Worst Game On Steam? - Bad Way

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  • Опубликовано: 24 ноя 2024

Комментарии • 1 тыс.

  • @wicked_wizard
    @wicked_wizard  Год назад +1263

    Fair Warning... The plush may cause out of bounds and clip out of reality. Please be careful.

    • @Darkslayer94
      @Darkslayer94 Год назад +24

      Where's the plush going the backrooms😅

    • @loddzee
      @loddzee Год назад +19

      Time to buy the plush to get to the Backrooms

    • @TheReZisTLust
      @TheReZisTLust Год назад +8

      ​@Zenomnius Omnipotence I recommend Seppuku 🥺

    • @warehouselead
      @warehouselead Год назад +10

      I came to ask about the backrooms but see I am very late to the party already.

    • @LexiLunarpaw
      @LexiLunarpaw Год назад +5

      So the plush will send me to the Backrooms?

  • @Robocopnik
    @Robocopnik Год назад +469

    I love the implication that the fortune of Mansa Musa, the RICHEST PERSON EVER, would be held in that one chest.

    • @paulmahoney7619
      @paulmahoney7619 Год назад +68

      Also, I like how it’s in a temple that was clearly built to worship the old Egyptian gods despite Mansa Musa living in the time when Islam had already spread through Egypt and south of the Sahara. The whole reason Mansa Musa was in Egypt at all was for his pilgrimage to Mecca.

    • @lichen9179
      @lichen9179 Год назад +34

      It's an NFT

    • @immy4104
      @immy4104 5 месяцев назад +13

      @@lichen9179 a single "bored ape" jpeg printed on the top left corner of an A4 sheet of paper, looking as if the printer was running out of ink.
      No no, it's DEFINITELY worth something!

    • @Pichustrikesback
      @Pichustrikesback 3 месяца назад +2

      It's the inflation

    • @Lola1912
      @Lola1912 8 дней назад

      😂😂😂

  • @edenparnell9011
    @edenparnell9011 Год назад +337

    I can't believe how much inspiration uncharted took from this game

  • @restanibalu
    @restanibalu Год назад +1073

    25:25 As a Brazilian, I can confirm: the rocks here do actually work.

    • @neenlancaster
      @neenlancaster Год назад +55

      adorei que tem um templo maia no meio do mato e eles chamaram de "Lost in The Amazon Jungle" quando a seta dá no meio do Nordeste kkkkk

    • @W4ter_M3lon76
      @W4ter_M3lon76 Год назад +3

      same here

    • @ArielTwain
      @ArielTwain Год назад +69

      Yes, we are famous for having great working rocks, anyway I've got to go because Carlos's men 😂

    • @CainXVII
      @CainXVII Год назад +11

      Apparently they only work in Brazil

    • @jonintheredZ06
      @jonintheredZ06 Год назад +14

      ​@@ArielTwain make sure to take the Baguette-powered FAMAS for extra french damage against them

  • @MonteeGames
    @MonteeGames Год назад +2820

    First of all, thank you for playing the game. :) The video and the written comments amused me. Sorry for the bugs in the game.

    • @SHAZZZZZA
      @SHAZZZZZA Год назад +649

      I personally thoroughly enjoyed all the bugs! I had a great laugh! So many games are serious.
      You can clearly see this game was made with a lot of passion behind it, which overrides all the bugs.
      Bugs seem to be a 'normal' thing in games these days. Especially the big triple A games.
      Having channels like this play your game can be a great way to work out what bugs need to be worked on. Thank you for the entertainment.

    • @MonteeGames
      @MonteeGames Год назад +432

      @@SHAZZZZZA thank you.

    • @FranNyan
      @FranNyan Год назад +272

      Best of luck with your next game. Hope you learned a lot from making this one and can get some QA testers for the next go round.

    • @picahudsoniaunflocked5426
      @picahudsoniaunflocked5426 Год назад +173

      Classy comment, you seem to be a good sport!
      I love reviews/overviews like this not only bc Wiz is giving us a fun tour & we're having fun with the game world, but glitchy-ness, bug-outs, over-reaching yet falling mid, etc all make me remember how hard it actually is to have all the elements that make a video game come together, how many aspects layer + interact to shape, construct, + give us a story &/or experience. It enriches my appreciation for the artistry + science in games or storytelling in general, & helps me pay better attention to details & hallmarks of labour + craft in other areas of life.
      The bugs are how we learn + grow, all of us.

