New Nodes in Substance 3D Designer | Quantize Color & Kuwahara Filter Tutorial | Adobe Substance 3D

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  • Опубликовано: 8 сен 2024

Комментарии • 31

  • @ElricTheFullMetal
    @ElricTheFullMetal Месяц назад +5

    Your tutorials and presentation skills are second to none, way to go!! Thank you.

  • @Ray3D
    @Ray3D Месяц назад +12

    Great for Pixel art and Anime Style materials

    • @TomMAF4
      @TomMAF4 Месяц назад

      Need a SD video on using this node for anime materials for sure

    • @Substance3D
      @Substance3D  Месяц назад

      @@TomMAF4 Thanks for the recommendation- we'll share the request with the team!

    • @TomMAF4
      @TomMAF4 Месяц назад

      @@Substance3D ❤️

  • @NeonFraction
    @NeonFraction Месяц назад +3

    Absolutely incredible video and fantastic presentation! Good work to both the people who made the nodes and the presenter!

  • @sumdude5172
    @sumdude5172 Месяц назад +5

    Slope Blur: Finally, a worthy opponent!

  • @surajprakash3181
    @surajprakash3181 Месяц назад +3

    Your voice is just pleasant to ears!

  • @TheGombino
    @TheGombino Месяц назад +2

    TOP!!!! Je vais utiliser tout ça maintenant!!

  • @TKEnvironments
    @TKEnvironments Месяц назад +5

    Awesome upgrade, this opens up a lot of possibilities!! Great video presentation too, love this format where you show many different use cases. Excellent work team!

  • @antonkobziev405
    @antonkobziev405 Месяц назад +3

    Love substance

  • @JohnLogostini
    @JohnLogostini Месяц назад +3

    Looks cool

  • @makkon06
    @makkon06 28 дней назад +2

    damn. DAMN. this is GOOD

  • @马豆腐
    @马豆腐 Месяц назад +1

    amazing

  • @GameDev1
    @GameDev1 Месяц назад +2

    I ask the obvious question: How can I use that stylization in Painter? 😁

  • @FrankMarbella
    @FrankMarbella Месяц назад

    Hello, will there be an update to version 14.0 also in the steam version please?

  • @sqworkshop
    @sqworkshop Месяц назад +13

    Quite interesting functions, thanks for showing.
    However, I want to note that SD stopped developing rapidly after being bought by Adobe.

    • @VoidWalker-p6q
      @VoidWalker-p6q Месяц назад +6

      not only sd, but sp too
      P.S. I generally understand that companies need to stagger updates so that people keep buying subscriptions, but lately they're adding useless crap that no one asked for, instead of what people have been requesting FOR YEARS

    • @NightVisionOfficial
      @NightVisionOfficial Месяц назад +8

      RIP allegorithmic

    • @TKEnvironments
      @TKEnvironments Месяц назад +7

      Lol, they just posted a massive upgrade. Keep in mind the product is a lot more complex now, so it will naturally take longer to add more features/refactor things. Lots of companies and users already have a stablished workflow and custom tools. Substance upgrades are always free of bugs and stable, so it’s actually good that they take the time to deliver quality stuff, rather than just adding new (half-assed/experimental) features that never get finished (like is common with unreal and unity).

    • @sqworkshop
      @sqworkshop Месяц назад

      @@TKEnvironments You are overly protective of Adobe. You are partially right in your statements, but that doesn't mean the program should stagnate and not develop at all. The updates they release are very small and laughable, I would even say disgraceful (compared to what they were before Adobe's acquisition). Specifically for SD, I want to say that I personally wrote a lot on the forum with requests for quite small but quality updates that users want to see in the program. For example, BASIC navigation and interface, a mini navigation window, node linking, a shelf with presets (pre-made node setups), exporting transformation data from the transform node-these things have long been present in other node-based programs like SD. These are all very simple and quality updates to implement in the program. However, they just don't care and don't do it. I no longer even dream of important features like nodes for custom code like wrangle in Houdini, because the Pixel Processor is a disgrace, an extremely clunky and inconvenient editor that hasn't evolved in 10 years.

    • @sqworkshop
      @sqworkshop Месяц назад

      @@TKEnvironments You are overly protective of Adobe. You are partially right in your statements, but that doesn't mean the program should stagnate and not develop at all. The updates they release are very small and laughable, I would even say disgraceful (compared to what they were before Adobe's acquisition). Specifically for SD, I want to say that I personally wrote a lot on the forum with requests for quite small but quality updates that users want to see in the program. For example, BASIC navigation and interface, a mini navigation window, node linking, a shelf with presets (pre-made node setups), exporting transformation data from the transform node-these things have long been present in other node-based programs like SD. These are all very simple and quality updates to implement in the program. However, they just don't care and don't do it. I no longer even dream of important features like nodes for custom code like wrangle in Houdini, because the Pixel Processor is a disgrace, an extremely clunky and inconvenient editor that hasn't evolved in 10 years.

  • @Neoseanner
    @Neoseanner Месяц назад

    Still no "non overlapping scatter" node?

  • @tryit2136
    @tryit2136 Месяц назад

    hey is it availabe on SD 2024?

  • @fael097
    @fael097 18 дней назад

    "with this anchor here" what anchor??? and the index color also doesn't work

    • @louisemelin1129
      @louisemelin1129 17 дней назад

      You're saying you don't see the little dot in the middle when using the Modify palette node? That looks like a bug, could you please report it by going to the help menu, then "report a bug"?

  • @andr101
    @andr101 Месяц назад +2

    Lol adobe

  • @Tyrboslon
    @Tyrboslon Месяц назад +2

    realy? 4 nodes at year? what reason buy designer? Adobe developers to lazy.

  • @FrankMarbella
    @FrankMarbella Месяц назад