Introducing EasyMapper for Unreal Engine 5

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  • Опубликовано: 27 май 2024
  • EasyMapper is a Master Material setup that supports World-Aligned (Triplanar) texture projection, combined with Nanite tessellation/displacement, and Advanced Vertex Blending, allowing you to blend up to 3 materials in one simple, elegant package, for easy texture blending across assets.
    Purchase EasyMapper HERE: www.unrealengine.com/marketpl...
    Console Variables to Copy to your DefaultEngine.ini file:
    r.Nanite.AllowTessellation=1
    r.Nanite.Tessellation=1
    #epicambassador
    To download RealityCapture, visit: www.capturingreality.com
    Photogrammetry / 3D Scanning Tutorials:
    RealityCapture to Unreal Engine 5: • RealityCapture to UE5 ...
    Texture Reprojection: • Texture Reprojection i...
    Capturing Lofoten in UE5: • Capturing Lofoten in U...
    Cross-Polarization Tutorial: • The Key to Cleaner 3D ...
    Scanning Glass Objects: • Creating an Arctic Env...
    Axe Diorama Workflow: • How I Made This Shot i...
    Lighting Tutorial For Beginners: • Lighting in Unreal Eng...
    Color Grading in Davinci Resolve: • Unreal to Davinci Reso...
    Purchase EasyFog for Unreal Engine 5: www.unrealengine.com/marketpl...
    William's Render Settings Guide: williamfaucher.gumroad.com/l/...
    Join my Patreon to get free content and video credits!
    / williamfaucher
    ---------------
    Timestamps:
    00:00 - Intro
    01:49 - DefaultEngine.ini Settings (IMPORTANT)
    03:24 - EasyMapper BASICS
    05:36 - Using Custom Textures
    10:50 - Vertex Painting
    15:36 - Advanced Vertex Blending
    20:52 - Custom Meshes without World-Aligned Mapping
    21:46 - Tileable Texture Creation Workflow
    23:49 - Troubleshooting: Crack-Free Displacement
    24:58 - Troubleshooting: Inconsistent Displacement
    26:01 - Troubleshooting: Vertex Painting Issues
    27:03 - Troubleshooting: Shadow Issues
    28:00 - MIGRATE EasyMapper to your own project
    --------Cameras and Gear Used To Film This Video ------
    DISCLAIMER: This video/description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. As an Amazon Associate, I earn from qualifying purchases. This helps support the channel and allows us to continue to make videos like this.
    Thank you for the support!
    My Streaming / Recording Setup (How this Video was Recorded)
    Nikon Z6II : geni.us/OPxBG
    Nikon 28-75mm f/2.8 : geni.us/d47dj
    RØDE NTG-3B Shotgun Microphone: geni.us/JKnnPpS
    Aputure MC Pocket LED: geni.us/uVZNl
    Godox LEDP 260c LED Panel: geni.us/OgidwX
    Godox Parabolic Softbox : geni.us/oHZ2b9
    Godox SL-60W Studio Light: geni.us/68wx

Комментарии • 1 тыс.

  • @WilliamFaucher
    @WilliamFaucher  5 месяцев назад +39

    This pinned comment is where I will be listing known issues, as well as providing updates in the future. If you have any suggestions for EasyMapper, comment them here!
    1. If you can't add custom textures, because you're getting a red box around the slot, you need to use the correct Master Material, depending on whether you are using Virtual Textures (VT) or not.
    2. To migrate EasyMapper to your project, see the timestamp at the 28:00 mark.
    3. If EasyMapper's displacement doesn't work, you need to make sure that nanite is enabled on your models. Nanite Tessellation requires... Nanite.
    4.EasyMapper works with Pathtracing, but Nanite Displacement specifically will not work with Pathtracing.

    • @kingwrightdev
      @kingwrightdev 5 месяцев назад +2

      Can you rotate a world aligned texture in EasyMapper?

    • @WilliamFaucher
      @WilliamFaucher  5 месяцев назад +2

      @@kingwrightdev Not in easymapper no. You can rotate the texture with some functions but the normals and displacement will get messed up

    • @wailbam
      @wailbam 5 месяцев назад +2

      What an awesome product! I don’t know if there’s a way of doing it already, but it would be cool if it was possible to generate a texture for a surface you’ve applied an easymapper material to; so that you could use that texture to displace the actual geometry (and thus be able to use the path tracer).

