Former WR Glitchless Speedrun, any% solo - Divinity Original sin 2 Definitive Edition [
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- Опубликовано: 10 сен 2024
- Thank you for your support, hope you enjoy the speedrun!
This is a Glitchless Version of the any% speedrun of Divinity original sin 2, clocking in at just under 35 minutes, it is a world record speedrun in this catagory. My previous run was beaten shortly after, so finally decided to try and give it another go.
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Divinity Original sin 2, created by larian studios; well known for their more recent title Baldurs gate 3, is easily a 100 hour regular playthrough, while some things are considered "broken" in this speedrun, I use nothing that didn't work as intended eg. High ground advantage, barrelmancy, and deathfog. While going out of bounds is not an intended mechanic, being able to place and retrieve objects to/from an out of bounds IS an intended mechanic, as some objects in DOS2 are only obtainable through telekenises because they are out of bounds.
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Hey everyone! This video is quite old but its gotten a lot of traction. Would you want to see a New Glitchless Run? Let me know!
either comment/sub here or head over to my twitch and drop a follow :) and hit that like button of course. Currently doing ANY% runs but that could change!
Hell yeah man! This is one of my favorite games of all time and I love seeing people smash the fuck out of it! I would love to see a run where you don't use the squishing people technique, but I know that's the fastest way
Is this still the current WR for this category? If not I'd love to see you attempt to reclaim it!
Just finished the game for the 1st time today, spend more than 150h on it knowing nothing... then I watch that vid. Not sure how should I fell but it was fun xD
yes pls
heeeell yeaaah
finished in the time I take to select the character...
Lmfao my bf and I keep trying to do honour mode and oh my fucking god... We've had to re start 5 times and yeah selecting the character takes way longer than our runs ever usually last we are about 36 hours total into the game and still not off the first island 😭
@@nyrea8163that's alright I had 45hrs and didn't leave fort joy lmao
Hahaha! Tru dat!
@@aMasterPolefort joy is the best part of the game ngl
As someone who just finally finished Act 1 for the first time after 7 hours this is mind bending to see.
For the first time in 7 hours as in for the first time in only 7 hours or did you spend 7 hours in your first playthrough? That's not much. You probably skipped a lot. You could/should spend around 20 hours in Act 1. A bit less if you want to go through faster or even more if you really explore everything.
@@bdarecords_ Oh yeah. I thought I had hit everything by then but this game is like a Russian nesting doll, you just keep finding more. Not to mention my very poor choices when it came to upgrades on my first attempt at the game. My total playtime these days according to steam is 90 hours but I haven't played in a while. Can confirm that Lone Wolfing is very fun. XD
@@bdarecords_ And yeah first playthrough Act 1 in 7 hours.
@@bdarecords_ if you wanna do literally everything then each act is like 25~30 hours. my friend finished each act in 10 hours but he skips a lot of sidequests and theres a lot of secrets on the map he didn't know about.
7 hours? Damn, that's fast. Act 1 took me 23 hours to finish.
I absolutely adore this game and learning your speed running strats has been a nice way to inject a little more fun into the game. Great work
this game was a blast, completed 100% Achievements on steam today, thanks to your videos I was able to follow a lot of the speed run tricks and positioning to finish it on Honormode as a final play through, of course no way near your record times.
My dude keep up the solid work
0:33 "One day I'm gonna say this is the one, and its gonna be the one."
Thank you! Just finished “for honour” with this guide, and can now play the game relaxed.
Had to reload my save 4 times at the end though, the worm kept one shorting me instantly
that's actually super impressive that you managed to apply this to honour mode. congrats!
@@Worldlyy thank you, but you’re the one that’s impressive bro. Literally couldn’t of done it without your guide, and you’ve saved me a lot of frustration for the achievement. I had to re-watch some parts as I went, since you’re like sonic😂 but it made it 10x easier. using the pyramids on console was tricky getting used to, but definitely saves time
i feel like every wr video i see, the runner always makes a comment like "this run sucks" or "i am playing bad" then they get the WR. literally every runner i have ever seen lol. good run on a good game, nice job buddy
Hey thank you :) yeah I still do that I think 😅
That's because most of the time, unless it is their first run of the day, they just failed a run and are starting a new one.
yeah its because they fail most runs. so generally their chance of failure is higher than not. it looks easy because we only watch their successful runs
How do you move pyramids 2 screens away with just 3 telekinesis? I'm experimenting with it and I can't get objects to move anywhere past 1 screen.
Hes such a madman what the hecc. World record after world record.