    • @janielrosa3428
      @janielrosa3428 Год назад +156

      Hey, I enjoyed watching this gameplay. I was thinking, "Even though this game isn't perfect, a lot of the mechanics do work." You can tell this game was made with passion and effort. This is admirable.

  • @ComfyCherry
    @ComfyCherry Год назад +447

    it looks to me that the water is periodically generating a ripple anywhere it colides with an object, and when time slows down the ripples are still generated at the same rate despite the weapon wheel slowing down time.
    so basically it's just generating a ton of ripples on top of eachother while time is slowed down and when you close the weapon wheel you get that funky effect.

    • @kamikazemelon787
      @kamikazemelon787 Год назад +28

      that's literally the same thing that lets the new Doom speedruns work but with physics lol

    • @ComfyCherry
      @ComfyCherry Год назад +6

      @@kamikazemelon787 yeah

    • @gglobensky
      @gglobensky Год назад +12

      Yeah I feel this behaviour was supposed to be applied to the character collider but it gets triggered by the objects too.

    • @burningmopedattheroadside1998
      @burningmopedattheroadside1998 Год назад +5

      Yeah, it's completely unaffected by the time dilation and still building up energy at the normal rate, unlike the water surface animation, which lets each vertex/surface node/whatever build up energy faster than it is allowed to release that energy. When the button is released all that dammed up tension is let loose and it goes *sproing*. I am surprised that there were limits on how high the ripples could rise, I would have expected more of a violent tsunami effect given the other oddities in this game.

    • @ComfyCherry
      @ComfyCherry Год назад +4

      @@burningmopedattheroadside1998 I think the ripple is a set size and speed and it's just stacking them on top of eachother

  • @BlackburnBigdragon
    @BlackburnBigdragon Год назад +350

    I love how the gun shooting sounds sound like they hung up a piece of poster board up and and slapped it with a coat hanger.

    • @cowabanger
      @cowabanger Год назад +22

      this is so accurate😭

    • @High_Bread
      @High_Bread Год назад +25

      For me it was the intro were every car had the same single gear noise

    • @joakimberg7897
      @joakimberg7897 Год назад +2

      ​@@cowabangerwhy sad?

    • @spookieboogi6161
      @spookieboogi6161 Год назад +3

      More like took a paint mixer and threw a brick in there and turned that sucker on

    • @kitsunemusicisfire
      @kitsunemusicisfire 8 месяцев назад

      This is... Oddly specific

  • @ata9419
    @ata9419 Год назад +939

    As one of Carlos’ men, it’s very cool to see us finally get some representation in a game. :)

  • @superscatboy
    @superscatboy Год назад +780

    I always feel a really uncomfortable disconnect when a game has shaders and gameplay that come from different decades. It's like an uncanny valley thing, or at least something like it.

    • @xx-sof-xx
      @xx-sof-xx Год назад +69

      Wonderful comment, super scat boy

    • @superscatboy
      @superscatboy Год назад +20

      @@xx-sof-xx Thanks!

    • @enjuy
      @enjuy Год назад +10

      someone played with color saturation and contrast and thought it looked cool~

    • @terry2295
      @terry2295 Год назад +18

      Technically it uses state of the art tonemaping and auto exposure but it just uses them very poorly.

    • @ok0_0
      @ok0_0 Год назад +5

      Wonderful comment, super scat boy

  • @TheRogueAdventurers
    @TheRogueAdventurers Год назад +854

    This strikes me as a small under experienced team trying to make a triple A style game without the budget or experience. It's kinda admirable but also pretty funny

    • @roqsteady5290
      @roqsteady5290 Год назад +37

      This is a whole genre on Kickstarter!? The competition for most over ambitious game is a keen one.

    • @JustMe99999
      @JustMe99999 Год назад +10

      Probably just one dude.

    • @fonesrphunny7242
      @fonesrphunny7242 Год назад +32

      This strikes me as one kid, who has been making stuff on G-Mod and/or Roblox for the last few years. Now he's turned 16 and spent all money on assets to cobble together this game. I wouldn't be surprised if most of the heavy lifting is done by a single 3rd person blueprint package.

    • @roqsteady5290
      @roqsteady5290 Год назад +3

      @@fonesrphunny7242 you are pulling my heart strings :(.

