Honestly, if I realized this, my response would be to attempt to speed away, but then again, missiles make that dangerous and I am thinking of the prop plane meda cause I don't grind this game enough to enjoy these cool things.
@@thepurpleantidote8709 wonder if we'll get those other versions lol or they'll add a fulcrum or flanker with nothing to counter it 😂😂 they have to add jas grippen now that is a gen 4. F16 f15 too
@@Studio1295productions We probably will get those different F14 versions, due to TopGuns boost of fame. As for the rest, who knows. Also, I can't get past tier 1 planes lol, then again, I need skill to do that. My main problem now is that steam hates every attempt I make at playing any game related to steam.
Have the same problem with missiles, they always miss since last update. Anybody else noticed that? Maybe it's just me being a noob, but before the update I almost never missed with missiles
@@crosshairs19 probably to balance more advanced missiles like r73, ASRAAM's aim 9l(when they fix aim9l). As in make it possible to actually flare and evade them instead of dumping 30flares just for them to track anyway
I wouldn’t be surprised if they did a silent nerf to Russian missiles. R-24s and R-60s just haven’t been tracking at all where as sparrow E2s have been better than ever. As of US needed more of a buff
I have a friend, Will Ward, that flies a MiG-17. He told me how once he was asked by the US Air Force to fly out to California and "dogfight" some F14s in his MiG-17. When he got out there, they told him to fly in a straight path so the new pilots could fly up and radar lock him to "shoot him down". He decided that wasn't real world training and actually dog fought them. He managed to radar lock all but one (I forget how many he said were up there, I want to say 6). The Air Force told him never to come back.
Once I started watching these I've learnt so much about dogfights, I stopped playing air battles about 5 years ago and focused on ground, now that I'm back in and am learning it's been so much fun
The reason he got slow and you gained on his inside was because after your first pass with him, he went low and then tried to fight in the vertical. You have way more of a comparative advantage in the vertical than in the turn fight. He then furthered his mistake by trying to switch from a vertical fight to a radial fight.
I like tier 4-6 in this game because of how quickly a dogfight can end. The 20mm and 30mm guns have such a high fire rate that all that matters in a dogfight is getting a good angle even for a second.
Now imagine all this, but in Sim Battles. I solely play sim and I tell you. The rush you get when you do everything right to get that kill, is so much more rewarding then getting 20 kills in arcade battles.
Ya I believe the big bore is a visual bug right now. I’m pretty sure it’s still the same size as before the update, they just need to actually make the new bore work
In my opinion, I think the F14 is a good plane that’s being mostly used by the wrong person. If you have played the game for a really long time it shouldn’t really matter what plane you are using to take down one. If an enemy F14 makes mistakes in a dogfight, it opens up opportunities.
If you cut the throttle you could've been able to get him much earlier to be fair and it also reduces the chance of countermeasures being able to distract missiles due to you not being direct behind but rather more on top but either way you got him so GGs
AA missiles are very easy to dodge when your up close to the target because your opponent can just turn and the missile will fly straight over them because those type of missiles can’t turn as aggressively. Try using them against targets that are further away.
There are f14 players who think they cam win in a turn fight against a Ja37C. That thing can out turn them. Doesn't mean I've won all turns, I've only lost the ones where I was already low on energy, but I couldn't get away so I was just fucked, turning was the only option. Biggest downside of delta wings, they bleed speed faster than a f14's afterburner chugs fuel
the AUTO mode for wing sweep appears to be not functioning properly, as it won't allow the wings to reach 0% sweep outside of takeoff/landing, or anywhere near 0% for that matter the thing simply turns better at 0%, no questions asked
The Mig-23 is a Soviet air superiority fighter and the F-14 is an American Naval Air superiority fighter but the difference is that the Mig came out in the early 60s and the F-14 came out in the mid 70s and the Americans copied the retractable wing design.