Imagine this was an actual DnD campaign. Overwhelm your DM to speedrun campaign
Beast run! Could you bedroll before Malady knocks you down for a small obscure time save or does it not work on that part?
I only just started playing so this is absolute madness and magic to me. I thought I was clever for teleporting the Sallow man into Lava during a conversation lol.
The game is full of great opportunities to use your brain to solve its problems😊 I am absolutely not the smartest person when it comes to divinity! I hope you're enjoying it! 😁
Glitchless is a very funny word in a game as full of Very Funny Things as this one.
Very cool rollercoaster, looks like a major hassle to perform.
This man beat the game while I was still stealing around at fort joy 😂
For real, I've spent longer periods of time just fiddling with my inventory between quests lol
i can just sit in driftwood and stare at my inventory for hours
"What's this... Robbery?!"
How did you get the red pyramid from the boat without going into the the hatch where the gheists are? Did I miss this part, or does it automatically appear in your inventory after the Dallis fight?
You guess it, it automatically appears in your inventory in act 2. But the gheists are worth a lot of exp so I don't recommend skipping them in a normal playthrough 🙃
"one of these days I'm going to say 'this is the run' and it'll actually be the run"
WR:
Me: spending about 80 hours to walkthrough
Worldlyy: at that time, has finished the game countless times
Watching speedruns for the first time of games I love is always a treat, idk why I've never sought one out before but this is fucking wild lol. Luring the teleport croc over is so smart. And you're just so dang efficient. Triple kill with the deathfog at the end of act 1, wow. The heavy backpack abuse I have seen before so that's not new but still fun to watch lol. And what was that at the end of act 1 fight, I guess since you didn't go through the vault amadia gives you bless? I did not know that I always did the vault, neat.
11:05 Did you really tp a book to you so you didn't have to walk, I love speedrunners lol.
How are you jumping with one teleport pyramid wtf lol. And then you kill someone with it LOL. This act two pathing is crazy you jump across to the fucking blood isle or whatever it's called, wild. And then act two is just done. ???
I blinked and missed act 3, whoops.
This teleporter jumping is crazy, I gotta learn how to do this lol.
Sorry for my ridiculous comment, this was just such a ridiculous watch and there was always something to comment on. Very impressive, fun watch. GGWP!
Bro what.... are you making the backpack heavy and dropping it on stuff?
is the god placement (Amadia) the only reason you play an undead in every speed run or is it the immunity to death fog?
In recent speedruns we use undead lizard for a few reasons. But the main reason for using undead is deathfog, and play dead in order to kill Alexander faster at the end of act 1.
what was that little crawling thing right before going down to talk with Lucian? Beat this a ton of times but never seen it
It's specific to fane, kind of like red prince and the owl 🦉
every world record speedrun video starts with “i’m having an off day today” or something similar LOL
Hey, why do you take a new follower then kill him by the end of act 3?
Ok you replied to the question later on
Think its fair to say this is quite impressive.
How do you leave Reaper’s Coast without having to fetch Tarquin?
You can just say to leave without him when malady asks, as long as you have 3 source points it shouldn't matter
@@Worldlyy Hmm, weird, I did this twice and I’m pretty sure I didn’t have the option, but I’ll check that the next time I do a run, thanks
@@GastNdorf you still have to do Meister Siva stuff and go to the hall of echoes.
7:57 Bro chill you got me jumped scared
What's the actual build you start with?
Abt the pipework puzzle… Unproven but a guy online said he dropped a pyramid thru the veil then manually put blessed fire, water and blood in the destination bowls. If that’s true u’ll save even more time!
So at the final battle, how could Lucian fight with you? Wasn't he supposed to be against player? Because when I played this, I had to fight Braccus as well as Lucian. If that's because of the option that you choose in the conversation with Lucian, then you just give up ascending to divinity and give the opportunity to Lucian?
You tell him you will give up your source, Braccus immediately goes evil but Lucian, Dallis and everyone else is on your side. The fight becomes super easy as you just have to stay alive for a bit while Lucian destroys Braccus. After the fighr, for whatever reason, Lucian and Dallis just let you decide whatever.
How did he jump so many levels in the beginning? I had to pause it and see he only had 3 points and jumped from 15 to 20 something 😮
the Lone Wolf talent makes your attribute points count for double amount
I think me and my friends play through of this was 50+ hours easily. I fully expected a glitchless run of this to be at least 1:30 - 2 hrs
that was an insane run
I know right
I haven't played the game for like 2 years but back then I knew all the tricks, but I still don't understand what he's doing with the bags moving all around the map in combats 😂
It won't let me take the deathfog barrel out of the backpack after the Alexander/worm fight, then when I try to do it later the barrel just breaks and the tooltip doesn't show when I scroll over it either ?