    • @andrewstephenson8164
      @andrewstephenson8164 5 месяцев назад +4

      @WilliamFaucher. Great product just what I have been looking for. Puddles would be awesome, but more than that a landscape version would be a must buy for me. Please please keep developing this product

    • @mindped
      @mindped 5 месяцев назад

      I've created my own materials that use vertex color to blend. But the problem with nannite is that it tries to crunch the polygons if there isn't enough variation in position of the verticies. As in if it's a flat surface like a floor the verticies would become less and less, and therefore the areas of blending would pop in and out.. Is this somehow fixed because I never tried to paint verticies in the editor I just would import vertex color that I baked in my 3D package. Will easy mapper have to deal with this?

  • @hytalegermany1095
    @hytalegermany1095 2 месяца назад +36

    Important for usage in UE5.4!!!!
    To enable tesselation using easy mapper in UE5.4 you need to open up the master material and tick "tessellation" in the details-panel of the material.
    I wish everyone a very displaced day!

  • @PasDePub
    @PasDePub 5 месяцев назад +129

    The incredible thing about you is that you are able to produce very great quality packs without setting the price ridiculously high so that anyone can afford it, thank you for that !

    • @KevinIndreland
      @KevinIndreland 5 месяцев назад +5

      Exactly my thoughts...I almost fell out of my chair when I saw how affordable this was!

    • @chelo111
      @chelo111 4 месяца назад

      so true

  • @bruce21st
    @bruce21st 5 месяцев назад +53

    Before I even clicked on your video, I instantly purchased EasyMapper because I knew it would be great value to the community, even though I have experience with materials myself. Keep up the great work and thank you for supporting so many aspiring artists & developers.

    • @WilliamFaucher
      @WilliamFaucher  5 месяцев назад +10

      Thank you so much, really appreciated!

    • @jamesfield8023
      @jamesfield8023 5 месяцев назад +3

      Totally agreed.

    • @user-pf2iv2ie9n
      @user-pf2iv2ie9n 5 месяцев назад

      Hello bruce!
      How or where could I learn more deeply about materials in unreal? from the basics to the most advanced possible

    • @user-hn2wr9cm2d
      @user-hn2wr9cm2d 5 месяцев назад

      ⁠@@WilliamFaucher Epic should hire you ASAP. You know exactly what environment artist want and have ability to make tools!🎉🎉

    • @sophiebramley7594
      @sophiebramley7594 Месяц назад

      same !, You're my go to online tutor William

  • @UnchartedWorlds
    @UnchartedWorlds 5 месяцев назад +38

    You never let us down William! You always come out with something great and needed by community! Thank you and much appreciation!

  • @videostarts
    @videostarts 5 месяцев назад +6

    This is exactly what I was looking for for hours tonight and out of nowhere you appear with a perfect tool. I will always be grateful to your channel

  • @Twilightx7
    @Twilightx7 5 месяцев назад +16

    Bought the plugin/project before I even finished the video, but having used it for a bit this afternoon, it almost blows my mind that nobody has wrapped all these functions up before into a single master material that's commercially available. As far as updates go, I'd LOVE to see a Landscape version of this, especially with nanite/displacement support for terrain having been added recently. Thanks so much for this!

    • @bcur5376
      @bcur5376 3 месяца назад

      Brushify for Landscape?

  • @hytalegermany1095
    @hytalegermany1095 5 месяцев назад +1

    Goosebumps! This makes so many workflows SO MUCH MORE EASY. I am really thinking of using this master material for every material if I need to do a quick project!

  • @CGChris-
    @CGChris- 5 месяцев назад +29

    You are a treasure to the UE world! Thank you so much for doing this. Can't wait to see how easier and better looking this is going to make projects and life. PLEASE PLEASE PLEASE create a landscape version!

  • @r0dybuen0
    @r0dybuen0 3 месяца назад +4

    Absolutely amazing. Landscapes sound quite amazing to add!

  • @felixst3739
    @felixst3739 5 месяцев назад +6

    YEEEES, please! We want Landscape version too... Thanks a lot.

