Really nice to see that the down-voting of almost all content that mentions this game hasn't reached this far. Keep seeing comments and videos like: "Worst RPG Bioware has ever made.." That might be true based on the review-numbers, but in my mind "the worst" of Bioware is still better than majority of other RPG's out there... I'd take this game over Fallout 4, Technomancer and bunch of other stuff in a split-second...
markotark I think people are calling the worst cuz it's so different, it's like ME1, it's a totally different universe with a totally different plot with totally different characters
There are some people saying that Andromeda is the worst Mass Effect because they have a grudge against Manveer Heir and his racist twitter rants. Then there are people like me. I personally think Andromeda has amateurish writing. At best the writing is average, at worst the dialogue is straight up cringey such as lines like "I made this one angry, probably because I shot him in the head" -Liam. Not only is the line itself bad but Liam delivers it with 0 emotion. I've seen so many scenes in the game where the voice work or the writing is just awful. Mass Effect is supposed to be a narrative driven game, so the writing is extremely important. As far as the gameplay goes it looks pretty good actually. I'll be waiting for the game to drop in price then I'll be getting it solely for the multiplayer experience, because I absolutely *loved* ME3MP.
"Worst RPG game is the two worlds." Some years ago i managed to play trough Two Worlds and even mostly like it, so i doubt that i'm going to have any major problems with MEA...
Really enjoying these non-spoiler guides. Keep 'em coming. I'll likely be focusing on Adept, maybe grab Tactical Cloak as a side salad to give me an escape. Having said that, I quite like the idea of a biotic teleport thing on Explorer. I was intending to take Charge though.
Engineer combined with barricade, assault turret and flamethrower is a sooo damn fun, roast the baddies alive behind a nice instant shield while your assault turret is keeping the ones that haven't been cooked yet busy
I like the combination of biotics and combat but have annoyingly never been all that good with the close range vanguard play style so I'll probably by using adept for the most part too.
Yeah same here, I brought the same infiltrator from ME1 all the way to the end of ME3, I experimented a bit with biotics by importing and respeccing shep from compleated games but I've yet to take and build a biotic character from the ground up.
+zpardus as you can respec, you can effectively do both in a afternoon if you felt like it, biotics actually got a overhaul compaired to the previous games and look AND feel FAR better and more fluid, and if they keep the numbers from the trial the same in the full game ( five days to revamp the entire thing? Riiiighhhht..... )Then biotics are also REALLY strong, with permanent stacking buffs depending on how many points you have in total in biotics on a few abilitys, barrier with high level and lots of points gives you a absolutely ludicrously powerful shield, as well as deadly as hell offensive skills because of all the points boosting other abilitys
I gotta say I like the sound of explorer. I've always loved building all rounders and the biotic blink is just too damn sexy to turn down. Also Gigitty
I will be going 100% infiltrator. My first playthrough in the first trilogy was as that class and I loved it. Sniping from far and cloaking in to get close!! My second playthrough will likely be as Vanguard or Engineer. Loved the video, thanks!
I actually feel like Explorer will be the best all around class late game because the passives so far are very good and if done correctly it will be the default class and the specialist classes will be used for certain situations. this is primarily because powers are not restricted to class which allows you to load up on specific powers and skills while taking full advantage of the great general buff the explorer profile adds. my early build centers around...assualt rifles from the combat tree, a biotic primer, and a tech detonator. my third skill is a defensive skill like backlash. as I am unlocking new profiles I switch up between sentinel (my defense profile), engineer (my tech profile), and adept (my biotic profile). While I don't have as many skills available to me as a specialist in any of these areas....the skills I have are extremely powerful.
The reason you have engineer when you respec is because its what you choose in the character creator and it will have all skills unlocked without having to invest into it.
My Shepard was a badass soldier, so I think I'll make my Ryder a techie if I get the game. The cryo beam seems neat. I also like the exploding drone. It's nice having a safeguard if you get into trouble.
It's not a glitch that you can only pick engineer when you respec your character. Since you picked technician in the beginning you start out with the engineer profile. Like I picked biotics so I can only select adept first if I respec my character.
The cloak dodge IS NOT just cosmetic. I have in multiplayer and campaign used it and had enemies immediately get confused by it or stop shooting for a second. You should edit that cause it's pretty frickin powerful when used properly
I am testing out the Vanguard profile right now. Under the soldier profile I put enough points into shotguns to reduce the carry weight of them so I can maintain a 100% ability recharge speed with a shotgun as well as pistol equipped. Have singularity as one of my active abilities along with charge. Very satisfying to use singularity draw enemies together then use charge to detonate a biotic combo and then use the shotgun to take out enemies that survived the initial charge.
