Volumetric Lights in HDRP with Unity 2019.3! (Tutorial)

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  • Опубликовано: 29 дек 2024

Комментарии • 108

  • @sykoo
    @sykoo 4 года назад +89

    Hope you all enjoy! 😃

    • @Cybored.
      @Cybored. 4 года назад +1

      is this your twin in the video?

    • @sykoo
      @sykoo 4 года назад +7

      @@Cybored. yes =)

    • @Oxmond
      @Oxmond 4 года назад +1

      👍😎❤️

  • @DevineHQ
    @DevineHQ 4 года назад +44

    "This will cause a little bit more performance"
    my desktop: NOPE * instant crash * XD

  • @UGuruz
    @UGuruz 4 года назад +24

    It's great.I love volumetric lighting.

  • @AlexTuduran
    @AlexTuduran 4 года назад +34

    @Sykoo Well done, very helpful, especially for users that have not yet dived into the world of HDRP.
    It would be great if you could make a video in which you compare the existing volumetric scattering solutions on the market (including the HDRP built-in solution) and come up with some KPIs regarding performance, features and usability in terms of cons and pros.
    There are several volumetric scattering solutions on the market, but I believe AURA and HX Volumetrics should definitelly be on the list of comparison.

  • @dr4876
    @dr4876 4 года назад +14

    Thank you , @Sykoo for creating this Tutorial for us! You're great at making tutorials, keep it up!

  • @josh_swanson
    @josh_swanson 4 года назад +3

    Cheers mate! Can't wait to use this in upcoming projects!!

  • @newbquesttv
    @newbquesttv 4 года назад +4

    Great video Sam! Love the way this effect looks.

    • @sykoo
      @sykoo 4 года назад +3

      Thanks Matt, appreciate the kindness! =)

  • @soandsononame8750
    @soandsononame8750 4 года назад +31

    HDRP is constantly changing/too fluid and impossible to work with. Asset developers have given up on trying to keep their assets up to date and working with HDRP. I mean thanks, but let's just pick something and get it stable. Hoping that URP will get there eventually...

    • @et1965
      @et1965 4 года назад +5

      I don't find this true anymore. Microsplat, Enviro, Vegetation Studio, ect. All work with the current HDRP. I did have to be patient for a long time while I waited for HDRP to come out of preview, but now that it is, devs are jumping on board.

    • @tomhaswell6283
      @tomhaswell6283 4 года назад

      It is just out of preview though. I hope this will change now. The slower techstream should help HDRP get some asset love I think.

    • @IamNeighborlee
      @IamNeighborlee 4 года назад

      @@tomhaswell6283 Microsplat is a true nightmare,,as if I,you accidentallly choose non HDRP package you can't go back easily if at all. Sure it looks nice once installed, but there is no UN install backing it a nightmare, and OP has bedside manners of a rock- I expected more honestly. So no, it does NOT work well if by chance one misses fact there are TwO versions,and if you call that jumping on board, you must be impressed easilly.

  • @amazingsparckman
    @amazingsparckman 4 года назад +1

    volumetric lights, yes this is what my projects are missing

  • @aminoshift1158
    @aminoshift1158 4 года назад +8

    tutorial would be great if I had the same settings in my gameobject tab. nothing more fustrating than not being able to do the thing you watch another guy do in 12 seconds.

  • @mlegarth
    @mlegarth 3 года назад +1

    Would have been nice with a bit of a disclaimer to backup first. I mean I should have done it of cource, but in the video you make it sound super simple so I didn't think to. It turned all my materials pink and none of the sollutions sugggested after searching for hours works. Not your link in the description either.

  • @et1965
    @et1965 4 года назад +3

    Another helpful video. Thank you @Sykoo. It points out a couple of mistakes I had made in setting up my scene. :)

    • @sykoo
      @sykoo 4 года назад +1

      et1965 thanks man appreciate the kindness and support! :) honestly in making this video I realized some mistakes I used to make too! :P

  • @Futureblur
    @Futureblur 4 года назад +1

    I love volumetric lights ❤️

  • @cr0uchingtiger
    @cr0uchingtiger Год назад

    In the video you mention the link in the description on how to upgrade your materials but the link just says that materials aren’t compatible between renderers. My scene goes completely blank. Zero objects visible.

