Create Wood Textures in Substance Designer

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  • Опубликовано: 28 авг 2024

Комментарии • 205

  •  4 года назад +96

    wow someone that actually builds a material from nothing so people can actually learn. 👍🏿

  • @oikawasthottiestpotato8106
    @oikawasthottiestpotato8106 21 день назад

    you are single handedly getting me into my second year of uni

  • @JannerBros
    @JannerBros 3 года назад +7

    The best tutorial ever on RUclips for learning Substance Designer ! Thanks for the video 👍✨ ~Janner

    • @JeremySeiner
      @JeremySeiner  3 года назад +1

      Thanks Janner! So glad you liked it!

  • @ERIC-nj4yp
    @ERIC-nj4yp 6 месяцев назад

    Hello, after several tries looking for a tutorial for Substance Designer, I finally found what I was looking for, thank you, I recommend.

  • @Cyborg_Dolphin_Goat
    @Cyborg_Dolphin_Goat Год назад +2

    This is actually a perfect tutorial, why can't all tutorials be this good?

  • @Russ002
    @Russ002 3 года назад +4

    Thank you! I've been having such a hard time on substance designer for my school and with this, I feel like I can actually "play around" with the work process you made compared to other videos that might be a bit too advanced for me. Thank you so much!

    • @JeremySeiner
      @JeremySeiner  3 года назад +1

      Thanks! I’m so glad it’s helpful. 😊

  • @dibritto1298
    @dibritto1298 Год назад

    this is a really good class about the organization of nodes, as a beginner i aways get lost with so many nodes, thank you for share you knowledge, I see so many tutorials but you are by far the best teacher

  • @Gam3inGpR0Zz
    @Gam3inGpR0Zz 3 года назад +1

    Thank you so much for a non stupid time lapse video, clear to understand and very informative for beginners who are trying to understand the fundamentals

    • @JeremySeiner
      @JeremySeiner  3 года назад +1

      Thanks for watching! Glad you liked it! 😊

  • @damian_madmansnest
    @damian_madmansnest 2 года назад

    A year ago i watched this tutorial for the first time. I was a Designer noob and everything looked like pure magic.
    It was a great idea to revisit it now that i have a feeling of what every node does.

    • @JeremySeiner
      @JeremySeiner  2 года назад +1

      That’s awesome! I remember that feeling. Sometimes I still get it. Thanks for coming back. I like coming back to older tutorials I’ve watched too.

  • @frankenjstein9371
    @frankenjstein9371 Год назад +2

    Just a note on the AO step, skip the AO node and plug the output of the Blend directly into the AO output node. This is for the latest release of SD 13.0.2 b6942. Adding the extra AO node causes weird artifacting. and heavy computation. Height control can be achieved by using the Smoothness interpolation in the AO noise and the intensity in the NM node. I added a histogram scan to replace the AO height adjustment. I'm sure there are other nodes that would do the same job but better, I just chose HS because it worked for the time being.

    • @sallayy6025
      @sallayy6025 4 месяца назад

      How exactly did you adjust the AO so it looks realistic? For me nothing else works except for the AO (HBAO) node which causes the weird artifacting

    • @SkullRaven
      @SkullRaven 3 месяца назад

      ​@@sallayy6025 Sounds like your node setup is in 8 bits per channel. At least your AO and Normal maps need to be in 16 bit or else you'll get artifacts.
      Go to Base Parameters (right-hand side) and look under Output Format, there should be a button called "Select Method of Inheritance", set it to Absolute and then select 16 Bits per Channel.

    • @kenjiju2174
      @kenjiju2174 2 месяца назад

      @@sallayy6025 I had this issue as well and looked up a fix. It has to do with the output format under the node. If you have a Blend node that says 8, go to where it says Output Format in the Parameters and change the little blue marker to Absolute, then change the dropdown right under it to 16 bits. Any corresponding nodes should also update to "16' in the number below the node.
      Hope this helps someone.

