man I can't tell you how much I appreciate this video, I've come back to it many times to try to learn the combos. something about the inputs just don't fall under my fingers very easily, but I'm getting there. thank you
I just bought her yesterday and I love her, her raw power with quick punishment moves fits my play style perfectly. I'm just trying to get comfortable switching her stances
Lidia's a gem 💎 You can mix it up with any of her launchers and create a punishing combo of your choosing, that will do damage to your opponents. She's just fun to use 👌😉
Still tryna apply her she kinda weird to use with all her stances People can df1 right out your stance so easy when it’s not feared like Flamingo-stance from Hwoarang
Wonderful combos, I've learnt a few new routes! Also found that CH 4,3!, dash and crouch, WR1,2, qcf22bff1+2 does 2 more damage, and is a little easier somehow. There's probably a better route, but it's what I use!
I love how every combo video I get to the first combo, can't do it after hours, contemplate uninstalling Tekken and then give up. Lol. I don't get how people get the juggles so easily with the fireball 2,2 B, F 1+2 ender.
Try omitting some of the filler hits for things to make it easier to do ... like in the first combo, omitt the df+1 to make the combo easier to complete and then try adding in the DF+1 after having the other parts down. You don't HAVE to do ALL the optimal parts of the combos, Sometimes I am like screw the extra hit if it makes it more consistent to do for me.
@@AysarAburrub You can dash a little earlier than you think you can, If you aren't getting the run to come out after a screw then your trying to dash too early, if you are getting the dash out but your not getting next part to land then of course its to late. some combos only require a short dash and some a short run but you can come out of a dash or a run immediately with b3 so treat it as one whole input, "ffb34 qcf+1+2" as the ender sometimes the second forward has to be held a bit for the short run or else just tap ff for the short dash. Just repeatedly practice up to the point of the dash into b34 until you feel like you can get it no problem while focusing on how you are timing your dash. I would say try to time ff right before their head hits the floor. Turn on Counter hit and Use RAW "42,43 (screw) ff" to practice the dash timing. Press the first Forward input just as she is about to stand up and when she stands fully up you should get the dash. Then add the b34 qcf+1+2.
@@AysarAburrub also I was just sitting here and as an ender you can make it a little easier on yourself with an ender if you just use FFF+1. It may not be optimal but I find it to be a much easier ender if they screw a little further away from you. Not sure how it is when walls come into play cause I have just been doing it on endless stages in training mode.
yeah, wouldn't it be nice if her being nerfed so hard would stop people from complaining about her so much? I mean I understand a lot of the nerfs, she was definitely REALLY good (I can understand why people would say too good, it's not an unreasonable argument). Political storm alone was too much IMO, making it launch punishable and not knock down is very fair. Likewise for the damage nerfs, red tape's clean hit range and frames being nerfed. I would've liked if they had SS4 launch only on CH (hell, make it an instant screw too if you want), and if they'd left CFO 4 alone -- wtf am I supposed to do at +4 when they're that far away? I'm torn on f2, 4 I mean, Jin's i12 punish knocks down and wall splats but the range is practically non existent so it seems fair to have some trade offs for her range as well as what she can do with such a powerful tool given her other moves like the guard break. Also, it's kind of weird that one of the biggest complaints people had was her ridiculously fast recovery, and as far as I know, that doesn't get touched.
I am learning to play as her but I feel like I am so late to the party. At any rate, actual katate characters are my instant draw. I just love her moves.
I'm right there with you, just started playing her and haven't had the stones to try her online (sticking to practice and treasure battle lol). People say she's really strong, but I like that she's so linear and forces you to commit to stuff. It seems that launching isn't really a problem, it's that I don't know what to do when I land them. I've been just defaulting to 1, 2, 3! -> B3, 4, QCF 1+2 for like less than 50 dmg. Her combo routes just don't fall under my fingers easily yet, you know? You mention karate characters are your thing, you wouldn't happen to play Jin as well, would you?
