Unreal Engine 5 Beginner Tutorial Part 4: Modeling Tools Advanced

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  • Опубликовано: 3 окт 2024

Комментарии • 244

  • @nimaheydarzadeh
    @nimaheydarzadeh 7 месяцев назад +45

    2 videos a day? You guys are perfect. So much love and respect for you 2 ❤❤

    • @badxstudio
      @badxstudio  7 месяцев назад +5

      Yes 2 videos everyday until we post all 20 ..Thanks buddy

    • @LichBoo
      @LichBoo 7 месяцев назад +2

      I can only handle one per day or my brain is gonna extrude :)

    • @nimaheydarzadeh
      @nimaheydarzadeh 7 месяцев назад +2

      @@LichBoo I agree. But I'm happy they post 2 vids per day, for those who are willing to learn faster 😁

    • @RubyStudios-y3m
      @RubyStudios-y3m 23 дня назад +1

      I watched three videos in one day.

  • @신용인의게임채널
    @신용인의게임채널 5 месяцев назад +22

    I'm watching this tutorial from South Korea.
    I'm so grateful that you guys put this video up because we don't have such a high level of tutorials in Korea yet. Thank you so much for releasing this tutorial for free.
    I still think it lacks modeling capabilities compared to other software, but just the fact that it is possible to model in a game engine is a huge step forward. You guys recognize the potential and future of Unreal Engine being free and accessible, just like Blender.
    I saw the potential of your channel when I saw your NARF video and immediately subscribed to your channel back when you had 1000 subscribers, and now you have over 70,000 subscribers. I can't tell you how happy I am to have found your channel from so far away in Korea. Once again, thank you so much for making these videos.

  • @BroncoLarson-gh1py
    @BroncoLarson-gh1py Месяц назад +1

    Watching each video 2x/day. Once after I wake up & once before I sleep. I'll watch them again in order as I use UE5 myself for the first time. Repetition is the best teacher for me haha.
    Thanks a ton, you guys are amazing! Very easy to follow along & you both explain things well.

  • @voborny
    @voborny 17 дней назад

    This has been an amazing tutorial for someone 100% brand new to 3D modeling!!! I am building a mothership (think like an aircraft carrier but for space) with 16 hangars and an energetic Sphere powering the ship. It's got a huge terrain around it, but the ship itself is kinda janky looking. PolyGroup editing is super powerful! Thanks for the video guys!

  • @Autumn_Tea_Leaf
    @Autumn_Tea_Leaf 15 дней назад

    I love how you guys explain everything you do and why you do it. I love you guys honesty its so fun to watch ❤

  • @Motivationstormofficial
    @Motivationstormofficial 7 месяцев назад +4

    I am new to unreal engine, i just poster my first video ever on youtube Few days ago, and i just came back to this Beginner course just because i noticed that i'v missed so many tiny and IMPORTANT details, i recommend to evryone to follow second by second these videos cause it's SUPER rich with informations, and i love the way you guys Teach us its just so Fun and Cool and EASY to undertand with this process, Thank you SO MUCH for the effort you guys doing !! really ... New Sub from Morocco - Casablanca

  • @rubyzkarlet
    @rubyzkarlet 10 дней назад

    I'm really loving you guy's tutorials. U really touch on every possible aspect and even oofsies that any beginner can trip themselves into. As someone who worked teaching before I have to say that you're amazing instructors :3

  • @JimmytheWade
    @JimmytheWade Месяц назад +3

    these first four have been my first session hopefully to continue tomorrow, thanks much for the time you took otu to make these

    • @badxstudio
      @badxstudio  Месяц назад +1

      Absolutely my friend! Take your time but try to keep it consistent. YOU CAN DO THIS!!!

  • @АнтонСтародубкин-ч8д

    Thanks for Tutorials!!! I tried to start UE5 couple of time, but with your help I didn't gave up until now)))) Thanks one more time and let's continue!!! PART 3 done, moving to the next!

  • @ianludwig6382
    @ianludwig6382 4 месяца назад +2

    You guys are so freaking awesome. I’m stuck in between being a competent modeller and a 10% noob ue user.
    These vids are made as though you are part of a group and it’s so easy to follow.
    Thanks again from Australia 🇦🇺

  • @chuckmoment
    @chuckmoment 5 месяцев назад +2

    you guys are awesome, i lagged on watching this serious but a couple episodes in and I don't even want to sleep because I want to keep watching this. great energy and very entertaining.