    • @usbgamers123
      @usbgamers123 Год назад +12

      Store says it's "İsmail Avcı", which I believe is a Turkish name. So it's probably just one person rather than a team

  • @bensal106
    @bensal106 Год назад +322

    man the game's story is absolutely hilarious to me, so to find the treasure of mansa musa we go to find a map in ruins at mexico that leads to ruins in brazil that are "at least 1000 years old", the ancient Brazilian map takes us to ancient Egyptian ruins that also presumably have a 3rd map, all this to find the the treasure of a west african emperor who lived in the 1300s.
    Also of course the rocks in brazil have collision, you can never leave brazil after all.

    • @Thiefnuker
      @Thiefnuker Год назад +55

      Don't forget being kidnapped but then left unattended in a side room of a heavily guarded yet disused industrial complex - behind an unlocked door.

    • @CainXVII
      @CainXVII Год назад +44

      And we dont even know what that car chase from the beginning was about

    • @franciscolomeli8931
      @franciscolomeli8931 Год назад +7

      I'm glad i wasn't the only one who noticed this lol

    • @kailkage4244
      @kailkage4244 Год назад +1

      wasn't mansa musa malawian or ghanian?

    • @byronholt2031
      @byronholt2031 Год назад

      So glad someone else caught that

  • @zunjinn
    @zunjinn Год назад +42

    I just love the fact that in the industrial area in Mexico inscriptions on the walls and signs are in Polish: "Wstęp wzbroniony (No Entrance)", "Zakaz parkowania (No Parking)", and my personal favourite "Twoje niedbalstwo grozi pożarem (Your carelessness threatens a fire)" on a matchstick 22:31

    • @clray123
      @clray123 Месяц назад

      Seems like they either stole the assets or outsourced the making of them without any care of checking through them.

  • @zh84
    @zh84 Год назад +226

    I like the way his clothes always look as if they're made of wet plastic.
    At 21:34 the notice on the left is very definitely in Polish. This part of the game is supposed to be in America, so someone can't have looked too hard at the assets.

    • @haunted5683
      @haunted5683 Год назад +59

      24:42 more Polish on left side
      Even better. It says no parking. On the roof

    • @medea27
      @medea27 Год назад +49

      @@haunted5683 Those pesky Polish helicopter pilots... always leaving their chopper parked on your roof & running off before the parking inspector can book them.

    • @capralmarines4043
      @capralmarines4043 Год назад +6

      Yeah, I was confused as to why there are sings in Polish

    • @towarzyszmarcin474
      @towarzyszmarcin474 Год назад +10

      holy shiiiiiiiiii. nieupoważnionym wspęp wzbroniony i zakaz parkowania w jednym. xd

    • @doubleaabattery7562
      @doubleaabattery7562 Год назад +2

      Based on the name of the dev the game was made by someone whose polish or turkish so that could be why

  • @CompletelyNormal
    @CompletelyNormal Год назад +82

    Maybe it's just me, but if I was looking for the lost treasure of Mansa Musa, I think I'd start in Mali.

  • @jcohasset23
    @jcohasset23 Год назад +506

    The voice acting in this game is awesome. Michael sounds like he can't decide between whether to do Max Payne, Nathan Drake, Jack Bauer, or just the voice actor's normal voice.

    • @vinesauceobscurities
      @vinesauceobscurities Год назад +26

      Wouldn't be surprising if it's all AI-generated voice acting though.

    • @lemolea9571
      @lemolea9571 Год назад +3

      @@vinesauceobscurities If so, it's very poorly done.

    • @joe--cool
      @joe--cool Год назад +18

      @@vinesauceobscurities I'd wager AI would know how to pronounce "tomb".

    • @Nothingseen
      @Nothingseen Год назад +22

      @@vinesauceobscurities Christ, AI is going to take hilariously bad VA in videogames away from us, too? Jesus.

    • @gotgunpowder
      @gotgunpowder Год назад +2

      I like how whispery it is too. It's like he's trying not to wake up his mom in the other room.

  • @motomadness222
    @motomadness222 Год назад +337

    I want to speedrun this game now after seeing the first 5 minutes of this game

    • @kamikazemelon787
      @kamikazemelon787 Год назад +16

      please do it i would love to see a community of people just absolutely abusing the hell out of games like this

    • @krajsyboys
      @krajsyboys Год назад +9

      That was my first thought too
      Would love to see a speedrunning community around this game

    • @ryans5615
      @ryans5615 Год назад

      Equip the torch and yeet yourself across the map like BotW

    • @hentye
      @hentye Год назад +9

      Hey i have a run i just did of this game today. its not great but you might be surprised by how many other out of bounds there are in this game.

