Blender Secrets - 5 minutes of N-Gons to Quads tips

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  • Опубликовано: 3 авг 2024
  • N-gons are sometimes created as part of the modeling process. Although they are fine in flat surface that are not meant to be deformed, quad topology is usually preferred in all other cases. In this video we look at several methods for turning N-gons (and triangles) into Quads.
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Комментарии • 118

  • @vrmsali
    @vrmsali 2 года назад +70

    One word: Amazing!!!
    Two words: Too good!!!
    Three words: Nothing but Excellent!!!
    Four words: MOST useful tips ever!!! (literally)
    Five words: MUST know techniques for everyone!!!
    Thank you ☺️

  • @arreng2364
    @arreng2364 2 года назад +37

    I always bring out my knife whenever I see N-gons on my models and this is a very useful tip to add in your workflow

  • @commenting000
    @commenting000 2 года назад +8

    Great channel for people with ADHD that can't sit though a 30 minute lecture filled with trivial technicalities

  • @fujtkrisztian
    @fujtkrisztian Год назад +7

    I can't remember when I have learned this much from a tutorial. Great job man!

  • @countcroak2640
    @countcroak2640 2 года назад +10

    You are a 3D genie, thank you so much for the great tips!

  • @DoogleLawless
    @DoogleLawless 2 года назад

    Amazing tutorial. Clear and concise and straight to the point. Really appreciate it.

  • @Spectre5390
    @Spectre5390 2 года назад

    Very nice work as always Jan!

  • @marcopreu9002
    @marcopreu9002 Год назад +1

    i learn more in this 5 min vids from you, than i can in tutorials of 10 hours! thank you so much!

  • @jameschawkinsart
    @jameschawkinsart Год назад

    Thank you! I was able to redo something that's been bugging me all weekend.
    SO HAPPY to have a clean mesh now!
    Instant subscribe.

  • @Gambit771
    @Gambit771 2 года назад +2

    That was informative as well as relaxing to watch.

  • @Fin365
    @Fin365 2 года назад

    Taking away several insanely useful tips from this one. Thanks so much.

  • @barriejones1461
    @barriejones1461 Год назад

    I purchased your amazing Blender secrets book two days ago and searched for ngons with no result. I then found this tutorial and found all my questions answered. This is a fantastic tutorial that reflects the excellence of your book. I then searched your book again for N-gons and Bingo all the N-gon tutorials turned up. Thank you for this video and thank you for producing your amazing book at a very reasonable price.

  • @yass_queeen_engery
    @yass_queeen_engery 2 года назад +1

    I know what to be thankful for this Thanksgiving Blender secrets channel 💕💕💕

  • @EuMestre
    @EuMestre 2 года назад +3

    Love it! What a lesson!

  • @ahmesrhindeng
    @ahmesrhindeng 2 года назад

    This is my favorite blender channel.

  • @scol2183
    @scol2183 2 года назад

    Thanks man this is one of the most helpful channel that has the shortest video

  • @Eritha_Borne
    @Eritha_Borne Год назад +1

    I can not tell you how much you helped me!!!!!!!!

  • @Bruno310177
    @Bruno310177 2 года назад +1

    i habe the Blender Secret eBook! This book is worth every cent! THANK YOU

  • @HammerdownProtocol
    @HammerdownProtocol Год назад

    That Alt J shortcut, was very handy. Thank you! Subscribed.

  • @mati1330
    @mati1330 Год назад

    I'm starting with Blender and this is amazing! Thank you

  • @Bernandez4139
    @Bernandez4139 Год назад

    Extremely useful video. Liked and faved.

  • @ShoulderMonster
    @ShoulderMonster 2 года назад +1

    Ahh, just what I wanted to know! Auto-merging and ctrl x to dissolve vertices!
    I got your book not too long ago, I keep a shortcut of it on my desktop. Sooo great! ^^

  • @danielsonderhoff5882
    @danielsonderhoff5882 2 года назад

    Very cool tipp! Thanks

  • @BonzikaStudios
    @BonzikaStudios 2 года назад +2

    Such a Lifesaver

  • @aymanfatani
    @aymanfatani Год назад

    As always .. a life saver for blender .. Respect +10

  • @waffenwalter5962
    @waffenwalter5962 2 года назад +3

    Great tipps in the video!
    For the first case (The leaf) one can also use the "Boundary Aligned Remesh" Addon (free), which nicely remeshes such a shape to tris. I can also much recommend the "leafig" addon (payed) for skipping the "i traced a leaf" part.

