓
@@cinasek4263 ah k
so he just like, doesn't do it often?
Bro downgraded ultra paracosm but didn’t even touch Change of scene,
I can’t even come close to beating ultra paracosm but I’ve beaten Change of Scene several times so here’s why I think change of scene should be downgraded
First I think change of scene’s rating is good at easy demon but if extreme were to be added I think it should be downgraded because at the first section the spider is easier than the one in fingerdash and although the next part is harder it’s just simple orb taps and an extremely basic ship after, being barely curved then is the robot and I’ll admit this part is kinda difficult due to the fast pace and distracting coin path that can confuse players and the ufo after could also have a bit of challenge then the Wild West part which is just really easy just look at the wild west part again and you’ll see what I mean and next is the kraken’s part which is one big ship part that I personally didn’t have trouble with because it’s just flying to wherever the arrows point next is a spider in which the only hard part is when it does a sudden switch and the orbs appear out of nowhere but you have some time to react now we get to the hardest part I can’t really sugarcoat it because it’s literally hell with simple robot parts mainly consisting of orbs but the worst part is the wave parts, 4x speed and changing gravity easily makes this the hardest part in my opinion and now it’s the video game forest and even with the quick orb clicks the worst parts are the spider bug in there which just kills you sometimes and the click at the end right after an auto section but it doesn’t continue the gameplay so it’s just 1 random click which then goes into the matrix section and the first part is nothing special in the gameplay department but makes up for that with the cool dual gimmick and the decoration which doesn’t effect the gameplay so it’s just a simple spider, ball, robot and cube part then the ship which you just have to stay in the middle to win then we get to the ghost boss fight which could be hard with the fast speed and the quick ghost attack at the end going into the cube which was kinda finicky for me but it’s fast cube like the dragon section which leads into the spam part which used to have a thing where a saw was sticking out so if you clicked right when the spam started you would die but now that’s been fixed so it’s just spam before reaching the recap which is flying through the previous parts and if you can do the kraken part you can do this because you can just follow the arrows again and finally it’s the end this level might be hard for new players but I think it just doesn’t reach the same difficulty level of other easy demons. Oh wait it’s not the end it was a trick there’s still more starting with the dual which looks hard but if you have ears just click to the music and you can get through then ship part easier than others in the level, just some red orbs, coin codes then the last ship part which could be tricky but the main difficulty is with the coins so you can get through quickly without them so now the final orbs which are also extremely well synced so you can just click to the music until the dash orbs then it’s just *hold* *let go* *hold* then it ends because the triple spike at the end isn’t even real it cannot hurt you
So that’s my full evaluation of Change of Scene I personally think if extreme difficulty was added Change of Scene should be downgraded especially if ultra paracosm was downgraded and like I said in the giant block of text Change of scene just doesn’t reach the difficulty of other easy demons but it’s also too hard to be insane so I think extreme difficulty would be perfect for Change of Scene and I also probably shouldn’t have spent this much time on 1 comment
Finger dash and dash are only like a hard. Clutterfunk is a harder and base after base is and easy
Base aafter base shouldn't be hard because it it the worst way to introduce the hard difficulty. I watched a stream by the youtuber kreek craft and he beat base after base in a few attempts but he could not even beat can't let go tough they are the same difficulty
3:17 i dont agree with more than half of those
Well there goes my demons (most of them of course)
1:13 umm actually you were meant to say ‘too’
😵
Now I think about it I think it works as both
imo, since we have extreme because of extreme demon, we should have harder demon ( after hard demon, before insane demon) because of harder
also i agree with most of the list, except:
- jumper should stay harder
- time machine should be upgraded to insane
- clutterfunk should be upgraded to extreme
- geometrical dominator should be upgraded to insane
- fingerdash should be downgraded to hardsr
- dash should stay as insane
- insane clubstep should just be unrated
- shiver should stay as an easy demon
- the nightmare should be double downgraded to insane
also
- future funk II could be harder demon
FREAKY DIFFICULTY FTW
my opinion on robtop levels:
stereo madness: easy
back on track: easy
polargiest: normal
dry out: normal
base after base: hard
cant let go: hard
jumper: harder
time machine: harder
cycles: harder
xstep: harder
clutterfunk: insane
toe: insane (idk how tf this can be harder)
electroman adventures: harder
clubstep: demon (easy demon)
electrodynamix: extreme
hexagon force: insane
blast processing: harder
toe 2: demon (easy)
geometrical dominator: harder
deadlocked: demon (medium)
fingerdash: insane
dash: insane
Deadlocked is an easy demon
It has quite a few problems.
