Crispy easy to understand editing, taking the tekken font we're all familiar with and layering it on the bottom of the screen so we can easily understand the combos (chef kiss). Video isn't too long or too complicated and its a good introduction to the character. Great stuff.
Someone else said that Lidia seemed like a Tekken-based Virtua Fighter character and I think this showcase really emphasizes that 100%. Lots of stances and counter stances here leading to other movesets. Quite deep.
Damn, her karate is so sharp and complex. I love her design (her face and hair color remind me of that "Female Tekken Force Soldier" concept art, and her scar looks like a cool tribute to The Witcher 3). Finally an interesting and not too fancy female character that brings Tekken back to its real martial arts roots by focusing more on the impact and martial aspects of fighting.
@@HatsunPidgeon The simplicity of her stances doesn't define her complexity (but e.g. variety of moves derived from each of these four stances do). She has a pretty much complete set of tools for many different situations, the best of which are locked behind interruptible and expandable stances that derive from various Katas so that their proper use requires commitment/dedication and a well-thought-out game plan so as not to make her low risk/high reward. Try to make some moves from her stances against someone who knows the matchup, uses generic keepout tools and spacing to maintain a constant distance or simply plays offensively/mashes... it really isn't that simple.
@@INecr0 its quite easy actually because most if not all of her moves are high damaging if a little unsafe but she has a lot of mix up potential as well so her pressure is extremely high without much effort on my part
Not sure I would say she's complex, she's pretty easy to play execution wise for the output you get and she has really good easy pressure. Most of her shit crumples adds to her easy damage.
Finally, someone that puts the combos on the screen in a comprehensive way. those df+ or qcf and the like i always have to buffer cause i'm trying to figure out what it means lol. Thanks a lot for this!
Really helpful vid, ty. Just a note on the df4~4 combo, you can get get an extra 6 dmg and alot more wall carry if you do df4~4, b31, db3+4, df2(Catfoot2)3, b34qcf1+2. Carries across 2/3rds of the stage and with a wall ender you can reach over 100dmg. Same combo also works for ff4~3
Thxs for making the helpful vid, RyzingSol. I experimented with your 3,2 combo & saw that b2,3 is interchangeable with the 4,2, thus you can get 1 more point of dmg in that combo
Amazing video and combos as always, and so damn early as well Whilst I was labbing her and the combos, I found that all the combos ending in b3, 4, qcf1+2 can instead be ended with her qcf2, 2, bff1+2 string for 1-3 more dmg (depending on the combo) and a little more recovery. Some situations require a deep dash, like after a df2,CFI 3(B3+4 stance) screw, that make it more difficult to do a qcf motion out of the dash, and some are easier. No real work around here, just be sure to make clear inputs with the starting down & hold the forward. General tip when doing her qcf2 string, doing the bff1+2 as early as possible after the 2nd 2 should make it hit, and as an absolute scrub that plays with binds on pad, I mash out the 1+2 after doing the bff movement as early as possible and hold the last forward when pressing 1+2. Edit: An example for an exception to qcf2 ender doing more damage is on her 3,2 starter.
At the wall 3,1~2 > ff2 seems do do the most damage and puts you into the CFSII so you can press f to get into PTSW and 1+2 tech rollers for a guaranteed guard break. ff2 is tricky to pull of, but can be done consistently.
VERY NICE JOB! Ty very much, the perfect video to learn best combo. Ty for input also. I will give you a lot a view,you did very a perfect job in a short time. It is really amazing
As near as I can tell from fiddling, her two input blue spark moves (b+3,4,qcf+1+2 and qcf+2,2,b,f,f+1+2) aren't actually just frames, but timing based - if you do the qcf after the 4 hit connects, and do the entire b,f,f+1+2 input after the second 2 connects, you get blue spark. I don't have the proper tech to make sure that that's actually the case and not just how it seems to me after labbing though. I've been doing that and it makes it really easy to always get the blue spark, at least, but it's possible that I'm just accidentally doing the correct thing and my reasoning is totally off. Note that b+1+3_2+4 (parry) 2,1:2 is a just frame though, just to make it a bit more confusing.