  • @MrSerenity1223
    @MrSerenity1223 2 года назад +1

    This is an excellent tutorial! I paid for a few on Udemy, but this is better than half of them. Explanation is clear, a clean organization system and great sound and video quality. Thank you!

    • @JeremySeiner
      @JeremySeiner  2 года назад +1

      Thank you Daniel! So glad you like it! ☺️

  • @Yoso_tv
    @Yoso_tv 3 года назад +1

    this tutorial peeked my interest because my wood game was really weak, but turns out this is the first tutorial that explains every step of the workflow correctly and you explained every node you used very well, good job man. Someone finally competing with the official substance designer tutorial guy

  • @PrimordialStrange
    @PrimordialStrange Год назад +1

    One of the best clearly explained tutorials out there for designer. For subs designer, the thinking process actually matters more than the nodes itself. I hope your channel continues to grow. thank you for this guide.

  • @Baszczer
    @Baszczer Год назад

    Understandable for a beginner, useful, professionally made. It is a pleasure to learn from your tutorials.

  • @glchannels
    @glchannels Год назад

    This is a complete manual on how to start studying SD with wood. Thanks for sharing. It will be very useful on my journey! Cheers friend 🍻

    • @JeremySeiner
      @JeremySeiner  Год назад

      Thanks! I’m glad it’s helpful ☺️ good luck on your journey!

  • @dreidrey
    @dreidrey 4 года назад

    Finally! I did your wool tutorial and now I'm back for more. :D I gave up on the Substance by Adobe official tutorials as they are out of date with the current version of the designer. I found myself getting super frustrated and demotivated until I found your channel. thank you, Jeremy. You're my Substance Designer Angel!

    • @JeremySeiner
      @JeremySeiner  4 года назад +1

      So happy I could help! Thank you for your kind words!

  • @austingattie5735
    @austingattie5735 2 года назад

    Litterally the best channel to learn SD step by step, your videos are fantastic!

    • @JeremySeiner
      @JeremySeiner  2 года назад +1

      Thank you very much! I’m so glad you like them!

  • @danielhilton7476
    @danielhilton7476 2 года назад

    For some reason, Substance software is not working at our uni, so my tutours have not been able to show us how to use any of the software. This has helped me so much as this is the first time I have used Designer at all. Thank you for taking the time to do this for us all!

    • @JeremySeiner
      @JeremySeiner  2 года назад

      Thank you Daniel for your kind words! I really appreciate it. I’m so glad this was helpful!

  • @petrruzicka452
    @petrruzicka452 2 года назад

    1 minute in and I know this will be excellent tutorial!

  • @artemkovalevskyi1265
    @artemkovalevskyi1265 2 года назад

    Wow, thx for this tutorial. It's my second day in substance designer and I've already achieved something. Will watch your other tutorials

  • @HandsomeDragon
    @HandsomeDragon 2 года назад +1

    Awesome Tutorial, thank you so much!
    For anyone who has a problem around 32:00 where you connect the Ambient Occlusion Node to Base Color, but it keeps automatically connecting to the Ambient Occlusion Node Output, make sure that your Link Creation Mode is set to Standard, and not set to Compact Mode. If it's at Compact Mode, Substance Designer will automatically assume you want to connect the AO Node to the AO Output.

    • @JeremySeiner
      @JeremySeiner  2 года назад +1

      Thanks! And I appreciate the tip! Yeah the link creation mode can throw a wrench into that for sure. Glad you liked it!

    • @HandsomeDragon
      @HandsomeDragon 2 года назад

      ​@@JeremySeiner I appreciate your time! My goal is to get comfortable knowing how SD works. What I’m realizing is that there’s never one way to do something, and 99% of the time the creation process is trial & error, and seeing what works.

  • @AugustusLee98
    @AugustusLee98 2 года назад

    Just getting into node based texturing and this video really increased my comfortability with the software! Thanks!

