Just got back into fusion 360 and I'm trying to watch a lot of videos. You can learn a ton from videos. Some are hard to follow. This guy does a great job. Informative and nice tempo.
Real good video -- THANKS! One tip for very good accuracy is to calibrate with the longest known overall feature (unless you know and need the precise dimension of a smaller detail, as in your case). Using the longest KNOWN feature measurement has the effect of making shorter dimensions dang close to reality because it expands the scale initially. Well, not too clear in my explanation but it works.
Tyler, I use Insert Canvas (and Calibrate) very often. I do this by taking a photo with my iPhone and ensuring a tape measure is in the photo for calibration purposes. However, occasionally my sketch dimensions will be off even after calibrating using the tape measure in the photo. Is there something I’m missing or potentially doing wrong by taking a photo with my iPhone and then inserting it into Fusion?
This is exactly my issue. I took pictures with a ruler next to it from multiple directions and when I put the various views on the different faces they don't line up even after calibration
@@gpowell5909 iPhone (or any other phone) will distort images with different lense settings or with algorithms to make them look "better" so some dimensions will always be off.
since it's symmetrical, i would have copy pasted the arcs to have the same arc on all 4 positions so you dont have to reference the arcs seperately or have different sizes, but modeling from a photo is still lacking in F360 because the Calibration feature can't reference points or straight lines and it would be just that tiny bit unprecise, but awesome video, love your work
It would be interesting to bring in a engineering drawing. Yours was a nice square picture old scans of old prints can have a far more challenging set ups I find.
My imported images are very washed out (faint). Changing the opacity to 100% helps but it's still very faint. I don't remember this being a problem in the past...
Just got back into fusion 360 and I'm trying to watch a lot of videos. You can learn a ton from videos. Some are hard to follow. This guy does a great job. Informative and nice tempo.
Real good video -- THANKS!
One tip for very good accuracy is to calibrate with the longest known overall feature (unless you know and need the precise dimension of a smaller detail, as in your case). Using the longest KNOWN feature measurement has the effect of making shorter dimensions dang close to reality because it expands the scale initially. Well, not too clear in my explanation but it works.
Very informative and using this object was a perfect choice to demo the canvas sketch part of Fusion. Thank you for sharing your knowledge.
This helped me a lot. Thank you so much bro.
Great tutorial, thank you!
Awesome video !!! THANK YOU !!!
Very cool. I just learned more stuff. 😁 Thanks for the video!
Glad it was helpful!
Great walkthrough
Thanks for sharing :-)
Thanks for the visit
This is a fantastic overview! Thank you so much!
Tyler, I use Insert Canvas (and Calibrate) very often. I do this by taking a photo with my iPhone and ensuring a tape measure is in the photo for calibration purposes. However, occasionally my sketch dimensions will be off even after calibrating using the tape measure in the photo. Is there something I’m missing or potentially doing wrong by taking a photo with my iPhone and then inserting it into Fusion?
This is exactly my issue. I took pictures with a ruler next to it from multiple directions and when I put the various views on the different faces they don't line up even after calibration
@@MegaDman42 I never got a reply, nor have I figured it out yet.
@@gpowell5909 iPhone (or any other phone) will distort images with different lense settings or with algorithms to make them look "better" so some dimensions will always be off.
@@mariancuhak4326 Thanks for the info! I'll look into that further. Thanks!
since it's symmetrical, i would have copy pasted the arcs to have the same arc on all 4 positions so you dont have to reference the arcs seperately or have different sizes, but modeling from a photo is still lacking in F360 because the Calibration feature can't reference points or straight lines and it would be just that tiny bit unprecise, but awesome video, love your work
Awesome. Thanks!!
You're welcome!
Great video! I have a question, how can i do a 3D object from 3 photos (x, y, z axis)?
Good question! I will add that to the list.
Amazing ❤️
Thanks 😄
thank you, helped me out of a jam
Great to hear!
It would be interesting to bring in a engineering drawing. Yours was a nice square picture old scans of old prints can have a far more challenging set ups I find.
Do you have an example?
Hey Tyler, plenty of old drawing scans to go at. How do i send you one ?
@@jimnolan830 mrtylerbeck@gmail.com
how did you calibrate?
This looks like really great content but since I don’t know all the shortcuts you’re going way too fast for me.
My imported images are very washed out (faint). Changing the opacity to 100% helps but it's still very faint. I don't remember this being a problem in the past...
You just load up the photo….. all of a sudden photo appears with no info as to how lol
How are we supposed to follow that when your camera isn't in focus?
ARe you watching in 1080 in RUclips?
@@TylerBeckofTECHESPRESSO Yes
@@TylerBeckofTECHESPRESSO He needs to clean his glasses.
What key ?? S key?
Never mind it was actually just s key ... I'm so dumb
Why in the fk are you skipping steps in a god damn tutorial!?