    • @gaelleon5815
      @gaelleon5815 2 месяца назад +1

      Dang bro, share some of that enthusiasm with me, I now feel hyped to sit down all day just watching them.

  • @koppurbro
    @koppurbro 3 месяца назад +2

    This is sweet. I dont really think my laptop will handle the full course but we will see! These videos are a great help

  • @SamsaraOhara
    @SamsaraOhara 7 месяцев назад +5

    This is amazing guys, thank you for all your efforts. So clear and precise.

  • @the-secrettutorials
    @the-secrettutorials 7 месяцев назад +2

    Wait we don't even have to wait for the courses 🤤 This day just keeps getting better!

    • @badxstudio
      @badxstudio  7 месяцев назад +1

      hahahah thanks a lot man

  • @mikedeveloper21
    @mikedeveloper21 7 месяцев назад +3

    Very good tutorials guys. I was waiting for you when you make something like this. I wish you good luck. Keep moving and I really hope you will get the 100 000 youtube playbutton.

    • @badxstudio
      @badxstudio  7 месяцев назад +1

      Thanks a lot buddy! Glad you are enjoying it

  • @lidestudios5094
    @lidestudios5094 3 месяца назад +1

    My modeler crashed everytime I tried to get the polygon to have rounded corners, so I had it with straight edges. Kinda sucks that I had to do a lot of stuff different than what’s in the video, but you guys teach everything about modeling pretty darn well to the point that I’ve been able to come up with alternative designs easily. I love unreal, you guys are the best at teaching it as well

    • @ProfShibe
      @ProfShibe 3 месяца назад +1

      Damn that sucks. Not sure if UE was updated since you commented this but what GPU do you have? I'm on a 4070 and it worked for me

  • @lixiangyuan4829
    @lixiangyuan4829 7 месяцев назад

    Thank you so much! I've been using 3DS Max for more than a decade, and I was really lost when it came to UE. I'm so lucky to have found your tutorials!

    • @badxstudio
      @badxstudio  7 месяцев назад

      Oh welcome to unreal engine then

  • @BelalAhmed-zg6xr
    @BelalAhmed-zg6xr 7 месяцев назад +3

    two videos in two hours !!! this is amazing

  • @shackshack1613
    @shackshack1613 3 месяца назад

    5/20 videos completed in less than 1 week. LESSSSS GOOOOOOO.
    Appreciate the content guys

  • @ArtemisStern
    @ArtemisStern 5 месяцев назад

    Still here! Thanks to you I have just created my first object :D And it is an amazing feeling! Playing with the direction of the light is awesome!
    Since everything is a design choice I decided to make a small change on my own using skills you showed me. Instead of making "slides" at the bottom exactly the same as in the video, I added a "window" to each one like on the other big elements and then pulled thee bottom of each one making a smaller slide. Amazing video guys!

  • @truedna1053
    @truedna1053 3 месяца назад +2

    SO LUCKY I FOUND THIS GUYS THEY DOING SUCH AMAZING WORK:::::

    • @badxstudio
      @badxstudio  3 месяца назад

      Absolutely my friend thank you so much for saying this!

  • @gokualexander
    @gokualexander Месяц назад

    sO FAR So good , watching from Norway, tried unity before but had no time to learn, had this itch in the back for Unreal, 1-4 and first brake now :D

  • @barrywebber
    @barrywebber 4 месяца назад +1

    I love your enthusiasm guys. Really enjoying this course!

  • @GES1985
    @GES1985 6 месяцев назад +1

    After this tutorial series, what do you have in mind? Im hoping some sort of deep dive in blueprint nodes for common gamedev uses. You guys are so easy to understand, and theres a gaping hole for good teachers for this content

  • @JustThyce
    @JustThyce 6 месяцев назад

    Thank you guys for making these videos, always thought it would be a daunting effort to get started at UE and been creatively stuck for such a long time, just made this far and already feel I can get some of my concept ideas into life. Really appreciate your effort in making this so easy for us.

    • @badxstudio
      @badxstudio  6 месяцев назад +1

      Your comment made our day. Glad it is helping. That is our goal.