  • @niEt0
    @niEt0 4 года назад +6

    Thanks Jeremy, great tutorials. Keep them coming plz!

  • @jburkathan
    @jburkathan 3 года назад +1

    Dude, epic tutorial! I started on Substance's learning platform. That was a huge mistake!
    Glad I found your channel!

    • @JeremySeiner
      @JeremySeiner  3 года назад

      Thank you! I’m so glad it helped ☺️

  • @KUBE.archvis
    @KUBE.archvis Год назад

    Lovely tutorial! Clear and concise with great explanations of the logic. Thank you!!

  • @ohlookanotherchris1751
    @ohlookanotherchris1751 3 года назад

    This tutorial is brilliant. Minute changes to the original settings creates such wonderful variations. Thank you for this tutorial and I look forward to watching more of your videos!

    • @JeremySeiner
      @JeremySeiner  3 года назад

      Thank you! And thanks for watching =)

  • @mishakarpinska4118
    @mishakarpinska4118 2 года назад

    Thank you for this wonderful tutorial. Your workflow with Substance Designer is so graceful and elegant. On top of that, the way you re-iterate why each thing is being done is refreshing and fantastic! Also the intermittent laughter when something turns out better than you thought is always nice to hear :)

    • @JeremySeiner
      @JeremySeiner  2 года назад

      Thank you! I’m so happy to hear you liked it. 😊

  • @kennethchadhiley2579
    @kennethchadhiley2579 3 года назад

    Jeremy - this is one of the best and most professional tutorials I've seen. How did you become so knowledgable with Substance Designer? I am looking forward to more of your videos, and wish you well in growing your channel.

    • @JeremySeiner
      @JeremySeiner  3 года назад +1

      Thank you so much! I really appreciate that! 😊 I guess I’ve done a lot of experimenting with the different nodes trying to recreate different materials. But I’ve also watched a bunch of tutorials from other channels to see how they approach similar situations. Thanks for the kind wishes I’m so glad you enjoyed it!

  • @tonyc4777
    @tonyc4777 2 года назад

    I am learning SD right now and this tutorial is very helpful. Thank you for sharing. You got a new subscriber :)

    • @JeremySeiner
      @JeremySeiner  2 года назад

      Awesome! Thanks for watching and I’m glad you like it!

  • @aboldmule
    @aboldmule 3 года назад

    Just wow! First tutorial ever I could follow along real time. Excellent

  • @jonahunger
    @jonahunger Год назад

    As someone who is studying 3d modelling in university, you explain this better than my lecturers.

  • @rzanima764
    @rzanima764 3 года назад

    I really like your tutorials; just the perfect pace and amount of info. Thank you.

  • @Ronson1998
    @Ronson1998 3 года назад +2

    Great tutorial, easy to follow, great end result!
    Only thing, it would be good if it would be more slated, like in both horizontal and veriticle, that way it would look more realistic in environment.

  • @BrunoTicianelli
    @BrunoTicianelli 3 года назад

    Man you deserve more views and subscribers, this tutorial is basic and fantastic, I'm jumping to the others right now!

  • @kifayatUllah712
    @kifayatUllah712 3 года назад

    Excellent, excellent bro!!!!
    Wow! Awesome techniques! Love it! I've decided to make this!
    Thanks! Love from Pakistan!

  • @bhaskarmaity2890
    @bhaskarmaity2890 3 года назад

    Wonderful tutorial. Really helpful. You deserve more subscribers.

  • @lethevutran7297
    @lethevutran7297 3 года назад +2

    This is so good, now I can actually learn this program. Thank you Jeremy :)

    • @JeremySeiner
      @JeremySeiner  3 года назад

      Andrew Trần you’re very welcome! Happy to help!

  • @Lokkix2
    @Lokkix2 2 года назад

    This is an amazing! I really like it. Your videos helps a lot to figure out how it's everything working in designer. Great job!

