How to Add DECALS with the Blender Shrinkwrap Modifier

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  • Опубликовано: 8 авг 2024
  • In this video, learn how to use the Blender Shrinkwrap modifier to add images as decals to your Blender models!
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    TIMESTAMPS
    0:00 - Introduction
    0:25 - How to import a decal image in Blender
    2:39 - How to use shrinkwrap and link it to an object
    3:36 - Why having geometric detail is important in shrinkwrapped objects
    6:16 - Using shade smooth to improve results
    7:17 - Shrinkwrap modifier full tutorial

Комментарии • 110

  • @TheCGEssentials
    @TheCGEssentials  2 года назад +8

    Hi everyone! Let me know if you have any questions in the comments below! :)

    • @satendrabhati2347
      @satendrabhati2347 2 года назад +1

      You are AMAZING, sir🙏🏻❤

    • @Flandelacasa
      @Flandelacasa 2 года назад +1

      Awesome. Easy enough, but I'll raise you: can you bake the decal into the texture of the object? Will it look good?

    • @ten-ub4xd
      @ten-ub4xd 2 года назад

      Love your videos man, my question is does this work with cycles? I do all the stuff you mention but when when i render my project the decal is just a black rectangle, it only looks good in 'view port shading' but not in cycles, any help is realy appreciated! thank you sir

    • @lexthemystic3541
      @lexthemystic3541 Год назад

      Hi, it's been a while since you posted this, but I was wondering if there's a way to apply the Shrinkwrapped decal onto the texture of the object you're Shrinkwrapping it onto.

    • @chefmonque311
      @chefmonque311 Год назад

      i was wondering why my images kept importing as blank planes, do you have any solutions for that?

  • @daleanderson1727
    @daleanderson1727 Год назад +6

    SO MUCH simpler and easier than the last four tutorials I watched showing how to achieve the exact same thing. Thanks for keeping thinks simple and sensible, you are the best!

  • @pardismack
    @pardismack 2 года назад +31

    Also go to "Object Data Properties>Visibility>Ray Visibility", and turn off Diffuse, Glossy and Shadow . This way the decal won't cast a shadow or anything on the surface of the target object.

    • @MrSchneider1408
      @MrSchneider1408 Год назад +1

      Thank you so much, it was driving me crazy 😆 I hope you have a great day!

    • @pardismack
      @pardismack Год назад +1

      @@MrSchneider1408 Thank you. Have a great day :D

  • @hubertdendraak4557
    @hubertdendraak4557 17 дней назад

    Thank you for this, sir. Simple, elegant and effective. Even two years later.

  • @Lrt.3d
    @Lrt.3d 2 года назад +4

    Thank you a lot!!! I tried to find a way to apply logos or text on objects in a simple way and finally the answer I was looking for 🙏🏻

  • @DekaAvalanche
    @DekaAvalanche Год назад

    Glad that you are doing Blender too! I always watch your Sketchup tutorials too!

  • @gilstrapnichlas8971
    @gilstrapnichlas8971 2 года назад

    Thanks broham I needed that one. Thank you for taking the time to drop those critical skills for everyone to share 🙏

  • @blubase06
    @blubase06 2 года назад

    What beautiful timing. A week ago i was looking and looking at how to add fish nets to a pre-existing model as a texture to cut down on polys. This definitely helps

  • @noblebun
    @noblebun Год назад

    Super concise and precise - awesome! Thanks for the quick bullet tips!

  • @txlyons2937
    @txlyons2937 17 дней назад

    This was tremendously helpful, thank you.

  • @jaydez_
    @jaydez_ 2 месяца назад

    perfect! thank you, exactly what I was looking for.

  • @jvgsjeff
    @jvgsjeff 2 года назад

    Thanks! This seems to be the best (and easiest) method I've seen so far. Very helpful!

  • @meinbherpieg4723
    @meinbherpieg4723 2 года назад

    Great video. I've been wanting to know this exact procedure. Thank you so much. Liked, and Subscribed!

  • @EMB3D-du6zn
    @EMB3D-du6zn Год назад

    thank you, very clear explanation, now i feel like a proficient user of decals

  • @petebateman143
    @petebateman143 2 года назад +1

    Great video, I like the short but sweet format.