  • @ceryx6849
    @ceryx6849 19 дней назад

    Hi guys ! Thank you for this series, i'm feeling like i'm learning to use basic controls in videogames again but i'm getting used to it.
    I have an issue here. I can't see that grid in the hangar so i had to the inset without any grid mark to help. Which means the symetry is done very roughly at this step (around 28:00 timecode)

  • @kikarewind
    @kikarewind 6 месяцев назад +1

    Thank u so so much guys for this beginner course! Followed every single step so far!

  • @rubberdog
    @rubberdog 7 месяцев назад

    Awesome tutorial guys, you've opened up modelling in unreal for me, big thanks and peace from Scotland

    • @badxstudio
      @badxstudio  7 месяцев назад

      That's great to hear bro..btw, in the next few chapter, we still revisit and talk about more features in the modeling tools

  • @CamIsMac.
    @CamIsMac. 7 месяцев назад +9

    0:55 Reviewing Pillar Reference
    1:59 Enlarging the Space Hangar
    3:01 Modeling the Mesh
    5:05 (Ctrl + z) vs (Crtl + y) Tip
    5:39 Insert Edge Loops
    8:15 Creating the Small Pillars
    9:25 Selecting Pillars Faces
    10:31 Hit Back Faces
    12:23 Extrude Front Pillars
    15:53 Modeling Back Pillars
    19:16 Extrude Back Pillars
    20:54 Insect Back Pillars
    23:00 Select Pilar Faces
    25:14 Bevel Selected Faces
    26:29 Insect Bottom Pillar

    • @rajeelakshmi3550
      @rajeelakshmi3550 4 месяца назад

      thanks guys..i have one doubt..i am getting warning like "modeling.Polyedit.edgeLimit is 60000"..can you please help me

    • @Erinle_creates
      @Erinle_creates 4 месяца назад

      @@rajeelakshmi3550Set it to 90000, can you see your cmd in Unreal Engine?

  • @FelipeGallego
    @FelipeGallego 6 месяцев назад

    FLAWLESS! Thank you! So far, the best way to learn UE5 I've seen around

  • @VelhacoTV
    @VelhacoTV 7 месяцев назад

    You guys are freaking awesome! You have no idea how much this mean to me! This is a dream come true! I never in my life though that i could do something like this! Thank you!!! Lets keep working!!! 💯❤

    • @badxstudio
      @badxstudio  7 месяцев назад +1

      Thanks for the love man

  • @PolyRidge
    @PolyRidge 7 месяцев назад +2

    Unreal needs better hotkey support... number one reason i have a hard time going from Blender to Unreal is how powerful Blender hotkeys are VS how manual Unreal feels...
    But this is a surprisingly powerful set of modeling features. im impressed this can be done in unreal at all!

  • @Cryptiddwwise
    @Cryptiddwwise 2 месяца назад

    These videos are so valuable, thank you

  • @pirogamermohit
    @pirogamermohit 5 месяцев назад +1

    This channel is amazing, very good for begineers

  • @CGDive
    @CGDive 7 месяцев назад

    This series looks awesome! Can't wait to find some time to watch through it :)

    • @badxstudio
      @badxstudio  7 месяцев назад +1

      Yooo look who is here

  • @StevieStreams
    @StevieStreams 5 месяцев назад +1

    You guys are incredible. It's coming along great.

  • @tamkamx
    @tamkamx 17 дней назад

    oh boy, lighting coming up next.. hope it will not crash my engine :D
    Thx for video!!!

  • @digitalronin3236
    @digitalronin3236 Месяц назад

    You guys are the greatest, I legitimately was losing hope in figuring all this out.

  • @KimSjborgPedersen
    @KimSjborgPedersen 7 месяцев назад

    Good humor or not, it made me smile while I learned that you can also make 3d models in unreal, thanks for that I'm ready for more episodes

    • @badxstudio
      @badxstudio  6 месяцев назад +1

      Hahahahha glad it clicked :D

  • @aarondwilliams2002
    @aarondwilliams2002 4 месяца назад +2

    Surprised I'm still going. Thank you guys for making this journey interesting enough for me to keep improving my skills! LETS GO

  • @NZDarkKnight
    @NZDarkKnight 4 месяца назад +2

    Hey guys, How did you turn on the grid on the reference grid on the floor of your model? I don't have this enabled on the latest release 5.4.1 by default and measuring is super tricky!

