Outerra - Full Scale Procedural Planet Earth

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  • Опубликовано: 12 окт 2016
  • Outerra features a full scale procedural Earth, with seamless planetary landings. Here, I explore some of the fantastically detailed environments.
    Outerra Download: www.outerra.com/
    Support this Channel on Patreon:: / obsidianant
  • ИгрыИгры

Комментарии • 2 тыс.

  • @PSPmaster321
    @PSPmaster321 7 лет назад +922

    I feel like I'm watching a freaking David Attenborough documentary lol

    • @paul1979uk2000
      @paul1979uk2000 7 лет назад +41

      Glad I'm not the only one that thought that lol, kind of relaxing if I'm honest.

    • @MikhaelAhava
      @MikhaelAhava 7 лет назад +1

      Agreed upon.

    • @MultiSciGeek
      @MultiSciGeek 7 лет назад

      So true

    • @ollyhp
      @ollyhp 7 лет назад

      What I was thinking 😂😂😂

    • @chrissame
      @chrissame 7 лет назад

      Tactical Scout I thought the exact same thing!

  • @Trve_Kvlt
    @Trve_Kvlt 7 лет назад +157

    You have the PERFECT narration voice.

    • @StarfireRebirthCM
      @StarfireRebirthCM 6 лет назад +4

      It's a gay whisper-ish voice that makes me uncomfortable. Hell no.

    • @brothermaleuspraetor9505
      @brothermaleuspraetor9505 4 года назад

      speech impediments and over-emphasized phonetics don't do it for me sadly.

    • @dio66791
      @dio66791 4 года назад +1

      @@StarfireRebirthCM what is your problem??

    • @evilboy3521
      @evilboy3521 2 года назад

      @@dio66791 He has no problem, he's only stating facts.

    • @killingfields6599
      @killingfields6599 2 года назад

      He sounds like a narrator for a wild life docu

  • @haraldlindohf4032
    @haraldlindohf4032 7 лет назад +1253

    There's a demo version called google streetview

  • @theCodyReeder
    @theCodyReeder 6 лет назад +108

    I wanna plug this into kerbal space program.

    • @goldenrx8372
      @goldenrx8372 6 лет назад +5

      Probably will make your computer explode

    • @yosha_ykt
      @yosha_ykt 3 года назад +1

      No, need to plug in *GTA V online* or *Red Dead Redemption 2 online* . Also add space from *Space Engine* . This would be a great edition. Also on future, through a brain implant from *Neurolink* and Steam collaboration, to walk around on this world.

    • @jojolafrite90
      @jojolafrite90 3 года назад +1

      Oh Cody. The more I know you. The more I like you.

    • @leewalton7403
      @leewalton7403 3 года назад +1

      I wanna plug it into DCSworld

    • @ozanozbek2142
      @ozanozbek2142 3 года назад

      Why do we think of the same thing lol

  • @truelionwithin3799
    @truelionwithin3799 7 лет назад +106

    It's amazing what technology can do nowadays. A few years ago, we had PC's that could barely run pixilated video games. Today, we can make full scale planets, with biomes, ecosystems and animals.

    • @freedomfighter2463
      @freedomfighter2463 7 лет назад +9

      TrueLionWithin
      17 years ago I was playing starcraft on a supposely great gaming desktop. Now I play on my razer blade plenty of games at intense graphics. Man what a time to be alive.

    • @gavinstarks2761
      @gavinstarks2761 6 лет назад +3

      A few years ago?

    • @suoquainen
      @suoquainen Год назад

      Not really. Fantastic real 3d graphics exist since at least the 80s. Even if most of it weren't commercial, but still great graphics were even possible nearly 4 decades ago. Take a look at "3D Link Flight Simulation" from 1984 as example. If game makers wouldn't be just making games for commerce, than we would have had even 5 years ago unbelievable realistic graphics, better than even actual.

    • @orionorama
      @orionorama Год назад

      @@suoquainen Fantastic graphics to what standards? It literally looks like Sim Copter.... We have clearly come a long way if that's the best example

  • @panko2848
    @panko2848 7 лет назад +145

    The thing I love about outerra is that it is also being sold as an engine and they are encouraging people to make their own games using it, saw someone wanting to make a hyper realistic Kerbal Space Program type game, and it's easy to import your own models in to build cities and such.
    I've been playing the demo for a while but I might actually buy into it soon, I've been doing 3d modelling for a while now and I'd love to build a city or something, maybe start building my own hometown (though with far more identical houses lol)

    • @PytonPagom
      @PytonPagom 7 лет назад

      Theyr forums have a lot of info about theyr plans too ... theyre practically still at the very begining of the engine-building. Best spent money tho, if ya really want to go into importing models and giving them some life.

    • @Jack-gp1ng
      @Jack-gp1ng 6 лет назад

      A year later what did you end up doing?

    • @bleepodeepo115
      @bleepodeepo115 6 лет назад +7

      they did jack shit, and forgot this even existed

    • @ultimaxkom8728
      @ultimaxkom8728 6 лет назад

      Wait...
      So, is this even existed in the first place eh?

    • @retiredchannel
      @retiredchannel 6 лет назад +1

      I have a plan about a survival game

  • @shitboxoffroad
    @shitboxoffroad 7 лет назад +897

    it would be cool if players could build in their local area

    • @fibergran9
      @fibergran9 7 лет назад +13

      Inner G medieval engineers? it's similar.

