Unreal Engine 5 Beginner Tutorial Part 7: Materials & Textures Basics
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- Опубликовано: 3 окт 2024
- In this episode, we introduce Quixel Bridge and demonstrate how to use this massive free library of high quality assets to import textures for your projects. We also teach you how to breakup repetition in your materials on big surfaces.
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Chapters 📚:
Unreal Engine 5 Beginner Tutorial: Introduction
Part 01 - Installation and using Templates
Part 02 - Navigating the Interface like a pro
Part 03 - Modelling Tools Basics
Part 04 - Modelling Tools Advanced
Part 05 - Lighting
Part 06 - Intro to Materials and Textures
Part 07 - Material & Texture Basics
Part 08 - Material & Texture Advanced
Part 09 - Scene Decoration
Part 10 - Post Process Volume
Part 11 - HDRI
Part 12 - Importing Assets
Part 13 - Importing Character Animation
Part 14 - Clone Characters
Part 15 - Adding Details with Decals
Part 16 - Cameras, Rig Rail, and Crane
Part 17 - Animation and Sequencer Basics
Part 18 - Animation and Sequencer Advanced
Part 19 - Render Setting & Console Commands
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Can't explain how grateful I am with these videos. I've been following along to the T. I need nerd friends, where are you people?
👋
I struggled most with this episode so far. Spent so much time frustrated that I couldn't get the parameters to change correctly, only to realize I forgot to connect 2 nodes together on the parent material. I MADE IT THROUGH THOUGH!! I'm proud of myself, and extremely thankful for both of you. You've made this easy and possible for people with big dreams and no skills like myself.
This series is incredible i ve been watching 2 - 3 tutorial a day and never felt so comfortable learning a program before. This is by far one of the best lessons on 3d that explains everything with the logic behind. Good job guys and thank you
This series has become a great reference to fill in all of those little holes in my UE5 learning that have vexed me on a daily basis. Like... "why does this material allow tiling but that one doesn't?" etc. Now I have the answer (which now seems obvious). Thanks for taking the time and effort to elevate our knowledge of Unreal.
Couldn't agree more :) Closing gaps here and getting some more routine! Thank you guys.
I have to pause. Pause everything. It's not very often you see a "noob to savvy" video on here and it's actually true. Let alone an entire series. I started the intro on a Sunday morning and I'm here, with Monday still around the corner. I want to thank you and your sponsors for making this series available. Unreal 5 has been sitting dormant on my PC until today, and today I feel like Megamind. This is FuMgking incredible and I now have a new hobby, at the very least.
Just a tiny bit of feedback. I'm an old man now, nearing 40. The course classes seem to accelerate at an exponential rate, and I found myself needing to pause more and more often to catch what's being adjusted in real time. That being said, it's still free to plebs like me, and pause is a small price to pay. Muchos Kudos.
I am trying to make a small Movie in unreal engine and your videos are helping me alot. like the metahuman tutorials or this videos, thank you guys.
Mike looking forward to see what you create
This is such a great series. I'm totally new to Unreal Engine and quite new to 3d, and have really enjoyed so far. I've found it way easier than I'd imagined. And also a lot of fun. Many thanks to you both (and anyone else involved) for making this.
Glad you enjoy it!
Please dont stop this great work....i would like more blue print tutorials too....cause the way you guys teaching ...i think i can understand that too
I am shocked you guys aren't bigger than you already are... this is such an engaging and easy to follow course so far compared to the other UE educational content i've come across. This is the first video i've been a little intimidated by just because there's a lot of new terminology and I think my brain wants to understand the inner workings of the blueprint stuff more than it needs to right now. I am following along with the steps though, and I'm sure as i use the software more i'll get a deeper understanding. Again, thank you for this! Fingers crossed you guys make more unreal tutorials in the future :D
It's so funny that as we keep watching these series the total likes are getting lower. I think people just want to learn something new with no cost
Guilty. When I’m bingewatching or following a series of tutorials I’m so focused in what I’m doing that I forgot to give a like to each one of the chapters
awesome Video, ive been into UNreal over 1 year and these tutorials are teaching me a lot
Thanks a lot buddy. Glad they are helpful
Part 7 Completed 5:18 am From Toronto, Canada Thanks Guys
Best brothers, best duo, best everything, only on Bad Decisions Studio 🤟🏻
Uff guys I won't stop it's 8 hours for me... Best tutorials ever...
