One addition to AT-mines: you can shoot your own mines to blow them up manually. So an active use of those mines is running up to the tank, setting the mine next to the tracks and shooting it. This will blow yourself up as well but is a neat last resort.
The Rocket Artillery is highly effective even against Tiger 2's when I find one that sits still long enough inside the playable zone. Also, throwing frags at a tank without cooking it may cause a less experienced crew to panic because the indicator for an explosive pack and a grenade are the exact same so the only tell is the sound it makes on impact, if you can even hear it in the chaos of combat. It's not going to help you take out the tank itself but it can assist someone else destroy it or just cause some chaos for the player in the tank. This video has been very helpful though since I couldn't find any information on the anti tank grenade launcher rifles beforehand.
Since most tanks for some reason never stay close to their infantry teammates it is usually really easy to sneak up to them while they are focused on something else like another tank and then chuck a HE charge underneath or onto the engine deck.
if they do stay close its hell on earth for the unfortunate defenders , the japanese tank with the short naval gun is particulary nasty as an infantry support vehicle
In the section on AT mines you did not mention the Japanese AT mines which are usually more proactive than the AT mines of other factions.Nothing like a good su*cide charge to destroy a tank.
Honestly, I prefer Molotovs to explosive packs. Explosives can bounce off and then alert them. A molly to disable them and then maybe a HE to finish them
Only when A.I get ahold of the tanks. You ever notice you’re own A.I barely fire a shot. But enemy A.I never run out of ammo and kill you quicker than you see them. There should be a law against ripping players off by cheating a.I
@@tb7771 i have very good pc, but i want best visibility, sometimes rooms are to dark when im looking inside from outside, and sometimes its hard to see enemy on grass field or pile of rubble
Nothing more infuriating than working yourself into a position to grenade a tank and then watching that smoke grenade fly. New player syndrome.
Wait you can throw a grenade without an AI squad that’s following the tank shooting you?
One addition to AT-mines: you can shoot your own mines to blow them up manually.
So an active use of those mines is running up to the tank, setting the mine next to the tracks and shooting it. This will blow yourself up as well but is a neat last resort.
thanks bruh didnt know that
Like to play as anti tank. Feels like being on a hunt for a dangerous Animal
fun fact, PIATs can’t kill the Tiger 1 normally, but if you climb on top of one you can kamikaze and kill the entire turret crew or even more
You can just run up to the tank, ideally put the mine in front of him and then announce yourself, so the tank player panics and moves forward Xd.
The Rocket Artillery is highly effective even against Tiger 2's when I find one that sits still long enough inside the playable zone.
Also, throwing frags at a tank without cooking it may cause a less experienced crew to panic because the indicator for an explosive pack and a grenade are the exact same so the only tell is the sound it makes on impact, if you can even hear it in the chaos of combat. It's not going to help you take out the tank itself but it can assist someone else destroy it or just cause some chaos for the player in the tank.
This video has been very helpful though since I couldn't find any information on the anti tank grenade launcher rifles beforehand.
@@reonthornton685 how to get rocket artillery?
@@eddcs1901 If you weren't here during the event for the special radio squad, you unfortunately can't acquire it unless if they re-add it in somehow.
Nice tips to check the sides of the tank to uncover ammo racks. Didn't know the allied one.
Tips : if you want to learn how to kill a tank with a tank play warthunder
Was thinking the same thing. Been playing WT since 2013 and just started Enlisted about 2 weeks ago.
Since most tanks for some reason never stay close to their infantry teammates it is usually really easy to sneak up to them while they are focused on something else like another tank and then chuck a HE charge underneath or onto the engine deck.
if they do stay close its hell on earth for the unfortunate defenders , the japanese tank with the short naval gun is particulary nasty as an infantry support vehicle
Smoke is actually useful against tanks when you want to confuse them or get them to move into a mine
In the section on AT mines you did not mention the Japanese AT mines which are usually more proactive than the AT mines of other factions.Nothing like a good su*cide charge to destroy a tank.
Love the xcom music at the start
Engineer built at gun? Did I miss you mention that?
4:03
Facts 5:58
God of war archievement certified moment
How about an explosive stick. Lunge Mines. Sorry, if it was actually mentioned and I just missed it.
No you're right, I completely forgot about Lunge mines!!
Honestly, I prefer Molotovs to explosive packs. Explosives can bounce off and then alert them. A molly to disable them and then maybe a HE to finish them
Only when A.I get ahold of the tanks. You ever notice you’re own A.I barely fire a shot. But enemy A.I never run out of ammo and kill you quicker than you see them. There should be a law against ripping players off by cheating a.I
can you make video about graphic settings in enlisted please
Depends on what you are playing on. I play PC max settings 4k with a 4080 TI no issues runs around 160 fps on 4k.
@@tb7771 i have very good pc, but i want best visibility, sometimes rooms are to dark when im looking inside from outside, and sometimes its hard to see enemy on grass field or pile of rubble
Maybe some time!
Sweaty as hell