Easy cliffs in Substance Designer! (non-uniform directional warp)

Поделиться
HTML-код
  • Опубликовано: 13 сен 2024
  • www.artstation...
    A quick and easy way to get some interesting base shapes for cliffs in Substance Designer.
    30% off right now! gumroad.com/l/...

Комментарии • 116

  • @Substance3D
    @Substance3D 3 месяца назад +9

    Hi @casperwermuth - your tutorial is a fantastic resource for the 3D community, and we've added it to a playlist on our channel so others can learn from you. Keep up the great work!

    • @casperwermuth
      @casperwermuth  3 месяца назад +1

      Thanks, I'm glad it's appreciated!

  • @UngodlyDev
    @UngodlyDev 2 года назад +65

    If you're having trouble with the 3D view looking different than the demo, within the 3D view: Scene > Plane (high res). and: Materials > Default > Edit, find height and turn the tessellation factor slider up all the way and set height level to 8. The normal map intensity is set to 25, the first blend is set to 0 opacity on copy, the node plugged in after blend before ao is Ambient Occlusion (HBAO).

    • @casperwermuth
      @casperwermuth  2 года назад +3

      Thanks, Robin!

    • @Fortunate_Son979
      @Fortunate_Son979 Год назад +2

      Robin, you are a life saver

    • @Nekkonero
      @Nekkonero 10 месяцев назад +2

      is there a reason for these settings specifically? like is this industry standard

    • @SYBxxxxxxxxx
      @SYBxxxxxxxxx Месяц назад

      THANK YOU

  • @The_Eno
    @The_Eno 4 года назад +13

    Awesome tutorial. Subbed. Thanks for not rushing through and actually explaining things. Too many artists just do speed videos where you end up wasting so much more time going back and replaying things they do in sped up videos.

    • @choudclucker
      @choudclucker Год назад

      I know is been 3 years but what this person said ^^ just started in designer and almost every tutorial out there is speed running lol

    • @mithril9420
      @mithril9420 7 месяцев назад

      same here haha, is so nice not having to play at .25 speed and constantly rewind@@choudclucker

  • @brennancurrier806
    @brennancurrier806 Год назад +1

    Just picked up designer over the holidays so having as much tutorials explaining things helps me right now while still learning this program

  • @delbertdoppler
    @delbertdoppler 3 года назад +3

    Just passing through to say that this tutorial was really useful, so thank you. The Non-Uni Directional warp is indeed powerful and really perfect for rock textures. Had you not been here, I might have completely overlooked it, so thank again.

  • @adamplechaty
    @adamplechaty 3 года назад +2

    This is brilliant, really quick, no time wasted, tutorial. You deserve more subs, good luck and keep em coming! Thank you!

  • @rephayersecondchannel
    @rephayersecondchannel 4 года назад

    Ich habe länger nach einer guten Grundlage gesucht für meine Bibliothek, endlich ein super tutorial.
    Danke!!!

  • @jonasbentzen8148
    @jonasbentzen8148 2 года назад

    Just want to say that I forget about this trick once in a while, find it here and then use it immediately! Great stuff :D

  • @elissitdesign
    @elissitdesign 2 года назад

    I absolutely love this 'Non-Uni Dir Warp'! I can see how it can be used for creating cliffs, bark, or anything else that needs a chiseled streaking look. It' does what would take many nodes into one. Thanks!

  • @peter486
    @peter486 4 года назад +16

    please go heigher ress on videos , very hard to see the nods :) that blend node, hooks up with Normal and Ambient setting?.s im noob

  • @peradonmez
    @peradonmez 4 года назад +1

    Great tutorial. Thank you for your effort. i was trying to make that kind of stuff but i was a bit confused about how can i make. so i find your video, what a amazing day for me . hahaha

  • @user-ls4gp3ww4z
    @user-ls4gp3ww4z 7 месяцев назад

    thanks for the lesson, it helped a lot

  • @Codester-Cody
    @Codester-Cody Год назад

    Great tutorial/ demonstration

  • @medmel2160
    @medmel2160 Год назад +3

    Hey, very cool video. I have stripe artefacts when I push the non uniform directional warp to values like 60. Do you have a trick to get rid of it?
    It's quite obvious when I use a AO node or normal with that

  • @paulthompson52
    @paulthompson52 2 года назад

    Wonderful tutorial! Thanks so much for sharing your knowledge!!