  • @weegie246
    @weegie246 Месяц назад

    Thanks for these great tutorials. I appreciate your enthusiasm and am already up to part 7. I realize the aim is to keep the modeling techniques simple, but I was just curious if you guys normally would have modeled the giant beams that way? Or for your own projects would you have created the beams as separate meshes and duplicated them?

  • @yonatanmelki4255
    @yonatanmelki4255 3 месяца назад

    You guys ,are explaining very good!!! Bravo

  • @syzor2781
    @syzor2781 5 месяцев назад +2

    For those who have the "This tool is currently disallowed from operating on a group topology of this resolution. Current limit is set by "modeling." problem you just type in the cmd box "modeling.PolyEdit.EdgeLimit = 90000"

  • @ДаянЗ
    @ДаянЗ 4 месяца назад +1

    thanks for your work guys

  • @danodesigndanomotion2068
    @danodesigndanomotion2068 5 месяцев назад +2

    Start Chapter 4

  • @mingjuncai-pu5ci
    @mingjuncai-pu5ci 4 месяца назад

    looking forward more tutorial videos ! These videos are really really helpful!!~~~ Love you guys!

  • @Soloquesting
    @Soloquesting Месяц назад

    Amazing tutorials. Lets see if I make it until the end X)

  • @arsalantaghikhanlou987
    @arsalantaghikhanlou987 3 месяца назад

    thanks for sharing this experience with us

  • @NickM-x8k
    @NickM-x8k 4 месяца назад

    You guys are awesome. really appreciate you.

  • @truedna1053
    @truedna1053 3 месяца назад +9

    TODAY WAS MY FIRST DAY I DID 3 VIDEOS

  • @TFArseling
    @TFArseling 3 месяца назад

    "What if I mis-selected the part"
    "So let's do that, I 'mis-selected' all of that."
    I know it was unintentional, but that kind of humor is one of my favorite kind of humor. 😂
    It makes being taught a lot more fun ^^

  • @pacificlinedesign19
    @pacificlinedesign19 7 месяцев назад

    Great stuff.. I find it quicker to over select and then come back with ctrl when selecting the faces. 😁

    • @badxstudio
      @badxstudio  7 месяцев назад +1

      Lol we do that too sometimes!! CHEEKY!

  • @debmarkproductions
    @debmarkproductions 3 месяца назад

    As in Blender, the bevel does have the subdivision parameter to increase the number of faces in the bevel. I set it to 3. If you don't see the subdivisions in your version of Unreal, it is in 5.4.1.

  • @nickibrownaj
    @nickibrownaj 6 месяцев назад

    You're both "persistent geniuses" ;) Leveled up my modeling aptitude in 3 hours. Thanks, @badxstudio!

  • @BuzzFish
    @BuzzFish 7 месяцев назад

    Love y’all’s content thank you!

  • @Vloghunt
    @Vloghunt 7 месяцев назад

    Thank you guys for your awesome tutorials

  • @lubod2491
    @lubod2491 Месяц назад

    They added the "subdivisions" option in Bevel :D

  • @PorterTheProdigy
    @PorterTheProdigy 5 месяцев назад

    The views for this video and the last 2 are all at 77.3k really good retention

  • @mohamedbaaba8487
    @mohamedbaaba8487 5 дней назад

    pretty sure you can click the first face and then shift_double click the last face of that row and it will auto fill

  • @danialamiri3897
    @danialamiri3897 4 месяца назад

    you are so cooool guuuys,thanks for these wonderful course ❤❤❤❤❤

  • @danielebabini8730
    @danielebabini8730 6 месяцев назад

    too busy for 10 days because of work but now...lessss gooooo

  • @lln6123
    @lln6123 4 месяца назад

    This is a nice tutorial for learning a new engine!
    But isnt there a mirror option for your modelling plugin? :D
    One other thing: In the Video they made at around 27:30 a change to the model which is pretty much illegal in CGI xD
    They intersected parts their own model, which can cause several problems:
    -if you want to see your spaceship from the outside, you see the intersecting Faces passing through the floor. It doesnt matter what you try to do to fix this, it will always be a hack :D
    So rather add another "ring" or "edge loop" or however its called here again, and make that last few extrusions part of the overall mesh.
    -if you want to work further on this mesh (several itterations are common in this working field) you will always have to deal with this setup, it gets like the "weakest link of it's chain".
    Especially when programming, you cant afford that anymore.
    -Even if you manage to have both faces align "perfectly" that will cause problems like z-fighting (you can look that up quickly on RUclips, once you understand what "CG z-fighting" is, you'll always know if you see it again.
    For a small project like in this example, thats really no problem, it serves its purpose. But for larger projects you'd rather avoid this.

