Lighting & rendering tutorial for HDRP | Unite Now 2020

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  • Опубликовано: 1 янв 2025

Комментарии • 160

  • @ZiiTechArt
    @ZiiTechArt 4 года назад +247

    I believe this is the best tutorial Unity has ever made. i wish to see more of this.

    • @quoctuanlee3544
      @quoctuanlee3544 3 года назад +15

      I very really highly extremely agree with you :)

  • @knightoftheblood1841
    @knightoftheblood1841 4 года назад +239

    0:36 The speaker
    2:09 Why HDRP?
    3:01 HDRP installation
    4:02 Graphics settings
    4:42 HDRP quality settings
    5:19 Forward vs. Deferred
    6:58 Render pipeline debug
    7:46 Anti-aliasing
    11:07 Level overview
    12:51 Volume framework
    17:06 Exposure
    17:32 Exposure range
    17:57 Exposure triangle
    29:22 Lighting setup
    32:15 Light intensities
    32:34 Directional light intensity and color
    36:34 How to get intensity value?
    38:35 Shadows
    38:47 Directional shadows
    42:33 Punctual shadows
    44:11 Contact shadows
    45:33 Reflections
    46:09 Reflection probes
    48:58 Screen space reflections
    50:54 Fog & Volumetrics
    54:35 Ambient occlusion
    57:00 Light explorer
    58:17 Light layers
    1:00:59 Post-processing
    1:01:04 Tone mapping
    1:02:29 White balance
    1:03:08 Bloom
    1:03:54 Depth of field

  • @SamarthCat
    @SamarthCat 2 года назад +5

    If you're making anything with HDRP, this is definitely worth 1 hour of your time.
    This is honestly the first time I have fully watched an hour long youtube video without skipping anything.
    Good job unity!

  • @MrGeniusprime
    @MrGeniusprime 4 года назад +73

    This was simply great. More informative videos like these would be greatly appreciated. It was better than the usual Unite recordings.

  • @RohnitSaigal22
    @RohnitSaigal22 4 года назад +48

    A Perfect video I must say, after spending all that time on youtube finding the perfect hdrp tutorial Unity finally came up with one themselves - Thank you
    PS - We need more videos like these for beginners out there, for whom diving into hdrp for the first time is too overwhelming. This certainly clears it up.

  • @truesosense7722
    @truesosense7722 2 года назад +5

    You know it is a pro when you see that he worked on GTA V and RDR2

  • @marcoross4169
    @marcoross4169 4 года назад +6

    my comment: The best tutorial ( tech and art) by Unity I've ever seen! We all need this type of tutorial to make better experiences. please create others about car design, interiors, VR interaction, and so on! this is the only way to keep people within unity and don't switch over competitors.

  • @jordyhenry377
    @jordyhenry377 4 года назад +5

    This is by far the best tutorial I've seen from Unity Channel

  • @AlexejKalmbach
    @AlexejKalmbach Год назад +1

    Came across this tutorial a couple of times, but never started watching it. Shame on me. This one is packed with huge amount of profound information, presented on a the highest level.

  • @batuhanegesen
    @batuhanegesen 4 года назад +6

    Finally a worthy tutorial for HD Rendering Pipeline.

  • @jixal
    @jixal Год назад +1

    Wow! Honestly one of the best videos i've ever seen. Extremely well done. You can tell he has worked in production environments and really knows the theory & tools inside out. Great practical examples and overall extremely well presented video. Thanks!! Wish there were more of these.

  • @mjqstudioworks
    @mjqstudioworks 4 года назад +16

    Finally a long HDRP tutorial.

  • @ksepastremenos
    @ksepastremenos 4 года назад +1

    I'm always prejudiced when i see long tutorials, but this was honestly the one of the best value/time tutorials out there. love it. will be coming back often

  • @zombieqtr
    @zombieqtr 4 года назад +15

    I had so much trouble balancing out exposure and lighting in HDRP, learned so much, this was a HUGE help. Very much appreciated.

  • @jverhoog8556
    @jverhoog8556 3 года назад +3

    I think this is one of the best tutorials I've seen on unity!

  • @rjjr7064
    @rjjr7064 3 года назад +2

    This tutorial is amazing. I was going to give up on HDRP due to frustration and confusion but this tutorial completely changed that.