The plane is only as good as the pilot, which is sometimes reason you see some f14 players that are terrible (low level players with a premium plane to grind) I've learned the best way is after take off, fully swing the wings back, when engaging in close combat like in this video, the speed being around 400 I would swing the wings fully out for turn rate without afterburner, it turns hard and fast, if you need speed swing the wings about 50% and afterburners, this is just my personal experience so far, it's worked about 80% of the time
You were able to outrate him because he was going way too fast for his optimal turn rate to set in, he wanted to be doing around 310-340 knots but he was doing almost 400 so he couldn’t turn and use his outswept wings to his full advantage
Your Mig-23 had 100% wing sweep The tomcat probably had it on auto cos it looked like it was at 50% (Or the pilot was just unfamiliar with the controls)
The two Libyan pilots who got shot down by f-14 watching this be like: wtf why didnt I think of this earlier🤣 But realistically speaking, that f-14 is the very first iteration that came up which is unreliable as fuck. So it kinda reflects it well, something like if you play the first phantom in game to the new one, it gets better. Probably in the future we'll get the better upgraded variants.
He lost because he went vertical after you both dipped nose down making him lose energy first giving you slightly more nose authority to pull the guns on, if the tomcat kept it's nose down and rolled over he could've transitioned into a low speed rolling scissors or something
Big chance stock performance tomcat. I’ve had mine for a while been doing well kd just around 2 but the only performance upgrade I’ve got so far is wing repair. That upgrade alone however is the best one imo and now I can rather easily outperform migs and other tomcats who slept on that or haven’t gotten around to it yet.
dont shoot those R-60Ms so close, try to have a distance of at least 0.7km, they turn sharo but they are no SRAAMs. if you have trouble with locking up aircraft in a dogfight i highly suggest using IRST and that sweet ACM boresight with the giant vertical scanner.
R-60Ms can pull in at 0.3km. The problem is that he couldn’t pull enough lead for the missile to be able to start turning, because missiles have a small period of time where they cannot maneuver, and usually they ignore flares during that period too.
@@kommandantkillcode listen, the R-60 is not an AIM9. you dont lead it, you let it do the turning for you. only times you lead it is wheh you intercept someone at a very high AoA. its not only 30G of pull, the R-60 also had a very high trackrate, allowing it to turn more quickly and response faster to enemy manuvers.
@@kommandantkillcode i knew that, i have over 2750 hours in the game. but unlike the aim9, the R-60 pulls so hard and quick that 80% of the time leading makes no difference. the idea of the R-60 is to shoot it in snapshots, so you get an angle that an enemy you chase will not think you followed them. for example, im approaching the furball from the side and notice an F-5E flying perpendicularly with his engines slightly showing. with an aim9 i would get behind him and only than lock and launch, but with the R-60 i get a lock, launch, and scoot off.
even with IRST the new update makes it break lock if you aim too far away from centerline while turning in rear aspect, normally that isnt the case though
The pilot was probably panicked after the realization of the speed he was carrying set in
Honestly, if I realized this, my response would be to attempt to speed away, but then again, missiles make that dangerous and I am thinking of the prop plane meda cause I don't grind this game enough to enjoy these cool things.
@@michaelfranks2844 The F14A was fairly well known for having underpowered engines, compared to it's other versions at least.
@@thepurpleantidote8709 wonder if we'll get those other versions lol or they'll add a fulcrum or flanker with nothing to counter it 😂😂 they have to add jas grippen now that is a gen 4. F16 f15 too
@@Studio1295productions We probably will get those different F14 versions, due to TopGuns boost of fame. As for the rest, who knows. Also, I can't get past tier 1 planes lol, then again, I need skill to do that. My main problem now is that steam hates every attempt I make at playing any game related to steam.
@@thepurpleantidote8709 update those drivers and get a PC that isn't a toaster. It's the only real fix :d.
I have never touched War Thunder in my life but I just love watching dog fights man so cool
They are cool, but NEVER play war thunder, don’t get sucked in!
@Robert why?
@@lookdo2451 Nooo! Don’t join the cult!