    • @neil7250
      @neil7250 6 лет назад +211

      No no, actually build the houses around them. If each player built a little portion if their own city, they could quickly fill the planet with real countries.

    • @tslaughter3804
      @tslaughter3804 6 лет назад +13

      Iunel Kirklin that is a great idea

    • @Nick-jf7ku
      @Nick-jf7ku 6 лет назад +5

      why would it? what would you do then ? lol what would be the point?

    • @droneofwar9437
      @droneofwar9437 6 лет назад +64

      Real world politics as shown by Gamers. lol or just complete corruption of that world.

  • @vanhouten64
    @vanhouten64 7 лет назад +450

    Imagine Space Engine + Outerra + Oculus Rift in ten years

    • @freedomfighter2463
      @freedomfighter2463 7 лет назад +54

      vanhouten64
      Give it 4

    • @joshbray5036
      @joshbray5036 7 лет назад +23

      Don't forget Star Citizen plus GTA V! Just imagine, having heists at your local bank or having your own procedural generated home where you live and you can set up heists or hang out with your real life friends.

    • @user-pc7ef5sb6x
      @user-pc7ef5sb6x 7 лет назад +33

      Outerra + Civ 5 + Cities: Skylines

    • @joshbray5036
      @joshbray5036 7 лет назад +6

      ℛɛᴛʀᴏ ℛɛᴅ Yes! We could build our massive cities around the world and you could drive through each of them. And if there were different countries where you could join and hold power, that would be awesome. And have your own home in your hometown which you pick. Also, you can fast travel to different parts of the map using an airport. It would be amazing.

    • @michaelweston409
      @michaelweston409 7 лет назад +5

      vanhouten64 I would never leave my couch. Hemmeroids here I come

  • @bungholio81
    @bungholio81 7 лет назад +81

    Wonder if planetary landings will ever be this good in Elite

    • @ThecreeperKiller1234
      @ThecreeperKiller1234 7 лет назад +17

      One day...

    • @Drakey_Fenix
      @Drakey_Fenix 7 лет назад +2

      Why do you think it isn't out yet? David have said in an development video quite early on that he wants everything to be perfect on planets down to every single tree/rock. To release something that perfect will take a very, VERY, long time. This is exactly what David Braben said in that early development video: Now one of the questions people have been asking a lot about for example is landing on planets. Now Yes we're going to have landing on planets but there is a lot of detail that that's really important so for example if you were then to have a follow-up question what will be there when you land on the planet. That's what's being concerning a lot. If you imagine every planet when you get down to the surface is just a different colored heightmap then that would be very very disappointing. Even with lovely atmospheric effects. What I want to see down on the planet is interesting things for example; cities, scapes, even animals, life, trees etc.... The amount of work to create those things is so huge. We want to do it properly. That's really important as we do each of these things really well so that sorta thing will not be included on day one. We don't want it to be a dull experience where you just go down you get essentially exactly the same experience wherever you land.

    • @xavierh.5102
      @xavierh.5102 7 лет назад +1

      probably not.

    • @bungholio81
      @bungholio81 7 лет назад +9

      *****
      You have seen the current planetary landing in ED right? Barren dust bowls with Nothing? What makes you think they're waiting to make it "perfect". Nothing ED have released so far has been any where near perfect!

    • @FrostbitexP
      @FrostbitexP 7 лет назад +3

      Even star citizens planet generation is looking pretty good. Mind you it was an earth like planet (with clouds and dust storms and snow). But even the algorithm seems superior to elite. I wish ED had more funds...

  • @pegasus4781
    @pegasus4781 7 лет назад +117

    Anyone remember google maps flight sim? This is pretty much next gen that.

    • @meepster554
      @meepster554 7 лет назад +6

      In the alpha version, you can fly planes.

  • @autbo
    @autbo 7 лет назад +82

    I wish there was a fully procedural driving game that enables you to drive the whole world 1:1 scale. Something like FLight Simulator X, but with cars.

    • @BinaryShad0
      @BinaryShad0 7 лет назад

      im tempted to get this thing and try to navigate from one airport to another in the truck, not using roads

    • @leonardgedeon8899
      @leonardgedeon8899 7 лет назад

      VideoGuy try The Crew. Its all of the USA so already pretty big

    • @akawilly
      @akawilly 7 лет назад +6

      You can drive across the USA in "The Crew". they made the major cities and then spaced them from each other the proper distance based off the scale of the whole map. It is a VERY large game and driving across the USA can take 30 minutes if you can sprint it in the fastest cars, or you can see all the different kinds of environments and cities all over the US. My personal favorite was to drift up and down the rocky mountains for hours. I have a Ferrari racing wheel for the Xbox One with pedals so that made it so enjoyable!

    • @ogrengbuddha5373
      @ogrengbuddha5373 7 лет назад

      try american truck simulator it only has 3 states in it so far but it's big takes 45 min's - 1 hour to drive across the map

    • @akawilly
      @akawilly 7 лет назад

      The graphics for The Crew is great, but no trucks. XD
      However there ARE monster trucks, drag racing, and drifting!