  • @otherworlds9677
    @otherworlds9677 Год назад

    Good stuff, man. Thanks!

  • @Davinci_Fox
    @Davinci_Fox Год назад

    Underrated channel, just got a new sub

  • @AiEdgar
    @AiEdgar 2 года назад

    I got your ebook. About a year ago and it just keeps growing full of tips great purchase

  • @eloiseatkins6603
    @eloiseatkins6603 4 месяца назад

    Thank you for the info, I really appreciate your insight. I will get your book at the end of April. :)

  • @Igoreshkin
    @Igoreshkin 2 года назад +8

    I wish to have superpower to remember all Your tips

    • @clown134
      @clown134 2 года назад +4

      I think a good way to do this, is that when you see a tip that you like or you want to learn, you should open up a blender project or a new blender project, and literally actually put the tip into some type of use. this begins the process of training your muscle memory. that way in the future if you ever need it for an actual purpose, you'll have already done it in the past and you'll be more likely to remember it. I don't know if I've actually tried this, but logically it makes sense

    • @Igoreshkin
      @Igoreshkin 2 года назад +1

      @@clown134 I learned that way of remembering stuff from university :) Practice is a good way to remember.

    • @BlenderSecrets
      @BlenderSecrets  2 года назад +3

      Yes, I usually have to do something about 4 or 5 times to really learn it / remember it.

  • @geuis
    @geuis 2 года назад +2

    Wanted to follow up with another comment on your video. Finally got a chance to implement the first minute and 10 seconds of your demonstration and its like magic. So simple and just easily solves every little problem I was having with adding higher geometry to a specific face so I can get high quality results of the displacement map. So refreshing.

  • @garviegarzo6853
    @garviegarzo6853 Год назад

    BRILLIANT TIP !!!

  • @SuperIceteapeach
    @SuperIceteapeach 2 года назад +19

    Yoo, you are by far the most helpful blender channel!!
    Always so much important Stuff that you need daily, explained very well and understandable even for beginners.
    Also I would love to see your face but its okay 😄

  • @buddhasinger
    @buddhasinger 2 года назад

    Thank you! So useful tutorial!

  • @alwaysyouramanda
    @alwaysyouramanda 2 года назад

    Wow this is so helpful! Thanks!!

  • @bigboss9150
    @bigboss9150 2 года назад

    Great modelling lessons!

  • @geuis
    @geuis 2 года назад

    Dude! Your timing couldn't be better! I've been trying to figure out this exact problem a few days ago. Basically I have a relatively low poly model and a displacement map. I created the map to only affect a small area of the model, basically an ngon like your leaf. I've been struggling with how to both fill it with a grid and change the density. Thanks!

  • @echomusicswe
    @echomusicswe Год назад

    wow, this tip is awesome!!!!!!!!

  • @mikeohc
    @mikeohc Год назад

    This is super helpful!!

  • @VodMesa
    @VodMesa 2 года назад +1

    It is 5:59 in the morning and I am just noticed this in my feed I'm early

  • @kristerre1753
    @kristerre1753 Год назад

    This just saved my big time pain in figuring out and manually making perfection ✨😭🖖🖖😭🖖😭🖖🖖😭.thanks a lottooototootototooot

  • @WinNder
    @WinNder 2 года назад

    very useful video !
    Thx

  • @The_Founder16
    @The_Founder16 Год назад

    Thank you so much!!!!!

  • @mrvfx2282
    @mrvfx2282 2 года назад

    U always amazes me

  • @anve691
    @anve691 2 года назад

    Very useful 🔥

  • @alexeytarasovart
    @alexeytarasovart 2 года назад

    Thank you very much 👍👍👍

  • @godsofentropy
    @godsofentropy 2 года назад +2

    Why can I like it only once? Some serious great tips here! Thank you!

  • @ecstasy6913
    @ecstasy6913 2 года назад

    wow thank you so much

  • @cursedbishstudio
    @cursedbishstudio Год назад

    Legend thank you

  • @Katana2040
    @Katana2040 2 года назад

    Love the music!