@@ryanhass8716 yo! That is actually my critisism of her. I use 1 2 2 into stance, 2 4 1. Most of her good range punish I use is diagonal down 4 2. Anyway. I think she needs a little more versatility. Funny thing, I used to have fun with Violet and I am starting to pick up Jin for variety, actually.
@@HelterSeltzer_the_one oh man, Jin is my main, it almost feels unfair to use him when you get all his tools down. His parry and F4 alone put him above most of the roster lol
@@HelterSeltzer_the_one his RD is nuts, it's not just the damage either. After the first two hits you get that free mix-up - either his launching hellsweep or ff3/cd1. If you haven't already, I'd recommend checking out Devilster and Non-stop Kyo for Jin stuff, they really showcase what optimal Jin looks like.
I'm having a problem with the character, I'm able to do the normal sample combos except for twelfth because the dash into the Blossom Fury is hard because I can't get close enough to land the second 2/∆/Y, do you have any advice that could help!?
There must be an easier ender, I can get qcf22 pretty easily now but no matter what I do bff1+2 never comes out. Her Damage seems to be a bit nerfed since this was made as the second combo only does 74 damage rather than 78. For Hopkicks I can't get the f f4 to connect ever also, but it should be easy, so not sure what's happened. My own hopkick combo I've come up with which is pretty easy (57 damage so it's low but serviceable) is upf4! -> f(for CFO) -> b3,1 -> 4,3
A little tip for qcf 22 bff1+2 Input the qcf 22 and start buffering in the bff input during the first two hits, and instead of pressing 1+2, during the second hit of the string, press 1 while still holding 2 to get 1+2.
I recently started playing tekken and bought her. I also couldn't do the "d df f 2 2 b f f 1+2" For me it's the 1st part But I opted for a "Dash b 3 4 1+2" And for some reason in game it give as "b 3 4 d df f 1+2"
Something about Lidia is fucking cool, I can't explain it. It's not just cuz of her waifu status, her outfit/her martial arts/combos are just awesome. I suck ass in Tekken but man this chick is cool!
Who’s here after the Tekken Trailer?
me😂😂
Ready to give Reina a break haha
Me I'm thinking of picking her with Jun, Reina and Asuka now😂
me 😂
Ngl with the stances shes looks VERY identical to Lars its kinda crazy
It's funny because I just watched the previous tekken 7 combos for Lidia hours ago and now you're uploading the updated one
man I can't tell you how much I appreciate this video, I've come back to it many times to try to learn the combos. something about the inputs just don't fall under my fingers very easily, but I'm getting there. thank you
You're welcome Ryan! I'm glad I was able to help! 😊
she has to be the coolest tekken woman I hope she makes it to tekken 8
She's been very well received and she's popular in tournaments so I think it's likely.
Wow I didn't know Akiyama-san was a Lidia main
@@skiresortowner5562 you'd think he'd play hwoarang
@IRON FIST Jun is the dullest female character in terms of personality. She has the charisma of a wooden log.
For real!!!!
I just bought her yesterday and I love her, her raw power with quick punishment moves fits my play style perfectly. I'm just trying to get comfortable switching her stances
she looks insanely cool but with an infinite move set lmao
That beach ambience at the end. Love that small detail
The damage in this character is insane
About time i start learning combos. been playing TEKKEN since TEKKEN 3.
This video helps a lot! Thank you!
i so love playing with her. those kicks and punches are heavy af
I think this combo will be relevant in the new game , Considering that the juggles haven't changed much, great job ❤
Lidia's a gem 💎
You can mix it up with any of her launchers and create a punishing combo of your choosing, that will do damage to your opponents.
She's just fun to use 👌😉
Literally learning her combos from you
Still tryna apply her she kinda weird to use with all her stances
People can df1 right out your stance so easy when it’s not feared like Flamingo-stance from Hwoarang
The hero we needed
Lidia is my main 🙂 I retired at yaksa lol
Who is here after the Tekken 8 Lidia gameplay trailer?