  • @edwin3928ohd
    @edwin3928ohd 7 лет назад +153

    coming soon : procedurally generated RUclips comments

    • @TheRobster2007
      @TheRobster2007 7 лет назад +12

      Bugger. Time to procedurally degenerate my brain through THC consumption.

    • @blackerhawk1508
      @blackerhawk1508 7 лет назад +1

      And the 2016 comments award goes to +David Holcomb

    • @edwin3928ohd
      @edwin3928ohd 7 лет назад +4

      thank you, kind sir! I have almost 700 likes on another video on Linus tech tips (portable vr video) I am on fire lately

    • @amenos.2258
      @amenos.2258 7 лет назад +5

      That's already a thing. Everybody's been spewing the same limited vocabulary of shit for years now. Procedurally generated doesn't mean infinite if the assets it uses are limited.
      Example comment: "I'm in the dark side of RUclips again XDDDDDDDDDDDD"

    • @AMoistBum
      @AMoistBum 7 лет назад +2

      David Holcomb imagine if you will, my mind exploding into a million pieces. And then drool pours out of my mouth while I moan. That's what your comment did to me

  • @AlphaZeux
    @AlphaZeux 6 лет назад +176

    Imagine this in elite dangerous

    • @laz001
      @laz001 5 лет назад +11

      It’s great. But not a lot to ‘do’ exactly. Needs more interactivity....

    • @NickHunter
      @NickHunter 5 лет назад +1

      @@user-zv8qg1co4z why would it?

    • @readifdumb
      @readifdumb 4 года назад +6

      Star Citizen

    • @DarthWall275
      @DarthWall275 4 года назад +7

      @@laz001 That doesn't really matter to me, at least not for the time being.
      Sometimes people just like to explore and look around, not everything has to be about grind, though I'm sure you don't comprehend that.

    • @CMike_
      @CMike_ 3 года назад

      one day

  • @Madash023
    @Madash023 7 лет назад +471

    I'm a bit confused. How is it procedural generation if it's Earth?

    • @ObsidianAnt
      @ObsidianAnt  7 лет назад +463

      Keep in mind that procedural generation doesn't mean random. Procedural generation is a method of creating something from a mathematical formula.

    • @Madash023
      @Madash023 7 лет назад +102

      Yes, but you can't really predict the results of the algorithm. If you want something to have the appearance of something that already exists, it makes more sense to load data rather than generate it. How did they get their algorithm to produce the results they want, other than randomly trying different seeds until they got one they wanted, which the odds of happening are very minimal?

    • @jaydenblain3599
      @jaydenblain3599 7 лет назад +77

      well instead of building the whole earth by hand, that write this algorithm that the computer reads to generate the planet. The algorithm may consist of a bunch of letters and numbers but when the game engine reads it, it can decipher it into saying where the oceans, lakes, rivers, mountains etc are.

    • @MyN0N4M3
      @MyN0N4M3 7 лет назад +138

      They have (probably) just imported already existing height maps of our planet and compressed all that data with some magical mathematical tricks into a world seed. This seed is used to calculate your environment on the fly. Only this last part is called "procedural generation".

    • @grenadier42
      @grenadier42 7 лет назад +35

      TheKirov: As he explained, procedural =/= random. You don't need to predict the results of an algorithm if there's no random component to it.

  • @ALSPEHEIR
    @ALSPEHEIR 7 лет назад +54

    The new map for Arma 4.

  • @CorySmart
    @CorySmart 7 лет назад +5

    I swore the opening scene looked like somewhere local to me, and when you zoomed out, sure enough, it was the southwestern US. Incredible

  • @PezzerinThailand
    @PezzerinThailand 7 лет назад +575

    Can you imagine a game that is 100 percent online that allows you to go anywhere and build a house or start a business, online work with hundreds of thousands of players playing all the while. You can do anything you want inside the game with total freedom.

    • @Rtmbloo
      @Rtmbloo 7 лет назад +257

      That would be incredible but unfortunately it would just result in anarchy where everyone kills everyone else if you had total freedom

    • @TheHappyMilexD
      @TheHappyMilexD 7 лет назад +32

      could develop a nice dynamic.

    • @jpitelka2
      @jpitelka2 7 лет назад +42

      Read Ready Player One! It's exactly like what you just said but on a bigger scale. Really fascinating to think we could get a game like the one in Ready Player One someday.

    • @lloydhembury925
      @lloydhembury925 7 лет назад +268

      That is a thing. That call it..... the real world.

    • @jpitelka2
      @jpitelka2 7 лет назад +23

      Lloyd hembury The real world isn't a game though, you could have so much more freedom to do whatever you wanted if it was a video game.

  • @LuxiusDK
    @LuxiusDK 7 лет назад +757

    I don't get it. Where are all the Flat Earth Society comments?

    • @schizophrenicenthusiast
      @schizophrenicenthusiast 7 лет назад +15

      lol exactly my thought

    • @chrisrichfield8906
      @chrisrichfield8906 7 лет назад +101

      This is proof the earth is flat because if it was round this simulation would look exactly like real life. am i doin it right??

    • @Groggpuffar
      @Groggpuffar 7 лет назад +16

      Chris, that made no sense lol

    • @schizophrenicenthusiast
      @schizophrenicenthusiast 7 лет назад +41

      I thought there would be flat-earthers here using this software as proof that CGI can produce real-looking scenery. But as always they have no idea what they're talking about lol.