  • @2you2cool
    @2you2cool 5 месяцев назад

    Appreciate your work William, have bought now both your marketplace assets and keep supporting the channel and you! Excited to use this one

  • @Jansenan
    @Jansenan 5 месяцев назад +2

    I just purchased Easymapper and immediately started using it.
    What a great tool and timesaver.
    Even the introduction video is clear as usual.
    Thank you so much!

  • @bishoyadelzakaria
    @bishoyadelzakaria 5 месяцев назад +9

    Instantly buy anything you make, thanks for the amazing tutorials and tools you make

    • @WilliamFaucher
      @WilliamFaucher  5 месяцев назад +1

      You're too kind, thank you so much!

  • @yaroslavvishnevsky
    @yaroslavvishnevsky 5 месяцев назад +4

    This is absolutely amazing! I have long wanted to have such a versatile material and now I have it! Thank you very much William Faucher! I hope you will add in the future a landscape material and layers for drawing puddles =)

  • @Frygon
    @Frygon 5 месяцев назад +1

    Bought it to support the channel, but was pleasantly surprised how well it was done! This will replace my own triplanar master material. Thanks William!

  • @hotcher2
    @hotcher2 14 дней назад +1

    Hey William, just purchased this product today and after following this guide I was able to do some pretty cool stuff in Unreal 5.4.1. The puddles took a bit to figure out but once I did they are really cool. I have been debating whether or not I need to purchase Substance Painter and with this tool I really don't think I need to for what I'm trying to accomplish. Although I enjoy learning, I really just want to focus on creating new content and not have to dive into all the complexities of material creation. Your product makes that possible. Thank you for offering at such an affordable price. I'm sure it took many hours to create (and more to support) and so it's a real gift to the community!

  • @6FingerGames
    @6FingerGames 5 месяцев назад +5

    As always, mind Blowing 💣 tutorial from William 🥇🥇🥇

  • @iursingh
    @iursingh 5 месяцев назад +5

    Wow. This is amazing. Gonna buy it ASAP!
    Also, one small suggestion. Can you add a switch option to enable ARD/ORD/ORM textures? So that we can use individual textures as well? for A B and C Materials. That would be awesome for textures outside of Megascans as well.

    • @WilliamFaucher
      @WilliamFaucher  5 месяцев назад +6

      Hi! Thanks for the suggestion, I absolutely plan on adding that option. For the moment I wanted to have base support for Megascans, since ARD/ORD/ORM is what *most* people seem to be using these days. But like you say, useful to have the choice. This will come in an update, so stay tuned. I should make a roadmap for users to check out.
      Thanks again!

  • @JimJams-qf9vv
    @JimJams-qf9vv 4 месяца назад +2

    Spent a morning re-watching the video and having a play, and finally got pretty comfortable with it. This is a fantastic asset and so much easier to get running than the megascan blend material. Wish I had purchased it sooner 👏👏👏

  • @satwiksrivastava495
    @satwiksrivastava495 5 месяцев назад +2

    With how fantastic Easyfog is, this is undoubtedly going to be even better. Thanks, William.

  • @luaykashef
    @luaykashef 5 месяцев назад +71

    Unity is an embarrassment

    • @kkeestar
      @kkeestar 5 месяцев назад +3

      Yet it has by far the most good games

    • @IamNeighborlee
      @IamNeighborlee 5 месяцев назад

      @@kkeestaronly for experts ue makes things easy with power now multi rendering main thread

    • @jelyme6051
      @jelyme6051 5 месяцев назад +19

      No need for comments like that. Unity doesn't really compete with Unreal, HDRP isn't the best but you can't run an Unreal game on a phone. Unreal Engine is putting great tools into people's hands but you still have to have skill to make it work, just because the lighting is good doesn't make a game good. All engines are able to produce great games, it comes down to who makes them.

    • @luaykashef
      @luaykashef 5 месяцев назад

      @@jelyme6051 🤨🫣

    • @daveinpublic
      @daveinpublic 5 месяцев назад +5

      I know what you mean… as someone who has tried to use it for like 10 years… it’s so much more convoluted than unreal.
      I really seriously hate how they introduce new solutions - suggest that the old solutions are going away - then never finish the new solutions - leaving anyone trying to future proof their games with unusable products. The list goes on, but unity has developed a culture of confusing their users and wasting their time. They wear it as a badge of honor.