0:18 for the ws2 combo, i'm was trying some things and it looks like b1+2, b2, 3, 4, 3 dash b3, 4 qcf 1+2 does 63 damage as well and i feel like the dash timing a bit easier, but it have less wall carry
Hey ^^ May i ask you which techniques looked like wing Chun or kempo? Because the way I see it, there's is only Karate ^^ And that in different styles. But Mainly, Shotokan 😉
this combo route doesnt work on small chars tho. the second df 2 whiffs. but this works: after db 3+4 >> df 2 stance 2 >> df 4, 3 (S!) >> ender. does 81 with the blue spark version.
She can do 85 damage from 3, 2 no walls and no rage... With a wall you can get 110 or even more. Combos are not everything but im pretty sure in a few weeks she will be considered top tier
@@Pollokyn yea but first you must have a good execution to get this dmg or even more then 110, Kazuya is a retro char and can do this much dmg too but you have to learn it first (df2 to ewgf or the 4-5 ewgf and then the df1,4 to screw)
@@-no-gravity-6518 nah, she doesnt require that much execution, i can do her combos consistently after like 15 minutes of practice and my execution is not that good (my electrics are not consistent at all and not even in dreams i could do df2 into pewgf or a 4 electric combo) and even if you cant do the hard combos you can do 78/81 with an easy one
yeah me too. Sure the roster needs more woman but with that Karate style i would have wished for a classic Japanese Guy like Kiryu. But non the less she really looks fun to play
Afaik the reason why he's not in T7 is because one of his creator's dislikes the idea of him hitting women, which is understandable having played the games.
@@Fearfreak201 that was a humorous answer from a random interview, i wouldn't take it as a concrete statement that kiryu won't be in any fighting games. even if you took what he said 100% seriously he didn't say anything concrete about it
Content , Done as well as this should be partnered with Namco. The content and creators should be approached by Namco, the number one thing stopping Tekken from being played to capacity is Namco, because of the lack of move lists and instructional material. More people will play the game if there were no secrets. Secret moves, and more. More material like this should be embraced and utilized by Namco.
Apparently you can cancel out of 1+2 with a backdash or forward dash like Akuma. Not sure if it's actually useful tho Edit: you can go forward really fast
Sorry for the stupid question but I don’t understand the stick movement at the end of the first combo in the normal hit launchers just before 1+2, could someone explain why we do it?
I found that after ch db+4 if you delay the f,f+3 a little bit, it gives you a guaranteed launcher. I made the settings to standing and guard all with quick tech roll, so it should be legit.
The way that you write out your combos on screen is EXCELLENT. Please keep this shit up!
👍
It's really helpful
Her 'stomps' before she punches feel so good to hear. Such power.
Crispy easy to understand editing, taking the tekken font we're all familiar with and layering it on the bottom of the screen so we can easily understand the combos (chef kiss). Video isn't too long or too complicated and its a good introduction to the character. Great stuff.
Thanks Leo!
suddenly i have an urge to have Armored Leo in T7....
I wake up, and both Lidia and a combo video are up. Its a good day
youtube is ur guidance noob
I love it when she says “Haa-Yiiiieee!”. It makes her combos sounds stronger for me :)
it's "KIAI!" its what they yell in karate.
The grunts are what fuels shotokan
Julia does it first ✌🏻 aiyeeah!
@@juliusbryanbulawan6710 we don't yell Kiai tho
@@phtzivn3010 Julia doesn't do Shotacon Karate, so no Julia isn't the first to yell kiai's during her fights while using karate.
Someone else said that Lidia seemed like a Tekken-based Virtua Fighter character and I think this showcase really emphasizes that 100%. Lots of stances and counter stances here leading to other movesets. Quite deep.
THANK YOU for actually putting the button inputs in this. I don't know why people keep making guides but don't show the buttons
1000% agreed!
Voice 1: Hiya! Ha! Haya! Aaayyy!!!
Voice 2: Whoooooaaahhh!
Me: huh? there are two of them?