    • @Groggpuffar
      @Groggpuffar 7 лет назад +19

      Bro Earth is flat or we would fall off cause if you flip a plate, everything on it falls down on the ground. Am I rite? Kappa kappa no sarcasm intended

  • @matsey721
    @matsey721 6 лет назад

    Another fantastic video Ant. Great to see so many views-well deserved.

  • @jakeola10
    @jakeola10 7 лет назад

    Just discovered your channel, and you may have the most soothing voice ever.

  • @SalemShanouha
    @SalemShanouha 7 лет назад +70

    One day all these tech demo will be realized in future games design. The future of games is getting more and more promising...

    • @aegismagis733
      @aegismagis733 6 лет назад +2

      And Star Citizen is even working on procedural cities for their procedural planets. Although it is more procedurally assisted as artists play a huge part in world creation and structure.

  • @werre2
    @werre2 7 лет назад +100

    I want this for ArmA III ;-)

    • @cool2467385
      @cool2467385 7 лет назад +8

      Your Friendly Neighbourhood Drill Instructor
      I don't need a monster PC, I have the power of dreaming!

    • @fuckoffannoyingutube
      @fuckoffannoyingutube 7 лет назад +1

      honestly, not that monster. I'm running the tech demo on my laptop with a Nvidia quadro k1000 ... no issues :)

    • @Kryogh
      @Kryogh 6 лет назад

      Spörde Spyrdenstein spörde pls

  • @jarhead1145
    @jarhead1145 7 лет назад

    I've had my eye on this for years thanks for covering Outerra.

  • @KieranIsWriting
    @KieranIsWriting 7 лет назад +7

    This is the most relaxing voice ever

  • @DriftPirateD
    @DriftPirateD 7 лет назад +15

    Very nice and soothing commentary. Subbed instantly!!

  • @stephencrowhurst2421
    @stephencrowhurst2421 7 лет назад +3

    Obsidian, you really should make ASMR or whispering videos now and then with your content!
    You have an extremely relaxing and calming voice

  • @digdug7483
    @digdug7483 7 лет назад

    I've been on Outtera for a couple years now. It is truly remarkable

  • @georgeclayton
    @georgeclayton 7 лет назад

    What wonderful narration. You have a great voice for this kind of video :-)

  • @m4k4ve1iCRO
    @m4k4ve1iCRO 7 лет назад +401

    This tech demo looks more fun than NMS.

    • @paulvinova
      @paulvinova 7 лет назад +3

      Hitch Slap I miss Hitchens :,(

    • @m4k4ve1iCRO
      @m4k4ve1iCRO 7 лет назад +1

      Constant Variables we all do, we all do... :(

    • @xavierrodriguez2463
      @xavierrodriguez2463 7 лет назад +14

      Everything is more fun then NMS

    • @FloMaxster
      @FloMaxster 7 лет назад +22

      No man's sky was a tech demo

    • @jedrhoades9192
      @jedrhoades9192 7 лет назад +4

      Getting kicked in the nuts is more fun than NMS.

  • @KriLL325783
    @KriLL325783 7 лет назад +146

    The amount of people that insist NMS is the first space game ever is truly scary. I guess they're too young to remember the golden age of space games and are on consoles and somehow missed E:D.

    • @KriLL325783
      @KriLL325783 7 лет назад +2

      ***** Looking up things to disprove your own world view isn't very commonly done.

    • @Mandrak789
      @Mandrak789 7 лет назад +1

      Ikr. NMS this, NMS that... it's getting really old now.

    • @CompleteDiscreteWolf
      @CompleteDiscreteWolf 7 лет назад

      There was a procedurally generated space game on the Commodore64 where you flew around a planet surface endlessly picking up fallen pilots. Forgot its name.

    • @CompleteDiscreteWolf
      @CompleteDiscreteWolf 7 лет назад

      Yes!

    • @hesoyam881
      @hesoyam881 7 лет назад +9

      Anyone who thinks NMS is the number one space game need to learn about EVE online

  • @Heldermaior
    @Heldermaior 7 лет назад +4

    bloody amazing. I am a Surveying engineer and professionally, I find this fascinating (personally too but I am a geek).

  • @montesforeman5079
    @montesforeman5079 7 лет назад +1

    Clever use of topographical maps and procedural generation. Very smart!

  • @nsignific
    @nsignific 7 лет назад +3

    Lovely video. Outerra is great, I've had it for a while now and can't wait to try it out in VR!

    • @pelvist
      @pelvist 7 лет назад

      Will it be getting VR support?

    • @nsignific
      @nsignific 7 лет назад +2

      ***** As far as I know, it realy. I'll test tonight and report back.

    • @pelvist
      @pelvist 7 лет назад

      Thank you.

  • @Buffaloguy1991
    @Buffaloguy1991 7 лет назад +28

    the real question is does the weather pattern simulate lake effect snow properly if it does. 10/10 best procedural game of the year. if not well its still pretty cool.

  • @Harbour122
    @Harbour122 7 лет назад

    Damn that voice is soothing. I could listen this for days.