@@Pengied I’ve ALREADY JOINED 200+ hours
@@lookdo2451 1300 😔
"we're not going to watch the missile"
Also him: **proceed to brutally humiliates Maverick and his friend**
Its rooster
Have the same problem with missiles, they always miss since last update. Anybody else noticed that? Maybe it's just me being a noob, but before the update I almost never missed with missiles
Before my missiles were accurate and almost always hit my target but after the update it’s like they aren’t tracking my target
@@crosshairs19 exact same thing for me. Hope they fix this
@@crosshairs19 probably to balance more advanced missiles like r73, ASRAAM's aim 9l(when they fix aim9l). As in make it possible to actually flare and evade them instead of dumping 30flares just for them to track anyway
I wouldn’t be surprised if they did a silent nerf to Russian missiles. R-24s and R-60s just haven’t been tracking at all where as sparrow E2s have been better than ever. As of US needed more of a buff
I mean i only have aim 9 b so they aren’t much worse
“I ain’t doin that shit” LMAO
You out rated him cause he had his wings on auto, if he had his wings fully out you would be dead
Exactly the comment I looked for to see if someone had noticed it 👌
I doubt that f-14 pilots are dumb unless it’s the sim ones
So it WASN'T that the F-14 "Early" has a pair of kids making jet engine noises, as opposed to actually have jet engines?
@@Wonderduck1 all the problems of the F-14A engines aren't modeled in game tbf... Like compressor stalls and such
@ that and the tf30s are ass at low speed anyway
And that would be the only time in history that a Mig 23 stayed in the phone booth with an F14...
"I've been having trouble leading my missile shots"
Bro you were 0.40 miles away and 250 miles per hour💀💀
I tried to play with the f14 and had to wait like twenty minutes just to get in
Edit: bro 200 likes I’m fAmoUs
Hahaha i think u was that dude that said that in the game
That will stop in a few days
@@Blueesteel_ hopefully. My 7.7 jets need replacing!
Is it possible to play 3rd and 4th gen jets in WT on Xbox, or is there not enough buttons for new features like flare
@@FrostyLemon. I play on Ps4 and its fine you just have to make a lot of combinations
I have a friend, Will Ward, that flies a MiG-17. He told me how once he was asked by the US Air Force to fly out to California and "dogfight" some F14s in his MiG-17. When he got out there, they told him to fly in a straight path so the new pilots could fly up and radar lock him to "shoot him down". He decided that wasn't real world training and actually dog fought them. He managed to radar lock all but one (I forget how many he said were up there, I want to say 6). The Air Force told him never to come back.
Once I started watching these I've learnt so much about dogfights, I stopped playing air battles about 5 years ago and focused on ground, now that I'm back in and am learning it's been so much fun
That missile 3km out: allow me to introduce myself
F-14 engine sound is brutal 💀
Love your videos, entertaining and educational as always.
That one missle heading straight towards him
Playing warthunder rn and that lockon sound scared the shit out of me i forgot youtube was playing
The reason he got slow and you gained on his inside was because after your first pass with him, he went low and then tried to fight in the vertical. You have way more of a comparative advantage in the vertical than in the turn fight. He then furthered his mistake by trying to switch from a vertical fight to a radial fight.
Just yesterday I was playing and I had my phantom E and everyone else was in F-14s never in my life have I seen so many missiles fired at once
The barrage of missiles (2022)
I like tier 4-6 in this game because of how quickly a dogfight can end. The 20mm and 30mm guns have such a high fire rate that all that matters in a dogfight is getting a good angle even for a second.
How many countries you have TopTiered?
ThunderKills: yes👍
this guy is the old guard. respect
A lot of the f14s are easy prey because people are learning and flying mostly stock planes without upgrade
The missiles got difficulties of locking in the clouds
Man I honestly love your videos and I hope ya keep making them. I try to use your little tips and tricks and they are definitely helping
Bros first time flying 💀
Whoa whoa whoa this is war thunder, we say turn fight round these parts. Lets keep rate fight in the text book.
Hypothesis: max fuel and automatic wing sweep
Quoting a very wise man: ya can't flare guns
The tomcat pilot was not using manual wing sweep so they were not swept back all the way for best low speed performance.
That f14 probably just tryna grind
Yoo are the best wt yt out here showing us the dos and don'ts etc
Now imagine all this, but in Sim Battles. I solely play sim and I tell you. The rush you get when you do everything right to get that kill, is so much more rewarding then getting 20 kills in arcade battles.
That F14 had to be stock.
A stock f14 could probably beat an mld, he was just playing his plane badly
@@sadstar3225 lmao over my dead body
@@bob-hg5qj war thunder username?