Love the music transition from poolside to kitsch and 5:22 was so hype
Damn, her karate is so sharp and complex. I love her design (her face and hair color remind me of that "Female Tekken Force Soldier" concept art, and her scar looks like a cool tribute to The Witcher 3). Finally an interesting and not too fancy female character that brings Tekken back to its real martial arts roots by focusing more on the impact and martial aspects of fighting.
Gives me hope for new future characters with styles like Pencak Silat, Kalarippayattu, etc.
Not complex really the stances are pretty damn simple for the damage she puts out
@@HatsunPidgeon The simplicity of her stances doesn't define her complexity (but e.g. variety of moves derived from each of these four stances do). She has a pretty much complete set of tools for many different situations, the best of which are locked behind interruptible and expandable stances that derive from various Katas so that their proper use requires commitment/dedication and a well-thought-out game plan so as not to make her low risk/high reward. Try to make some moves from her stances against someone who knows the matchup, uses generic keepout tools and spacing to maintain a constant distance or simply plays offensively/mashes... it really isn't that simple.
@@INecr0 its quite easy actually because most if not all of her moves are high damaging if a little unsafe but she has a lot of mix up potential as well so her pressure is extremely high without much effort on my part
Not sure I would say she's complex, she's pretty easy to play execution wise for the output you get and she has really good easy pressure. Most of her shit crumples adds to her easy damage.
Her moveset looks really great. Naka Tatsuya did a great job on the motion capture. Also lots of shotokan stuff.
Yea, it's pretty cool!
Finally, someone that puts the combos on the screen in a comprehensive way. those df+ or qcf and the like i always have to buffer cause i'm trying to figure out what it means lol. Thanks a lot for this!
Really helpful vid, ty. Just a note on the df4~4 combo, you can get get an extra 6 dmg and alot more wall carry if you do df4~4, b31, db3+4, df2(Catfoot2)3, b34qcf1+2. Carries across 2/3rds of the stage and with a wall ender you can reach over 100dmg. Same combo also works for ff4~3
Someone should show this character to the actual prime minister of Poland.
I think we should change the actual PM of Poland to Lidia Sobieska... fictional characters at least won't cause any damage with their actions.
@@INecr0 if you'll do-i'll come to Poland🧡
@@gl350cdi Now that's what I call a motivational speech! ✊
That would just be Lidia Sobieski watching herself
As a Polish person, she makes me feel proud to be Polish.
Ryzing already with the combo vid, holy crap, big thanks
She's basically a virtua fighter expy with massive flashy hits and clever combos.
dude, every your combo videos is so useful!
Broooo... I've been refreshing your page all dayyyyy.😭
Thanks mehn!
You're welcome! I appreciate the support! Thanks!
Great video ! I love the combo notations at the bottom :)
Thanks Layne!
The song, so nostalgic
si
My favorite tracks!
Trance music
What's the name of the song at the beginning?
It's from T3 or SFxT?
Uploaded so quickly. Impressive. Thanks.
Brotha this is amazing I had goosebumps watching those amazing combos
Thxs for making the helpful vid, RyzingSol. I experimented with your 3,2 combo & saw that b2,3 is interchangeable with the 4,2, thus you can get 1 more point of dmg in that combo
Dope character. Reminds me of Hitomi.
Amazing video and combos as always, and so damn early as well
Whilst I was labbing her and the combos, I found that all the combos ending in b3, 4, qcf1+2 can instead be ended with her qcf2, 2, bff1+2 string for 1-3 more dmg (depending on the combo) and a little more recovery.
Some situations require a deep dash, like after a df2,CFI 3(B3+4 stance) screw, that make it more difficult to do a qcf motion out of the dash, and some are easier. No real work around here, just be sure to make clear inputs with the starting down & hold the forward.
General tip when doing her qcf2 string, doing the bff1+2 as early as possible after the 2nd 2 should make it hit,
and as an absolute scrub that plays with binds on pad, I mash out the 1+2 after doing the bff movement as early as possible and hold the last forward when pressing 1+2.