    • @JeremySeiner
      @JeremySeiner  2 года назад

      Thank you very much! I’m so glad you like it and that it’s helping! 😊

  • @SenshiSerenity
    @SenshiSerenity 3 года назад

    This tutorial was incredibly helpful - please make more! Thank you!

    • @JeremySeiner
      @JeremySeiner  3 года назад +1

      Thank you! So glad it helped! Much more to come! 😊

  • @sebastianpossel6687
    @sebastianpossel6687 2 года назад

    Thanks Jeremy! love your tutorials so far... This is my second one! and I with some slightly changes i did, I really enjoyed the results .

  • @merrynguyen6131
    @merrynguyen6131 2 месяца назад

    thank you! this was amazing

  • @mrozer
    @mrozer Год назад

    You are a good teacher. Thanks

  • @matthieuboeuf4462
    @matthieuboeuf4462 3 года назад

    This was really helpful, thanks! I hope your channel continues to grow as good Designer tutorial makers feel rare or hidden.

    • @JeremySeiner
      @JeremySeiner  3 года назад

      Thanks! Glad it was helpful! 😊

  • @ihabyaareb3328
    @ihabyaareb3328 Год назад

    Thank you. I appreciate it
    Can you please make more like this tutorial for 1- plaster wall 2- metal 3- or anything that you can.
    I really had fun with this tutorial. Thank you

  • @SaraDesigner
    @SaraDesigner 3 года назад

    I learned many things from this tutorial, thank u so much .keep going

  • @merryannnguyen2935
    @merryannnguyen2935 3 года назад

    Thank you so much for sharing, You are a wonderful teacher. Please continue to help us peasants!

  • @snakEZ__
    @snakEZ__ 3 года назад

    Very good tutorial!

  • @crayce_official
    @crayce_official 2 года назад

    Hello from Russia! Its great material, thanks for it! You really helped me out to remember what the pipeline to create materials in Substance. (Also i always heard not knots but nuts lmao)

    • @JeremySeiner
      @JeremySeiner  2 года назад +1

      Haha great! Thank you! Glad you like it 😊

  • @Poiter0
    @Poiter0 2 года назад

    thank you very much, this tutorial really help me!

    • @JeremySeiner
      @JeremySeiner  2 года назад +1

      You’re welcome! So glad it helped! 😊

  • @rigglethedrake9040
    @rigglethedrake9040 Год назад

    thx a lot mate, so helpful

  • @hatsonhatsonovich3496
    @hatsonhatsonovich3496 3 года назад

    Very details tutorial. Awesome! Thanks a lot!

  • @maceymcculler9933
    @maceymcculler9933 3 года назад

    You're brilliant my guy, thank you so much!

  • @ksmolsen
    @ksmolsen 3 года назад

    Thank you! Very useful for a new user of the program such as me.

    • @JeremySeiner
      @JeremySeiner  3 года назад

      Glad to hear it! Thanks for watching 😊

  • @pix2cad490
    @pix2cad490 4 года назад

    Thank you Thank you thank you thank you thank you Sooooo much Man! You just did what I was searching for weeks.

    • @JeremySeiner
      @JeremySeiner  4 года назад

      So happy I was able to help! =)

    • @pix2cad490
      @pix2cad490 4 года назад

      Lucky to find you on you tube.

  • @DRAWTIST1
    @DRAWTIST1 Год назад

    I like this video and would love to see more of this

  • @yiannibompotsis7219
    @yiannibompotsis7219 3 года назад

    Such a great person, the tutorial is amazing. Thank you very much!!!

  • @BruceWillis992
    @BruceWillis992 3 года назад

    Perfect wood tutorial!

  • @PageFrederick
    @PageFrederick 4 года назад

    Really clean tutorial, thanks mate!

    • @JeremySeiner
      @JeremySeiner  4 года назад

      Thank you very much and thanks for watching!