  • @ryanisthewind
    @ryanisthewind 3 года назад

    I wish we had this in URP, we really need it!

  • @zepenthium
    @zepenthium 4 года назад

    Thats rly great. Im using Unity since Unity3D (first release) and the changes are very much and very good. Thats rly awesome. Ive the Pro version ofcourse :D

  • @lemetamax
    @lemetamax 4 года назад +1

    I've been using customized volumetric lighting before on the default renderer because I'm getting weird errors when I integrate it on URP, Now, I'll use HDRP instead.

  • @davidfernandez4851
    @davidfernandez4851 4 года назад +5

    Great tutorial! amazing content! I'm interested in creating an environment for the Oculus Quest VR platform. While HDRP looks amazing, i think it might be to expensive graphics wise for the Quest. Any thoughts?

  • @sniperhawk6969
    @sniperhawk6969 4 года назад +2

    ngl, I jus searched volumetric light and clicked on the first video that came up, and for a while I thought I was on Sykoo's channel 😂

  • @RelihSchneider
    @RelihSchneider 4 года назад +2

    i dont have these options in Directional lights on 2019.3 with last HDRP....

    • @survivalizeed
      @survivalizeed 4 года назад

      You must set it to realtime or mixed

  • @starbuck3980
    @starbuck3980 2 года назад

    I dont get that effect, the skybox just turns like brown very dark when i use the hdri sky effect

  • @jackyjones.official
    @jackyjones.official 3 года назад

    Hi there, I am working on a game with real looking flashlight. I noticed many flashlights in games are using only one light source. that makes these flashlights look 1990. Instead I want to make a flashlight from multiple lightsources to get a better look and feel to held a flashlight and not a bednightlight with only a cone light. So my flashlight produces 3 light sources. The near light cone to light up sides, mid rear to ambient between near and far and the target light, which is the brightest). I think that creates a better feeling.

  • @bortuda
    @bortuda 4 года назад +2

    i got no emission tab or volumetrics... just a directional light^^ just accessable in pro version ? =(

    • @venatusdev
      @venatusdev 4 года назад

      Are you using the HDRP package and do you have the 'Volume' component added to your light?

  • @Dhieen
    @Dhieen 4 года назад +1

    Does this worp with URP ?? in my light i dont have emission tab

  • @Oxmond
    @Oxmond 4 года назад +2

    Good job @Sykoo ❤️❤️❤️

  • @starbuck3980
    @starbuck3980 2 года назад

    Anisotropy doesnt exist anymore in Unity 2022, what can we use to have volumetric lights then?

  • @starbuck3980
    @starbuck3980 2 года назад

    I dont get that at all, i get just like a fog everywhere and not a cone of light like in the video, also dont know how you make change from the cone of orange light to the dark blue in the forest

  • @thehanumangame39
    @thehanumangame39 3 года назад

    I am using 2019.4, and I am unable to see setting like Emission, Volumetric and Shadows under Light Inspector panel. How can I enable that?

  • @JackNoble5
    @JackNoble5 2 года назад

    Am I missing something from cloning it through git hub, I am running 2021.3.8f1 and the trees are invisible instead of rendering and there is no camera?

    • @JackNoble5
      @JackNoble5 2 года назад

      I found out what happened, the virtual camera was missing for a moment

  • @arnesso92
    @arnesso92 4 года назад

    That is all good, but HDRP is not supported grass /vertex paint ... if i tried to solve painting of the grass meshes as mesh or tree.. it has not been worked ,too :(

  • @Ghogho
    @Ghogho 4 года назад

    i did it then i lose my materials everthing is violet how cant i undo that ?

  • @sandrawong6787
    @sandrawong6787 3 года назад

    Will volumetrics be ok for a mobile game?