Wonderful combos, I've learnt a few new routes! Also found that CH 4,3!, dash and crouch, WR1,2, qcf22bff1+2 does 2 more damage, and is a little easier somehow. There's probably a better route, but it's what I use!
I love how every combo video I get to the first combo, can't do it after hours, contemplate uninstalling Tekken and then give up. Lol. I don't get how people get the juggles so easily with the fireball 2,2 B, F 1+2 ender.
Try omitting some of the filler hits for things to make it easier to do ... like in the first combo, omitt the df+1 to make the combo easier to complete and then try adding in the DF+1 after having the other parts down. You don't HAVE to do ALL the optimal parts of the combos, Sometimes I am like screw the extra hit if it makes it more consistent to do for me.
also the BFF+1+2 can be shortened to BF+1+2 ... its like 1 less damage or something.
@@EyeonFGC im new to Tekken and so far the hardest part about combos for me is dashing mid combo to extend it ... any tips on timing dashes?
@@AysarAburrub You can dash a little earlier than you think you can, If you aren't getting the run to come out after a screw then your trying to dash too early, if you are getting the dash out but your not getting next part to land then of course its to late. some combos only require a short dash and some a short run but you can come out of a dash or a run immediately with b3 so treat it as one whole input, "ffb34 qcf+1+2" as the ender sometimes the second forward has to be held a bit for the short run or else just tap ff for the short dash.
Just repeatedly practice up to the point of the dash into b34 until you feel like you can get it no problem while focusing on how you are timing your dash. I would say try to time ff right before their head hits the floor. Turn on Counter hit and Use RAW "42,43 (screw) ff" to practice the dash timing. Press the first Forward input just as she is about to stand up and when she stands fully up you should get the dash. Then add the b34 qcf+1+2.
@@AysarAburrub also I was just sitting here and as an ender you can make it a little easier on yourself with an ender if you just use FFF+1. It may not be optimal but I find it to be a much easier ender if they screw a little further away from you. Not sure how it is when walls come into play cause I have just been doing it on endless stages in training mode.
Its crazy. Ill have a german, AND a polish character as main in 8. Nice.
comeback because i forgot her bnb. seeing ss4 launching hurt my soul a bit man
Very nice update
coming back from Patch 5.01. How I miss f24 wall splat and ss4 launch.
yeah, wouldn't it be nice if her being nerfed so hard would stop people from complaining about her so much? I mean I understand a lot of the nerfs, she was definitely REALLY good (I can understand why people would say too good, it's not an unreasonable argument). Political storm alone was too much IMO, making it launch punishable and not knock down is very fair. Likewise for the damage nerfs, red tape's clean hit range and frames being nerfed.
I would've liked if they had SS4 launch only on CH (hell, make it an instant screw too if you want), and if they'd left CFO 4 alone -- wtf am I supposed to do at +4 when they're that far away? I'm torn on f2, 4 I mean, Jin's i12 punish knocks down and wall splats but the range is practically non existent so it seems fair to have some trade offs for her range as well as what she can do with such a powerful tool given her other moves like the guard break. Also, it's kind of weird that one of the biggest complaints people had was her ridiculously fast recovery, and as far as I know, that doesn't get touched.
I am learning to play as her but I feel like I am so late to the party. At any rate, actual katate characters are my instant draw. I just love her moves.
I'm right there with you, just started playing her and haven't had the stones to try her online (sticking to practice and treasure battle lol). People say she's really strong, but I like that she's so linear and forces you to commit to stuff. It seems that launching isn't really a problem, it's that I don't know what to do when I land them. I've been just defaulting to 1, 2, 3! -> B3, 4, QCF 1+2 for like less than 50 dmg. Her combo routes just don't fall under my fingers easily yet, you know?
You mention karate characters are your thing, you wouldn't happen to play Jin as well, would you?