  • @jordankoch6742
    @jordankoch6742 7 лет назад

    your voice is so smooth and soothing

  • @Mandrak789
    @Mandrak789 7 лет назад +7

    Now, if only someone would be so kind to build the game on this...

  • @neoqueto
    @neoqueto 7 лет назад +40

    Hey, if you want extra smooth camera movement when using a mouse I recommend you a program called Lazy Nezumi, which smooths out mouse input. You should give it a try.

    • @ObsidianAnt
      @ObsidianAnt  7 лет назад +14

      Ah awesome info, thank you! :)

  • @meyershankhoof2679
    @meyershankhoof2679 5 лет назад

    Outerra has had some impressive updates since this video was uploaded. Lakes and rivers (finally), thunder and lightning and much more. A very impressive project.

  • @ieatcupcakes6570
    @ieatcupcakes6570 2 года назад +1

    feels like watching an animal documentary but you get more and more interested

  • @alengm
    @alengm 7 лет назад +6

    You have a very soothing voice.

  • @tacticalpondy8386
    @tacticalpondy8386 7 лет назад +92

    I really hope it gets made into a sandbox and has vehcles, weapons NPC's and steam workshop support

    • @kubamakovsky
      @kubamakovsky 7 лет назад +13

      why would you need weapons and npcs
      this isnt garrys mod, this is a game for exploration id say
      or you can play arma 2 or 3 for that manner

    • @tacticalpondy8386
      @tacticalpondy8386 7 лет назад

      Arma 3 is a game I love to play, I have almost 2000 hours on it. it just gets boring exploring it after a while

    • @drlolable
      @drlolable 7 лет назад +1

      Jakub Makovsky because this could be made into a wicked rpg

    • @hassall46
      @hassall46 7 лет назад +2

      +Jakub Makovsky don't be gay it would be shit if u just had to roam about it would be mint if u could get in a car or fight people

    • @TrebuchetMS
      @TrebuchetMS 7 лет назад

      NPC's and moving objects aren't very taxing on newer PC's

  • @fuckoffannoyingutube
    @fuckoffannoyingutube 7 лет назад

    bloody hell, mate.
    I got meself Outerra now and it's a thing of beauty and wonder.
    I'm sitting on top of Mt Everest or overlook my hometown of choice, Sofia.
    thanks :)

  • @emmanuelotamendi9583
    @emmanuelotamendi9583 3 года назад +2

    OMQ!!!! when you pointed out the mountains leaving the desert I was like "oh cool those mountains look familiar" and then you leave the planet and I realize you were in México and I was like "Oh right those are the mountains right outside my window" XD

  • @Ccodebits
    @Ccodebits 7 лет назад +18

    3:08 This is a good video to show the flat earth people why the horizon looks straight or flat on a globe.

    • @Ccodebits
      @Ccodebits 7 лет назад +5

      Blizzardesigns
      Let me try to explain the horizon.
      Grab a ball. Now look at it. Do you see its outline? The border that circles the ball? The line that circles the entire ball?
      Now think of the horizon of our planet.
      While looking straight, you will see the horizon as a line, because the imaginary line separates the ground from the sky. The funny thing is lines are supposed to be straight; however, the horizon isn't straight, it is a circle.
      Don't believe me. Look outside off in the distance at the horizon, now turn around 360 degrees. You will notice that the horizon, circles with you, thus you are standing in the center of the circle. ( on a spherical object).
      Bible verse. Isaiah 40:22 He sits enthroned above the circle of the earth.
      Now, have you ever wondered why the horizon moves farther in the distance as you gain altitude or run toward it? It is because you are able to see the land that was once hidden behind the horizon do to the "curvature" of the earth.
      It is ironic; to claim not to see the curvature of the earth, when you are always looking right at it.
      Due to our limited field of view, we are unable to see the entire shape of the horizon. However with Fisheye lens we do see it, the only time the earth appears straight/flat on fish eye lens is when the lens is on a level plane at its focal point. Just like the way we see the horizon with our own two eyes.
      It's all about perspective. *Once you are able to get high enough to see most of the earth in view, then you will witness the horizon get pushed back far enough to become the outline of the earth, much like when you look at a ball*
      Share the info. Thanks

    • @sulijoo
      @sulijoo 7 лет назад +7

      Chris C. If flat-earthers can't get their heads around a spherical earth, imagine trying to show them why space is curved.

    • @mare65
      @mare65 5 лет назад

      The difference of the angle is very small as seen by your viewpoint. This causes you to see it as a straight line which is not what it is.

  • @reflexionstudio
    @reflexionstudio 7 лет назад +13

    u shld do some audio books mann. if any tell me

  • @UriahGnu
    @UriahGnu 7 лет назад

    Awesome video man! Thanks for shedding some light on Outerra. The Cessna (C172) is also available in demo mode by the way.

  • @urmumgeh4200
    @urmumgeh4200 7 лет назад

    I have insomnia and major depressive disorder but just your voice man, made me sleepy and relaxed. You should do chill as fuck reviews for games.

  • @Napsteraspx
    @Napsteraspx 7 лет назад +12

    Woah is this gonna become an Everything Ever SIM ?