  • @violentpixelation5486
    @violentpixelation5486 Месяц назад +1

    Bought Easy Mapper 4 months ago and used it today for the first time. Damn.....I should have tried it earlier. It's a dream. Great job putting that thing together, William!

  • @d369studios
    @d369studios 5 месяцев назад

    This is really well organized, thanks for the detailed video, bought this + your fog asset. Great stuff!

  • @Kertitprod
    @Kertitprod 4 месяца назад +2

    I confirm that a Landscape version would be amazing. Thanks for your work Mr. Faucher !

  • @Zsinjeh
    @Zsinjeh 5 месяцев назад +2

    Cheers William, you're a huge benefit to the community!
    Love the ability to toggle worldspace for working with custom UVs. Going to look into the settings today but already know I would love the ability to toggle for individual layers. For example world aligned moss/snow/damaged plaster on top of custom UV

  • @gerarrevilla6170
    @gerarrevilla6170 3 месяца назад

    Beatifull work! Easy to use and straightforward. The blending that takes displacement into consideration is just too good. Thanks!

  • @xenamo1782
    @xenamo1782 3 месяца назад +1

    The best level design tool I've seen since Ultra Dynamic Sky. Great work! You exactly know what people need.

  • @uuuuuuuuuray
    @uuuuuuuuuray 5 месяцев назад

    Material production was one of the parts where my work stopped, so this made it easier to use UE5! Thank you!

  • @nickkaverin
    @nickkaverin 5 месяцев назад

    I don't even need to watch the video to buy your product. I already know it's top notch. Thank you! Keep it up

  • @mujialiao6088
    @mujialiao6088 4 месяца назад

    Thanks for the awesome work as always William, grabbed it myself and played around it's very easy to use. A landscape version of Easymapper sounds very useful when you get around to it in 2024. I appreciate all the time you put into creating amazing videos to walk everyone through how to use it and making it so user friendly so artists can focus on creatives than the technical. Thanks again.

  • @PhillipHavin
    @PhillipHavin 3 месяца назад

    very happy with purchase, love the absolute simplicity. Also couldn't get tessellation to work on any project after watching a dozen tutorials. Already works in the included project so thats a bonus! thank you and i look forward to seeing your next project as always

    • @PhillipHavin
      @PhillipHavin 3 месяца назад +1

      had mesh that could only paint large pieces of, hitting modelling mode > mesh > remesh added vertices and allowed detailed painting

  • @AuntJemimaGames
    @AuntJemimaGames 5 месяцев назад +1

    This seems like a fabulously capable asset at a very affordable price! Awesome work.

  • @tcraiford
    @tcraiford 5 месяцев назад

    THIS IS AWESOME! Someone in my studio sent this to me and our env lead. This could be so useful for our early workflow

  • @danelokikischdesign
    @danelokikischdesign 6 дней назад

    Absolutely amazing tool for a very accessible price! Thank you so much William!

  • @kingwrightdev
    @kingwrightdev 5 месяцев назад

    William. You have no idea how perfect this timing is. I'm looking to do exactly what you're doing in this video. Add moss to a rock wall...Bless you, my man.

  • @graemeh6345
    @graemeh6345 5 месяцев назад

    Hi William. Some Canadian support and appreciation for all that you do. Purchased! Now have to learn how to use it. Appreciate the work and time you put into sharing your knowledge. Thank you.

  • @ButtercupVisuals
    @ButtercupVisuals 2 месяца назад

    Just bought it few minutes ago. Super good stuff and really time saving, thanks William!

  • @dustypixels501
    @dustypixels501 5 месяцев назад +1

    Absolutely fantastic as always. Another great tool added to the community.

  • @mattw546
    @mattw546 5 месяцев назад

    This is one of the best addons I’ve seen definitely on the wishlist it’s so useful and very user friendly nice job

  • @williamtolliver749
    @williamtolliver749 3 месяца назад

    I dont even think i originally like these topics. Film, lighting, perspective, etc.
    But i swear, it makes me so motivated and optimistic about art; Just listening to your lectures and getting your insights.
    Everything is practical, but there is so much depth and context to your breakdowns.
    I feel like anyone from an 8 year old beginner to an industry vet could come to your channel for a few +1's to methodology/awareness/innovative solutioning.
    From one passionate William to another, please never stop brother.