  • @Redheadtama1
    @Redheadtama1 4 года назад +4

    I really appreciate this kind of long form video. Since you covered many topics back-to-back, it really helped me to see everything is related. I found this many times more helpful than the short, single-topic videos although I realise they also have their place. Thank you!

  • @hypersasquatch1
    @hypersasquatch1 Год назад +1

    well spoken. so much detail ! thanks this was so helpful!!

  • @slick3d392
    @slick3d392 2 года назад +1

    One of the best tutorials I have ever seen. A truly Masterclass.

  • @pikachufan3588
    @pikachufan3588 Год назад +1

    Super helpful! I'll be rewatching this many times! Thank you!!

  • @UGuruz
    @UGuruz 4 года назад +15

    Thanks a MILLION for this SUPER AWESOME TUTORIAL...👍👍 One again its nice to hear you Pierre..😀😀

  • @jokke3388
    @jokke3388 4 года назад +3

    I have to join the choir and say that just _exeptional_ package of information! And very well paced, narrated and everything. Kudos to Pierre! More of these on other topics like shader and VFX graphs please :)

  • @Pascha284
    @Pascha284 2 года назад +2

    Amazing tutorial for n00bs. Highly appreciate it.

  • @davekite5690
    @davekite5690 4 года назад +17

    A very good tutorial - really clearly demonstrated - thanks.

  • @OTFTYT
    @OTFTYT 4 года назад +7

    thank you Unity for existing.

  • @paulb730
    @paulb730 Год назад +1

    Thank to you my scene is astonishing

  • @mastjappa
    @mastjappa Год назад +1

    This is a brilliant introduction to HDRP, thank you so much.

  • @givemeyourpanties7516
    @givemeyourpanties7516 4 года назад +7

    This has been very enlightening.
    No, I'm not ashamed - on the contrary, pride fills me every time I pull of dad jokes.
    Seriously though, awesome work!

  • @TedThomasTT
    @TedThomasTT 4 года назад +15

    HDRP is a massive leap for Unity. Make more videos like this please!

  • @cjky2817
    @cjky2817 3 года назад +7

    Amazing job here Unity - we need more presentations like this.

  • @giuseppemilana6220
    @giuseppemilana6220 3 года назад

    This one is the best tutorial you did guys, can't say the same for the others(they don't exist). Keep going in this direction please otherwise HDRP is going to look more complicated of what it is in reality PS. finally a good explanation of how to set the exposure limit!!!!

  • @BabbSteve
    @BabbSteve 4 года назад +3

    For sure one of the best Unity talks I've watched. Congratulations to the speaker and the team behind this for making such informative and engaging content. Can you do one like this for the URP?

  • @waffleawt6570
    @waffleawt6570 2 года назад +2

    Insane tutorials provided by Unity as per usual.

  • @bluntfist
    @bluntfist 3 года назад +1

    I came for basic info on exposure and left with a way more realistic scene! Makes me want to watch more of these to see what I'm missing.

  • @XRelabs
    @XRelabs Год назад +1

    thank you a ton, that was heavy and deep info coming from pure experience, thank you Pierre very much , thank you Unity .

  • @ObiWineKenobi
    @ObiWineKenobi 2 года назад +2

    Thank you for this. Definitely some things I wasnt aware of!

  • @pixelasm
    @pixelasm 3 года назад +1

    Great tutorial with a perfect balance of broadness and indepth explanation. Very well done!

  • @sholev
    @sholev 4 года назад +5

    An outstanding introduction to HDRP, very well structured and wonderfully presented.

  • @LtdJorge
    @LtdJorge 3 года назад +3

    10/10 tutorial, Pierre

  • @SoaringSimulator
    @SoaringSimulator 4 года назад +2

    Thank you Pierre and team for this awesome detailed tutorial!

  • @yassinesadik
    @yassinesadik 4 года назад +3

    That was a great, informative and a high quality talk by Pierre, thank you very much for this, would be great to see more talks like this.

  • @daybrick2513
    @daybrick2513 4 года назад +2

    Thanks a lot for shedding a light on my approaches to HDRP. I ve been using them without knowing the principles behind it.

  • @aussieraver7182
    @aussieraver7182 3 года назад +1

    I recreated my bedroom in HDRP and I was bloody amazed!
    I think the best feature is either the lighting or the PBR textures...but DAMN!