  • @randomkitty2555
    @randomkitty2555 7 лет назад +3

    Elder Scrolls + Outerra + Multiplayer = Best RPG ever made

  • @MaxxxMaxMaxx
    @MaxxxMaxMaxx 7 лет назад

    just wanted to say Thank you for not doing the fake widescreen thing alot of people do, this looks good on my 21:9 monitor (x34a) without blackbars on ALL sides :)
    And good hoj on the video man :)

  • @escapesejenak4888
    @escapesejenak4888 7 лет назад

    i love the voice over! cant be the only one

  • @mlks007
    @mlks007 7 лет назад +21

    Star Citizen will include not just one planet but many planets in full scale procedular

    • @vreaulamatah
      @vreaulamatah 7 лет назад +16

      No it won't. They don't care about making a game. It's a bullshit sell scam.

    • @mlks007
      @mlks007 7 лет назад +9

      yes it will

    • @MoltenMoronBeats
      @MoltenMoronBeats 7 лет назад +5

      I´m so looking forward to alpha 3.0 Dude.

    • @debonairdinosaur8435
      @debonairdinosaur8435 7 лет назад +5

      so you remember no mans sky right?

    • @WatzUpzPeepz
      @WatzUpzPeepz 7 лет назад +3

      The planets in SC aren't full scale, but 1/4 I think. Still very impressive, more-so than Outerra really because in Star Citizen the planets are far better looking and are completely loaded.

  • @Cypunk
    @Cypunk 7 лет назад +11

    Hope to see something like this in ED ;)

  • @MrTheedarkhorse
    @MrTheedarkhorse 7 лет назад

    Blown away. Games on the next generation of VR are going to be very cool

  • @robertdavis7932
    @robertdavis7932 7 лет назад

    Great video, well put together. You have a new subscriber! This is some stunning software!

  • @thaghost909
    @thaghost909 7 лет назад +23

    What Space Engineer's planets _should_ have been like..

    • @drArsla74
      @drArsla74 3 года назад

      you soooo right :)

  • @SarcasticDragonGaming
    @SarcasticDragonGaming 7 лет назад +522

    This makes No Man's Sky look pathetic.

    • @anunkash5185
      @anunkash5185 7 лет назад +61

      no mans sky is a good example of procedural generation done wrong

    • @petrofsko
      @petrofsko 7 лет назад +1

      SarcasticDragon Gaming aye hen agreed commith 3.0 couldn't be soon enough 😛

    • @fibergran9
      @fibergran9 7 лет назад +2

      SarcasticDragon Gaming you don't need so much to make nms look pathetic

    • @SarcasticDragonGaming
      @SarcasticDragonGaming 7 лет назад +1

      Huehuehue you don't need anything to make it look pathetic, it just is by default.

    • @MikhaelAhava
      @MikhaelAhava 7 лет назад

      That wasn't earth and it's a game which is complicated.

  • @jendabekCZ
    @jendabekCZ 6 лет назад

    What really fascinate me is that atmosphere and clouds simulation... it looks really realistic.

  • @Barcrest
    @Barcrest 3 года назад +1

    I just went to look at this based off this video. Wow it has progressed a lot.

  • @ObiWanCannabi
    @ObiWanCannabi 7 лет назад +4

    I hope elite dangerous can pull off something like this when we get to land on atmospheric planets

  • @siimtuulik6344
    @siimtuulik6344 7 лет назад +9

    _Comment section summary_
    Any game + This= *Fuck Yeah*!!

  • @Ponlets
    @Ponlets 7 лет назад

    just tried it lol and i saw my home from before they layed down the streets and stuff ... how do you get the trees to look 3d or is that not a thing yet

  • @AstroKevin
    @AstroKevin 6 лет назад +1

    where can i download / buy it please ? :D

  • @jaggerjdm9787
    @jaggerjdm9787 6 лет назад +3

    "Go outside and Play!"
    "I already am"

  • @CMDRRustyDog
    @CMDRRustyDog 7 лет назад +3

    This is what I'm hoping landing on uninhabited Earth-like worlds will look like in Elite:Dangerous.

  • @orionsector
    @orionsector 7 лет назад

    This is crazy cool. So many uses for this.

  • @stawrhearts2936
    @stawrhearts2936 6 лет назад

    downloaded so fast, gonna help me with my world building for locations and events in a series im writting

  • @phairecouchpotato3912
    @phairecouchpotato3912 7 лет назад +4

    Oh my God, if you can spawn military vehicles and troops that can actually fight wars on a real world scale I will buy this game 10 times

    • @timnewsome9710
      @timnewsome9710 7 лет назад

      ARMA 3's Zeus mode might be what you want. The map is 270 km^2 which is much smaller than the real world, but plenty big to be interesting. And it'll let you place tanks, infantry, planes, helicopters etc. You can either take control yourself, or watch the AI fight it out.

    • @phairecouchpotato3912
      @phairecouchpotato3912 7 лет назад +1

      I've already got Arma 3 (had it since beta) and the AI is still worse that arma 2, but more importantly no mod makers have put the Arleigh Burke Destroyer in game or any other warship that can do realistic naval battles at like 60 miles or even 120 miles like in real life
      btw: I like apple pie, it tastes good -_-

    • @WatzUpzPeepz
      @WatzUpzPeepz 7 лет назад

      Funnily enough, there is a military simulator is being developed in Outerra. Unfortunately, like VBS, I doubt it will be available to citizens, for a sensible price anyway.