  • @johannilsson8828
    @johannilsson8828 Год назад

    Perfect and clear explanation, thank you! 👍

  • @plaguedoctor198
    @plaguedoctor198 Год назад

    Great video, I really like your way of explaining things. Succinct, but not leaving anything out. Thanks so much! 🙂

  • @frankrobyn-fuhrmeister7774
    @frankrobyn-fuhrmeister7774 Год назад

    Best explanation for me so for to do this. Thanks. Helped a a lot

  • @Enderfan7363
    @Enderfan7363 Год назад

    Thanks for the very clear and concise tutorial :)

  • @kk5533
    @kk5533 Год назад

    Thanks, it helps me.👌

  • @toapyandfriends
    @toapyandfriends 2 года назад

    very awesome and easy to follow!!!!!!!!!!!!!!!!!!!!!!!

  • @joshuabbutler
    @joshuabbutler Год назад

    Thanks this was so helpful for me to put continents on a globe!

  • @fordbailey8173
    @fordbailey8173 Год назад

    Thank you !

  • @jamesfromteamrocket6499
    @jamesfromteamrocket6499 2 года назад

    Thank you for sharing!

  • @alexhamil7947
    @alexhamil7947 2 года назад +1

    Great tutorial. Just found out you have other channels ie real time essentials which is great for unity too 👍

    • @TheCGEssentials
      @TheCGEssentials  2 года назад +2

      Lol - that's a new one - I do a bit of Unreal Engine over there too :)

  • @stylie473joker5
    @stylie473joker5 2 года назад

    Thanks for sharing this

  • @charlesbboy1
    @charlesbboy1 Год назад

    THANK YOUUUUUUUUUUUUUUUUUUUUUUU, NECESITABA ESTE TUTORIAL. EXCELENTE AMIGO

  • @ChristopherHemsworthCreative
    @ChristopherHemsworthCreative Год назад

    Thanks my dude!

  • @Jirehs
    @Jirehs Год назад

    Thank you 😭🙏🏼

  • @Seba41403
    @Seba41403 Год назад

    Excelente!!! Muchas gracias por compartir tu conocimiento. Lo voy a probar con un graffiti en una pared de ladrillos!!!! Gracias de nuevo, sis un máster!

  • @starmanmia
    @starmanmia Год назад

    Justin..you da man bro..this will keep me occupied until I get some spare cash for decal machine,I just bought fluent materializer on your recomendation.You are a top geezer,love you man, XX

  • @successrebirthmahle5155
    @successrebirthmahle5155 Год назад

    thank you

  • @orion_nectro.x
    @orion_nectro.x Год назад +1

    Hello. Great video, the best one on the topic! I have a question about applying two decals onto a curved surface such that one part of each decal is overlapping the other. At some perspectives one appears at the front, and at others they switch order. Is there a way to force the order regardless of the camera perspective?

  • @Slickstaff_Stainpants
    @Slickstaff_Stainpants Год назад

    thanks

  • @kel_
    @kel_ Год назад

    this is damn amazing

  • @glennet9613
    @glennet9613 10 месяцев назад

    Thanks. I've been using Decal Machine but there was one apparently simple object, a dished annulus, where it would not work despite many attempts. This got me out of trouble.

  • @drumSick66
    @drumSick66 Год назад

    Great, thank you!
    I'm hoping there will be soon an option like in vray6. That's much easier!

  • @precisechaos2144
    @precisechaos2144 2 года назад

    This is unique, I've tried the shrinkwrap modifier before when I was trying to create a road on some terrain and it didn't turn out too well haha. Do you know if it is possible to "apply a decal" to my car I am modeling and then texture bake the decal on the car? I just learned how to do that today.

  • @ampelmanntunes3442
    @ampelmanntunes3442 Год назад

    Hi Justin, Thanks for the nice tutorial! I wanted to know if there's an option to "clip" the surface of the decal onto the base surface. I'm trying to place a texture decal into a part of a car dashboard, which is composed of some surfaces which are separated not in continuity (for example imagine the air vents which are all in various positions but they are in one layer of blender), so when I apply the srinkwrap it does the job wrapping the texture on the parts but also between them remains the unused parts of the texture.
    To be clear, Is like having a decal which is bigger than the target surface and when you apply the srinkwrap it doesn't crop the texture to the surface limits.
    I would appreciate any help or advice. Thank you!!!