  • @maxximus8904
    @maxximus8904 3 года назад +1

    I watched it all the way through! Great stuff. Learned a lot from this

  • @Jake-hn8hl
    @Jake-hn8hl 4 года назад +7

    This tutorial is fantastic. Is this project available for download or purchase?

  • @neildavies7853
    @neildavies7853 4 года назад +3

    Great presentation, very clearly presented and jargon free. 9.5 out of 10

  • @Meteotrance
    @Meteotrance 3 года назад +3

    Big thanks, before this tutorial, i have huge exposure swaping, issue now i understand why, i can work like a photograph now.

  • @yanyu813
    @yanyu813 2 года назад +2

    I love this !

  • @vivenkumarXR
    @vivenkumarXR 3 года назад +3

    That's a really awesome tutorial. A complete package but It would be really complete if we can have the above-shown scene/project for us to do hands-on too. As we can also do the changes as shown by Pierre and get the best out of the tutorial.

  • @zuziazabielska3793
    @zuziazabielska3793 3 месяца назад

    Thank you I loved this tutorial, I really appreciate the explanations and showcase of each feature

  • @na.5010
    @na.5010 4 года назад +3

    Helpful video, thanks!!!!! Keep up the uploads.

  • @littlearvin1641
    @littlearvin1641 4 года назад +3

    Loved this commentary! Thank you for your work! :)

  • @pwhv
    @pwhv 3 года назад +2

    very well explainded

  • @blendtecrocks08
    @blendtecrocks08 4 года назад +1

    holy cow so much awesome information! I need to study lighting and how cameras work! thanks so much!

  • @Smoluck
    @Smoluck 4 года назад +1

    This a really nice and well explained presentation.
    Good job Pierre Yves.

  • @MemSczyzna
    @MemSczyzna 2 года назад +2

    thanks for this material you rl help me

  • @cpkcpk1
    @cpkcpk1 4 года назад +5

    Awesome tutorial, you explained everything I've been having trouble with in HDRP! :) It would be great if Unity could share this project with all the different lighting setups.

  • @GabrielDias0223
    @GabrielDias0223 3 года назад +2

    That was incredible, thank you so much!

  • @ozgenduru9165
    @ozgenduru9165 2 года назад

    It's my first day of soft School, and I can tell I'm going to like my teacher!

  • @deanodeano37
    @deanodeano37 4 года назад +1

    This is a great overview of the new HDRP and how to produce a high fidelity graphics rival pre render graphics. But it would be great if you can have another video elaborate the best practices for lighting an interior scene using baking and area lights, the indirect lights are not affected by the directional light.

  • @recklessglitch
    @recklessglitch 2 года назад

    in 38:12 The conversion of light units obviously fails, since you see the intensity of light change. Should be constant instead, no? Bug or a unprecise convertion and an overprecise HDRP?

  • @robgod686
    @robgod686 4 года назад +3

    Fantastic video tutorial! Thanks!!!!

  • @philberex
    @philberex 3 года назад +1

    This video is very usefull thank u. Upgrading my current project from URP to HDRP now.

  • @MiScusi69
    @MiScusi69 3 года назад +1

    Thanks so much! It's still installing, but I think it will be worth it !

  • @AlanDarkworld
    @AlanDarkworld 4 года назад +1

    Great talk, thanks! Learned a lot, especially about exposure.

  • @dongiovanni1993
    @dongiovanni1993 3 года назад +2

    Great lecture! Thank you.

  • @Sky-iv8zm
    @Sky-iv8zm 3 года назад +1

    This video is to good to be a one-time thing. Come on, it's been more than a year. How come there's no similar videos to this? Unreal has similar videos more often. We need more similar videos to this for unity and HDRP.

  • @sherazasghar2175
    @sherazasghar2175 2 года назад +2

    thank you

  • @Ziboo30
    @Ziboo30 4 года назад +2

    Very good tutorial ! Thanks

  • @kuumaaa
    @kuumaaa 3 года назад +1

    wow this is really good

  • @felipebuenno94
    @felipebuenno94 Год назад +1

    How I get this asset/demo project?

