Breaking down every lightsaber stance in Jedi: Survivor!
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- Опубликовано: 2 янв 2025
- There are five lightsaber stances in Jedi Survivor, so today we're breaking down each one and what they're good for.
Full Review: • Jedi: Survivor is ever...
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Blaster Stance is basically Count Dooku with a gun
I was gonna use double bladed bet I like the fencing type of fighting style of the lightsaber blaster
Can not wait. I watch the preloaded version for several hours and cry because I can’t run it
ps5 and series x is out now and you can buy one in any store
Blaster Stance FTW, lets bring some 40k way of fighting into star wars!
I prefer the Dual Wield and Cross Guard. Dual wield is a fast aggressive stance while cross guard is a slow defense stance,
Double blade my 2nd cause how op it is against multiple enemy’s I change between 1st stance though cause I can’t decide
It I’ll take some time to master the crossguard and duel and double stance
Is the crossguard or blaster stance any good at parrying blaster fire? I disliked that the first game made it so you needed to use the double blade to parry more than one shot at a time, since we've seen Jedi do it with one blade. I was afraid of the same thing being true here, with the only stances good at parrying blaster fire being the dual blade and double blade.
Single blade has a second reflect ability (so you can reflect the first two incoming bolts in sequences) and the crossguard has an AoE reflect ability that seems to do some kind of splash damage. So both have some upgraded blaster deflection over the first game. There may be perks related to deflection in the game as well, but so far I haven't seen a comprehensive analysis of the general perks you can equip, other than that there seems to be 4 slots you have to make a "build" with.
@BrotherCaptainGaius there are 4 slots buts some perks take up several. I think a perk that gives you an extra stim takes up all 4
Idk what the creature at 1:04 is but it used the same moveset as the Nydak from Fallen Order. Not a good look for Respawn, reusing assets
Oh no a big dumb creature throws its weight around 😨😨 complete carbon copy
@@suave9184 Time to criticbomb metacritics score to zero it is ourageous.
The most insane thing they are using the stormtroopers from fallen order it is just a joke that they cant make another enemy types.😮😂
welcome to the gaming world u realized devs dont build a sequel from zero.
If you concerned about respawn look at santa monica and gow ragnarok - it is literally the same as the previous game.- jedi survivor has more innovative stuff just from the first hour of the game than gow ragnarok start to end.
Fromsoft has been reusing animations for like 10 years yet no one seems to give a fuck
Didn't play the double blade?
I talked about that and the single at the start. They were already in the first game.
I will probably will be using cross guard 95% of the time 💯
Based
Yeah I really warmed up to it
Personally I'll go blaster and dual wield, crossguard looks nice but might be too slow for most situations. On lower difficulties it should be alright
I'm a simple man
There are big Crossgaurd saber - I use that
Light Sabers...Long Wind Up Time...A "Light Saber" Yeah b/c there's a ton of weight in pure light.
Lightsabers in the OT had more of a feeling of weight to them regardless. PT not so much. It's also a gameplay thing.
@@CoreyLoses Sorry I was being a bit nit picky.
They are called lightsaber but they have nothing to do with lasers, at least not in Disney canon - it is a plasma contained by the force fields and yes it has weight. And all the blasters in SW is not a laser Guns too, they are plasma guns actually. Thats why Kylo was able to stop blaster shot midair - it is not a beam of light, but a chunc of plasma -material object that can be affected by the force. And yes SW Canon with all this retcons is a clusterfuck😅
The refund stance.
❤️
Sorry, but no G_saberrealisticcombat 3 - no purchase.
The perk called Purity makes it much more realistic. It increases your damage and the enemies damage as well.
YES FIRST