  • @phatboi9835
    @phatboi9835 11 месяцев назад

    I know I'm way late to the party, but I just found this video and was exactly what I needed. However, after I do this and I export into an stl the image doesn't show up. What are the steps after this that will allow me to export with image intact?

  • @mauricevangeest7524
    @mauricevangeest7524 4 месяца назад

    Great video! Im a total noob to blender... got a question: Is it possible to like reverse wrap an image, like importing an image, project it onto a cone & then unwrap/flatten the "warped-on-facets" onto a 2d plane?
    I'd like to do a laser engraving for a cone lamp so thebcone itself would be like a 3/4 packman circle, kinda like twisting a piece of paper into a cone.
    Thanks

  • @gyes99
    @gyes99 2 года назад

    I would have transferred the origin of the plane to the center of the sphere, this makes the plane align to the sphere when moving around. No need to re-adjust the rotation.

  • @ashokchandran5549
    @ashokchandran5549 Год назад

    this method is super cool - how do I export it out into a .glb file and retain these modifiers? is that possible?

  • @jessecoleman4380
    @jessecoleman4380 Год назад

    How do you relink the decal if the original image has been moved to another folder?

  • @emileravenet
    @emileravenet 2 года назад

    my fav tutorial maker overall. my decal sort of distorts and becomes pinched in the center, any tips?

    • @TheCGEssentials
      @TheCGEssentials  2 года назад

      Try subdividing the mesh you’re shrinking to to add more detail?

  • @ten-ub4xd
    @ten-ub4xd 2 года назад

    when i import my png (with no background) the same way as you so image as planes, it just imports a blank rectangle , any help in importing my logo? i made a vector in illustrator - many thanks!

  • @toriichung217
    @toriichung217 Год назад

    You talk like my dad and that’s the only reason I was able to understand what to do 😭🫶🏾 thank you !!

  • @foreign-livingtheamericand8782
    @foreign-livingtheamericand8782 2 года назад

    nice

  • @Dylan-kw8pz
    @Dylan-kw8pz 5 месяцев назад

    Hey so I got it working, but when I animate the object it's on (in my example rotation) it's not stuck to it. The shrink wrap will just rotate on it's on. Is this a simple fix?

  • @FlashySenap
    @FlashySenap 2 года назад +1

    I'm attempting to put a simple A4 paper (label,) onto an object but it deforms a lot and I'm not quite sure how to make it NOT deform just wrap around. any ideas?

  • @erwinmeisel2545
    @erwinmeisel2545 8 месяцев назад

    I have rebuilt the scene with the cylinder. What I don’t like is that Blender still distorts the decal in the front view. Is there a way to avoid this?

  • @giusepperusso8624
    @giusepperusso8624 2 года назад

    It seems that not works well on angle, like on an edge of a cube... how can I improve it?

  • @StealthxSorr
    @StealthxSorr 10 месяцев назад

    In Cycles, there will be a slight opaque background. It makes you see the borders of the plane. Any way to fix it?

  • @user-hc3gs8td2v
    @user-hc3gs8td2v 6 месяцев назад

    What do i do if my decal disappears if i go infront of it?

  • @avogaster
    @avogaster 9 месяцев назад

    Can you add some degradation to the decal?

  • @StaxKarratGang
    @StaxKarratGang Год назад

    I followed this tutorial step by step but when I export it doesn’t show decal what could I be missing?

  • @shivafool
    @shivafool 2 года назад +1

    Alpha Blend shows up for EVEE but not in Cycles. Will this work if later switch the renderer to Cycles?
    Thanks for your work sharing these tutorials btw.

    • @SilverEye91
      @SilverEye91 2 года назад +1

      The easiest solution is just to use the add-on "add images as planes" and it will do all of that work for you every time and it will work with all renderers.

    • @shivafool
      @shivafool 2 года назад +1

      Yes, I tried it and it does work in Cycles too.

    • @ten-ub4xd
      @ten-ub4xd 2 года назад

      @@shivafool How did you make it work with cycels?!?! need to know thanks so much!