  • @isolatedvertex9453
    @isolatedvertex9453 4 года назад +1

    Thank you, this is very helpful. Exactly the type of effect I was looking for.

  • @timash6308
    @timash6308 3 года назад +1

    Thanks for the tutorial, really good

  • @TheParadigmShiftTV
    @TheParadigmShiftTV 2 года назад

    Awesome! Thanks for this.

  • @user-nq3mk4sm2k
    @user-nq3mk4sm2k 4 года назад

    Great tutorial!Thank you so much!! This is the best I have ever seen.

  • @pygmalion8952
    @pygmalion8952 6 месяцев назад

    this program seems complex at first but once you get the gist of it, it is stupid af. like literally "yeah i need a cliff, something pointy" and you start with something pointy and you will eventually get what you want lol. great stuff.

  • @JustaBeeinaField
    @JustaBeeinaField 2 года назад

    Thank you so much! it was super helpful!

  • @gaelschlupp9963
    @gaelschlupp9963 2 года назад

    thanks for sharing such useful node :)

  • @maxkutsenko7169
    @maxkutsenko7169 4 года назад

    Thanks for sharing Casper. Creates a really cool effect. Never even tried this node hehe.

  • @reginaldarmah2381
    @reginaldarmah2381 4 года назад

    haters will dislike this video. great work

  • @filthyprimary
    @filthyprimary 4 года назад

    Extremely helpful, thank you for the great tutorial.

  • @arrw
    @arrw 2 года назад

    Great tutorial! thanks!

  • @Cusey
    @Cusey 4 года назад

    Awesome, thanks for the free tut man

  • @caboomatic
    @caboomatic 3 года назад

    Amazing stuff! Sat behind my screen giggling like a highschooler while watching your tutorial mate, so many things you could do with this! much love Casper!

    • @casperwermuth
      @casperwermuth  3 года назад

      Thanks a lot for your reply, Caboomatic. Glad you like it!

  • @ethancossett7318
    @ethancossett7318 4 года назад

    This is a great technique, thank you!!

  • @davidwest7190
    @davidwest7190 2 года назад +2

    Hey thanks for the little tutorial. Just wondering about your initial setup. I guess your normal map intensity was quite high right? And is that an Ambient Occlusion (HBAO) node going into your AO? How was that configured?

    • @casperwermuth
      @casperwermuth  2 года назад +2

      It's either using, or based off of Daniel Thiger's free Setup. Go get it here: dete.gumroad.com/l/deteBaseSetup

    • @davidwest7190
      @davidwest7190 2 года назад

      @@casperwermuth Awesome thanks a lot!

  • @xs4e3dx21
    @xs4e3dx21 4 года назад

    That was really helpful, Thank you.

  • @ShelLuser
    @ShelLuser 2 года назад +1

    I wonder why people keep using a template which uses outputs as channels vs. the base material node which basically does the exact same thing but with much less clutter. Not to mention that it's much easier to set up the outputs you want to use yourself vs. getting 12 stacked nodes where most don't do a thing.

  • @evening8990
    @evening8990 4 года назад

    brilliant tutorial, cheers

  • @dimwalker
    @dimwalker 4 года назад +5

    Whenever I'm trying to use trail, it creates noticeable steps.

    • @MichaelB_93
      @MichaelB_93 4 года назад +1

      Im also having this issue, it gives me very visible stripey artifacts.

  • @finnswift5017
    @finnswift5017 4 года назад

    This is so useful

  • @Pod-Peek
    @Pod-Peek 3 года назад

    do more please great job!

  • @soumyaverma120
    @soumyaverma120 4 года назад

    Very informative tutorial..thanks for uploadingg it.!!..:D

  • @competitivegamesartist4987
    @competitivegamesartist4987 4 года назад +2

    What shader are you using for the viewport?

  • @Schottr
    @Schottr 3 года назад +1

    You blow my mind, holy shit!
    Thank you ! :)

  • @10yearslater_
    @10yearslater_ 3 года назад

    Subbed because great tutorial and because you were on 999 subs lol!

  • @carlaguirrecervantes4425
    @carlaguirrecervantes4425 5 месяцев назад

    at the beginning you already have some nodes on the scene. I think my scene starts different

    • @casperwermuth
      @casperwermuth  5 месяцев назад

      I believe I'm using Dete's free setup. (Daniel Thiger).