  • @michaelgackle
    @michaelgackle 3 года назад +1

    *Question:* How do I get light to bounce around corners where my lights are Dynamic/Realtime and turn on and off?
    *Scenario:* You spawn in a room with the light on, you open the door and the house is really dark. Their is a light switch on the wall. But the switch can't be seen in the dark, and we only want to see so far into the dark. If their is too much light we can't influence the dark and unknown and scary atmosphere.

  • @antoniopepe
    @antoniopepe 4 года назад +3

    Make more videos like this. more specific in keeping up the quality. thx

  • @AmbiensVR
    @AmbiensVR 3 года назад +1

    Love this tutorial. Good also for AEC projects like ours.

  • @alexiedecoplus1018
    @alexiedecoplus1018 2 года назад +1

    Need this palace scene please.

  • @KevinTheDane
    @KevinTheDane 3 года назад +1

    I need to try this for one of our next ArchViz projects! The look is amazing, and I'm so sick of offline rendering... 😅

  • @BorisTheCheater
    @BorisTheCheater 4 года назад +1

    Amazing tutorial! thank you

  • @Ingsoc75
    @Ingsoc75 3 года назад +1

    I doubt anybody will respond to this (especially Unity) but can you please share the settings for Overcast lighting shown around 11:33 ?

  • @SuperDomochan
    @SuperDomochan 4 года назад +1

    great tutorial, thanks

  • @Joao-hr3dk
    @Joao-hr3dk 4 года назад +1

    Nice explanation.

  • @andrec7947
    @andrec7947 4 года назад +1

    pure GOLD Thank a lot!!!!

  • @ahmedsleem81
    @ahmedsleem81 4 года назад +3

    Thank you Pierre

  • @kaiye7023
    @kaiye7023 3 года назад +1

    非常专业的讲解!

  • @ZoKKeRFreAK
    @ZoKKeRFreAK 2 года назад

    Why is there no kind of mixed mode for reflection probes?
    Every static object (like the scene) could baked and then only moving objects (like a player or so) would be dynamically set in front of the background. Similar to mixed lighting.
    Is there a technical technical reason I am missing?

  • @autorotate1803
    @autorotate1803 4 года назад +1

    This video is gold!
    Is this project available for download?

  • @danilopancaldi8448
    @danilopancaldi8448 2 года назад

    just a simple question......I wanna do a rap what should I focus the most on when I wanna edit or make a good soft?i would love to

  • @impheris
    @impheris 4 года назад +3

    Amazing video...

  • @YanoDj
    @YanoDj 2 года назад

    It's easier than it looks. I found learning soft design (like setups - I use SERUM) much more scary but it's doable, you just gotta be

  • @alexiedecoplus1018
    @alexiedecoplus1018 2 года назад +1

    I don't understand how the ground texture of this exterior is made and it burst my gear, so frustrating! Is it multiple UVs? terrain? if terrain then how to be THAT precise?

    • @pierre-unity
      @pierre-unity 2 года назад +1

      It's a flat mesh with a heightmap for displacement. Nothing particularly special, it's a standard feature of the HDRP LIT material.

  • @ShrikeGFX
    @ShrikeGFX 4 года назад +1

    this was very needed

  • @alonerone
    @alonerone 4 года назад +1

    great quality content

  • @Paulo_Zen
    @Paulo_Zen 2 года назад

    Thank u bro

  • @idk2708
    @idk2708 4 года назад

    He didn't say that the high filter shadows only works with forward rendering

  • @donghuaku8608
    @donghuaku8608 2 года назад

    Ima get the 0 dollar one is it rlly good or nah?

  • @MEGA_TREE
    @MEGA_TREE 3 года назад

    Great video thanks

  • @504Rone
    @504Rone 4 года назад

    Is it possible to get the project to study?

  • @wolfgangtell1257
    @wolfgangtell1257 4 года назад +1

    Thanks for this video but If you dont show people how to set up your lamps then it is hard to adjust exposure. Also you show us a night sky and adjust the exposure but dont show us how you set up the night scene yet. 20 minutes into video you lose me because my fire is directional lighting also and that seems to conflict with the sun.

  • @raffaelemele5815
    @raffaelemele5815 2 года назад

    Is this using realtime GI?

  • @davidspainhour663
    @davidspainhour663 2 года назад

    I wasn't lost until he said "Control + Zed" instead of "Control + Z"

  • @caochao
    @caochao 4 года назад +1

    very well speech!