    • @catsoup69
      @catsoup69 Год назад +1

      Wiz already found a cut for it in the first level lmao

  • @Konstantinsen
    @Konstantinsen Год назад +47

    I like how the protagonist starts off sounding like Max Payne and then quickly evolves into Tommy Wisaeau.

  • @fuzzydude64
    @fuzzydude64 Год назад +373

    I thought the Uncharted we have at home was Trail of Ibn Batutta
    This is the Uncharted your grandma gets from a clearance bin at a Walmart during her vacation in Hong Kong

    • @Prawnsly
      @Prawnsly Год назад +16

      this comment makes me hate consumerism

    • @ZazooEel57
      @ZazooEel57 Год назад +11

      Hopefully she gets you the knock off Windows Vista with it!

    • @picahudsoniaunflocked5426
      @picahudsoniaunflocked5426 Год назад +8

      Poundland Uncharted.

    • @selectionn
      @selectionn Год назад +6

      @@ZazooEel57 windows gangster edition hopefully

    • @zyriantel9601
      @zyriantel9601 Год назад +3

      ⁠@@ZazooEel57 Windows Vista?
      Door Cityscape.

  • @caporaldxl835
    @caporaldxl835 Год назад +135

    This game looks surprisingly well for an indie dev working on their own. I think it'd need a lot more polish before hitting Steam with it though.

    • @nickvance7453
      @nickvance7453 Год назад +15

      yeah if you told me this was from like 2012-2014 i would be really impressed with the art

    • @jouille4524
      @jouille4524 Год назад +51

      Premade assets absolutely carry these asset flips

    • @omphya6229
      @omphya6229 Год назад +16

      Yeah... He made like none of these assets.

    • @Unethical.FandubsGames
      @Unethical.FandubsGames Год назад +1

      @@nickvance7453 You would?

  • @nullbubble791
    @nullbubble791 Год назад +83

    What if none of the first few of Carlos' men were dead but playing you to ambush you later in the game?

  • @zalronwow7222
    @zalronwow7222 Год назад +41

    Someone played Uncharted and said, "I can make that, it is easy" and it wasn't.

  • @catdsnny
    @catdsnny Год назад +62

    This is using ALSv4 for Unreal Engine - all of those mechanics are just part of the asset pack.

    • @catdsnny
      @catdsnny Год назад +38

      All of those "AAA game" elements are asset packs from the UE Marketplace - including some full demo levels provided. The eyeball/jaw issue is a know problem with the ALSv4 skeleton mapping.

    • @viiisual
      @viiisual Год назад +9

      Yea its kinda funny when u have experience with it and can recognize every mechanic lol

    • @sinisterdesign
      @sinisterdesign 7 месяцев назад +1

      I love this channel, but I do wish Wiz would give attention to games that aren't just asset flips.

  • @ShaCaro
    @ShaCaro Год назад +91

    This feels like someone got their hands on Unreal Engine 5 and thought that would be enough to make a good game.

    • @fonesrphunny7242
      @fonesrphunny7242 Год назад +9

      If all you know is G-Mod and/or Roblox, every stupid UE5 / Unity project looks like a masterpiece.

    • @kelathis9489
      @kelathis9489 Год назад +20

      to be fair, this is scarily close to a good game. looks like the person just lacked the immense amount of patience required to actually make and polish such a big-scale game. unless they just bought all the assets/code frameworks i guess

    • @palacedoop
      @palacedoop Год назад

      ​@@fonesrphunny7242don't disrespect gmod like that :(

    • @Name_cannot_be_blank
      @Name_cannot_be_blank Год назад

      @@kelathis9489the ui designed and stuff are so different from another, this is just assets shidded together

    • @tbunreall
      @tbunreall 8 месяцев назад

      @@Name_cannot_be_blank Still a lot of work went into this. A couple more years and this probably could have been a decent game. Decent bones here

  • @du0lol
    @du0lol Год назад +17

    Since you asked: I guess the water physics get turned off when you go on slow motion for the weapon wheel. When they get turned on again, they find those pillars there and activate the wave pattern animation. Either that or the calculations also get slowed down which end up with the same effect.