@@ryanhass8716 yo! That is actually my critisism of her. I use 1 2 2 into stance, 2 4 1. Most of her good range punish I use is diagonal down 4 2. Anyway. I think she needs a little more versatility. Funny thing, I used to have fun with Violet and I am starting to pick up Jin for variety, actually.
@@HelterSeltzer_the_one oh man, Jin is my main, it almost feels unfair to use him when you get all his tools down. His parry and F4 alone put him above most of the roster lol
@@ryanhass8716 his rage drive impressed me! 70 base damage. Kind of wish Lidia's rage drive 1 is damaging like that.
@@HelterSeltzer_the_one his RD is nuts, it's not just the damage either. After the first two hits you get that free mix-up - either his launching hellsweep or ff3/cd1.
If you haven't already, I'd recommend checking out Devilster and Non-stop Kyo for Jin stuff, they really showcase what optimal Jin looks like.
That looks sick
my fav character
That damage tho :O
watching this so i have a good grasp about her later in Tekken 8 lol
I wouldn't be surprised if she's the next DLC for Tekken 8
aged well
Does he know
Combo 1 0:13
Combo 2 0:18
Combo 3 0:23
Combo 4 0:32
obrigado RUclips gratuito
you're da'best..
I'm having a problem with the character, I'm able to do the normal sample combos except for twelfth because the dash into the Blossom Fury is hard because I can't get close enough to land the second 2/∆/Y, do you have any advice that could help!?
There must be an easier ender, I can get qcf22 pretty easily now but no matter what I do bff1+2 never comes out.
Her Damage seems to be a bit nerfed since this was made as the second combo only does 74 damage rather than 78.
For Hopkicks I can't get the f f4 to connect ever also, but it should be easy, so not sure what's happened.
My own hopkick combo I've come up with which is pretty easy (57 damage so it's low but serviceable) is upf4! -> f(for CFO) -> b3,1 -> 4,3
Its season 4 bro
A little tip for qcf 22 bff1+2
Input the qcf 22 and start buffering in the bff input during the first two hits, and instead of pressing 1+2, during the second hit of the string, press 1 while still holding 2 to get 1+2.
I recently started playing tekken and bought her. I also couldn't do the "d df f 2 2 b f f 1+2"
For me it's the 1st part
But I opted for a "Dash b 3 4 1+2"
And for some reason in game it give as "b 3 4 d df f 1+2"
Here after the T8 reveal this will be the new main😧
She does not have any normal quick launcher.
You're nuts
I love this character, but i cant do that combo finisher on a ps5 controller 😭
Is there an updated guide out there SS4 0:55 doesn't work for me, even on CH :(
How does he shoot videos in Tekken 7 from other angles? Tell me please!
Something about Lidia is fucking cool, I can't explain it. It's not just cuz of her waifu status, her outfit/her martial arts/combos are just awesome. I suck ass in Tekken but man this chick is cool!
Hi im kinda new, but what does the green symbol with the flying guy mean?
Move puts the opponent in a tailspin animation.
When the opponent is in the air, preforming the specific move puts them on a corkscrew animation, an opportunity for a combo follow up.
Can we get notations for the combos?
What is the ost ?
Oh you nasty with her now? Stays away*
What about ws2 combo?
TEKKEN 7
Lidia Sobieska Combo Guide (Season 4)
any tips for the qcf22 bff? i get finger twisties
U play on Keyboard/Mixbox?
All of the giudes are hard to perform I can't perform even basic combos
Something tells me that she may be broken in t8
New King combos please.
Noone cares about the char
No
wish i knew what the notions were idk what star means lol
Star means a slight delay - going back to neutral as it were - before the next input.
A less confusing way to put it...star does mean neutral like she says, which means don't press Anything(!) for a split second
Kankudai Canta nos golpes kkk
The qcf motion in characters fuks me every time, i cant dash then qcf shit on controller
I also can't pull it off consistently so I use "Dash b 3 4 1+2"
she's screaming a bit too much for my ears to bare
火力高すぎ
u
She’s hwawrang on steroids but the girl version
Shes a badass
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