  • @ForsythJC
    @ForsythJC 2 года назад +2

    So I'm trying to use this method on characters to create tattoos. Only problem is that when I go into Pose Mode and start moving stuff around, the decals don't move with it. Any help would be greatly appreciated!

  • @khumbeloramuthaga4440
    @khumbeloramuthaga4440 2 года назад

    I have watched many videos on RUclips about decals in Blender. But none of them seems to be answering my question. How do you lock the decal onto the surface, so that even if the surface rotates or moves, it moves with the surface!?

  • @juanc.saravia8668
    @juanc.saravia8668 2 года назад +2

    Would it be possible to combine the projected texture with the original texture? So that you get only one mesh with one texture?

    • @rockstar745896
      @rockstar745896 2 года назад

      I am wondering the same thing. Depending on your asset it might make more sense to use it as an image texture maybe?

    • @andyklyen6885
      @andyklyen6885 2 года назад +1

      I guess you could do this in an image program? Both textures and decals are PNGs (I think) so just combine them in .Paint and save as a single Image?

    • @rockstar745896
      @rockstar745896 2 года назад

      @@andyklyen6885 That might be viable, I just tried combing the images with the object and that did not work. I can see this being useful in scene setups of your own, but if you have to send it over to someone its almost a lost cause since they then have to set up the images as well, really neat trick nonetheless.

    • @SirEatsCrackAlot
      @SirEatsCrackAlot 2 года назад +1

      It's a different workflow, as you'd have to add the decal image in the base material node setup and position it with mapping coords, rather than using it as an object as in this video.

    • @SilverEye91
      @SilverEye91 2 года назад

      You can easily add it in the materials. And you will be able to move it there too with the mapping and texture coordinate nodes.
      But! Don't save it as one texture! That's a bad idea because then you'll be stuck with the position and adjusting it will be annoying. Instead you should pack the textures into the blend file. No need to send a bunch of textures to someone else, just the blend file. (It's like a zip file)

  • @CHANNELXP
    @CHANNELXP Год назад

    👍

  • @satendrabhati2347
    @satendrabhati2347 2 года назад

    🙏🏻

  • @vfxeriksen8694
    @vfxeriksen8694 2 года назад +1

    How can this be done in cycles?

    • @ten-ub4xd
      @ten-ub4xd 2 года назад

      did you ever find out bro ?

    • @vfxeriksen8694
      @vfxeriksen8694 2 года назад

      @@ten-ub4xdHey! Unfortunately not. I'll let you know if I find out!

  • @FarmerPierce
    @FarmerPierce 2 года назад +1

    Issue: Using Blender 2.8, import images as planes add on enabled. Tried to add an image as a plane and all I get is a gray plane no image showing also changed the opaque setting to alpha blend. Image won’t show.? Yes the image is a .png file

    • @TheCGEssentials
      @TheCGEssentials  2 года назад

      Are you in material preview mode?

    • @FarmerPierce
      @FarmerPierce 2 года назад

      @@TheCGEssentials I was able to see the decal in texture paint but not in edit mode nor object mode. I’m a blender newbie, was able to hit a couple milestones! A hose and a chain link 😀

    • @FarmerPierce
      @FarmerPierce 2 года назад

      @@TheCGEssentials got a few decals on my project but computer slowed down. What’s recommended for a decent laptop to run blender in your opinion?

  • @DM_Designs
    @DM_Designs 2 года назад

    Bro make tutorials on animating and rigging character

  • @entropygirll
    @entropygirll 8 месяцев назад

    Guys if your decal still isnt smooth then try subdividing the object that you're applying the decal to :) I was stuck for a little while!

  • @thatdriftboy_4619
    @thatdriftboy_4619 Год назад

    my images doesnt show, all that shows is a white rectangle, why?

  • @johndeggendorf7826
    @johndeggendorf7826 2 года назад

    ✊☕️🎩🎩🎩🙏

  • @williamcruz.5745
    @williamcruz.5745 Год назад

    there are others simplest methods, with less time....(and words)

  • @becomeplayer1
    @becomeplayer1 3 месяца назад

    Shade Smooth does nothing

  • @mouseforever5760
    @mouseforever5760 2 года назад

    👍