  • @Alexalicious
    @Alexalicious Год назад +28

    I love how it feels like we're supposed to know who Carlos is, but he seemingly doesn't show up until the end of the game XD

    • @picahudsoniaunflocked5426
      @picahudsoniaunflocked5426 Год назад +3

      ...& in the worst-fitting suit ever seen on any digital person, looking like Day-Old Agent 47.

  • @mikedahuman
    @mikedahuman Год назад +76

    The executions are more of a trust fall than anything.

    • @ksid3331
      @ksid3331 14 дней назад

      🤣🤣🤣

  • @Mekhane
    @Mekhane Год назад +52

    This is using something called awls or something like that, basically is a community locomotion kit. It has all the stuff you get with it

    • @davidjameswales
      @davidjameswales Год назад +2

      I was wondering why bugs aside, it looks better and more realistic than most AAA games.

    • @This-Was-Sparta
      @This-Was-Sparta Год назад +1

      Ah, alright, I was wondering if all of these systems were original or not. If they were it'd be a pretty impressive set of mechanics for a small team like this.

    • @Mekhane
      @Mekhane Год назад

      @Joshua Avila yea thats what it is, i was close. this looks like Mr. Whiz's implementation.

    • @Mekhane
      @Mekhane Год назад

      @Joshua Avila yes and I think there are a few implementations! I say Mr whiz because he recently added car and the rope swing. I don't use but I know they made it. I remember back in my early days I was learning locomotion and came across it

  • @runratchetrun
    @runratchetrun Год назад +33

    this is what you get if you ask an AI to for an Uncharted sequel but it's budget is a child's lunch money

  • @segue2ant395
    @segue2ant395 Год назад +39

    Regards why that's happening with the water - when you open the weapon-wheel, the game speed as the CPU calculates it is dropped. The GPU has other ideas - it can be slightly tricky to have it scale time by precisely the same amount, because very small/very large numbers are difficult to handle (like the floating point error with the previous game). The water ripples are calculated on the GPU - so their speed becomes offset when gameplay is slowed down.

    • @ComfyCherry
      @ComfyCherry Год назад +5

      I feel like the ripples are just generated on their own timer which doesn't get slowed down with the rest of the world, rather than being a difficult to match thing I feel like it's a more basic oversight

  • @felicityc
    @felicityc Год назад +78

    as an aspiring history professor i look forward to having these sorts of adventures. i know the archaeologists and stuff get all the cool adventures but we take what we can get in academia
    EDIT: MAJOR PROPS TO THIS GAME FOR THE TRIGGER DISCIPLINE

  • @danthetrashman3
    @danthetrashman3 Год назад +34

    I’m glad to see this channel grow so fast. You deserve it brother! Great channel and content!

  • @breach_meidith
    @breach_meidith Год назад +11

    this uncharted knockoff doubles as one of those physics parody games.
    also I adore the scope zoom that includes you in it.

  • @Acidburn1155
    @Acidburn1155 Год назад +30

    Ya what ever happened to wicked wiz standing on stuff at the start of every episode? I personally really enjoyed that

    • @GamerLeFay
      @GamerLeFay Год назад +20

      That's only on the main channel.

    • @Acidburn1155
      @Acidburn1155 Год назад

      @@GamerLeFay Ah okay cool

  • @V3rmundr
    @V3rmundr Год назад +33

    I don't know if it's your editing and playthrough but I can't help but think this is kinda impressive for a 1 person development team.

  • @jeremymurphy2787
    @jeremymurphy2787 Год назад +32

    i absolutely love how he pretends to shoot his gun at 29:37. Slide doesn't move, he's just pretending there's recoil lol. Really sells the a low budget movie feel.

  • @fluttershystayshigh4202
    @fluttershystayshigh4202 Год назад +20

    "There's a cutscene you're not supposed to be at yet so i'm not gonna spoil it"
    Yeah cause everybody knows how curious everyone is about experiencing this brilliant game's epic badass story. 🤣

  • @Nahpax
    @Nahpax Год назад +16

    The back of the character's head and shoulder inside the scope's crosshair overlay made me laugh way to hard.

  • @celtric9023
    @celtric9023 Год назад +19

    Imagine accidentally doing a speedrun glitch on your first playthrough.

  • @yolsil775
    @yolsil775 Год назад +17

    I genuinely love the ragdoll physics in this game. Very very good

  • @munchmongoose
    @munchmongoose Год назад +11

    I love the vibe of a student of history straight-up whipping grenades on a treasured historical site

  • @Geno746
    @Geno746 Год назад +10

    I imagine this is what would happen if you asked somebody to make Uncharted from memory. It takes things from the games but they just arent quite right.