@@sadstar3225and he never replied did he
Ya I believe the big bore is a visual bug right now. I’m pretty sure it’s still the same size as before the update, they just need to actually make the new bore work
In my opinion, I think the F14 is a good plane that’s being mostly used by the wrong person. If you have played the game for a really long time it shouldn’t really matter what plane you are using to take down one. If an enemy F14 makes mistakes in a dogfight, it opens up opportunities.
me waiting for him to do a cobra:
Yeah at the end of the day is mostly about the pilot than the plane.
I see you caught that missile right at the end.
Yes, but as I said in the video, we're ignoring that :)
@@ThunderKills game name
@@Namelesslyroaming what you’re seeing is 6+ months of grind
The game is called WarThunder
@@normal-potato05 oh okay thanks for telling
I’ve been having the same exact problems with air to air missiles during this update.
For me if I have a range where my lock will be maintained I always pull my plane ahead of the lock so the missile has some leeway to work with
If you cut the throttle you could've been able to get him much earlier to be fair and it also reduces the chance of countermeasures being able to distract missiles due to you not being direct behind but rather more on top but either way you got him so GGs
Holding overload G for a full minute due to have completely maxed out crew probably helps.
Fortunately, that shit is missing in DCS.
That was probably his first flight with it
The missile hitting u at the very end
He was dead at the moment he started fighting you (you’ve never lost)
F14: wins against Su57s, looses to an old DDR Mig 23
Bruh that other pilot should be ashamed
the missiles pop off the rail before burning its main motor, it sucks for everyone since missile takes a second longer to boost
I wish I could get a dogfight like this. Usually a missile gets to me before I get a shot out. Lol
Damn. Tore that dude up, big time.
Damn got his ass in a gunfight too
Man... What are you doing with your missles.. you could've killed that dude 3 different times like Jesus. 😂
Pov: You are the rocket near the end you watch the fight and one of them wins and you explode on him
All variants of the R60 and R13 can be radar slaved. Helps a tonne with locking and leading.
A lot of wing rip at speeds that last patch wouldn’t happen
Yeah they nerfed the f14 speed
Here goes the Maverick
AA missiles are very easy to dodge when your up close to the target because your opponent can just turn and the missile will fly straight over them because those type of missiles can’t turn as aggressively. Try using them against targets that are further away.
I haven’t had any problems leading r60s, but I usually use irst whenever possible
No glitch with the missiles…you’re point blank in the clouds
Libyan pilots should learn from you
I said it once, I say it again. The MiG-23 is the cooler variable wing sweep fighter.
Agreed
This is content my boi hell yes
The f14 does way better in nose to nose engagements rather then a 1 or 2 circle dogfight
I think maybe you have to guide the missiles on their target as fire and forget wasnt invented
i don’t think his wings were fully swept out like yours but infact slightly tucked
There are f14 players who think they cam win in a turn fight against a Ja37C. That thing can out turn them. Doesn't mean I've won all turns, I've only lost the ones where I was already low on energy, but I couldn't get away so I was just fucked, turning was the only option. Biggest downside of delta wings, they bleed speed faster than a f14's afterburner chugs fuel
Its not a missile problem, thats not how missile works
Watching someone in war thunder at 350+ kts with flaps down after burner on wobbling all over the sky is itchinly frustrating
Its not the plane. Its the pilot
the AUTO mode for wing sweep appears to be not functioning properly, as it won't allow the wings to reach 0% sweep outside of takeoff/landing, or anywhere near 0% for that matter
the thing simply turns better at 0%, no questions asked
That took way longer than it should have…
The Mig-23 is a Soviet air superiority fighter and the F-14 is an American Naval Air superiority fighter but the difference is that the Mig came out in the early 60s and the F-14 came out in the mid 70s and the Americans copied the retractable wing design.
Would have helped if the f-14 had his wings fully extended
The plane is only as good as the pilot, which is sometimes reason you see some f14 players that are terrible (low level players with a premium plane to grind) I've learned the best way is after take off, fully swing the wings back, when engaging in close combat like in this video, the speed being around 400 I would swing the wings fully out for turn rate without afterburner, it turns hard and fast, if you need speed swing the wings about 50% and afterburners, this is just my personal experience so far, it's worked about 80% of the time
Красавчик, я бы уже повернул на новый заход
You were able to outrate him because he was going way too fast for his optimal turn rate to set in, he wanted to be doing around 310-340 knots but he was doing almost 400 so he couldn’t turn and use his outswept wings to his full advantage
i have a glitch when small circle disapears and entire big circle turn red, idk if i can fire and track with that glitch
Same, tested it out, it actually seems it's targeting normally so feel free to go ahead and fire, but it's still pretty obnoxious as a glitch
@@thiccburgers1259 game name?