    • @purplecorn1234
      @purplecorn1234 7 лет назад

      Banda Branislav really lmfao? can you read at all?

  • @uplift5285
    @uplift5285 7 лет назад +26

    You people build a massive god damn planet and then forget the clouds

    • @Lrapsody27
      @Lrapsody27 7 лет назад +8

      I9I4 haha watch the video further :D

  • @TCBYEAHCUZ
    @TCBYEAHCUZ 7 лет назад

    This demo has I believe one of the best cloud generation models hands down, Not because it looks extremely acurate or nice, But because it's super fast to render AND is still volumetric.

  • @Galbex21
    @Galbex21 7 лет назад

    Is this demo version free to download? I dont see where at the website....

  • @screengames5307
    @screengames5307 7 лет назад +66

    I wish my wifi is fast enough to view this in 480p :(

  • @KingKJGamingKJG
    @KingKJGamingKJG 7 лет назад +7

    What about the classic for procedual generation, Spore

    • @ObsidianAnt
      @ObsidianAnt  7 лет назад +11

      Or even Rogue, Elite, Exile and Elder Scrolls: Arena. :)

    • @davelewthwaite
      @davelewthwaite 7 лет назад

      Or Zarch, which I'm pretty sure was the first procgen 3D landscape. Blimey, I feel old. :o

    • @KingKJGamingKJG
      @KingKJGamingKJG 7 лет назад

      all very true!

    • @SpottopsNL
      @SpottopsNL 7 лет назад

      ObsidianAnt You should check out Daggerfall Tools for Unity. They're porting Daggerfall to unity and it is looking really good.

    • @JuliusBismarck
      @JuliusBismarck 7 лет назад

      id say no mans sky is the classic of procedual generation. I mean, you can literally do anything!!

  • @davetheemerald2751
    @davetheemerald2751 6 лет назад

    This looks so cool i be keeping an eye on this one

  • @SpookyTimestamps
    @SpookyTimestamps 6 лет назад

    I keep seeing thumbnails for games like this next to elite dangerous videos, and I get excited thinking they’ve added atmospheric planets... even though I know that sort of content is years away at the very least.

  • @Zubcho
    @Zubcho 7 лет назад +43

    Try open broadcaster. You can record everything with it. And it is open software, not like the program you use.

    • @Simp_Zone
      @Simp_Zone 7 лет назад +26

      Agreed OBS is amazing

    • @taxavoider9889
      @taxavoider9889 7 лет назад

      I need some help with obs, I can record it fine but when I look at the recording it is super stuttery

    • @dispickle5971
      @dispickle5971 7 лет назад +1

      i like shadowplay

    • @Simp_Zone
      @Simp_Zone 7 лет назад

      Professor RUclips There are tutorials on how to get it to record efficiently with good results

    • @sythe511
      @sythe511 7 лет назад

      never had an issue with Shadowplay. It has zero impact on performance and captures in native resolution 60fps

  • @SCtester
    @SCtester 7 лет назад +24

    Did you happen to find this on the SpaceEngine forums? Because just a few days, I found it there, and played around with it. And it's been out for years now, so if not, then that's quite a coincidence!

    • @ObsidianAnt
      @ObsidianAnt  7 лет назад +5

      No, I've been using Outerra for years now. :)

    • @SCtester
      @SCtester 7 лет назад +2

      ObsidianAnt Wow, that's funny! xD

    • @Kaodusanya
      @Kaodusanya 7 лет назад

      been messing around with it also. really wish there was a game built around it i would love non combat game mechanics and fauna. i actually found nms then space engine then outerra before ed. which seemed like the best of all those. cant wait for planets of this fidelity in ed

    • @SCtester
      @SCtester 7 лет назад

      Kaffi O Yeah, true. I suggested to the creator of SpaceEngine that maybe he could contact the guys from Outerra to hopefully implement this engine into SE.. Fingers crossed.

    • @SCtester
      @SCtester 7 лет назад +1

      ***** Funny as in it's a coincidence. That's another usage for funny.

  • @zomgitskai
    @zomgitskai 7 лет назад

    Great game! And you have an amazing narrator's voice!

  • @IsaacA192
    @IsaacA192 7 лет назад

    Wow, way to go on 50k! Last time I was here you were just over 40k! o:

  • @Dillon1108
    @Dillon1108 7 лет назад +2

    A real-time weather system like flight simulator has has would be amazing

  • @aussieshooter5358
    @aussieshooter5358 7 лет назад +5

    I don't know if its 'coz I'm stoned, but your voice is quite relaxing...

  • @Sketteck
    @Sketteck 7 лет назад

    That was cool! Very impressive!

  • @AdredenGaming
    @AdredenGaming 6 лет назад

    Thank you for the great video man

  • @Sankanyu
    @Sankanyu 7 лет назад +3

    Impressive

  • @JazzyJacksJokeShack
    @JazzyJacksJokeShack 7 лет назад +4

    Why the pop in?

  • @penginlord9396
    @penginlord9396 6 лет назад

    Can I use the terrain it generates in Unity? or is there something like it for unity?

  • @JoGSie
    @JoGSie 7 лет назад

    Wow, that is amazing. Means I can walk the whole world in VR soon :)

  • @levibuckley976
    @levibuckley976 7 лет назад +14

    I love procedural generation.