  • @traustisteinngunnarsson7112
    @traustisteinngunnarsson7112 2 месяца назад

    THIS TOOL IS INCREDIBLE! thanks William for helping me get on the UE5 Environment Journey

  • @DigitalAlchemy3D
    @DigitalAlchemy3D 5 месяцев назад

    This is awesome! We built something similar at work last year, but we had to bake the displaced results down to a mesh (thank you Geometry scripting!). I've had it on my mind to try the workflow with nanite displacement but just haven't had the time to do it on my own and we're still on 5.2 at work. Definitely buying this to support your continued fine work.

  • @zeroy
    @zeroy 5 месяцев назад +2

    Been using a similar master material for a long time, you can find a few online. This one has the advantage of being very user friendly so kudos for this 😊 and of course the nanite displacement makes this a must have!

  • @danielbruning562
    @danielbruning562 5 месяцев назад

    Another amazing tutorial and product! Instant buy! Thank you so much William!

  • @mariomalacrino2077
    @mariomalacrino2077 8 дней назад

    Wonderful. The yield is exceptional, very easy to use and saves me a lot of time, Thank you very much William, I just bought it, I will treasure the next updates.

  • @johanndsouza183
    @johanndsouza183 5 месяцев назад

    The landscape and water puddles is exactly something i could use ! Love this tool!!!

  • @Searly
    @Searly 5 месяцев назад

    I am so used to use Blender's displacement that when i started using unreal engine I couldn't really be as happy as i was in blender in terms of displacement. But with this new tool, i finally can use displacement as i can in Blender. This is amazing!

  • @peggywalters2040
    @peggywalters2040 5 месяцев назад

    Instant buy - this makes blending textures so easy. Puddles please for future releases!

  • @yacineygamer6457
    @yacineygamer6457 4 месяца назад +1

    This guy just makes you feel like you don"t know anything about Unreal Engine 5 !! Thank you for this amazing tool. and Yes Please add the Landscape Material, that would be amazing ..

  • @colin_actually
    @colin_actually 5 месяцев назад +1

    I don't use UE5 but this looks really cool. World-aligned projection and painting is perfect for making normal environmental stuff. Takes so much work out of it. Nice job!

  • @pgjohnson5504
    @pgjohnson5504 5 месяцев назад +1

    Awesome product! Again! Thanks for this. It’s like getting Quixel Mixer right in engine. Great tutorial as well. Buying this today!

  • @tubicidio
    @tubicidio 5 месяцев назад +2

    bought it instantly, can't wait to use it in my project!

  • @CNa100
    @CNa100 5 месяцев назад +1

    After EasyFog, another great asset, just bought it. Well done, well designed and implemented. All that served with AAA quality tutorials we're now used to ;-) On top of that, a very affordable price. Continue ton bon travail ! Merci !

  • @jamesfield8023
    @jamesfield8023 5 месяцев назад +2

    I've built materials like this for years, and have been meaning to compile a master material to reuse but never seem to find the time (even though it would save me tons of time - ironic huh?). However, I am very grateful for this tool because it solves this problem for me.
    A perfect tool at a very reasonable price.
    William, you are a massive asset to the VP and Games Industry, and clearly in it for the love of the craft. Massive respect. Keep it up.

    • @WilliamFaucher
      @WilliamFaucher  5 месяцев назад +1

      Thank you! It was more time consuming than I expected to be quite honest, but I find it important to keep things as tidy and organized as possible. Let me know if you have any suggestions!

    • @jamesfield8023
      @jamesfield8023 5 месяцев назад

      @@WilliamFaucher will do!

  • @MozEclex
    @MozEclex 5 месяцев назад

    Thank you so much for taking the time to create this and share your knowledge. I will definitely be purchasing it. Hopefully you can add a Landscape version also.

  • @Billary
    @Billary 5 месяцев назад

    Very cool tool & reasonably priced as well! Congrats on the release!

  • @mouteg2176
    @mouteg2176 3 месяца назад +1

    I am watching this at 2am and i can't wait till i come from work tomorrow and try this amazing tool

  • @case384
    @case384 5 месяцев назад

    Perfect timing, this is more than what I was looking for and such a cheap price. Amazing! Thanks!

  • @qaxt8231
    @qaxt8231 5 месяцев назад

    Great work William boy. Your work is unique and clean

  • @maciejklosowski6006
    @maciejklosowski6006 5 месяцев назад +2

    I was just thinking about a similar tool yesterday, now i dont need to think anymore :). Thank you William.

