RIGGING A CAR IN C4D FOR UNREAL ENGINE 5

Поделиться
HTML-код
  • Опубликовано: 5 июн 2023
  • Learn how to create a basic rig for your car model in Cinema 4D that you can export it as FBX file and emport it in Unreal Engine 5 there you can set a control rig for it that will let you be able to animate the car directly in Unreal Engine 5 using the sequencer
    this is the first part we will prepare the car model and set it up with bones structure and make sure that all the part are binded correclty
    to follow along with the tutorial here you find the car model used in the video to download for free : achrafouammou.gumroad.com/l/l...
    𝗖𝗼𝗻𝗻𝗲𝗰𝘁 𝘄𝗶𝘁𝗵 𝗺𝗲! 🖐️
    🔸 IG - / achrafouammou
    🔸 LINKEDIN - / achraf-ouammou-82700a138
    🔸 FB - / achraf.ouammou.39
  • КиноКино

Комментарии • 9

  • @amineouammou5911
    @amineouammou5911 Год назад +1

    Good 👍

  • @pixelrise
    @pixelrise Год назад +1

    Hi, thanks for the tutorial. I tried it and rig works well. How you manage to add different materials (body,glass, wheels etc.) to the car mesh in UE? Whatever i tried, is just one mesh only and not the different parts and also this only mesh has one material slot

    • @achrafouammou
      @achrafouammou  Год назад +1

      Im glad that you found my tutorial useful , try to apply different materials to the car parts inside cinema 4d (standard materials with different random colors) then export the fbx from c4d to unreal , you should be able to apply new materials inside UE , let me know if it works ;)

    • @nicolasgiger6195
      @nicolasgiger6195 11 месяцев назад

      @@achrafouammou hi thanks aswell for the very helpful tutorial! i had the same problem with the materials when i used octane materials. with C4D standard materials it worked !

  • @sikliztailbunch
    @sikliztailbunch 3 месяца назад

    what about the brakes? Cars in games have visible brakes.

    • @123omygod
      @123omygod 2 месяца назад

      Yeah definitely need an updated workflow for brakes to be added

    • @sikliztailbunch
      @sikliztailbunch 2 месяца назад

      I use the character tool in C4D. It has a "car-rig" preset that does it.
      @@123omygod

  • @sergeibargamotov8931
    @sergeibargamotov8931 7 месяцев назад

    OMG man, it is so painful watching you… 1. You can fill weights with one klick. 2. If you really like to paint weights with brush, you don’t have to zoom out, you can just make brash size bigger by holding middle buttons and drag. 🫣🤣🤣🤣

    • @achrafouammou
      @achrafouammou  5 месяцев назад

      Thank you for your advice! I have tried the method you mentioned before, as well as increasing the brush size. However, for this particular model, my PC freezes each time I do so. This was the only way to get away with it 😅