  • @tarantino252
    @tarantino252 4 года назад

    Any idea on how to disable fog per camera? I have a camera for the hands of a first person and I can't see how to disable fog for it

    • @unity
      @unity  4 года назад

      Sounds like it might need to be disabled in the RenderSettings - learn more here: docs.unity3d.com/ScriptReference/RenderSettings.html?_ga=2.181055008.640154741.1603125291-1026931820.1581529048

  • @ZeonplayzYt
    @ZeonplayzYt 2 года назад +1

    Love this

  • @kingakroliczek8682
    @kingakroliczek8682 4 года назад

    is there a work-in-progress solution for urp or for built-in renderpipline? I already saw some payed solutions in the unity asset store for volumetric fog and light but I didn't find it "build-in".

  • @downpp2255
    @downpp2255 4 года назад

    How in the name of .. do i add skybox in HDRP?.. in normal 3D is't in the main camera tab easy to change but in HDRP can't i find it anywhere. Going crazy here. Fixed new skyboxes to try this out but mhe

  • @MEGA_TREE
    @MEGA_TREE 3 года назад

    Good job

  • @patitocastro5779
    @patitocastro5779 3 года назад

    What specifications for PC would be optimistic to work in that way and not stick?

  • @xingorro8605
    @xingorro8605 4 года назад

    How can i import this scene without spending like 30 min to converting, fixing errors, and in the end get more errors ?

  • @booktrailers9598
    @booktrailers9598 4 года назад

    Hi there, how can I use systems like Enviro other sky systems in HDRP please?
    NONE of them seem to work - I want to get realistic clouds with motion etc and environmental effects :(

  • @sinpros
    @sinpros 4 года назад

    high definition render pipeline isnt showing up in my package manager

    • @unity
      @unity  4 года назад

      Hey there, follow this guide to get started using HDRP: spr.ly/60521o61q

  • @andrewjwhitus
    @andrewjwhitus 4 года назад

    if i have already set up volumetric lights and am now upgrading everything to HDRP. Do i have to upgrade each individual light? Or is there a way to have the engine to it automatically?

  • @Someone-unique33
    @Someone-unique33 4 года назад

    Ahh i was thinking that i was making a game for Android and i will try that without hdrp with some fog and spotlights thanks mate

  • @Minako-u2o
    @Minako-u2o 4 года назад

    I’m having trouble getting the project on my MacBook. After I cloned the project (Git) and opened it in unity it’s just a blank project. Is anyone else having trouble? Does it only work for windows?

  • @charlestheninja
    @charlestheninja 4 года назад

    4 spotlights with volumetric fog enable causes a massive fps drop (like 30 - 40). And i have a 7700k and 1080ti setup. Ridiculous

  • @KHos73
    @KHos73 4 года назад

    So is Aura 2 now redundant?

  • @thenazeer09450
    @thenazeer09450 4 года назад

    unable to view menu bar of unity for gameobject need help !

  • @higgzy8001
    @higgzy8001 4 года назад

    im going to use this and try to make a racing game

  • @is5ac
    @is5ac 4 года назад

    My terrain turns completely pink after I enable the HDRP. Anything that I'm doing wrong?

    • @FuckinClown
      @FuckinClown 3 года назад

      your materials haven't upgraded to HDRP yet, check the link in the description

  • @Dhieen
    @Dhieen 4 года назад

    If im in URP i should deinstall it?

  • @lightninggamer490
    @lightninggamer490 4 года назад

    Can I use this scene as a part in my own game, I will give credit to this

  • @polandmarkus
    @polandmarkus 4 года назад

    Any way to make it work in URP ?

  • @bonettinosid
    @bonettinosid 4 года назад +7

    Help battlestate to optimize Escape from Tarkov 😭

  • @David-Codes
    @David-Codes 4 года назад

    I just imported that project via github desktop, but my hierarchy looks way different with 5 different scenes. With DEMO and DEMO_GR etc... I don't have a ''main scene'' like yours?