  • @foxy2348
    @foxy2348 5 месяцев назад

    Juhuuu finally a real Unreal tutorial again!
    Thanks this tool is amazing! I love it!

  • @frazaobr
    @frazaobr 5 месяцев назад +1

    As Ben Solo, I'm also like: more, more, MORE! Great stuff, William, thanks for sharing with us.

  • @Bobbybobby1
    @Bobbybobby1 4 месяца назад

    exactly what i need, this makes it much less complicated coming from Cinema4D/Redshift material workflow, thank youuuuuu!

  • @ThreeTreeDog
    @ThreeTreeDog 5 месяцев назад +1

    instantly bought.. not necessarily just for the material but all the other things I learned from you William.

  • @philtherock9579
    @philtherock9579 5 месяцев назад

    Incredible work once again! Looking forward to trying this out, going to get it right now :)

  • @bcgames92
    @bcgames92 5 месяцев назад

    You are such a great instructor. Thanks for your work!

  • @OptimisticMonkey
    @OptimisticMonkey 3 месяца назад

    Great stuff! In 5.4, the new improved Nanite Tesselation makes Easy Mapper even better - the triangle density is intense.

  • @MaxBrunnerArchitect
    @MaxBrunnerArchitect 5 месяцев назад

    Instant buy - great work as always William. Turns out it works nice in desktop VR as well (with some Lumen glitches that are not specific to your material)

  • @Torey3D
    @Torey3D 5 месяцев назад +1

    Sir you are legend! This is going to shave hours off production time, Thanks you!!! (cant wait to see the landscape version)

  • @storyteller_tom
    @storyteller_tom 5 месяцев назад

    I was just wondering today, it's been such a long time since we heard from you. Glad you are back.

    • @WilliamFaucher
      @WilliamFaucher  5 месяцев назад

      Thank you, it's been a hectic year not gonna lie, but hoping to get back on my feet in 2024. You may or may not have something coming next week too ;)

  • @paapaai033
    @paapaai033 5 месяцев назад

    Just what I needed for my Harlem project. Keep up the amazing work.

  • @rbtamms
    @rbtamms 5 месяцев назад

    Thanks William for the tutorial, I purchase the EasyMapper and it's phenomenal.

  • @cedricborn972
    @cedricborn972 5 месяцев назад

    Awesome product and very affordable for the time and quality it makes you gain. Sure all your suggestions (4th material, puddles and Landscape, ... ) for the next version would be awesome

  • @madedigital
    @madedigital 5 месяцев назад

    I just got it .....this is a must, your great teacher i learnt so much from your post keep it up and keep them long as it takes.

  • @UnrealSamurai33
    @UnrealSamurai33 5 месяцев назад

    I happened to be up late when you first dropped the video and I rushed to the Marketplace to grab this. Another great tutorial as always! Haven’t had a chance to use it yet, but I’m excited to use this on a landscape project I’m working on later on this month. Hopefully you can add a fourth texture slot as well as a puddle slot like you mentioned at the end of your video.

  • @reket777pvl
    @reket777pvl 5 месяцев назад

    Great job as always. You are one of the best youtuber who is promoting and develop for unreal engine. Thanks for your hard work

  • @sparkle_spark
    @sparkle_spark 2 месяца назад

    Thank you for creating such great products! Already have Easy fog, love it. The similar to easy mapper but for Landscape is really wanted! Waiting for it since you mentioned the possibility of creating this kind of product)

  • @MrFoulface
    @MrFoulface Месяц назад

    Just bought this plugin, amazing stuff! A landscape version of Easymapper that you talk about in the video would be really great as well, I would throw my money at it

  • @ThomasDiasBatista
    @ThomasDiasBatista 5 месяцев назад

    Was going to check the date of the video to see if I needed to change the Config settings and it was today WTF. Man already purchased and testing it. If Unreal don't make textures easy, you just did, THANK YOU!!!!

  • @JohnnyPope
    @JohnnyPope 5 месяцев назад

    Nice one William, amazing content and production as per usual. Instant buy at an incredibly generous price! :-)

  • @acsventures8010
    @acsventures8010 5 месяцев назад

    spectacular indeed! You answered my one question at the very end of video. THIS for landscape would be amazing. Thanks again for everything you do.