  • @Tesfsh12
    @Tesfsh12 2 месяца назад

    19:43 i am dying with the face he's making

  • @SushilKumar-xt9pm
    @SushilKumar-xt9pm 18 дней назад

    Part 4 starting now 😁😁

  • @lz4090
    @lz4090 4 месяца назад +1

    nice, i always love working with ue5 modelings tools, i only have a basic blender exp. I think in 5.4 there is already a bevel options to increase the subdivision to make it more smoother. Also I hope you can tackle on the remesh-simplify options (ue standard, oem, etc), normals/tangents, especially when trying to reduce polygons of certain mesh like a wall was made via cubegrid but you did boolean operation or made a hole using cubegrid, it makes extra geometry to i simplify the mesh, at times the settings are good, sometimes some shading problems occur.
    Also hows the mirror stuff in unreal engine, i was thinking of mirroring that mesh should that you will only need to edit like extrude it on one side and have it mirrored hehe
    thanks

    • @boilcoin2637
      @boilcoin2637 3 месяца назад

      I have encountered the same problem. Simplifying the mesh hasn't helped me.

  • @RobertoMettifogo
    @RobertoMettifogo 4 месяца назад

    I just realised that I can change the camera speed while moving with the mouse wheel.. good to know from the beginning.

  • @HussinKhan
    @HussinKhan 7 месяцев назад

    Thank you for doing this for the UE community! We should talk soon!

  • @davidkovarik483
    @davidkovarik483 4 месяца назад

    Bevel subdivisions added already in recent update! :)

  • @wayneparker1235
    @wayneparker1235 6 месяцев назад

    Really loving this process! Thank you so much for doing this! Btw, where are you guys based!? The buggy you guys took a scan of is in the desert. KSA?!

    • @badxstudio
      @badxstudio  6 месяцев назад

      Thank you so much buddy. We are based in Vancouver and Dubai and the buggy was in the desert in Dubai

  • @JIVETURKEY600
    @JIVETURKEY600 7 месяцев назад

    Thanks for making these... I never knew id be taking advice from 1 Direction fans lol

  • @crmak7
    @crmak7 4 месяца назад

    26:11 You can now add more subdivisions in v.5.4.1

  • @Dondlo46
    @Dondlo46 11 дней назад

    Years of Blender experience got really useful, Unreal Engine is way simpler to use too

  • @CsokaErno
    @CsokaErno Месяц назад

    I am going through your videos. They are very simple, very efficient, easy to learn. However I have a question. In my mind it is better to make modells - let's say - in Blender. It's faster, simpler. Is there any advantage to make models in UE5? I mean, they have less vertices, UE can handle them easier, etc?

  • @uyku
    @uyku 7 месяцев назад

    I watched 4 videos in one breath and now I started to feel like "I know kung-fu" kind a think. I will install Unreal Engine immediately on the weekend. I watched some other tutorial videos but I couldn't understand the what's goin on. The way you explained it is very successful. I can't wait for the next video. let's see what this lighting is..

    • @badxstudio
      @badxstudio  7 месяцев назад

      hahahaha we tried to simplify this as much as possible man!! Thanks for the love

  • @carlholman2204
    @carlholman2204 18 дней назад

    I've made to the next part, at see what ya got

  • @iphonepoyson
    @iphonepoyson 5 месяцев назад

    I know im pretty late here but the side things would be probably called structural ribs. Or something like that

  • @StevePaulSounds
    @StevePaulSounds 6 месяцев назад

    Amazing vid! How would you recommend just learning modelling only in Unreal? I'm finding this much easier than blender..... maybe cos the best teachers :) And when do you think they'll fix it into 1.0?