This means you picked it up too late at the start of the game and it was getting destroyed mid air as it was going into your inventory.
@@Worldlyy ah yeah just worked it out from another video, thanks for the reply anyway mate, love your videos
Spent 90 hours playing on tactician, party of 2 each one controlling 2 characters, mind blowing:D
how to get 3 attribute points on 1:19 ?
Are you using an impossibly heavy pouch to crush everyone to death?
How do you have so much telekinesis range?
Telekinesis is also affect by strength when the item being moved is on the ground instead of your inventory (even though the wiki says it's not)
@@Worldlyy Thanks!
Man I feel like there are a significant number of cloud effects missing from baldur's gate 3. I liked them in dos2
I accept that telekinesis kills are technically glitchless, but...
how do you have so much strenght?
Lone Wolf. It gives you 2 skill points per point invested so long as you are solo or have only 1 ally.
Me: spending 3 hours on character creation and watching videos about team comp just to realise it doesn't matter, then proceding to spend 13 hours on Act 1 for a total of 16 hours.
After 300hrs.. you can put atuff in the baclpack??
I was about 70 hours in before I realized you could pick up a bedroll.
backpacks are good for storing stuff you don't wanna sell... like crafting components or unique weapons
Fckin hell telekinesis does that much damage
How is moving the teleporter pyramid across the map not a glitch?
Moving objects is 100% an intended mechanic, as well as the use of pyramids to teleport. I understand that some people are not satisfied with the current glitchless, so I'll likely do one soon that bans the use of pyramids/deathfog/ telekenesis.
@@Worldlyy the any% run is amazing, so please don't take my confusion as a negative thing. But the way you catch the pyramid then throw it extremely far away just seems like a glitch. With this game it's very hard to draw a line between glitch and cheesing valid mechanics, so I'm just wondering if there's any official consensus on how to determine what is or isn't a glitch.
I have to admit, after finishing my first playthrough in just over 100 hours, when looking up speed runs i didn't expect the glitchless category to be under a couple hours.
Yeah, because telekenesis is something that the developers created with proper scaling based on the skill itself + strength, there is not glitch in that. I checked with the moderators and because there are actually objects that are out of bounds in the game that can only be grabbed with telekenises, so placing the pyramid out of bounds is not against the rules (in act 2 for example) as long as we don't put fane out of bounds it's not considered a glitch.
@@Worldlyy Telekinesis cube throwing from the ground is a potential glitch.
When throwing a far-away object further away with...
0 tele and 10 strength => your character stands at 02m and can throw it 10m further using strength.
0 tele and 40 strength => your character stands at 02m and can throw it 30m further using strength.
5 tele and 10 strength => your character stands at 20m and can throw it 20m further using telekinesis + telekinesis. your character stands at 20m and can throw it 30m further using telekinesis + strength.
Thus telekinesis can replace strength for determining how far an object can be thrown. This is counter to what you would expect from the tele tooltip (i.e. to be able to move objects as long as they are within Xm range). In fact, 5 tele is so broken that I've used it to enter Arx-City from the Arx-Harbor with 10 strength.
It seems like you're confusing exploit with glitch. Using DF barrels is an exploit, using pyramids instead of walking is an exploit, using telekenesis to drop heavy bags on your enemies is an exploit, it may not have been the intended purpose, but it does not go against the rules of the game. Maybe I am misunderstanding you, but you're free to join the speedrun discord if you wish to discuss it with the mods, I was told that this was okay.
any% solo... recruits red prince
does this still work?
Bro im so bad i couldnt even beat story mode. Im doing an OP barrelmancy run
may I ask what barrel meancly means I'm a undead user so I only ever use one poison barral and ignore the rest
how does he talk so fast to the npc?
Will be fun to watch you do this for BG3, since it's just DOS2 reskinned.
Is there literaly no other way to do this god forsaken room with less difficulty?
I think you deleted the context when you edited it... are you referring to the puppets?
@@Worldlyy uh yeah...the puppet's deathroom was what i was referring too. The wiki is highly out of date where you used to be able to throw a pyramid and skip it but they added invisible walls to counteract that.
Are gift bags on Xbox allowed In an any percent?
Mods/gift bags are not allows in speedrun submissions, but there is no console speedrun catagory so if your able to run it then you would need to ask the speedrun moderators to add that catagory
Oh wait. Why did beast gained wings in the path of blood? It was so fast i couldnt see
It wasn't beast, just a mercenary I hire in act 3. I successfully completed the path of blood with him so he got wings.