I think whatever training you choose in character customization determines what profile you unlock at start. For example, if you choose operative, you will begin with the infiltrator profile once you unlock profiles in the story.
It's based on the points you have put into each tree in total, 10 in biotics? Adept is unlocked, 10 in combat as well? Soldier, and sentinel are both unlocked, 10 points in all? All profiles including the explorer which requires a mix of them all are unlocked, BUT, profiles actually level up as well, so going pure combat or biotic will rank up the respective profile ,makeing there bonus even better,
Yeah, but what he's telling you is that the first profile (engineer for the guy that made the video) is chosen by the training you selected for your character. After your first profile which comes free with your training background, the point investment that you mentioned works for unlocking the others.
Rodrigo Cáceres nope, training doesn't unlock the profile, only fudges the point requirements for one or two of the more advanced skills, say scrapper, getting that training allows you to start off as a biotic and go for barrier (takes 9 points in the tree i believe and after you unlock it you can straight away get combat fitness, which also takes 9 points in the combat tree, but the training removes that requirement and lets you put points into it right away, training while it does offer a slight bonus... its only for like the 1st five or six levels/ after that you have enough points to unlock any abilities that have locks on them
@JV2017gameplay depending on what u choose at the beginning as your training the profile that coordinates with it is always unlock lick i went operative so i will always have access to my infiltrator profile
Im definitely going with the engineer. The tech tree feels like the best pick for me and this profile just makes them better. Plus that cute little drone is a very nice passive
Glyph was pretty gg, especially in the Citadel DLC. Overall that DLC was pretty good, loved the humor, from what I've seen looks like that humor is coming in the game as standard, looking forward to it.
When I played the very first Mass Effect Game. I went with the vanguard, at the time it was the most challenging for the first game. This was due to the fact that you don't have access to all your abilities till you get to the mid point of the game. With that in mind. I think I going to hold down the Vanguard once more fear my tech and biotic abilities.
I think I may go with Vanguard. My plan for an initial build is to have Charge, Backlash, and either Throw, Singularity, or another Biotic power, leaning towards Singularity, paired with a melee weapon and an assault rifle. So, start out shooting with the assault rifle, then get in close and deal damage with Charge, get a melee attack in to restore shields, use the jump jet to back away, put up a backlash to block any enemy fire and send it back, then use Singularity to immobilize briefly, and finish off with assault rifle, or go for another Charge and get a biotic combo off. This is just a setup I've come up with in my head, still waiting to pick up my physical copy of the game so I can test it out.
Nice vid series. I have been playing the EA Access early early release and I think I will try explorer as my main when I restart tomorrow. Yeah I know I can carry my current progress but there is just something about a new toon on release day.
I'm pretty sure your starting training automatically unlocks a level 1 profile. I started with the Scrapper training (think that's the name), but put mu first points towards biotics and ended up starting with the vanguard profile once profiles unlocked then unlocked adept when I leveled up and put another point or two into biotics.
love your vids jv, but I disagree on the Explorer perk, yes it's kinda a jack off all trades, master of non, but the blink you get is really handy, since you can blink behind solid objects, you can go instantly into cover, and if you have the combat perk that gives damage mitigation %100, you can dodge incoming fire and get to safety real quick, in my opinion it's the best rank one ability you can get, but haven't tested out the infiltration dodge yet.
Always played biotics, but are a little lacking in combo primers aginst enemies with shield and armor (I miss warp). So this time I am going combat and tech, and likely will switch between combat, tech, and infiltrator.
My goal is to use the melee mainly. So far my load out is cloak, cryo beam and throw, with points in rifles and Combat fitness. I use the gun at range but when I hit cloak, I'm coming for you.
I'll be playing as a Sentinel, because I can't use my squaddie's tech powers anymore to overload the enemy's shields before I throw them around the map. My characters always used two abilities for every shot I fired, I hope weapons don't take over all the sweet biotic carnage.
If I could run the game I would probably be a mix of soldier and engineer, I'm not super big on infiltrator anymore and sentinel does appeal to me some so I may consider going there but typically I've always been between engineer and soldier one extreme or another lol.
I'll be running adept! I played through th OT once as Soldier bc it was my canon shepard one and once as an adept just to try out and god I love biotics and they look so good in this game! I can't wait! Will probably switch it up and primarily use the biotic related profiles as well (Vanguard and Sentinel) as backups.