    • @francouz2339
      @francouz2339 7 лет назад

      +Luke Skytrekker But this isn't, this is based on NASA's missions ;) Give NASA some love too :) www2.jpl.nasa.gov/srtm/

    • @MBKill3rCat
      @MBKill3rCat 7 лет назад +1

      It's still procedurally generated, just not _randomly_ procedurally generated. There's a distinction, and procedural != random.

    • @francouz2339
      @francouz2339 7 лет назад

      That means absolutely nothing ;) Random is just another 'procedure'. Procedural planets are still 'random' just using the same seed everytime they are rendered. It they weren't random, you'd only get one planet ;)... However, Outerra by all means is a fully handcrafted planet, that's why it is Earth ;)

    • @Quazzi
      @Quazzi 7 лет назад +3

      Completely wrong. Procedural means that the planet is generated based on a set of parameters. Randomness would mean there are no set parameters and each one would be a random value or state causing a different planet each time. Outerra IS procedural generated because the whole planet isn't stored in memory in the same way as a normal game world. It is instead generated by a code that draws the landscape based off what the engine is told by the set parameters. In other words, the engine is told what should be in view based on the position on the planet, for example. Then as you move closer, altitude would determine vegetation, snow etc and also the ecology. Desert, grassland and such. This data is the only thing stored and is able to generate landscapes without the need of developers designing much because it is impossible to map the entire planet and render it in such detail from close up.

    • @francouz2339
      @francouz2339 7 лет назад

      Quazzimodo Productions A lot of completely wrong stuff in there. But don't know how you would altitude would determine desert, grassland or whatever. You should take a programming course. Or look up the Outerra blog, they actually explain how they do it there, before making up completely false assumptions. They use Blue Marble do determine where desert are for example. I cannot at all imagine how you would create a procedural Earth from altitude determining everything, sorry.

  • @KubaNowakYossarian
    @KubaNowakYossarian 7 лет назад +11

    18 wheels of steel + this :D

    • @FALprofessional
      @FALprofessional 7 лет назад +3

      Yo, Denver to Salt Lake... NAWW. Dubai to Paris! *Calculating* "336 hours, 27 minutes" -_-

    • @KubaNowakYossarian
      @KubaNowakYossarian 7 лет назад +1

      *****
      precisely :D

  • @colorpurple4364
    @colorpurple4364 6 лет назад

    +ObsidianAnt how large is game file size, i want to download it but im working with limited data ie 30gigs

  • @seethisth4753
    @seethisth4753 7 лет назад +4

    Yea, 21:9 aspect ratio on youtube!

  • @TheHobbyExpert
    @TheHobbyExpert 7 лет назад +6

    Can we get this in ED yet? xD

  • @MrGrownman455
    @MrGrownman455 7 лет назад +2

    He sounds very professional I bet National Geographic would love him.

  • @TransportSimulatorNationTSN
    @TransportSimulatorNationTSN 7 лет назад

    Did they upgrade the graphic s

  • @OverlordZephyros
    @OverlordZephyros 7 лет назад +5

    if only STAR CITIZEN planets were actual planet size like this one. for now SC planets are No mans sky sizes

    • @charlie7mason
      @charlie7mason 7 лет назад

      Because there have to be many planets. This one only has one. ONE!

    • @OverlordZephyros
      @OverlordZephyros 7 лет назад

      CharlieMason
      quality over quantity for me

    • @ObsidianAnt
      @ObsidianAnt  7 лет назад +3

      Size isn't a reason for not having loads of planets. Elite literally has trillions of planets and they are all full sized, and will eventually be as detailed (or more detailed) than the one in Outerra.
      CIG have limited the size of the planets for other - very valid - reasons, and it's not to do with the number of planets. :)

    • @whoami133
      @whoami133 7 лет назад +3

      +Lord Zephyros Why does it matter if the planets are earthlike big or a little bit smaller?

    • @langhalsen
      @langhalsen 7 лет назад

      The actual content in SC isn't all generated, so for the planets to feel somewhat alive they couldn't really be as big as real planets. The cities and stuff are hand made.

  • @xkinsey3831
    @xkinsey3831 7 лет назад +4

    If only earth looked like this in Space Engine........

  • @discsv
    @discsv 6 лет назад

    Can you go to the bottom of the ocean? Some place where we are yet unable to go to easily? Like the Mid-Atlantic Ridge?

  • @jaycal1920
    @jaycal1920 6 лет назад

    Did you get this from flight sim plug in.
    I got one of these accept mine has airports and working airfcraft.

  • @modlio745
    @modlio745 7 лет назад +6

    0:47 ... how about Google Earth???

    • @ObsidianAnt
      @ObsidianAnt  7 лет назад +12

      Google Earth is of course a great example! But it's not rendered in full 3D in the same manner as Outerra, which is what I actually meant, though didn't explain too well... :)

    • @modlio745
      @modlio745 7 лет назад

      allright. Isa airee

    • @ObservantDog
      @ObservantDog 7 лет назад

      it would be great if google earth had this level of detail.

    • @dyenastyboy
      @dyenastyboy 7 лет назад

      Flight simulators such as FSX also do this.

    • @VileStorms
      @VileStorms 7 лет назад

      not really lol, very inacurate :PP