  • @childofcascadia
    @childofcascadia Год назад +6

    Unexpected trouble that he didnt plan for?
    Is that like the superfluous department of redundancy?
    This game is a prime example of someone who thinks taking one 3d modeling and physics class means they can dev an actual game.

  • @Mintylight
    @Mintylight Год назад +4

    The intro cutscene had me laughing out loud for reals, just the lack of sound effects and some idiot driver almost hitting a cow in insane speed, rolling over and catching fire, casually exiting the scene like it's an every day occurrence.

  • @PwnySlaystation01
    @PwnySlaystation01 Год назад +1

    It's amazing. This game doesn't just LOOK like Uncharted, it looks like they tried to rip off entire levels and puzzles with only a few things changed

  • @dileyraraven4847
    @dileyraraven4847 Год назад +4

    I've watched all of your Worst-game-Series so far and can't get enough. Simply love it!

  • @Teckman8
    @Teckman8 Год назад +1

    Oh my good god. I know you said you never played Uncharted but there at least a few of these puzzles ripped directly, or in spirit with all of the bits, from Uncharted. The 4 angel's as an example, that's from Uncharted 3 if my memory works.

  • @zarrg5611
    @zarrg5611 Год назад +3

    I think that guy who came up behind you before you were shot was Carlos himself, quite something for this game to have such a high-profile cameo.

  • @daffers2345
    @daffers2345 11 месяцев назад +1

    I don't know why, but exploring "out of bounds" in a game feel special and mysterious to me. It's like sneaking in the _Employees Only_ entrance at a business that you've only visited as a customer. Even if it's really boring and nobody cares, you still get a feeling like you're Doing Something Bad and that you get to see something you're not supposed to see.

  • @Shannon_Dobbs
    @Shannon_Dobbs Год назад +5

    You are my absolute FAVOURITE new channel.
    Wasn’t even halfway through and I subscribed.
    Bravo my Brother!!

  • @OldOnePiece
    @OldOnePiece Год назад +2

    Bro, this is legit my kind of content. It fun, silly, with a bit of seriousness and you break the game in fun ways without ruining the flow. Keep it up broski!

  • @shirotako6249
    @shirotako6249 Год назад +7

    Okay so for some reason in Mexico after you are kidnapped there are polish signs??? Like "Zakaz parkowania" (no parking) on a rooftop or "wstęp wzbroniony" (entry forbidden?) at multiple points

  • @bbsux52
    @bbsux52 Год назад +3

    36:24 "And we get ourselves not just a grate cutscene.."😂😂 nice one

  • @IamDrSpock
    @IamDrSpock Год назад +25

    The Wiz plush doesn't look like it just stepped on warm jelly but I can still feel that energy.

  • @pedrolizardo7704
    @pedrolizardo7704 Год назад +2

    wiz, i hope your channel grows enough for you to work on the following suggestion:
    find a way to interview the developers of these games. the world NEED to know the mind behind those works

  • @christianbusch5499
    @christianbusch5499 Год назад +13

    This series is golden.

  • @Skaliton
    @Skaliton Год назад +3

    This was comedy gold, just the whole thing but especially the: I don't want to shoot you bit. Even with my expectations of this game that was the high point

  • @wildersystem
    @wildersystem Год назад +3

    “The treasure should be in Egypt” wow no shit, it’s almost as if Mansa Musa was an Egyptian king

    • @Q8iAB
      @Q8iAB 3 месяца назад

      He was from Mali not Egypt

  • @MuffledSword
    @MuffledSword Год назад +5

    Yeah, this game really wants to be Uncharted. But there are several key differences. For example, Nathan Drake is voiced by an actor and doesn't have rubber legs.

  • @greglost2841
    @greglost2841 Год назад +5

    I like how dudes voice went from like a English voice to a weird like British Spanish accent in the first scene with the map

  • @HTFGamesStudio
    @HTFGamesStudio Год назад +2

    28:00 He uses time dilation to slow down the time while you equipping an item. Some events can be excluded from the time dilation. Probably some math behind water waves was keep playing at full speed while the particle effects was slowed down. Therefore once you released the radial menu and restored the time to normal all of those particle effects played at once creating this wired effect.
    28:52 When people buy assets from the unreal engine store some of less experience didn't check if the items has collisions. The funny part is that it takes 2 clicks to create simple collision for an mesh, plus you can select all of your meshes and bulk change the collision on all of them at once. Is an easy fix but newbies in game dev often don't even know how to do so

  • @DeathMetalDerf
    @DeathMetalDerf Год назад +5

    The plush is absolutely fantastic!!!!!!!!! I think the reason the voice acting is so atrocious is because the people speaking aren't native English speakers. I detect a very faint either Russian or German accent every now and again that's almost not there, but if you listen in hard enough they drop the western accent for some words that might be a little more difficult for non-native English speakers.