I can see the utility of biotic blink. say you are trapped in a narrow passageway and pinned by enemy fire, they throw a grenade that you can't get away from, just biotic blink through the walls or terrain and you are safe. or perhaps in tandem with the scope that let's you see through walls you see an enemy behind cover and blink to him through the cover to melee him. just some thoughts
I know it's boring, but I've always been about the "pure" classes, going all the way back to my D&D days. My first playthrough, I'm either going full Combat or full Tech, so either Soldier or Engineer. I appreciate the versatility Bioware put into the skill system, but I've always played this way. I thought I'd be a Soldier, but I want to run with Vetra and PeeBee a lot, and they don't set up combo primers (or, I don't think they do, the list of skills I found was unconfirmed). Concussive Shot can detonate, but I don't see any Combat skill combo primers. For that matter, most of the squad members can detonate, but have few options for priming.
Arella Jardin That's the nice thing about the freedom you can focus on one like the original games or shake it up a bit I'm personally going to be biotic focus mixing vanguard and biotic abilities and also depending on your difficulty you shouldn't have to worry about combos too much unless your going with a higher difficulty
Ya that was one thing I noticed myself, while the AI for the companions seems better, their skills seem primarily focused on detonators rather then primers. I usually like to do a soldier run first time through before indulging in the space magic. I'll see how well I can play through without using the combos, good thing the first respec is so cheap eh?
I'm generally more a pure class player myself. I personally had to play Sentinel in ME2 and 3 though. I built them like a pure biotic, using Warp and throw for detonations. But Tech armor made me super tanky for those insanity runs.
As you can respec, you can easily modify your run at a moments notice, as a heads up though biotics got a overhaul in andromeda, there not only more fluid and fleshed out but if they don't change the numbers from the trial ( five days to change a whole system? Naw,) then there also REALLY strong, with multiple abilities having permanent stacking effects based on how many points total you have in biotics, and there not small boosts either there actually pretty dam big, ESPECIALLY if your going heavy biotics, barrier with 50+ points total will give you such a ludicrously powerful shield its a wonder you will even need cover, and yes this includes higher difficultys, though with less effect of course, oh and with that many points you ALSO have access to most of the biotic tree itself all of which are fairly dam useful or just plain fun to use
I was gona go full sentinel across the board, but explorer looks good because I always wanted a sentinel with a bit of weapon usage along with abilities. And you can always spend the skills in the combat category for weapon boosts! Although the fact that the profile requires equal points to each skill tab may become irritating....
im thinking explorer, vanguard, infiltrator and adept. im not a big fan of tech so i may just take out explorer for soldier. i kind of wish you could see what the late game profiles look like, would definitely help my thinking because i agree explorer seems lackluster but if that late game pure stat boosts make up for it, ill do explorer.
+Rafael you can respec, so feel free to try both, though a pro tip, charging into the fray ain't quite the same as the other games, this one tends to throw .... ALOT more bad guys at you, cus compaired to shepherd, the Ryder's are bloody OP, so unless you spec dam heavy into defensive powers you will drop instantly if you try to boop a anointed with his gun reved up
+WE BRING WAR , trust me, you will drop FAR faster then melee can bring your shields back up on some enemies, random chosen mook or three? Melee away, anointed? Rethink that to be sure you want to try melee because they bloody hurt, remnant heavy walker? LAWL melee that and be at risk of eating a plasma cannon the size of a artillery piece, dam near one shot kill on the average difficulty, the higher diffs it's a bloody laser pointer of doom, beyond that melee shield recharge is great! But it's also set, meaning a melee hit will regen a SET percentage of your shields, got crap shields? Crap regen on melee,
Jaycob Hughes fount out hard way, Raiders with their ARs are single fire but fire faster then my Melee hits and the Destroyers live up to their name LOL
Well you end up having 4 you can switch between on the fly, so yeah Explorer is not good because why be broadly specialized when you can just alternate between 4 deeply specialized setups. I think my primary will be biotic because it looks awesome. Then my second priority will be having a good tech profile so I can switch to it and eliminate enemy shields (not sure if tech is also best at armor busting or if biotic handles armor). 3rd will be vanguard because sometimes it is just faster to teleport in and smash weaker packs of enemies, or if like there is a time consideration seems most agrressive/fastest. Infiltrator will likely be my 4th, unless having a dedicated soldier build is really beneficial. Like maybe in the endgame guns get so good that they just outrank your powers and enhancing weapon stuff is default best.
Pretty sure biotics get upgrades to their powers to deal with shields later on especially with things like lance and singularity i think... not as good as with tech powers but it helps.
"Explorer is not good because why be broadly specialized when you can just alternate between 4 deeply specialized setups." Well sure, once you have the points for that, but that's a lot of points to simultaneously have that much unlocked.
Lance eventually is chargable and rips away enemy shields fairly easily and even if it doesn't lift an enemy singularity still primes them and lance or throw or charge can still detonate them so shields really aren't the biotic weakness. On the other hand I can't figure out how my biotic is going to deal with armor for the life of me. I have a feeling I'll be going through a ton of incendiary ammo and maybe picking up some tech powers like incinerate and flamethrower.
