Rig a robot arm in Cinema 4D for Control Rig! (Unreal Engine Tutorial)

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  • Опубликовано: 3 янв 2025

Комментарии • 11

  • @porterdesignandmotion
    @porterdesignandmotion Год назад +3

    I have ignored rigging my whole life. I am inspired to dive in. Thanks Dan!

  • @STVinMotion
    @STVinMotion 11 месяцев назад +1

    Would be interesting to see how you rig such object inside UE 5.3 with the new rigging tool ;)

    • @cartandhorse
      @cartandhorse  11 месяцев назад +2

      I started to put together a tutorial on the workflow, but if you rig inside Unreal it merges your meshes into one single mesh. So, that workfliw wasn't too helpful for the hard surface rigs.

    • @STVinMotion
      @STVinMotion 11 месяцев назад +1

      @@cartandhorse oh my oh my thanks for this reply

  • @taoyan7801
    @taoyan7801 3 месяца назад +1

    Hi, could u share a demo project,?I really dont know how to do like u, the pole vector make the robot take wrong action , tks !!

  • @mtab2008
    @mtab2008 Год назад +1

    Can you also control the robot in realife via this video?

    • @cartandhorse
      @cartandhorse  Год назад +1

      Not that I am aware of, but I wish!

  • @CharlotteBeaudenuit
    @CharlotteBeaudenuit Год назад +1

    I don't understand where you get the pole vector?

    • @cartandhorse
      @cartandhorse  Год назад +1

      The pole vector is just another control, just like the controls for the pivot points. I just used a different shape than the others, but other than that it is the same thing. I hope this helps!

  • @captainagk
    @captainagk 6 месяцев назад +1

    can you model a baby arm holding an apple next and animate it? regardless thank you for this!