Edit: An example for an exception to qcf2 ender doing more damage is on her 3,2 starter.
thanks ! I was playing tekken 7 for Nina and now it's Lidia
At the wall 3,1~2 > ff2 seems do do the most damage and puts you into the CFSII so you can press f to get into PTSW and 1+2 tech rollers for a guaranteed guard break. ff2 is tricky to pull of, but can be done consistently.
My man Ryzing coming out with the video, faster than that 14f rage drive
VERY NICE JOB!
Ty very much, the perfect video to learn best combo.
Ty for input also.
I will give you a lot a view,you did very a perfect job in a short time.
It is really amazing
Oh man lidia combo already!! Thank you!
Very good combo video. You included everything.
Thank you!
waiting for the whole day for this guide thanks
You're welcome! 👍
Godlike, thanks
Another great combo vid, thanks!
My pleasure!
You know by this point, I think Kuni is internally asking why she is RyzingSol's Practice dummy.
As near as I can tell from fiddling, her two input blue spark moves (b+3,4,qcf+1+2 and qcf+2,2,b,f,f+1+2) aren't actually just frames, but timing based - if you do the qcf after the 4 hit connects, and do the entire b,f,f+1+2 input after the second 2 connects, you get blue spark. I don't have the proper tech to make sure that that's actually the case and not just how it seems to me after labbing though. I've been doing that and it makes it really easy to always get the blue spark, at least, but it's possible that I'm just accidentally doing the correct thing and my reasoning is totally off.
Note that b+1+3_2+4 (parry) 2,1:2 is a just frame though, just to make it a bit more confusing.
0:18 for the ws2 combo, i'm was trying some things and it looks like b1+2, b2, 3, 4, 3 dash b3, 4 qcf 1+2 does 63 damage as well and i feel like the dash timing a bit easier, but it have less wall carry
Kempo Wing Chung mix looking beautiful she is a beast excellent video
Nice
Hey ^^ May i ask you which techniques looked like wing Chun or kempo?
Because the way I see it, there's is only Karate ^^
And that in different styles.
But Mainly, Shotokan 😉
1:30 From rage drive you can do ff2, 2, df2, 4, 4 for 68 damage
She feels like a fighter from an older Tekken and I love it
amazing work dude, thank you
I'm waiting for this 😍
She's loud, and I love it
Quick af. Thanks man!
Very nice combo movie !
Lidia Sobieska 💗💓♥️💟👍
cool combos I finally learned it man
8h in practise and up to the gold ranks we go :D
great video btw
Lovely video bruh lovely lovely and thanks I’m learning these stuff for sure🙌🏾🙌🏾🙌🏾🙌🏾🤌🏽🤌🏽🤌🏽
THANK YOU!!
Best combo channel
yay ryzingsol is back again with another amazing video!!
The intro is too good!
Nice combos Great character NAMCO
Great video!
Thanks!
great stuff! df [4,4] can also continue with db+3+4 df+2 cat foot stance II 2 df+2 cat foot stance II 3 [dash] b+3,4 qcf 1+2 for a whopping 82 damage!
Thanks for the tip!
this combo route doesnt work on small chars tho. the second df 2 whiffs. but this works: after db 3+4 >> df 2 stance 2 >> df 4, 3 (S!) >> ender. does 81 with the blue spark version.
if anyone is having trouble with the b3,4 qcf1+2 sparks, what worked for me was holding forward and 1+2 at the end. i get it consistently with this.
Same. Holding forward helped for me as well.
The cool side of she is, that she fits really in tekken. Is not to op, only on ch but what character does not huge dmg on ch 🤷🏻♂️ #1 DLC Char
She can do 85 damage from 3, 2 no walls and no rage... With a wall you can get 110 or even more. Combos are not everything but im pretty sure in a few weeks she will be considered top tier
@@Pollokyn yea but first you must have a good execution to get this dmg or even more then 110, Kazuya is a retro char and can do this much dmg too but you have to learn it first (df2 to ewgf or the 4-5 ewgf and then the df1,4 to screw)
@@-no-gravity-6518 nah, she doesnt require that much execution, i can do her combos consistently after like 15 minutes of practice and my execution is not that good (my electrics are not consistent at all and not even in dreams i could do df2 into pewgf or a 4 electric combo) and even if you cant do the hard combos you can do 78/81 with an easy one
Great combo
This video is the best one :)
The real karate more than jin❤️
Great video
Nice!!