  • @edgeali1
    @edgeali1 3 года назад

    Brilliant!

  • @rapideye101
    @rapideye101 4 года назад

    Hey, pretty cool and straight to the point effect. You mentioned the other tutorial around minute 7:00 but I can't find it here on your RUclips channel. did you publish this somewhere else?

  • @luciedupeyrat_
    @luciedupeyrat_ 3 года назад +1

    Great tutorial ! But quite difficult to follow when we're beginners.. I tried to make something but it's pretty ugly, so much frustration..

    • @casperwermuth
      @casperwermuth  3 года назад

      Yes, Designer is tough to get into. Don't give up, though! Once it clicks, it's fun and easy.

  • @Psikais
    @Psikais 4 года назад

    Thank you

  • @creativecorner2071
    @creativecorner2071 4 года назад

    I'm not sure if it is an issue with youtube or with the upload, but I am unable to view this video in HD it fails to load. Good tutorial regardless! You explain everything well enough that we really only need the audio :)

    • @casperwermuth
      @casperwermuth  4 года назад +1

      Thanks for letting me know, Creative Corner. I've tested it on 2 devices, and seems to work fine. Perhaps you were unlucky when trying? :) Glad you like it!

    • @creativecorner2071
      @creativecorner2071 4 года назад

      Casper Wermuth all is good. I think maybe my internet was not wanting to cooperate, but the 1080p format is working fine for me now! Thanks for the awesome tutorials for Substance! Keep them coming!

  • @petertremblay3725
    @petertremblay3725 3 года назад

    Can you please share your displacement settings since i cannot get perfect pyramid shape like in your video?

  • @Mnogomer
    @Mnogomer 3 года назад

    YOu're amazing bro, how d you got that stuff??

  • @zdspider6778
    @zdspider6778 Год назад

    4:11 What's with the huge smudge in the middle of the screen? It stays that way until the end of the video.

    • @casperwermuth
      @casperwermuth  Год назад

      That's new. Seems to be a RUclips error. Unfortunately, RUclips doesn't allow re-uploads, but you can download the original for free here:
      casperwermuth.gumroad.com/l/easycliffs

  • @cslavov
    @cslavov 4 года назад +1

    so you made a pyramid shape and connected it to a tile sampler, which already contains a pyramid primitive in the same drop down menu you used to choose "pattern input". Very interesting. ))

  • @VahaAMD
    @VahaAMD 4 года назад

    Thx

  • @prayertsuu5545
    @prayertsuu5545 3 года назад

    Here's your crown 👑

  • @bh94n4k4
    @bh94n4k4 4 года назад +3

    Any idea why I would be getting banding when I use non-uniform directional warp? I'm in 16 bit with all my nodes as well. This is only when I use the trail length. It's very noticeable. Great video regardless of my own issues here. :)

  • @michealholloway508
    @michealholloway508 4 года назад +7

    3:51 what just happened?
    now im lost AF

    • @Mikey-gs1dx
      @Mikey-gs1dx 3 года назад

      yup. followed it by pausing video but looks nothing like mine

    • @user-ux8tr4wn9l
      @user-ux8tr4wn9l 3 года назад

      Just copy the nodes and try different settings

  • @korshinearts
    @korshinearts 9 месяцев назад

    3:19

  • @MohamedSamy-vp2pq
    @MohamedSamy-vp2pq 3 года назад

    what are those node i can't see them names from video

  • @reniferZiolo
    @reniferZiolo 3 года назад

    no idea why but height for me doesn't work, i only get a preview if i increase normal from height, how can i enable height using iray?

  • @raphaelruiz543
    @raphaelruiz543 4 года назад

    Hello thank you very much for this tutorial! I have a small problem with my relief which goes towards the interior of my plan instead of going towards the exterior as in your video. I imagine that I must have a parameter to adjust somewhere but which one?

    • @raphaelruiz543
      @raphaelruiz543 4 года назад +5

      I found ! it's just the Tessellation setting. For others : Materials->Default->Definitions->physically_metallic_roughness->Tessellation and the plane with Plane "(hi-res)"

  • @TheSatzy6699
    @TheSatzy6699 3 года назад

    Super👌🏻👌🏻👌🏻

  • @datphan2413
    @datphan2413 Год назад

    how do I move the light around? like at 5:31

  • @thekotta
    @thekotta 4 года назад

    What graph are you using

  • @yapanwolf
    @yapanwolf Год назад

    nodes are too small, i see nothing

  • @TheIcelandicBoy
    @TheIcelandicBoy 3 года назад +1

    The Blend node that is connected to the Normal and AO, what settings is it on? Am trying to get the result you get when you connect the Shape node to it but I get nothing.