  • @deuslra3088
    @deuslra3088 Год назад +1

    MAN THAT RANDOM GUITAR NOISE IS DRIVING ME INSANE ITS BEEN 28 MINS WATCHING THE VID AND ITS DRIVING ME INSANE!!!!

  • @AcIdBARRY
    @AcIdBARRY Год назад +3

    you literally saved my evening i was searching for something to watch!!

  • @zardify_
    @zardify_ Год назад +2

    27:48 I'm pretty sure that happens to the water because they wanted to slow time down when you open the weapons wheel, but accidentally adjusted the Physics update speed lmao

  • @pseudolullus
    @pseudolullus Год назад +7

    Ah yes, he went to the uhh medieval castles of Mexico while looking for the emperor of Mali's treasure

  • @walnzell9328
    @walnzell9328 Год назад +1

    The funniest thing about this game is that it actively breaks the law by calling the guns their actual names without the permission of the manufacturers.
    AAA titles have to deal with these laws all the time. Call of Duty has had to make up fake gun names for recent installments because they couldn't get licensing for the use of their real names.
    And then here's Bad Way. A game that could be barred from sale if just one gun manufacturer can be bothered to sue.

  • @ShadowWolfe
    @ShadowWolfe Год назад +3

    There's only 3 guarantees in life.
    Death.
    Taxes.
    And Carlos's Men.

  • @TheShmileyDawg
    @TheShmileyDawg Год назад +1

    My nerd ass kept thinking "why does this guy have to go to Brazil if he's looking for Mansa Musa's treasure? Why is the treasure in Egypt and not Mali?"

  • @TheDrsalvation
    @TheDrsalvation Год назад +3

    I'd assume the water wasn't properly taking into account the timescale and framerate for calculations. I used to have a similar issue with cloth simulation.
    So maybe the water was taking the timescale into consideration but not framerate... Timescale and framerate are different things, so water could gather force every frame, but apply it based on timescale, since the quickslot menu slows down time but not framerate. Basically, water creates ripples every frame, but since timescale is slow, it's creating massive amounts of ripples before the ripple effect has any chance to end properly.
    EDIT: The water makes it look like the framerate drops but the UI animation is still smooth, so that can confirm that the timescale and framerates are separate variables that weren't taken into consideration for the effect.

  • @FantasticAlbum77
    @FantasticAlbum77 Год назад +1

    That same guitar lick being the only music is so funny. I want it to be the loading music of my life.

  • @FantaMedSocker
    @FantaMedSocker Год назад +3

    The dev just slept through an Unchartered 3 let's play and woke up with a "new" game idea

  • @TheLameGhost
    @TheLameGhost Год назад +1

    I stumbled upon your channel yesterday, and I must say, I love your worst game series ! thanks, looking forward to more !

  • @hudsondeweerd3910
    @hudsondeweerd3910 Год назад +12

    21:17
    This may be the best line delivery in any piece of media. I am moved.

  • @Towersheep
    @Towersheep Год назад +1

    Thank you for making all these bad game videos. You make even some of the worst games hilarious to watch. I look forward to all of these!

  • @mereck
    @mereck Год назад +3

    I love how the factory at 22:00 has warning signs in an Eastern Europe language (polish or czech I guess?), also reminds me of a similar level in a hentai game (might be the same store bought asset)

  • @delutiis2939
    @delutiis2939 5 месяцев назад +1

    I love how the part of Brazil where the maps are marking are a desert like biome irl, yet the game claims that it's the Amazon Rainforest lmao

  • @DragonAceSg7
    @DragonAceSg7 Год назад +8

    I love this series. You actually try the games and aren't just 'this game sux lol.'