Harkness78 you could have explorer as your main the have the other three as soldier, adept and engineer so you have a focus in all three and a split between all three
JV, you didn't seem too impressed by the Explorer profile... turns out it has its' uses during the main campaign as a locksmith of sorts, phasing through locked doors and barriers, although you may skip chunks of the story.
Well I do adept. Imma biotic solider. In mass effect 1.2.3 I had Shepard as a vanguard. In andromeda I have Ryder as a adept biotic. I had female Shepard and Sara as a combination of biotic and Tech
Hi JV, thanks for your great video. Have a question to sentinel profile. Do you know how exactly works tech armor for sentinel now? That´s just some bonus now and so far I haven´t realized how does it work.
If you go into the Engineer profile and summon your constructs then switch to another profile, do your constructs keep the HP and damage buffs or do they lose them when you switch out of Engineer?
When you switch profiles, you don't lose perks. So you could pretty much grab an invisibility cloak, drone, and a concussive shot and choose a hybrid profile such as the Explorer. Is that a good idea? I don't know, as you would be spreading your perks very thinly, even though there ARE infinite levels...
sorry i am new to mass effect but i just finished the planet EOS and they want me to go to a new planet. however their are still other planets in the same system as EOS. should i follow orders or fly to the other planets
How to get ME:A early on PC (For Europe now). Download and install a free VPN client, connect to a server in the US, download the remaining files, disconnect from the server and enjoy :)
Games not out until the 23rd here, I'm working nights for the next 2 days and andromeda should be in the mailbox about the time I get home... no sleep for me that day I think.
Really nice to see that the down-voting of almost all content that mentions this game hasn't reached this far.
Keep seeing comments and videos like: "Worst RPG Bioware has ever made.."
That might be true based on the review-numbers, but in my mind "the worst" of Bioware is still better than majority of other RPG's out there...
I'd take this game over Fallout 4, Technomancer and bunch of other stuff in a split-second...
Agreed, I think all the hate is because it is the worst Mass Effect, even if it's still better than a lot of other games in the genre.
markotark I think people are calling the worst cuz it's so different, it's like ME1, it's a totally different universe with a totally different plot with totally different characters
There are some people saying that Andromeda is the worst Mass Effect because they have a grudge against Manveer Heir and his racist twitter rants.
Then there are people like me. I personally think Andromeda has amateurish writing. At best the writing is average, at worst the dialogue is straight up cringey such as lines like "I made this one angry, probably because I shot him in the head" -Liam. Not only is the line itself bad but Liam delivers it with 0 emotion. I've seen so many scenes in the game where the voice work or the writing is just awful. Mass Effect is supposed to be a narrative driven game, so the writing is extremely important.
As far as the gameplay goes it looks pretty good actually. I'll be waiting for the game to drop in price then I'll be getting it solely for the multiplayer experience, because I absolutely *loved* ME3MP.
"Worst RPG game is the two worlds."
Some years ago i managed to play trough Two Worlds and even mostly like it, so i doubt that i'm going to have any major problems with MEA...
That's actually kinda impressive, biowares worst game is still better than the majority of games out there.
Can't wait to grind my volus to the biotic god he always wanted to be!
Hey TBC, have u seen Garrus? Lol
Hootie Gaming Well uh, the cannons exploded.
Nooooooooooooo
We will pay our respects during the stream tonight
Hootie Gaming Well I don't know if I can make it, I'm busy today. We'll see though.
So the profile system reminds me a lot of Kingdoms of Amalur, the way that game handled classes was pretty similar as well.
Pretty rad.
Really enjoying these non-spoiler guides. Keep 'em coming.
I'll likely be focusing on Adept, maybe grab Tactical Cloak as a side salad to give me an escape.
Having said that, I quite like the idea of a biotic teleport thing on Explorer. I was intending to take Charge though.
Engineer combined with barricade, assault turret and flamethrower is a sooo damn fun, roast the baddies alive behind a nice instant shield while your assault turret is keeping the ones that haven't been cooked yet busy
6 hrs into the game and I just love it
I'll choose adept because I just love biotic powers
Me too!
I like the combination of biotics and combat but have annoyingly never been all that good with the close range vanguard play style so I'll probably by using adept for the most part too.
Personally I never use the space magic.
Yeah same here, I brought the same infiltrator from ME1 all the way to the end of ME3, I experimented a bit with biotics by importing and respeccing shep from compleated games but I've yet to take and build a biotic character from the ground up.