  • @joemanhwihan6874
    @joemanhwihan6874 6 месяцев назад +1

    @28:01 how do you get these grid lines on the floor? I Thought it was the floor but thats hidden in view...?? Mine doesnt have this 'measurement'

  • @FurqanKhan-hg7vh
    @FurqanKhan-hg7vh 2 месяца назад

    Good work

  • @Ariesblack90
    @Ariesblack90 7 месяцев назад

    WHERE IS PART 5 ... I CLEARED MY DAY FIR THIS

  • @danialamiri3897
    @danialamiri3897 4 месяца назад

    Im here agaaaaain,keep going guuuys

  • @UR-Christianaldo
    @UR-Christianaldo Месяц назад

    I love your guys. Thank God I came to your page, but I can’t install unreal engine on my Mac, why?

  • @AndriiShtohryn-o5b
    @AndriiShtohryn-o5b Месяц назад +1

    Tell me how to display the grid that was displayed on your ship's floor in black

  • @spectresmallbird5264
    @spectresmallbird5264 Месяц назад

    I was wondering, in Blender you had the option to use a mirror modifier for objects, splitting your object in half and then just modelling one side, so you save 50% of work by mirroring the other side, is there an equivalent to this? Would have been useful while you beveled the edges.

  • @جادجاد-ل1ت
    @جادجاد-ل1ت 18 дней назад

    watching totureal from iraq thank you and the good news that naw bevel have a subdivision botom so it warks like blender

  • @balajigopalin
    @balajigopalin 6 месяцев назад

    End of episode you extrude the phases of bigger pillars and see grid line for exact extrusion which is not showing in my US 5.4 Mac system. Especailly grid showing on floor.

  • @sethb9687
    @sethb9687 Месяц назад

    I really wish I had a powerful personal computer now 😭 I work on AutoCAD every day and the modeling in UE5 looks so much easier. I'd love to make my own games, but my personal computer just can't handle it

  • @IronStoneStudio
    @IronStoneStudio 6 месяцев назад

    Thanks for the tuts :) I modelled the ship in Blender bcz I hated the modelling tools in UE hehehe

  • @Spade427
    @Spade427 Месяц назад

    Damn for me its on X axis the horizontal :D

  • @danialamiri3897
    @danialamiri3897 4 месяца назад

    in the latest update,subdivision option added to Bevel.

  • @anthonymal8569
    @anthonymal8569 3 месяца назад +1

    Appreciate your tutorial.. I'm using the latest update for Unreal, I notice the model selection area is different, which I've still been able to follow along, but I can't select individual faces on the rim, inside the tunnel I can only ( after selecting polygroup), even with faces icon turned on. How do I fix? Thanks!

  • @qhwecumexez336
    @qhwecumexez336 4 месяца назад

    learning a alot

  • @violentpixelation5486
    @violentpixelation5486 7 месяцев назад

    Love it ⚡💯♥️

  • @LearningSub-h8w
    @LearningSub-h8w 3 месяца назад

    I m watching FRO PAKISTAN, and i really like it

  • @Dita610
    @Dita610 3 месяца назад

    These videos are great! Thanks guys:)
    Does anyone know how to be able to see the checker board lines and the bottom of the hangar? I've tried to find the settings but with no success. I can see just a solid color.

  • @Ehsanenoyi
    @Ehsanenoyi 6 месяцев назад

    ممنون از شما عزیزان بابت این ویدیو ها ❤

    • @badxstudio
      @badxstudio  6 месяцев назад

      Khahesh mikonam dadash

  • @jrayalldaygaming
    @jrayalldaygaming 2 месяца назад +1

    How do I get that grid to show up that you used to reference in the end where you brought the bottom of the large pillars to the floor? I have been following step by step but I do not have that grid.

  • @leventeczutor8239
    @leventeczutor8239 5 месяцев назад +1

    Instead of selecting all of those faces individually, would it not be possible to just create one column and copy that everywhere, and then mirror it to the other side?

    • @badxstudio
      @badxstudio  5 месяцев назад +1

      If you find that out pls let us know too

    • @leventeczutor8239
      @leventeczutor8239 5 месяцев назад

      @@badxstudio sure, I will. I just know that in other 3D programs it is a possibility, and I never modeled something twice that is repeated, like a column, a window, or something else. I just copied it.

  • @lazylaz4rd578
    @lazylaz4rd578 7 месяцев назад

    Im finally here :D