  • @jillianmurphy2604
    @jillianmurphy2604 3 года назад

    Awesome tutorial

  • @g8610g
    @g8610g 9 месяцев назад

    Awesome result and artistic vision! :D Are you going to make more videos? :) 🙏

    • @JeremySeiner
      @JeremySeiner  9 месяцев назад

      Thanks! Super busy at the moment but I hope I can make more videos in the near future!

  • @h1oma_
    @h1oma_ 2 года назад

    Thank you so much for this tutorial. I making a skins for games and this is really helpfull for me.

  • @damian_madmansnest
    @damian_madmansnest 2 года назад

    I observed that using Warp for wooden knots pattern tends to create pairs of knots next to each other (as can be seen from 6:00) which is not very realistic. I got better results with a Directional Warp with high (50+) intensity.

  • @hassanabuidrees9774
    @hassanabuidrees9774 7 месяцев назад

    Thanks
    short and great

  • @Anna_Lou98
    @Anna_Lou98 3 года назад

    Thanks so much for this tutorial! I've learnt so much :D

    • @JeremySeiner
      @JeremySeiner  3 года назад

      So glad to hear that! Thanks for watching 😊

  • @murtazarizvi368
    @murtazarizvi368 4 года назад

    thanks. didnt knew about the pick gradient option.

    • @JeremySeiner
      @JeremySeiner  4 года назад

      It was an absolute game changer for me =)

  • @tesdimensions
    @tesdimensions 7 месяцев назад

    Thank you SO much

  • @misselnora
    @misselnora Год назад

    Absolutely amazing tutorial! I'm new to SD and this gives such a good feel for what the software can do!

    • @JeremySeiner
      @JeremySeiner  Год назад

      Thanks!

    • @sumdude5172
      @sumdude5172 Год назад

      honestly you are lucky, i learned designer 4 years ago, there was a no free tutorial this well made, explaining each nodes and each parameter, i still rememeber slowing down and squinting at timelapse, trying figure out what nodes they were using

  • @Marco-bd3ez
    @Marco-bd3ez 3 года назад

    that was a great tutorial ! Thank you for that. keep it going :D

  • @jakubkrolikowski8538
    @jakubkrolikowski8538 Год назад

    thanks, very helpful :)

  • @martinnorlin1739
    @martinnorlin1739 3 года назад

    Love your tutorials!

  • @dbharath6876
    @dbharath6876 3 года назад

    great job dude, thanks for the video

  • @marcomantuetto5538
    @marcomantuetto5538 3 года назад

    great tutorial dude! thank you so much

  • @massivetree7937
    @massivetree7937 3 года назад

    Excellent tutorial!

  • @Rolandfart
    @Rolandfart 3 года назад +1

    20:00 is some seriously good asmr.

  • @CGDEVANIMATION
    @CGDEVANIMATION 4 года назад

    This is very good tutorials for free

  • @petrruzicka452
    @petrruzicka452 2 года назад

    At 16 minute mark you created mask to isolate knots, so they aren't everyone to make the wood feel more natural. This was a good call.
    But then by adding the finer detail in 20+ minute mark, all the knots are back. I think it would be better to use different mask for the finer detail.

  • @kawtharmarhoon2481
    @kawtharmarhoon2481 4 месяца назад

    superb!

  • @PixelEte
    @PixelEte 3 года назад

    You're so amazing thanks for this one this helps me a lot

    • @JeremySeiner
      @JeremySeiner  3 года назад

      You’re very welcome! Thanks for watching!

  • @francoisbethermin6095
    @francoisbethermin6095 3 года назад

    Even if your voice is sizzling like a Kardashian, it was a really nice tutorial, you deserve more thumbs up ( and a big spoon of honey )

  • @mphx_sye2048
    @mphx_sye2048 3 года назад

    Thanks

  • @dirkdiggler60
    @dirkdiggler60 3 года назад

    Hi there, thanks a lot for your tutorial, I did enjoy it a lot and have the same problem as someone had before.
    I want it to look like parquet, so having tiles in both ways and shifted patterns in both directions.
    I found a comment of yours on an earlier comment, but I can't get it yet myself ...