+zpardus as you can respec, you can effectively do both in a afternoon if you felt like it, biotics actually got a overhaul compaired to the previous games and look AND feel FAR better and more fluid, and if they keep the numbers from the trial the same in the full game ( five days to revamp the entire thing? Riiiighhhht..... )Then biotics are also REALLY strong, with permanent stacking buffs depending on how many points you have in total in biotics on a few abilitys, barrier with high level and lots of points gives you a absolutely ludicrously powerful shield, as well as deadly as hell offensive skills because of all the points boosting other abilitys
I gotta say I like the sound of explorer. I've always loved building all rounders and the biotic blink is just too damn sexy to turn down. Also Gigitty
if you haven't figured it out yet the reason you still had Engineer unlocked is because at the beginning of the game you get to pick a starting class.
I will be going 100% infiltrator. My first playthrough in the first trilogy was as that class and I loved it. Sniping from far and cloaking in to get close!! My second playthrough will likely be as Vanguard or Engineer.
Loved the video, thanks!
Guy Gelinas Bourgoin soldier is fun cuz u can go rekt them old fashin style. i prefer to use shotguns or assault rifles
ourvideosify what kind of skills and upgrades you getting?
I actually feel like Explorer will be the best all around class late game because the passives so far are very good and if done correctly it will be the default class and the specialist classes will be used for certain situations. this is primarily because powers are not restricted to class which allows you to load up on specific powers and skills while taking full advantage of the great general buff the explorer profile adds.
my early build centers around...assualt rifles from the combat tree, a biotic primer, and a tech detonator. my third skill is a defensive skill like backlash. as I am unlocking new profiles I switch up between sentinel (my defense profile), engineer (my tech profile), and adept (my biotic profile). While I don't have as many skills available to me as a specialist in any of these areas....the skills I have are extremely powerful.
I think I might try the Explorer class, the variety sounds good.
9:50 You know what they say, "Jack of all trades, master of none, but better than a master of one."
Going to go Infiltrator..since it fits well with the build i want..plus the cloak evade looks awesome
The reason you have engineer when you respec is because its what you choose in the character creator and it will have all skills unlocked without having to invest into it.
The Explorer profile, biotic blink plus the Asari melee sword lets you travel a lot of distance chaining them together and is a powerful melee
My thoughts so far. Infiltrator! Favorite classic class.
Will use soldier profile just like my first play through with original trilogy. And security background.
Finally someone who explains it the way I understand
Thank you for making these videos. They are gonna be extremely helpful for when I play tomorrow.
I liked the video. Still early in the game trying to figure out some great favorites for profile combos
My Shepard was a badass soldier, so I think I'll make my Ryder a techie if I get the game. The cryo beam seems neat. I also like the exploding drone. It's nice having a safeguard if you get into trouble.
best MEA coverage on youtube! Thanks mate)
It's not a glitch that you can only pick engineer when you respec your character. Since you picked technician in the beginning you start out with the engineer profile. Like I picked biotics so I can only select adept first if I respec my character.
The cloak dodge IS NOT just cosmetic. I have in multiplayer and campaign used it and had enemies immediately get confused by it or stop shooting for a second.
You should edit that cause it's pretty frickin powerful when used properly
Can't wait to play as an operator again!!!!
Always have and always will be a Sentinel. Love how tech armour is a passive.
I am testing out the Vanguard profile right now. Under the soldier profile I put enough points into shotguns to reduce the carry weight of them so I can maintain a 100% ability recharge speed with a shotgun as well as pistol equipped. Have singularity as one of my active abilities along with charge. Very satisfying to use singularity draw enemies together then use charge to detonate a biotic combo and then use the shotgun to take out enemies that survived the initial charge.
I think whatever training you choose in character customization determines what profile you unlock at start. For example, if you choose operative, you will begin with the infiltrator profile once you unlock profiles in the story.
It's based on the points you have put into each tree in total, 10 in biotics? Adept is unlocked, 10 in combat as well? Soldier, and sentinel are both unlocked, 10 points in all? All profiles including the explorer which requires a mix of them all are unlocked, BUT, profiles actually level up as well, so going pure combat or biotic will rank up the respective profile ,makeing there bonus even better,
Yeah, but what he's telling you is that the first profile (engineer for the guy that made the video) is chosen by the training you selected for your character. After your first profile which comes free with your training background, the point investment that you mentioned works for unlocking the others.
Rodrigo Cáceres nope, training doesn't unlock the profile, only fudges the point requirements for one or two of the more advanced skills, say scrapper, getting that training allows you to start off as a biotic and go for barrier (takes 9 points in the tree i believe and after you unlock it you can straight away get combat fitness, which also takes 9 points in the combat tree, but the training removes that requirement and lets you put points into it right away, training while it does offer a slight bonus... its only for like the 1st five or six levels/ after that you have enough points to unlock any abilities that have locks on them
I've always been a fan of the engineer class so I'm probably gonna go for that.