Damn, I was really hoping that they would put Kazuma Kiryu into the game, oh well, at least her moves look pretty sick
yeah me too. Sure the roster needs more woman but with that Karate style i would have wished for a classic Japanese Guy like Kiryu. But non the less she really looks fun to play
Afaik the reason why he's not in T7 is because one of his creator's dislikes the idea of him hitting women, which is understandable having played the games.
@@Fearfreak201 well than that's perfectly understandable
@@Fearfreak201 that was a humorous answer from a random interview, i wouldn't take it as a concrete statement that kiryu won't be in any fighting games. even if you took what he said 100% seriously he didn't say anything concrete about it
@@ladyinwight Fair enough, I only barely recalled the interview at all so I'm not surprised I forgot the details or even the context.
Damn her moves are all elegant
Wow that was quick
Ryzing sol always professional :)
What do you think about lidia?
Very fun to play! Sick animations and fighting style.
I been away to long need to get back she looks hella fun to use
Those wall carries are mad
if you use her dash jabs, she can get an even better wall carry conversion, with and without rage
notation?
Content , Done as well as this should be partnered with Namco. The content and creators should be approached by
Namco, the number one thing stopping Tekken from being played to capacity is Namco, because of the lack of move lists and instructional material. More people will play the game if there were no secrets. Secret moves, and more. More material like this should be embraced and utilized by Namco.
Apparently you can cancel out of 1+2 with a backdash or forward dash like Akuma. Not sure if it's actually useful tho
Edit: you can go forward really fast
cancelling it into her command grab gets people off-guard extremely often, but i don't know how much that would work against good players lol
Lidia is the upgraded version of Akira Yuki🔥🥋🤜
I can officially say Lidia is more interesting to watch than Akira.
love karate classic form
👍
Sorry for the stupid question but I don’t understand the stick movement at the end of the first combo in the normal hit launchers just before 1+2, could someone explain why we do it?
I found that after ch db+4 if you delay the f,f+3 a little bit, it gives you a guaranteed launcher. I made the settings to standing and guard all with quick tech roll, so it should be legit.
New u was coming glad I got u subscribed
Her moves are like a combination of jin kazama and azuka kazama, especially that drop punch on 3:33 which is similar to jin.
running into qcf2 is bane of my existence
Lidia and Kunimitsu are my favorite characters.
wow mystic
Hi RyzingSol, I've always watching your combo video of tekken characters, can you create a combo video in Mortal Kombat 11 with inputs
It would have been so cool if they would have worked in some of the self defense techniques like elbow breaks and such 😁
I was wondering if you are going to makes a season 4 Eliza combos
Yea, I get around to it.
@@RyzingSol oh cool. Appreciate your works
already? GODDAMN!
As lee Used to say "Excellent" 👍
Please... Master Raven combo guide season 4!!!
uf4 wall carry version - (uf4) sance sance 2 , 3 dash jabs d\f 4 3 its only 58 but u get the wall from the middle of the new map.
or do uf 4 stance stance 2, 1 dash 1 , b 3,4 qcf 1+2. also gets the wall, does 60 dmg and less risk to drop the combo.
Yes exactly what I need damage is ridiculous and combos look nice an simple
Well now I’ve found my second main
Just bought the Lidia dlc, she gonna complicated to practice 😅 but she is awesome
Ryzing Sol: I'm fast as fk boy
Hey can you make a Kazumi Guide Combo? Really thanks
I'm trying out Lidia for the first time. Is the first combo broken from a patch?? I cant get the b+3,4qcf1+2 to hit.
No, it is not. It is just the move having limited range.
Damm beautifull to see her fight.. thos moves are amazingly beautifull
I think its cool Karate has a cat stance xD
0:43 - Guys, how can i do final part of this combo on keyboard? It's very loong input ((((
Her ff3 starter combo doesn’t work anymore, after the db3+4 the combo drops
could you do a Alice combo guide? :)