I know it’s meant to be glitchless and the run is great and a good source of inspiration to make honor mode effortless but… those pyramid throws to get to Bloodmoon Island or Arx…. I don’t know if you can consider this legit, you’re not supposed to get this far off the coast on foot, and most of the area around where you put it is red. That’s even more blatant in Arx, where the character is going around underwater, trying to reach a land he’s supposed to be able to go instead of being off limit, which we don’t see in video because the camera is on the pyramid. For Bloodmoon Island I guess it’s not so bad you just have to go around a little bit to teleport from the dock, would cost a minute or two. Arx though I have no clue how to enter fast without having to fight the voidwoken :/
We debaited this run for a while a few months back. The conclusion we came to is that because Larian has placed objects out of bounds that we can't travel to but telekenesis is 100% needed to get, so, as long as any objects placed out of bounds are not done so using any glitch and only by the characters ability, as well as the character never leaving the bounding areas himself, as dictated by the white outlines on the map/minimap, these are not bugs or glitches. so while I 100% agree that it doesn't look "legit", it is in fact legit. only using the parts of the game that devs intended, weather it is in the direction they intended or not is not relevant. as for the "blatant" bit of arx. My character never goes in the water and stays within the bounds as dictated by the map, so I'm not sure what you're referring to. This is also the conclusion we came to as a speedrun community. The next step in making it seem more of a playthrough would be making it a restricted run where some things like bag and pyramids can't be used.
How is he killing people with a backpack?!
It's a seriously heavy backpack 😉
@@Worldlyy ahah nice. Any further context would be much appreciated. Unless it's a trade secret, in which case I completely understand.
You just put objects in the backpack then move it across people's hitboxes, having telekenises allows you to move objects no matter how heavy it is
a bag full of Nokia 3310 :D
@@isstevetaken7722 in case you’re still interested 5 months later lol
Objects do damage proportional to their weight when you hit someone with them via telekinesis. However, the object that you’re moving also takes damage from doing this as an attempt by the developers to balance the mechanic. Using a backpack gets around this balance, as they don’t have a health bar, meaning they can’t take damage and break.
So, put a lot of heavy shit in a backpack (or a chest with no health bar), and start tossing it around to do insane amounts of damage.
OK, but let's do it without abusing telekinesis or barrels.
Красавчик
Me watching this after my 110 hour play through.....
You look like my uncle
I dont understand the point of speed running story mode
The point is that it's faster.
man telekinesis is broken ahahah
wtf wtf?
wtf
bro says "glitchless" but seems like hes using multiple exploits
either way thumbs up
Glitchless is a category that we as a speed run community went over with a fine tooth comb. The main thing we tried to find was if placing an object out of bounds is considered an exploit. After finding multiple chests that were only reachable with a high level of telekinesis we decided that placing them out of bounds ourselves was fine as long as the character themselves did not leave the bounding area as noted by the white outlines on the map and minimap.
@@Worldlyy still thanks for making this video and good job it’s still very impressive
nah using a backpack to kill everything is not "glitchless" thats a using a glitch.
A glitch in speedrunning terms is anything that goes outside of the confines of the game mechanics that cause the game to be played in a way that's unintended. Using intended base game mechanics intelligently isn't a glitch. Come back once you're able to get out of Act 1 in Story difficulty.
Now do it on Playstation.
I don't own it on play station, closes I could do is controller. But as far as I know there are a few people who've done the speed run on console, but I don't think there are any videos about it
I'm playing it on ps5 right now. I got a barrel of death fog using a barrel glitch but it took me like an hour. I'm pretty sure the things you're doing would be impossible. I'll need to try your backpack of death trick. I think they patched all the stuff like that though. You can't move anything more than a couple hexes.
@@johnnymetonymic well I don't have a ps5 but I'm fairly certain larian wouldn't patch the backpack thing. There are obviously a few things you can't do with the pyramids, and according to some other users the act 4 out of bounds is not possible. But every other trick has been done on PS4.
@@Worldlyy I'm mostly talking about the speed and accuracy that you do things. The controller and console interface is super clunky. When you do it and prove me wrong, I'll tell you to do it on console with a dance pad. Lol.
@@johnnymetonymic ah yeah of course it wouldn't be as accurate as on PC, but doing it on console would have its own category, so you wouldn't have to worry about competing against PC players haha
Definitely not glitchless
speedrun.com says otherwise.