@JV2017gameplay depending on what u choose at the beginning as your training the profile that coordinates with it is always unlock lick i went operative so i will always have access to my infiltrator profile
Im definitely going with the engineer. The tech tree feels like the best pick for me and this profile just makes them better. Plus that cute little drone is a very nice passive
almost reminds my of glyph from me3
Glyph was pretty gg, especially in the Citadel DLC. Overall that DLC was pretty good, loved the humor, from what I've seen looks like that humor is coming in the game as standard, looking forward to it.
When I played the very first Mass Effect Game. I went with the vanguard, at the time it was the most challenging for the first game. This was due to the fact that you don't have access to all your abilities till you get to the mid point of the game. With that in mind. I think I going to hold down the Vanguard once more fear my tech and biotic abilities.
Sentinel, I always love the mix of tech and biotic.
You always have 1 profile unlocked based on the profession you chose during character creation. It isn't a bug.
The Infiltrator's ability is useful af
I am still going to go with soldier - inferno ammo with concussive shots = op :D
I think I may go with Vanguard. My plan for an initial build is to have Charge, Backlash, and either Throw, Singularity, or another Biotic power, leaning towards Singularity, paired with a melee weapon and an assault rifle. So, start out shooting with the assault rifle, then get in close and deal damage with Charge, get a melee attack in to restore shields, use the jump jet to back away, put up a backlash to block any enemy fire and send it back, then use Singularity to immobilize briefly, and finish off with assault rifle, or go for another Charge and get a biotic combo off. This is just a setup I've come up with in my head, still waiting to pick up my physical copy of the game so I can test it out.
the new profiles are amazing!
cant wait to play!
Nice vid series. I have been playing the EA Access early early release and I think I will try explorer as my main when I restart tomorrow. Yeah I know I can carry my current progress but there is just something about a new toon on release day.
can't wait to play this game that ign gave 7.7 I hear the facial animations are v. good
thanks for the helpful video keep up the good work
I really like the normal jetpack jump but I also really want to play around with biotics.
I'm pretty sure your starting training automatically unlocks a level 1 profile.
I started with the Scrapper training (think that's the name), but put mu first points towards biotics and ended up starting with the vanguard profile once profiles unlocked then unlocked adept when I leveled up and put another point or two into biotics.
love your vids jv, but I disagree on the Explorer perk, yes it's kinda a jack off all trades, master of non, but the blink you get is really handy, since you can blink behind solid objects, you can go instantly into cover, and if you have the combat perk that gives damage mitigation %100, you can dodge incoming fire and get to safety real quick, in my opinion it's the best rank one ability you can get, but haven't tested out the infiltration dodge yet.
my plan is to use Infiltrator and Explorer mainly, for sneak attacks and mobility respectively
Im going for operative at the start then engineer as my profile
my plan is to make a stealth character that uses drones
Always played biotics, but are a little lacking in combo primers aginst enemies with shield and armor (I miss warp). So this time I am going combat and tech, and likely will switch between combat, tech, and infiltrator.
My goal is to use the melee mainly. So far my load out is cloak, cryo beam and throw, with points in rifles and Combat fitness. I use the gun at range but when I hit cloak, I'm coming for you.
Explorer and Sentinel are my favorites :)
Great video now I know it will take a while but will you do a video on strike team an how to make a perfect squad?
I'll be playing as a Sentinel, because I can't use my squaddie's tech powers anymore to overload the enemy's shields before I throw them around the map. My characters always used two abilities for every shot I fired, I hope weapons don't take over all the sweet biotic carnage.
I've been using soldier. It's really useful. But I'll give Vanguard a try so I can feel like a Destiny warlock ;D
underrated game. if bioware makes it. it's good... period.
Another useful video; keep up the good work man :).
If I could run the game I would probably be a mix of soldier and engineer, I'm not super big on infiltrator anymore and sentinel does appeal to me some so I may consider going there but typically I've always been between engineer and soldier one extreme or another lol.
I'll be running adept! I played through th OT once as Soldier bc it was my canon shepard one and once as an adept just to try out and god I love biotics and they look so good in this game! I can't wait! Will probably switch it up and primarily use the biotic related profiles as well (Vanguard and Sentinel) as backups.
adorkablepanda That's exactly what I am doing
I can see the utility of biotic blink. say you are trapped in a narrow passageway and pinned by enemy fire, they throw a grenade that you can't get away from, just biotic blink through the walls or terrain and you are safe. or perhaps in tandem with the scope that let's you see through walls you see an enemy behind cover and blink to him through the cover to melee him. just some thoughts
that scope ability is part of a different profile.. you couldnt have both at the same time.
