thick.mkv

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  • Опубликовано: 30 янв 2022
  • Made gizmos a bit thicker, maximum width shows exact hitboxes of gizmos, but looks quite like a mess. Changing width only changes the looks of gizmos, not their hitboxes like Scale does. I also happened to remove option to enable fully visible discs for now, so discs are always fully visible.
    If you'd like to check other changes to ragdoll mover I've happened to make so far, there's a video about it + it also has a github link so you can test it out.
    • i'm updating ragdoll m...
    Music:
    Devil May Cry 3 - Cerberus Battle
  • ИгрыИгры

Комментарии • 6

  • @StupidWaluigi
    @StupidWaluigi 2 года назад +1

    AYE LOOKS AND WORKS GREAT!! I always found it as annoying to aim my mouse cursor that precisely on those thin lines to pose and now I can pose faster!

    • @PenolAkushari
      @PenolAkushari  2 года назад

      funnily enough i didn't change gizmo "hitboxes" at all, they always look like ones at max width

    • @StupidWaluigi
      @StupidWaluigi 2 года назад

      @@PenolAkushari huh, still feels much better to use anyway. odd

    • @PenolAkushari
      @PenolAkushari  2 года назад +1

      i guess actually seeing how big they are helps not to aim at other gizmos by accident

    • @SUPER-RIFT
      @SUPER-RIFT 2 года назад

      it probably depended on the axis you were on - the old ones were 2D arrows so it was always super hard to hit them if not on the right plane

    • @PenolAkushari
      @PenolAkushari  2 года назад

      new ones are the same 2D arrows, but now you can see that clearer.