  • @amandal2185
    @amandal2185 2 года назад

    followed this and was good. Is there a way to tilt the individual planks? Like you see on old buildings.

  • @driggledraggle7702
    @driggledraggle7702 2 года назад

    I don’t know how to get my material in my 3-D viewer to look like yours. In the newest version of substance it starts out with this dark metal cube, and there’s this really common problem where it’s pure black and there’s seemingly no way of fixing that. I managed to get around it by starting over using a default template instead of a blank slate where you start with zero nodes. But that still leaves the problem of being left with a dark metal cube. I added the uniform color to the base color output and that helped a little.
    But when you start getting into the fine details nodes, it makes it look really ugly really fast. It looks like yours in 2D view, but by no means in 3D view.

    • @JeremySeiner
      @JeremySeiner  2 года назад

      Hmm. Try right clicking on an empty space in the graph and choose “View Outputs in 3D View”. Does that help?

  • @nb3dart460
    @nb3dart460 7 месяцев назад

    good tutorial. but i miss some knots^^

  • @sharonpfister608
    @sharonpfister608 Год назад

    love it

  • @BkSMedia
    @BkSMedia 4 года назад +1

    Thanks a ton for this tutorial man! I grabbed your completed file after Designer crashed out on me 40 mins in :(
    It's not much, but I hope it helps!

    • @JeremySeiner
      @JeremySeiner  4 года назад +1

      BkS Media really appreciate it thank you! Haha I never realized how they could be used as crash-savers too. So glad it helped!

  • @randallvolk8437
    @randallvolk8437 3 года назад

    Would you be willing to do a tutorial on how you would make a tron style texture? All the random light emitting lines and circles.

    • @JeremySeiner
      @JeremySeiner  3 года назад

      That sounds really cool! I’ll look into it!

  • @sajithtrajan
    @sajithtrajan 3 года назад

    Thank you

  • @sketchbooksquared
    @sketchbooksquared 3 года назад

    thanks

  • @roobeerrrtt1633
    @roobeerrrtt1633 3 года назад

    nice job brother

  • @razor191919
    @razor191919 3 года назад

    An absolutely fantastic tutorial, my only question is: How can I make it look like the planks are breaking up like on a normal floor? :c
    I made the Y value 2 in the Tile Sampler, but I'm not sure how to make it random so all the Y's don't line up.

    • @JeremySeiner
      @JeremySeiner  3 года назад

      Hi David - If you use a flood fill node to isolate the different floor tiles, you can use a "Flood Fill to Random Gradient" node to give each tile some slightly different height information. You could blend that on to break them up. Also, in the Tile Sampler, you can use the "Offset" parameters under position to make it so they don't line up. Hope this helps!

  • @GrafikerDigital
    @GrafikerDigital 3 года назад

    Gracias, por esto!

  • @2PACBRB2014
    @2PACBRB2014 2 года назад

    Is it possible to create this texture without the metalic roughness template?

    • @JeremySeiner
      @JeremySeiner  2 года назад

      Yes, but you would need to create your own outputs using the output node and assign them to the proper channels.

  • @TyCarriere
    @TyCarriere 2 года назад

    Great tutorial! I'm exposing some of the parameters so they can be tweaked later. Is there a way to expose the albedo for the gradient that you know of?

    • @JeremySeiner
      @JeremySeiner  2 года назад

      Thanks! Good idea exposing those parameters. I’m not quite sure about exposing the gradient, but I did a tutorial about how to grab colors from an image a little while back. Might be a good starting point or spark an idea?

    • @JeremySeiner
      @JeremySeiner  2 года назад

      ruclips.net/video/unjcPqm8JJI/видео.html

    • @TyCarriere
      @TyCarriere 2 года назад

      @@JeremySeiner Awesome! Thanks so much Man!!