Adrianna Ventara Yeah, you would have to scope in the infiltrator profile then switch to the explorer profile to blink.
plz do a video ok the puzzles at the bases on each planet as that's one of my worries about mass effect
I still haven't completed my 10 hour EA access trial and the game releases tomorrow lol.
Thanks for another great video 👍
I know it's boring, but I've always been about the "pure" classes, going all the way back to my D&D days. My first playthrough, I'm either going full Combat or full Tech, so either Soldier or Engineer. I appreciate the versatility Bioware put into the skill system, but I've always played this way.
I thought I'd be a Soldier, but I want to run with Vetra and PeeBee a lot, and they don't set up combo primers (or, I don't think they do, the list of skills I found was unconfirmed). Concussive Shot can detonate, but I don't see any Combat skill combo primers. For that matter, most of the squad members can detonate, but have few options for priming.
Arella Jardin That's the nice thing about the freedom you can focus on one like the original games or shake it up a bit I'm personally going to be biotic focus mixing vanguard and biotic abilities and also depending on your difficulty you shouldn't have to worry about combos too much unless your going with a higher difficulty
Ya that was one thing I noticed myself, while the AI for the companions seems better, their skills seem primarily focused on detonators rather then primers. I usually like to do a soldier run first time through before indulging in the space magic. I'll see how well I can play through without using the combos, good thing the first respec is so cheap eh?
I'm generally more a pure class player myself. I personally had to play Sentinel in ME2 and 3 though. I built them like a pure biotic, using Warp and throw for detonations. But Tech armor made me super tanky for those insanity runs.
As you can respec, you can easily modify your run at a moments notice, as a heads up though biotics got a overhaul in andromeda, there not only more fluid and fleshed out but if they don't change the numbers from the trial ( five days to change a whole system? Naw,) then there also REALLY strong, with multiple abilities having permanent stacking effects based on how many points total you have in biotics, and there not small boosts either there actually pretty dam big, ESPECIALLY if your going heavy biotics, barrier with 50+ points total will give you such a ludicrously powerful shield its a wonder you will even need cover, and yes this includes higher difficultys, though with less effect of course, oh and with that many points you ALSO have access to most of the biotic tree itself all of which are fairly dam useful or just plain fun to use
I'm going Soldier too fam good stuff lol. I run Cora and Liam(Plan to run Drax and Jaal later on)
I was gona go full sentinel across the board, but explorer looks good because I always wanted a sentinel with a bit of weapon usage along with abilities. And you can always spend the skills in the combat category for weapon boosts! Although the fact that the profile requires equal points to each skill tab may become irritating....
EstaliorSensei no just the initial 3 points in the skills you don't start off with. he said it's possible to have all 7 profiles by level 6
im thinking explorer, vanguard, infiltrator and adept.
im not a big fan of tech so i may just take out explorer for soldier.
i kind of wish you could see what the late game profiles look like, would definitely help my thinking because i agree explorer seems lackluster but if that late game pure stat boosts make up for it, ill do explorer.
Vanguard and Engineer have me really interested.
Just hours? My dude it's 11am now it comes out at 9pm! 10 hours!
I'm gonna go with a combination of Sentinel and Soldier for my Heroic Imperialist character.
saying home tomorrow to play this master peace
No dislikes , well deserved
In the first 3 games my favorite classes were Soldier and Infiltrator. I'll probably try out soldier first the respect down the road.
I've always been a sentinel and it's always treated me right 100% sent for me
I like the idea of a Biotic infiltrator
I'm going to start as a jack of all trades then as I progress and play with all the powers refine my skill set to a few powers.
first round il go infiltratorz and solder.. i love sniper rifles
I'm going Vanguard. I love throwing myself into impossible situations and then trying to survive it...or just loading from checkpoints a lot =P
+Rafael you can respec, so feel free to try both, though a pro tip, charging into the fray ain't quite the same as the other games, this one tends to throw .... ALOT more bad guys at you, cus compaired to shepherd, the Ryder's are bloody OP, so unless you spec dam heavy into defensive powers you will drop instantly if you try to boop a anointed with his gun reved up
Vanguard has a perk where your melee hits restore shield, which makes you op af if you use a fast melee weapon
+WE BRING WAR , trust me, you will drop FAR faster then melee can bring your shields back up on some enemies, random chosen mook or three? Melee away, anointed? Rethink that to be sure you want to try melee because they bloody hurt, remnant heavy walker? LAWL melee that and be at risk of eating a plasma cannon the size of a artillery piece, dam near one shot kill on the average difficulty, the higher diffs it's a bloody laser pointer of doom, beyond that melee shield recharge is great! But it's also set, meaning a melee hit will regen a SET percentage of your shields, got crap shields? Crap regen on melee,
Jaycob Hughes fount out hard way, Raiders with their ARs are single fire but fire faster then my Melee hits and the Destroyers live up to their name LOL
I heard you can turn a shotgun into a grenade launcher.
