4:55 Easier way to calculate that: just click the rotating arrows to the right of the bar that has the number of frames. It "resets" the frame number to the full length of the clip/video.
These videos have been so helpful to me, starting to animate for SL, so THANK YOU! I have a request, based on me trying to make a squatting pose. I make the pose, but when testing my avatar floats. Its hips stay where they were in the standing position. Please can we have a posing tutorial showing a way to get from standing to, say, sitting.
Aw, thank you so much for watching! As far as the avatar floating issue, you need to make sure in blender that you move the avatar down using the COG (centre of gravity) bone, as this will prevent the floating inworld. I'll make a video on it this week, because a few people have actually had this question! So thanks for drawing my attention to it hehe ❤
Thank you so much this helped me alot!
4:55 Easier way to calculate that: just click the rotating arrows to the right of the bar that has the number of frames. It "resets" the frame number to the full length of the clip/video.
this is great. I study animation so i know most of this but this is sooooooooooooooo good for beginners .. thanks for sharing
Aww haha thanks czar!! Much appreciated 🩷🩷
@@waretaSL you're quite welcome!!
These videos have been so helpful to me, starting to animate for SL, so THANK YOU! I have a request, based on me trying to make a squatting pose. I make the pose, but when testing my avatar floats. Its hips stay where they were in the standing position. Please can we have a posing tutorial showing a way to get from standing to, say, sitting.
Aw, thank you so much for watching! As far as the avatar floating issue, you need to make sure in blender that you move the avatar down using the COG (centre of gravity) bone, as this will prevent the floating inworld. I'll make a video on it this week, because a few people have actually had this question! So thanks for drawing my attention to it hehe ❤
This video was so helpful! Do you animate with ik on or no? Is it better to use ik?
I have avastar but where we get the avatar model from ?
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