Hot take: electrodynamix is on the easier side of 7 stars and people who say it’s a demon don’t play enough non demons to understand what an insane actually is. My hardest is decode and almost every single robtop level is overrated except the easy ones imo.
Agreed.
Disagree. Easy demon (and all the demon difficulties for that matter) are very broad in scope. Electrodynamix comfortably fits on the low-end of easy demons. But of course, this is just my opinion, and you're entitled to yours. Congrats on Decode, that's a fun one to beat!
@@LunizIsGlacey I think you could say it is 1.7 standard easy demon but not 2.2 standard. After one practice run, the only part that gave me trouble was the second 3x ship and that is pretty short. The ufo and last cube and ship felt just as easy as the rest of the level pretty quickly and I always thought the first 3x ship was easier than people would admit.
Never thought I'd see the phrase "Do not send any hate to RobTop!!!!"
😭😭
How tf are you going to do that 😭
Now there is harder so can we make a harder demon!
istg if RobTob adds an Extreme difficulty, Im going insane
Why
And I'm going easy demon
imma go hard
Ya'll when I said 'insane' I meant LITERALLY
bro really wants everyone to have 3 demons
rate Ispywithmylittleeye. I just want to know what you think about that level.
Easy demon still, but one of the easiest for sure
@@Colours.Gaming ok thanks. one of my favorite levels.
The average 9* is an insane demon
The extreme difficulty is honestly stupid and the only use for it is the main levels
Why do you only talk about RobTop levels? I feel like B deserves a video... (imo B should stay Medium Demon just so new players have an obvious stepping stone into the difficulty, but I only have 2 real Medium Demons so I have few comparisons)
They definitely deserve their own video my friend don’t worry! 🔜
when i saw the first video i made a video where i added some difficulties to it, one being the extreme u mentioned in this video and the original but it had a different icon which i think works better ( ruclips.net/video/5Gp3xX9BOKM/видео.htmlsi=RbCqLfYuwZw307X2 ) i cant find the photo link so theres the video link
electrodynamix really isn’t that hard, and having it being the only main level extreme level feels pretty useless
How is it useless would it not be the benchmark for the new rating?
@@Colours.Gaming it would, but a new rating that isn’t after extreme demon wouldn’t be very useful, since there isn’t a lot of range
and at least to me, electrodyanmix isn’t that hard, 9 star maybe, but a very easy one
Is it a update
no
Finally I can hit that sub button
Stereo Madness Easy
Back on Track Easy
Polargeist Easy
Dry Out Normal
Base After Base Normal
Cant Let Go Hard
Jumper Hard
Time Machine Hard
Cycles Hard
Xstep Hard
Clutterfunk Insane
Theory of Everything Hard
Electroman Adventures Harder
Clubstep Demon
Electrodynamix Extreme
Hexagon Force Harder
Blast Processing Hard
Theory of Everything 2 Demon
Geometrical Dominator Harder
Deadlocked Demon
Fingerdash Harder
Dash Harder
i think you way overrate the difficulty of hard, especially considering that online hard levels are easy asf
ToE only having a hard rating huh
@@Prettykooltbh yeah and Toe is also easy asf
My opinion Hexagon force is harder
Disagree with some of ur ratings but its okay
57 views in 7 minutes bro did not fall off
fr fr
electrodynamix aint shit
I think your ratings don't make any sense either
Lmao
Bruuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh
Hexagon Force is not even insane
Crazy
Time machine and TOE2 should be extreme change my mind if you dare
Huh?
Toe2 is the hardest robtop level so L opinion
@@someone_1115 Disagreed, but the hardest parts are the ship ones and i am very good at it so i see your point
@@LokenzeCraft yeah i mean they are all easy demons and the easier side of demons but toe2 is the hardest for me
@@someone_1115 for me, deadlocked is medium
hi rating system
hi
hi
hi
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hi
hji'
hi hi im hi
hello
Hi
I approve
2:44 i hate hexagon force