  • @user-rw6eo7xj4n
    @user-rw6eo7xj4n 4 месяца назад

    Great plugin! Thanks so much.
    +1 vote for a landscape version!

  • @dominikgomoka8541
    @dominikgomoka8541 5 месяцев назад

    William this is gold! Thanks for sharing this tool with us!

  • @SoldatDuChristChannel
    @SoldatDuChristChannel 5 месяцев назад

    This is awesome! I've come across your tuts before, but i'm def subbing now

  • @predragpesic5953
    @predragpesic5953 5 месяцев назад +1

    Fantastic tutorial, as always. You literally covered every aspect of the process, including smoothing groups and the reset transform. Both are very important, and so many people skip those steps. Btw, UE4 had an option called 'Crack Free Displacement' which would automatically close those ugly gaps that happen between polygons that are sitting on different smoothing groups. So I am expecting future versions of UE5 could see something like that added as well.

    • @damiankijowski5374
      @damiankijowski5374 4 месяца назад

      is there a way to do it in 5.3 ? same smoothing groups and that modeling tool tricks didnt helped me in my project.

  • @IvanPortfolio
    @IvanPortfolio 5 месяцев назад

    Thank you so much for your hard work! With this tool, it will now be much easier to do visualization.

  • @design_ref4215
    @design_ref4215 2 месяца назад

    bought it. thank you for incredible work!

  • @Flex5771
    @Flex5771 5 месяцев назад

    I’m a simple man, William makes a tool, I buy it. Great stuff as always🎉

  • @user-pl5gw3wd2f
    @user-pl5gw3wd2f 5 месяцев назад +1

    This looks fantastic, William! For shots that don't require path tracing this will be a huge help! Though, it seems like Epic is trying to get us to move on from path tracing with Lumen and Nanite anyway, so maybe the point is moot? Super excited to try out the vertex painting feature!

  • @deygus
    @deygus 5 месяцев назад

    Broooooooooooooo, thank you thank you! This is a godsend! Absolutely incredible work! I'm buying it right now!!! 🔥

  • @BookmansBlues
    @BookmansBlues 5 месяцев назад +1

    Fun Stuff!
    I remember back in 4 I was able to build a similar kind of material, but also I had found a tutorial in how to make the world coords respect local, so you could move your asset, and have the textures stick apropos. You could add a bool switch to switch between the two.

  • @LandscapeSurfers
    @LandscapeSurfers 3 месяца назад

    Hello William, thank you so much for this material :-) great work and so funny to use !!! Best greetings from germany Danijel.

  • @carlossuarez9272
    @carlossuarez9272 5 месяцев назад

    Great Work William. I'll buy it immediately. Very clear tutorial. Great job Keep you hard work. I'll wait for landscape solution too.

  • @MADMOVIESINC
    @MADMOVIESINC 5 месяцев назад

    Thank you, Sir! Awesome video, as always. Also, thanks for the tool. This is going to be a huge help.

  • @les73-mq8zh
    @les73-mq8zh 5 месяцев назад

    Absolutely great william thanks and congrats!

  • @KyleAllenMusic
    @KyleAllenMusic 5 месяцев назад

    Fantastic plugin William I cannot wait to test it out!

  • @JimJams-qf9vv
    @JimJams-qf9vv 4 месяца назад

    The new puddle feature is incredible, this product has improved my work so much. You deserve a knighthood for services to the cgi industry!

    • @WilliamFaucher
      @WilliamFaucher  4 месяца назад +1

      Thank you so much! Glad it has helped!

  • @bcklmk_irl
    @bcklmk_irl 5 месяцев назад +1

    Nice to see you again William! Brilliant as always! I am actually start using it right away and it is brilliant. I wonder would you be up for implementing a switch for using ARD/ORD maps and separate textures for those. I know you can just make ARD yourself, but the flexibility would be nice to have on top of the awesomeness. Thanks for your hard work.

  • @user-pf2iv2ie9n
    @user-pf2iv2ie9n 5 месяцев назад

    As always, a great explanation in a clear and objective way!! Thank you for generating content for this program, which is so difficult to find on the internet.
    You could also make videos teaching how to create the materials, just like this base material full of nodes for us to learn.
    Thank you!