Well you end up having 4 you can switch between on the fly, so yeah Explorer is not good because why be broadly specialized when you can just alternate between 4 deeply specialized setups.
I think my primary will be biotic because it looks awesome. Then my second priority will be having a good tech profile so I can switch to it and eliminate enemy shields (not sure if tech is also best at armor busting or if biotic handles armor). 3rd will be vanguard because sometimes it is just faster to teleport in and smash weaker packs of enemies, or if like there is a time consideration seems most agrressive/fastest. Infiltrator will likely be my 4th, unless having a dedicated soldier build is really beneficial. Like maybe in the endgame guns get so good that they just outrank your powers and enhancing weapon stuff is default best.
Pretty sure biotics get upgrades to their powers to deal with shields later on especially with things like lance and singularity i think... not as good as with tech powers but it helps.
"Explorer is not good because why be broadly specialized when you can just alternate between 4 deeply specialized setups."
Well sure, once you have the points for that, but that's a lot of points to simultaneously have that much unlocked.
Lance eventually is chargable and rips away enemy shields fairly easily and even if it doesn't lift an enemy singularity still primes them and lance or throw or charge can still detonate them so shields really aren't the biotic weakness. On the other hand I can't figure out how my biotic is going to deal with armor for the life of me. I have a feeling I'll be going through a ton of incendiary ammo and maybe picking up some tech powers like incinerate and flamethrower.
Harkness78 you could have explorer as your main the have the other three as soldier, adept and engineer so you have a focus in all three and a split between all three
I like the explorer the best because I'm not really gonna rely on one thing
JV, you didn't seem too impressed by the Explorer profile... turns out it has its' uses during the main campaign as a locksmith of sorts, phasing through locked doors and barriers, although you may skip chunks of the story.
Clayton Tatum
That sounds awesome and also terrible.. I hate missing things, but being able to phase through walls mid combat is badass
Well I do adept. Imma biotic solider. In mass effect 1.2.3 I had Shepard as a vanguard. In andromeda I have Ryder as a adept biotic. I had female Shepard and Sara as a combination of biotic and Tech
love the vid keep it up👏👏👏
Hi JV, thanks for your great video. Have a question to sentinel profile. Do you know how exactly works tech armor for sentinel now? That´s just some bonus now and so far I haven´t realized how does it work.
If you go into the Engineer profile and summon your constructs then switch to another profile, do your constructs keep the HP and damage buffs or do they lose them when you switch out of Engineer?
I hope there's an option to turn off the biotic jump. It looks cool but I prefer the normal jump jet
Thank you!
Biotic Charge = Most awesome skill. Ever.
I think I am going to try Sentinel first.
This class system reminds me of Amalur
A couple of weeks back I actually started playing Amalur again, I honestly forgot how enjoyable it was.
The Vanguard because of the Combo dentinations
I can't figure it out, profiles are just for button swapping, or is there a separate pool for skill points for each one?
Are there other unlockable profiles later in the game? I saw gameplay where someone had biotic shields but also had the infiltrator's cloak evade.
When you switch profiles, you don't lose perks. So you could pretty much grab an invisibility cloak, drone, and a concussive shot and choose a hybrid profile such as the Explorer. Is that a good idea? I don't know, as you would be spreading your perks very thinly, even though there ARE infinite levels...
Scapper (Vanguard) is the best way to start out when adapting to the new combat mechanics. Charge, followed up by a melee attack is fucking awesome
thanks for the vid
Im going to replay the game using the sentinal profile
sorry i am new to mass effect but i just finished the planet EOS and they want me to go to a new planet. however their are still other planets in the same system as EOS. should i follow orders or fly to the other planets
How to get ME:A early on PC (For Europe now).
Download and install a free VPN client, connect to a server in the US, download the remaining files, disconnect from the server and enjoy :)
I think you have engineer due to the training you picked at the beginning
I don't know, I'm thinking Adept, Vanguard and Infiltrator.
Wish I could play andromeda at 4:00pm, I have to wait till 11:00pm
RIP me, gonna have to wait till tomorrow
Hootie Gaming ya I have to wait until 10:00
William Feller he has a review copy
9pm ayyyyy
Games not out until the 23rd here, I'm working nights for the next 2 days and andromeda should be in the mailbox about the time I get home... no sleep for me that day I think.
Keep calm and Biotic Charge...