How to use Shrinkwrap modifier in Blender? | Tutorial

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  • Опубликовано: 8 авг 2024
  • In this lecture,we'll learn how to use shrinkwrap modifier in Blender 2.92.The Shrinkwrap modifier allows an object to wrap and snap to the surface of another object.
    1)Intro 00:00
    2)Nearest Surface Point 00:37
    3)Project 1:47
    4)Limit Distance 2:52
    5)Face Cull 3:15
    6)Auxiliary Target 4:18
    7)Snap Modes 4:58
    8)Nearest Vertex 6:50
    9)Target Normal Project 7:07
    #blendershrinkwrap,#shrinkwrapmodifier,#blenderwrap

Комментарии • 27

  • @nerowalker7530
    @nerowalker7530 2 года назад +5

    simple and effective, thank you.

  • @jcatrillo
    @jcatrillo 2 года назад

    Super explained!!! Thanks, Saludos desde México!!!!

  • @acemax5248
    @acemax5248 Год назад

    Beautifully explained, Thank you 🙏🙏🙏🙏

  • @hdblender8569
    @hdblender8569 Год назад

    Thank you, very detail !!!

  • @terughh
    @terughh 5 месяцев назад

    Super and educational, as usual 👍

  • @jack12yearsago25
    @jack12yearsago25 2 года назад

    WOW! thank you so much

  • @KishoreRajgopalyoutubecatchup
    @KishoreRajgopalyoutubecatchup 11 месяцев назад

    thanks a ton!

  • @masonroger3417
    @masonroger3417 2 года назад +4

    very useful

  • @ts-sx6wh
    @ts-sx6wh 4 месяца назад

    Muchas gracias

  • @sjsmarthub1365
    @sjsmarthub1365 2 месяца назад

    amazing...

  • @reiniertocuto986
    @reiniertocuto986 Год назад

    gracias capo

  • @drmarcioonida
    @drmarcioonida 6 месяцев назад

    Amazing content!!!! Iwould like to use a solid object to push a body surface from inside, simulating the skin behavior of wrapping arround it and move. Could you make a video or do you already have one?

  • @user-ko1uz4lg1v
    @user-ko1uz4lg1v Год назад

    Спасибо

  • @aivariukas
    @aivariukas Год назад

    usefull

  • @da_best594
    @da_best594 11 месяцев назад +2

    when the shrinkwrap is in project mode, how can i make my mesh wrap around the entire object? because as i move it the projections prevents it from going all the way around the round object im trying to shrink wrap on

  • @zhaopinye823
    @zhaopinye823 Год назад

    sorry to mention that the "inside snap mode" part u've shown in the video is actually the "outside" movement function

  • @AlexFord
    @AlexFord Год назад

    Love this video except for the repeated suspense when doing some things like selecting the z-axis and checking the negative box lol

  • @justmonotone
    @justmonotone Год назад

    Thanks for the video. When I export plane to use in unity it does not hold it's shape do you have any suggestions?

    • @GraphicsMK
      @GraphicsMK  Год назад

      Thx u for ur nice comment. I dont use unity, but pls apply the shrinkwrap modifier before exporting to unity.

  • @ahmednahdi4810
    @ahmednahdi4810 11 месяцев назад

    we can export this us a surface model?

  • @DommageCollateral
    @DommageCollateral 2 года назад

    I ALWAys did this with the physics and clothing modifier

  • @anthonysliger5563
    @anthonysliger5563 2 года назад +2

    I think there a small at error 4:35-4:37 "if we want the (new sphere) projected onto the new sphere" *plane.

    • @GraphicsMK
      @GraphicsMK  2 года назад +1

      Yes. Thanks for warning.But I dont know if I have a opportunity to fix it.

    • @anthonysliger5563
      @anthonysliger5563 2 года назад +1

      Your welcome. It is still a very wonderful video anyway.😁

  • @bbkw9124
    @bbkw9124 2 года назад

    Why my image trun into flat after I clicked offset? pls help me :(

    • @GraphicsMK
      @GraphicsMK  2 года назад

      I dont understand exactly,import ur image as plane,and subdivide ur plane,Then apply shrinkwrap.

    • @bbkw9124
      @bbkw9124 2 года назад +1

      @@GraphicsMK My problem is solved thxx