  • @ratheonhudson3311
    @ratheonhudson3311 Год назад +1

    Always bringing laughter from the horror of a game. Brilliant video showcase. I always look forward to these run-downs

  • @deRNmEpRrMm
    @deRNmEpRrMm Год назад +15

    These are all just Unreal Engine assets botched together btw. Don't be fooled to think the dev has actual game development skills. It really is a shame with all these asset-flips.

    • @clray123
      @clray123 Месяц назад

      I think it's a Turkish "businessman" outsourcing all of the "work" to some sweatshops in Poland.

  • @GermDGator
    @GermDGator Год назад +1

    I love the idea of Mansa Musa, a Malian king, would, for some reason, have his riches dumped somewhere in Mexico.

  • @dankforest
    @dankforest Год назад +4

    Yeeeessssss thank you wiz for making my friday. It was a shitty week and i needed a laugh vid to get my morning going. U da best peep! Lol keep up the good vids Wiz

  • @I_Am_Wasabi_Man
    @I_Am_Wasabi_Man Год назад +2

    loved how egypt is right next door to brazil on that map transition

  • @ArmundJay
    @ArmundJay Год назад +4

    this game is held together with Scotch tape.. i love it
    you *cannot* convince me that it wasn't entirely made by AI. the physics, the 'plot', the voice acting.. it has to all be AI

  • @ezit1612
    @ezit1612 Год назад +1

    24:42 I like how the writing on the gate says "no parking". On a roof...
    Also, the signs are all in Polish even though it 's supposed to be Mexico or something

  • @derpi94
    @derpi94 Год назад +3

    okay, the level used after the character gets knocked out and kidnapped (at 22:32, for example) looked awfully familiar to me. then i realized i'd seen it before; it's literally the exact same map used for the 'factory' map in a game i love called prop and seek. more specifically, both games appear to use this free unreal engine asset pack: ruclips.net/video/BcSvcUjOTUQ/видео.html.

    • @zarrg5611
      @zarrg5611 Год назад

      Thats kind of a given

  • @HiMyNameIsLeo
    @HiMyNameIsLeo Год назад +1

    For some reason I at first thought they were going for the guy from Burn Notice, just instead as your typical archeologist professor hunting down relics

  • @Safersephiroth777
    @Safersephiroth777 Год назад +3

    This game looks perfect for the speedruns contests that Penguinz does.
    And the voice acting and the cut scenes are amazing.

  • @natewoods4566
    @natewoods4566 Год назад +1

    So wait, why are we running around in Mexico, Brazil, and Egypt looking for treasure from Mali?

  • @Ottonymos
    @Ottonymos Год назад +3

    The vibe I get here is, "A 14 year old whose first language is not english used a variety of AI generated assets, voice lines, and animations to produce an alpha early access game".

  • @Cringeee
    @Cringeee Год назад

    It's been a while since I watched one of your videos, but now that I have, I realize once again how underrated you are.

  • @crow__bar
    @crow__bar Год назад +4

    Finally, Uncharted 5

  • @NotOneix
    @NotOneix Год назад

    I love your content man I watch it while I'm developing my games xD
    That cutscene though, I'm jealous 😂

  • @MegaMiquelon
    @MegaMiquelon Год назад +4

    honestly, I feel like the creator of this game needs a team and he can make a proper game. He shows so much promise, and not enough budget

  • @shiziknone4959
    @shiziknone4959 Год назад +2

    Here is fun little game: drink every time when you hear "Carlos's men"
    Thanks for video, Wicked Wiz!

  • @thatkiddanny
    @thatkiddanny Год назад +5

    Here within the first minute lmao. Cant wait to watch

  • @noelienoelie8425
    @noelienoelie8425 Год назад +1

    3:18 I really like these ragdoll physics. They give me fall of Max Payne mixed with that hand grabbing simulator game vibes.
    A long time ago in a galaxy far far away, I did unpaid work experience at Havok just when they were breaking big.

  • @del3496
    @del3496 Год назад +3

    Moistcr1tikal needs to make a speedrunning contest for this game
    It truly is a janky gem

  • @josstarfluff5052
    @josstarfluff5052 Год назад +1

    That steam description sounds like the character did plan this adventure but wanted to sound cool so put that he didn't plan anything twice

  • @PlainGreenBeans
    @PlainGreenBeans Год назад +5

    *people showing up to the video as soon as it releases* "i really enjoyed the video and your cool yeah give me likes"

  • @gremloid
    @gremloid Год назад

    I've been sick all week so its lovely to see a new video from one of my favorite creators. thanks for making me slightly less miserable 👍