War Thunder
@@thiccburgers1259 mobile game or PC
PC and consoles
Your Mig-23 had 100% wing sweep
The tomcat probably had it on auto cos it looked like it was at 50%
(Or the pilot was just unfamiliar with the controls)
Maybe stock too
he came in fast
missiles miss at super close ranges (with manoeuvring) dingus, ive managed to dodge a few like this way back when i first got jets.
The two Libyan pilots who got shot down by f-14 watching this be like: wtf why didnt I think of this earlier🤣
But realistically speaking, that f-14 is the very first iteration that came up which is unreliable as fuck. So it kinda reflects it well, something like if you play the first phantom in game to the new one, it gets better. Probably in the future we'll get the better upgraded variants.
But those Libyan pilots are downed by F-14A like this, well granted they use AIM-9Ls but still, its the same plane.
@@aldrinharlim Yes, those were f-14a's, but they were upgraded to the newer spec which everyone sees at museums today.
Hey does the f14 a compressor stall like irl that'll be a cool detail
That f-14 probobly had no mods on it tbh
This guy is so original
i advise no missile when that close
My Viggen loves to eat them Tomcats
He lost because he went vertical after you both dipped nose down making him lose energy first giving you slightly more nose authority to pull the guns on, if the tomcat kept it's nose down and rolled over he could've transitioned into a low speed rolling scissors or something
We need a graphics settings because your game already looks so nice
Big chance stock performance tomcat. I’ve had mine for a while been doing well kd just around 2 but the only performance upgrade I’ve got so far is wing repair. That upgrade alone however is the best one imo and now I can rather easily outperform migs and other tomcats who slept on that or haven’t gotten around to it yet.
Top Gun should be like this instead of with Su-57 or F-5
You should practice on when you should throw your missiles even though they are 30g’s
dont shoot those R-60Ms so close, try to have a distance of at least 0.7km, they turn sharo but they are no SRAAMs.
if you have trouble with locking up aircraft in a dogfight i highly suggest using IRST and that sweet ACM boresight with the giant vertical scanner.
R-60Ms can pull in at 0.3km. The problem is that he couldn’t pull enough lead for the missile to be able to start turning, because missiles have a small period of time where they cannot maneuver, and usually they ignore flares during that period too.
@@kommandantkillcode listen, the R-60 is not an AIM9. you dont lead it, you let it do the turning for you. only times you lead it is wheh you intercept someone at a very high AoA.
its not only 30G of pull, the R-60 also had a very high trackrate, allowing it to turn more quickly and response faster to enemy manuvers.
@@kommandantkillcode i knew that, i have over 2750 hours in the game. but unlike the aim9, the R-60 pulls so hard and quick that 80% of the time leading makes no difference. the idea of the R-60 is to shoot it in snapshots, so you get an angle that an enemy you chase will not think you followed them.
for example, im approaching the furball from the side and notice an F-5E flying perpendicularly with his engines slightly showing. with an aim9 i would get behind him and only than lock and launch, but with the R-60 i get a lock, launch, and scoot off.
Damn, at least you got your free space to kill him.
When I am behind an enemy there are always 2 other enemies behind me😂
A lot of people losing fights in f14's are prob ppl who think automatic wing sweep control is good enough
The f14A wont outrate you simply because its engines were weak for the airframe thats why the f14b was made to replace it
Use irst it makes leading the missiles consistent
even with IRST the new update makes it break lock if you aim too far away from centerline while turning in rear aspect, normally that isnt the case though
@@wackydinky5588 mine works fine
Play the FGR.2 please
People just don't use manual wing sweep and it buggs me seeing them use the Tomcat like a nub
the "good fight at the end". No it was not a good fight
You know there’s a thing called being too close for middles right? Maverick says too close for middles switching to guns for a reason