  • @leondreiling892
    @leondreiling892 Год назад

    That's pretty good

  • @infintiyward
    @infintiyward 2 года назад +1

    Knife project on grid is a great idea

  • @discreet_boson
    @discreet_boson 2 года назад

    I can't believe you packed so many methods in a 5 minute video

  • @drumboarder1
    @drumboarder1 2 года назад

    You've given me more inspiration to become a contributing member of society than anything else, purely so I can donate to you..
    Don't hold your breath but chirst you and Hubert are the most deserving

  • @cg1582
    @cg1582 2 года назад

    Perfect

  • @therealreforger
    @therealreforger Год назад

    I love you, man. That's all.

  • @mwsiviero
    @mwsiviero Год назад

    Great!

  • @gengivalivre8560
    @gengivalivre8560 2 года назад

    Is this fantastic, thanks man for this. Is this very very important technic for transform after knife aplication. Thank very much

  • @Uliszs3d
    @Uliszs3d 2 года назад

    thanks!!!!

  • @OffMeta-Gaming
    @OffMeta-Gaming 2 года назад +1

    I was looking for something like this for a couple day!! Thank you!!

  • @daniellee6912
    @daniellee6912 2 года назад

    This is very useful, I didn't know knife project was a thing.

  • @pirobot668beta
    @pirobot668beta 2 года назад

    Fantastic...I have looking for ways to do this on a large project!
    I had uploaded many files to [redacted file hosting site], but lost all my local copies due to a brain-fart.
    When I download my files from [redacted file hosting site] to recover my work, I found that all of the objects had been triangulated!
    All my beautiful edge-loops were gone...lost in a sea of messy triangles.
    I was about to re-create many pieces when I saw this article...can't wait to try it!

  • @ayrtonvictor1591
    @ayrtonvictor1591 2 года назад

    Me vas a hacer llorar, he buscado esto desde hace 2 años.

  • @oscarclips4883
    @oscarclips4883 2 года назад

    nice video

  • @emirthecet
    @emirthecet 2 года назад +1

    Epic

  • @HelloPenguinYT
    @HelloPenguinYT 2 года назад +1

    Please make guide for beginner...i know its to ask but if possible, your methods are fascinating

  • @OccultDemonCassette
    @OccultDemonCassette 2 года назад

    Do you have any videos about fixing "mesh is non-manifold" issues? Sometimes I can't figure out why or exactly where my mesh is broken at.
    Loving these longer related-topic collection videos.

    • @tusharg97
      @tusharg97 2 года назад +2

      1) Make sure it's a closed surface without any gaps
      2)I usually use remesh modifier and set to voxel.
      3) Decimate it to bring down the mesh density.
      Hope it helps :)

  • @bambaboyzstudio
    @bambaboyzstudio Год назад

    Tremendo hermanaso

  • @razorgarf
    @razorgarf Год назад

    This guy must be The master of Blender

  • @homienum2121
    @homienum2121 Год назад

    nice

  • @mastermill79
    @mastermill79 Год назад

    Je bent een legende, blij dat ik dit nu gevonden heb. Kort krachtig én to the point :)

  • @SelfSculptor
    @SelfSculptor 2 года назад

    I’m doing product design and I have a 3d non manifold object with terrible topology, can I retopologize(is that a word) by using the method you showed on the leaf?

  • @giorgion9116
    @giorgion9116 2 года назад +2

    Maybe you know how can I make retopology faster with hard surface models. I transfer them from CAD program to Blender, and make them as low poly as i can, but with all details. The problem is that there are a lot of non connected polygons, and such retopology by hand is quite time consuming, even if I use moi3d with smart converting alghoritm. I use a lot of tricks from your book, but maybe there are some tricks or nice addons. Would love to hear some advice.

  • @DragonBitesTail
    @DragonBitesTail Год назад

    Great info as usual and finally prompted me to buy your digital book.
    In newer Blender (3.3.0 LTS) there seems to be a bug with the first tip cutting faces with knife project due to selecting the two objects in viewport then switching to edit mode. When attempting to perform the knife project you receive error:
    "No other selected objects have wire or boundary edges to use for projection"
    As workaround:
    * In object mode of the 3D viewport select the leaf object.
    * Switch to Edit mode.
    * In the Outliner Ctrl-select click your cutting plane. You should see your leaf and cutting plane selected in the Outliner.
    * Running the Knife project should now work.