I've made it this far for today from episode 1 and will be returning tomorrow! For anyone struggling to see Quixel Bridge in UE5, I had to delete the folder named MegascansPlugin in the Quixel Bridge directory and re-install from the Epic Games Library screen. Fixed the issue for me!
Hi guys, I need to say thank you very much for your amazing tutorials like these. I'm just new to UE5 and thanks to you guys, I've learned a lot! Wish you the best!
One of the best beginner tutorial on youtube Thanks you so Much
Love you
I can't stop watching this tutorial guuuuys. thaaaaaanks agaaaain
0:18 Reviewing Floor Material Reference
2:01 Solving Quixel Bridge Materials
2:18 TIP: Always Organize your Outliner Panel
2:56 Opening Quixel Bridge
5:48 Creating The Floor Mesh
7:38 Editing Quixel Bridge Material Instance
10:37 The Huge Problem with Material Imperfections
14:34 Stealing Materials From Starter Content
17:31 What is ORD? ( HINT: ORD = RGB )
19:47 Replacing RGB Map with ORD Map
21:51 Changing the Base Color
24:44 Changing the Roughness
26:30 Changing Roughness Variants
i was waiting whole day for this man.thanks a lot
omg that was such a difficult one - I'm scared of the next one 😆
You guys are the best!
starting Part 7, im so hungry with these
well done again guys 💣
hey you guys are amazing & fun to learn, thanks so much
Done 2 videos of Material in one day, Gonna do more tomorrow.
amazing !
Damn! very fun and great value Tutorial!
Advise for future viewers, if your floor's squares are HUGE & you only have like 6 of them, then make sure you connected the node on part 20:48
Thank you for this! I completely missed it.
@@TasQ1445 glad to know I could help
thanks a lot..i was stuck at there for 2 days..
@@mahmudulhasantaniz505 hahah, wasn’t expecting more responses, glad to hear it helped
@15:52-Avoid issues after moving content by right-clicking on the folder you moved the content to and "Fix Up Redirectors." So you don't miss them, you can create a filter in your content drawer to show "Redirectors" so they don't slip past you and create issues in the future.
Thanks!
14:41 "Thank you Epic Games", 14:42 "Thank you Epic Games". :) :)
lol :D
@@badxstudio I've made it to part 7 so far. Thank you for this great tutorial.
💗💗💗
What recommendation do you have if I want to buy a very good laptop that will run Unreal Engine 5 with no issues? I have a relatively good gaming laptop, but in big projects, it starts to slow down. I want to invest in something stronger. What should I look for? I could maybe spend up to 2000 dollars for this, but not more.
Honestly? If you can not do a LT you would be better off.
Quick explanation.
Hardware is power and temperature specific. The more power, the more heat, the higher the temp. The less volume you have to push/pull air and create flow, the higher the temps. This is why your device has issues and sounds like a fighter jet. Same when gaming. It is thermal throttling. That's why moving to a more power hungry set of hardware in a new device, 4080 mobile/64GB RAM/Intel i9 lets say, that thing can easily do your projects but it will quickly thermal throttle compared to those same parts in a larger case. Even a mini/micro ATX would be better.
You may know this but for others it may be helpful.
To also provide an answer more directly, RUclipsr William Faucher, gave his opinion on a mobile "workstation" option. As well as other information on what he thinks are important. (*link: [ ruclips.net/video/SkzNBKrn96o/видео.htmlsi=qREmQ2dJ_akw7qBX ] *Title* if link not allowed: *Is Your PC Good Enough for Unreal Engine 5?* )
Idk what $2k will get you but as someone looking to upgrade his PC components, Specs 64 GB GSkill RAM/AMD3600 CPU/RTX2080 GPU, I have to remember I don't need a 4090 or A6000 if that's not my bottle neck. Much cheaper to grab a 5800+ CPU and another 64GB of memory. Just random thoughts.