  • @lucasfilip4479
    @lucasfilip4479 4 года назад

    Thanks a lot, just a quick question, for some reason the non uniform directional warp gives me weird line artifacts in my normal map, any ideas?

    • @casperwermuth
      @casperwermuth  4 года назад +2

      Hi Lucas. It's just how warp works in Designer. There's not enough samples to give a perfect result, so its visible when you use more aggressive settings. A very subtle blur should kill them.

    • @lucasfilip4479
      @lucasfilip4479 4 года назад

      @@casperwermuth Thanks for the reply; at first I used subtle HQ blur but I was losing detail, so in the end I just kind of plastered a lot of other detail all over to cover it :)

  • @romeogaming6424
    @romeogaming6424 3 года назад

    Cant find non-uniform directional warp node.. im using 2018.3.1 T.T

  • @subwayz_qt5
    @subwayz_qt5 4 года назад

    Now you have 666 subs!

  • @geronimomusante8224
    @geronimomusante8224 4 года назад

    Hi! where can i find your uotput nodes ? i´m new at this and i dont know how to configure that

    • @casperwermuth
      @casperwermuth  4 года назад +1

      The output nodes is the base setup from Daniel Thiger. You can get it from his gumroad for free.

  • @starscream2092
    @starscream2092 4 года назад

    Hello, i would like to ask if somebody know where i could find a good tutorial for something like alien goo. Something organic, like infection looking. I browsed YT and few paid websites but there is nothing ! Please somebody point me to the right directions. I never done anything organic and tried few times but i failed.

    • @nictanghe98
      @nictanghe98 4 года назад +1

      just use some blood / flesh textures and make surface seethru with light bouncing internally.

  • @mpej429
    @mpej429 4 года назад

    how do you transform the shape into normal. I'm using the same node but nothing happens even when refreshing the 3D viewer ?

    • @mpej429
      @mpej429 4 года назад

      Oh i found how : set the blending mode to "Add" (linear) or opacity to O on the blend node.

    • @casperwermuth
      @casperwermuth  4 года назад

      @@mpej429 Glad you solved it. Yes, it's just an "empty" blend node, to keep the nodes in check.

    • @mpej429
      @mpej429 4 года назад

      @@casperwermuth I just started Designer a couple days ago, trying to have a hang on. Your tutorial was very clear no problem to understand the logic behind it. Thank you !

  • @i20010
    @i20010 3 года назад

    This seems like a very good tut but youre going too fast, and not telling us the name of the nodes youre adding!... :-)
    thanks anyway!

    • @casperwermuth
      @casperwermuth  3 года назад +1

      I'll keep that in mind for the future. Thanks for telling me!

  • @robertao7564
    @robertao7564 4 месяца назад

    And the final work is not at the end... Great!

    • @casperwermuth
      @casperwermuth  4 месяца назад

      It's a tip for a workflow. Use it or don't. It's not a full tutorial for a finished project.

  • @Mnogomer
    @Mnogomer 3 года назад

    ахуенно

  • @user-qj4qg3rz8x
    @user-qj4qg3rz8x 3 года назад

    шайтан

  • @MadstonMagic
    @MadstonMagic Год назад

    I got nowhere to what you were making but as a first time in Designer, that's okay lol

    • @casperwermuth
      @casperwermuth  Год назад

      I hope it inspires you to do more, and didnt feel frustrating. This wasn't intended for first timers :)

  • @proflooney
    @proflooney 3 года назад +1

    I got lost right away new to substance but when video started already had a ton of nodes in the window and no info on how they got there before you started adding the other stuff

    • @casperwermuth
      @casperwermuth  3 года назад

      If you are new to substance, this simply doesn't cater to you. I like to create smaller, more focused videos, for people who know the foundation, and want to build on it. Tons of stuff for new guys out there, so you can find videos that are much better for you, than any of the things I have made :)

    • @proflooney
      @proflooney 3 года назад

      @@casperwermuth Ok ty for being honest with me. I just been frustrated I need a cliff texture for up in your face detailed and i keep getting blurry so thought maybe try to make my own