    • @BlenderSecrets
      @BlenderSecrets  Год назад +1

      Hi Foobar, thanks for getting the book. When you say there's a bug with the first tip, which first tip are you referring to? Can you point me to the specific page you mean? The "workaround" you describe is the correct method for Knife cutting since Blender 3.0. See this video: ruclips.net/video/rnDzzHAWEHQ/видео.html

    • @DragonBitesTail
      @DragonBitesTail Год назад

      @@BlenderSecrets I meant the first tip in this video where you cut the leaf with the plane grid using knife project.
      The bug is not yours but, Blender bug. Bug seems to be with the selection of the two objects are not maintained when you switch to edit mode.
      Hope that clears it up? *EDIT* Or I should have just watched the video you linked..... 😊

  • @RazsterTW
    @RazsterTW 2 года назад +1

    How would you do this with an .SVG imported shape? From Tris to Quads?

  • @OccultDemonCassette
    @OccultDemonCassette 2 года назад +1

    If we buy the book do we also get updates on future versions/updates on the book for a while? LIke, 1 year of updates or something like that?

    • @BlenderSecrets
      @BlenderSecrets  2 года назад +2

      Yes, free updates forever when you buy the book.

  • @oscarclips4883
    @oscarclips4883 2 года назад +1

    option simple in subdivision best to do edge crease

  • @r.k.hegeler9794
    @r.k.hegeler9794 16 дней назад

    AWSOME °_°

  • @lovelearn341
    @lovelearn341 2 года назад

    can this secret also be replaced as a retopo, is that possible?

  • @21Liberdade
    @21Liberdade Год назад

    The first method sounds quite powerful, although the second seems to require less clean up

  • @slamotte
    @slamotte Год назад

    How would I do this with an imported SVG file

  • @silverman6888
    @silverman6888 Год назад

    do I CAN APPLY THIS TECHNIC TO THE SVG FILE IMPORTED FROM ADOBE ILLUSTRATOR.
    I TRIED TO DO IT, I CAN'T MAKE IT

  • @hasanhuseyindincer5334
    @hasanhuseyindincer5334 2 года назад

    👍👍

  • @РУССКИЙ_СОЛДАТ
    @РУССКИЙ_СОЛДАТ 2 года назад

    👍👍👍

  • @jasperino4852
    @jasperino4852 2 года назад

    How did you trace the leaf so precisely? I was trying to do something similar and couldn't find anything very helpful googling it.

    • @BlenderSecrets
      @BlenderSecrets  2 года назад

      Just extrude a vertex by selecting it and pressing E, then you can just move it and extrude again, and again... and again... if you zoom in, you can be more precise.

    • @jasperino4852
      @jasperino4852 2 года назад

      @@BlenderSecrets thank you! I wish blender just had a pen tool that you could add edges/vertices with as you draw. Maybe there's an addon somewhere 🤔

  • @richochet
    @richochet 2 года назад

    Ntikiant6! Are quads better than triangles?

  • @orik4mi
    @orik4mi Год назад

    Je préfères JV legends plus "factuel" que "perso", mais le coté "personelle" c'est bon pour une petite intro👌🏿

  • @hercules5843
    @hercules5843 2 года назад

    ok thing to say ----------DAYUM BROOOOOOOOOOOOOOOOO!

  • @user-gq1ij
    @user-gq1ij 2 года назад

    Make a video on texturing with texturingxyz images

  • @TheHighpotinuse
    @TheHighpotinuse 10 месяцев назад

    Felt like an idiot because I couldn't get this simple tool to work. @45 seconds "delete only faces" was the part I was missing.

  • @ayesha.siddiqua
    @ayesha.siddiqua Год назад

    I just watch everything related to blender. Regardless of I understand it or not.

  • @rahmanlinux9602
    @rahmanlinux9602 2 года назад

    fantastic

  • @fuglong
    @fuglong 2 года назад

    HOLY SHIT YOU CAN DO THAT??

  • @JacobKinsley
    @JacobKinsley Год назад

    Small brain: shrink-wrap modifier
    Galaxy brain: apply cloth physics simulation and simulate scissors trimming the edges

  • @DailyPaily
    @DailyPaily Год назад

    Unreal wants triangles now, i think.

  • @trinitrotoluene3D
    @trinitrotoluene3D Месяц назад

    I successfully converted all the n-gons to quads but the topology still looks like garbage (but ig that’s to be expected when I try to use these tricks on a >20 sided weirdogon)

  • @Mitch_Crane
    @Mitch_Crane 2 года назад +1

    N-gone

  • @Soshiplayz
    @Soshiplayz Год назад

    I know this sound stupid... But why? Why triangle to quads? Does it mess with the object?

  • @andremoreau8390
    @andremoreau8390 Год назад +1

    More like soy-gons and qhads. Am I right?