  • @Alpha-zs3ct
    @Alpha-zs3ct 2 года назад

    i don't have "Warp"

  • @vedikasomany8101
    @vedikasomany8101 2 года назад

    Hi! I bought the final graph from your website but I am unable to access it in Substance Designer 2018, do I need a newer version and if yes, which version

    • @JeremySeiner
      @JeremySeiner  2 года назад

      I believe I originally made it in a version of 2018, however I’m unsure of what specific version number. Are you able to download the latest 2018 version? If not I can certainly offer you a refund.

    • @vedikasomany8101
      @vedikasomany8101 2 года назад

      @@JeremySeiner I am not sure which version of 2018 was the last. Anyway I am able to download 2019 version. Do you think it will open in that?

    • @JeremySeiner
      @JeremySeiner  2 года назад

      @@vedikasomany8101 oh yes anything newer than what the graph was made originally can convert it. The problem is with older versions.

  • @damian_madmansnest
    @damian_madmansnest 3 года назад +1

    How do you bring up the reference image?

    • @JeremySeiner
      @JeremySeiner  3 года назад +2

      I’m using a program called PureRef which is free and highly recommended. You can enable “always on top” so that when you click away, it stays above the other windows.

    • @damian_madmansnest
      @damian_madmansnest 3 года назад +1

      @@JeremySeiner Thanks!

  • @user-su2id5pt3g
    @user-su2id5pt3g 3 года назад

    Hey bro is it possible to create burl wood in substance designer? You know the swirly fancy knotty wood.

    • @JeremySeiner
      @JeremySeiner  3 года назад

      What an amazing texture idea! I'll have to look into it. Such a good pattern. Thanks for the suggestion!

    • @user-su2id5pt3g
      @user-su2id5pt3g 3 года назад

      @@JeremySeiner Heh never thought you'd react back, glad you did! There is basically 0 tutorials about such wood, everything is either parquet or normal wood. Never have I seen a burl wood material being made in substance designer, it would be an amazing tutorial.

  • @sanchezgushchin3774
    @sanchezgushchin3774 4 года назад +1

    32:00 - can't connect AO and Base Color nodes ((

    • @sanchezgushchin3774
      @sanchezgushchin3774 4 года назад

      But with Directional Warp its OK ))

    • @JeremySeiner
      @JeremySeiner  4 года назад

      Sanchez Gushchin hmmm. What does it do when you try to connect them?

    • @mello6752
      @mello6752 3 года назад

      @@JeremySeiner I'm stuck on this as well, it just doesn't let you drag it into the node and creates a line to Ambient Occlusion towards the bottom (above height). Great tutorial though, I've learned a lot! Thank you for posting. I just wonder if this is a simple fix I can't wrap my head around.

    • @JeremySeiner
      @JeremySeiner  3 года назад

      @@mello6752 hmm. Try pressing 1 on your keyboard to switch to standard connection mode. Sometimes Designer gets into Compact or Compact Material mode which is 2 and 3 on the keyboard respectively.

    • @mello6752
      @mello6752 3 года назад

      @@JeremySeiner That was exactly the problem, thank you so much for your help and speedy response! Time to finish this tutorial :)

  • @austinjoseph8849
    @austinjoseph8849 3 года назад

    What's the difference between tile generator and tile sampler?

    • @JeremySeiner
      @JeremySeiner  3 года назад +1

      Great question! They’re very similar, but the tile generator doesn’t have as many inputs as the sampler, and it computes a little faster. 😊

    • @austinjoseph8849
      @austinjoseph8849 3 года назад

      @@JeremySeiner Sorry to disturb again, but when I try to link ambient occlusion with base color of base material, the connection shown as red dotted lines.
      How?

    • @JeremySeiner
      @JeremySeiner  3 года назад +1

      @@austinjoseph8849 sounds like you have color data (orange connection) mixing with grayscale data (gray connection). You can convert the grayscale data to color by using a default Gradient Map node. Then plug that Gradient Map node into your blend.