    • @sykoo
      @sykoo 4 года назад

      DavoMyan did you open the Fontainebleau scene? That one has two sub scenes. You can also use the Sunset or Day scenes.

    • @jfragos9570
      @jfragos9570 4 года назад

      @@sykoo I have the same problem. I don't see a Fontainebleau scene.

  • @mcrip2860
    @mcrip2860 4 года назад

    How to add noise to the HDRP volumetrics?

  • @PascalAchermann
    @PascalAchermann 4 года назад

    lovely thanks for sharing skyooooooo and unity :D

  • @sebixxs7967
    @sebixxs7967 3 года назад

    When i added hdrp to my project it broke and it crashed

  • @deepakmdev512
    @deepakmdev512 4 года назад +1

    So, I donwloaded that project from Github. Inside that project, I can't use anything. It says that there's a prefab folder and nothing is useable. When I load a scene, it's empty. Furthermore, if I use the exact same Unity editor version, it says to update the project and after doing that, I have the same problem... nothing is useable or loadable and the scene is empty. How do I resolve this? I simply want to create some trees in HDRP but the current Unity version doesn't have Nature materials compatible with this and any tree that I create inside Unity appears pink. I'm starting to think that Unity is a terrible waste of time and I should've started learning UE4 months ago. *sigh*

  • @orenji64
    @orenji64 4 года назад

    The HDRP is growing so much. My laptop's memory (and storage) can't keep up!

    • @47Mortuus
      @47Mortuus 4 года назад +1

      Then don't use it, Sherlock

  • @masterpiece4021
    @masterpiece4021 4 года назад

    it crashed everything at my project I removed it put didn,t work

  • @augustosalcedo5117
    @augustosalcedo5117 4 года назад

    Amazing , but i need a very hight computer 😣😔

  • @alexanderconferno9467
    @alexanderconferno9467 4 года назад

    WE NEED URP CUSTOM EFFECTS SUPPORT

  • @jaimemedina3351
    @jaimemedina3351 3 года назад

    Good stuff!!

  • @atgamingstudios6445
    @atgamingstudios6445 4 года назад +4

    Sykoo ♥️

    • @sykoo
      @sykoo 4 года назад +3

      ❤️

  • @Ciroisnthere
    @Ciroisnthere 3 года назад

    why does it take soooo long to install

  • @jon_do
    @jon_do 4 года назад +2

    Important help, but the process is still stupidly complicated. There needs to be a more straightforward implementation imho. Liked the vid anyways! Thanks

    • @47Mortuus
      @47Mortuus 4 года назад

      Just because people can't be asked to learn how certain things work for a day or two (and not just in Unity, for that matter), doesn't mean that people who do that, should lose all of these options. Now delete your comment.

  • @philberex
    @philberex 4 года назад

    Who was thinking there are light probes in the background?

  • @obsleet
    @obsleet 4 года назад

    Every time he says unfold I get temporarily lost and then realize he means expand.

  • @rezidkimo3058
    @rezidkimo3058 4 года назад +1

    Kanıtlayamayıp emin olduğum şey; bu çocuk Türk

    • @sykoo
      @sykoo 4 года назад

      Deizer Monoki evet ailem Turk, kanit aslinda benim butun sosyal medyamda var 😂

    • @rezidkimo3058
      @rezidkimo3058 4 года назад

      @@sykoo benim yerime sen kanıtladın 😁

  • @deadend85
    @deadend85 2 года назад

    fps went from 500 to 100 real quick

  • @Trpodification1
    @Trpodification1 4 года назад +2

    Wow, 9th view. Nice tutorial!

  • @fredrikarvidsson755
    @fredrikarvidsson755 Год назад

    Looks great, doesn't work :/

  • @WiLDbEAsTGameSHere
    @WiLDbEAsTGameSHere 3 года назад

    Why are you in this channel 😅😅😅??????????

  • @gtavisgodofthegames6698
    @gtavisgodofthegames6698 4 года назад

    Thanks,53th comment😂 anyway thanks