Good luck! :🖖
Cheers
starting part 6 now
hey guys am trying to do this lesson but am stuck at 20:45 i dont have that tile node dont know how to get that
.. aka .. helppppppppp!
He added the MF_Tiling at 13:15
@@monk_ Thanks!
Am i understand this right? There is a node called Lerp which interpolates between min and max values using our texture as mask, which creates uneven rougness across the texture?
While double clicking on the material it doesn't show details of the materials any idea how can I fix this?
i am having trouble with quixel bridge and it not launching properly because of which i have to manually add the textures from its site instead. Some body help!!
lesss go ❤🔥
I have a question. I downloaded a material from quixel bridge, but it stored it in folder outside from my project. How do i import it? Because just copying the files dont work, it asks me for import settings
i have a huge problem with opening the Quixel , bridge will not sign in from the UE and i cant use any of the assets from the UE bridge it self ,but i can open the Quixel app and sign in and use everything properly, the problem is there that i cant export anything to UE , it says that i can only export to UE version 4.27 and below I cant import it to 5.32, I did'nt found anything Helpful On internet to help and also i could'nt fined UE/Epic Games Support Email address , PLZ help
I had this problem at first. I had launched bridge externally and logged in through the app. What you have to do is close anything you are logged in to, and open it from Unreal engine, it should then ask you to login there to bridge and ask if you want to tie the two accounts together and then it will work.
@@craigdvance Thank you! i was experiencing the same issue
Please how do I set my Unreal Engine to autosave just like yours?
im having an issue where the rectangle lights are reflecting off of the floor, but they're not directly under the lights, they're off to the far right of the floor, no matter what i move or angle, they wont move and i haven't found any nodes that seem to tweak this
" you guys dont have to do this" - proceed to add MF tiling
the macro texture stretches (it would be nice to somehow add tiling to it
I cant import material from quixel bridge because it frezee at 100% and nothing happens.
I cant add to my project
Why is the height map not used for the textures.
C to zoom in, C to zoom out 😂
he said Z and C
Is there a way to tile the imperfections as well? My floor is a little longer, and as a result, the randomized imperfections are too long as well, and that looks like a pattern.
Hi. I want to see the grid on the floor, how can I find it?
Quixel bridge assets are not showing there is only blank spaces can anyone help me in this
I`ve been trying to apply gras to my landscape but the tiling keeps being repetitive and i couldnt find any tutorial yet that explains slowly all the issues and possibilities that come with applying surfaces. i downloaded my texture from quixel. can you guys help me?
The Texture Variation in the Metal Steel material are all stretched out and aren't effected by the MF tiling setting. Does anyone know how to fix that?
what is the benefict of converting into parameter?
Why is there no mention that Quixel is a subscription? There more too it than “just open Quixel”. Do I have a content license? What even is that?
" I have a content license?" no one knows :) . "What even is that" just google it :)
For use with Unreal Engine it's free. Figured it out because somebody on reddit wrote "Not sure if you already has the access but I went to quixel website and there is a button there where they are promoting to have an unlimited access if you use unreal engine. So just click it and log-in your Epic account and continue until you see the unlimited access part, then I relog-in to the quixel bridge on UE. You should now be able to download the assets for free."
@@wenjucktdasman Thanks, had the same issue.
14,710 as of May 2024🥳🔥🔥
This part fisnish it was a little bit tricky but im ok
nah i m not noob i worked 3d Graphic design for 8 years now 😭 but Im still watching😁
Hahahahahah Love it man
@@badxstudio❤🔥❤🔥❤🔥❤🔥
Mine only goes till High quality on the downloadable assets from quixel bridge
No it depends on the asset! Some assets don't have the Highest Quality option.
Thank you! @@badxstudio
brother, whats need PC configuration for unreal engine...pls reply.
actually any RTX card may do the trick just for beggining
texturing is complicated
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Thanks a lot, guys! You're incredible!!!
Love u