You totally can go larger than 4 ranks in OW. I’m thinking of taking a 49 strong infantry cohort in the Royal Host list. First 2 ranks of 7 all spears, back 5 ranks all archers. They can move or stand and shoot with 20 shots. I might take two big formations like this - one with the poisoned attacks special rule and the other the Razor Standard giving Armour Bane 2. Have a Tomb King in there with the Royal Mantle and all regiments within 6” can get extra movement or initiative. They have lots of shooting but then on an average roll and with the spears bonus could be striking at I5 when they get charged and go before chaos warriors.
Shield of Ptra can actually be very good, because it can stack: using My Will Be Done (+1WS) and -1WS for the opponent more or less guarantees an effective -1 to-hit, which then stacks with the Casket of Souls to become -2 to hit in melee. On a Bone dragon Tomb King with 4+/6++/5+++ you patch the Bone Dragon's lack of -1 to hit in melee and become almost invincible!
Worth bearing in mind that the phalanx infantry upgrade means they can not give ground and stay in combat. So the enemy is locked in for another turn, whereas usually after winning and the loser giving ground the enemy can charge something else next turn if they want to. So it’s more useful (situationally) then I first realised.
Sounds like a good option. I’m tempted to maybe cut the barding off some high elf steeds and add that to an undead horde too. Particularly if I model a Tomb King/Prince on steed as I’m thinking of I might do that for him and his horseman formation.
The necroserpents to me sound like just the necropolis knights without the tomb guard on top and a couple of rule tweaks which is quite nice. SHould allow you to use the riders in kitbashes in the chariots for example. Quite interested to see a standard force with one of the armies for infamy allied in for either the tomb guard chariots or the venerated ushabti.
Hey, don't blaspheme against the venerable plastic Skeleton Warriors kit! That's my all time favourite plastic kit for any miniatures, I have over 150 of them and I will be getting more. Much prefer that to to plastic Tomb Guard, I'll be sticking with my metal Tomb Guard. :) Same with the 1993 skeleton horses, they are glorious! Yes, I vastly prefer hand sculpted models, even more so if cast in honest white metal or lead. Anyway, thank you for the review, I was looking for a more detailed look at the Tomb Kings and this was just right, earned a subscription. Hopefully you'll do more of these for the other Old World armies as well. Thanks! Edit: Oh, you did the cool Bone Giant conversions also featured in Warhammer Chronicles 2004? Yeah, your name is there, I was just looking at them earlier today! Great stuff. :)
Haha. I do like them. And more and more as I was getting the units together more and more (check my other videos). They take a tonne of cleaning up tho, omg lol
@@ChrisFrosin That's great. :) I'll check them out. Yeah, the clean up is quite bad, I've been doing my 20 year old original models so I've had to clean the moldlines on completed badly painted models and then repainting them so the prep is even more brutal - it's taking me over 20 hours to prep and paint a skeleton! They look quite great in the end if I say so, but I have to find a faster way if I want to have a playable army in less than 5 years!
As far as I know the Tomb Kings Battle Standard Bearer's indomitable bonus stacks with any that the unit has themselves and the banner gives now D3 less crumbling instead of just 1 like it used to so it seems very useful. It also allows rerolling leadership checks for command abilities like "Arise!" for resurrecting skeletons, that's very useful too. That makes BSBs pretty much a must take for Tomb Kings I think which is cool as previously they were almost useless.
@@eskhaphey2873 I just found out that the indomitable rule is non cumulative so unfortunately they do not stack, you always select the highest affecting the unit so if you roll higher on your BSB indomitable D3 than the units own indomitable value then you use that, otherwise you use the units own value. But that re-rolling leadership at least for command abilities is correct. :)
@@Ethnarches ah okay so the BSB re-rule is basically Indomitable (d3), then with a Tomb King / Prince who has Indomitable (2), it is either a 2 or a 3 on the d3 for reducing crumbling.
@@eskhaphey2873 Exactly. :) The Tomb King and I think also Liche Priests also give the Indomitable rule to any unit they are part of and many of the units have that rule themselves, the chariots have Indomitable (1) and I think the Tomb Guard have that as well, the constructs all have Indomitable (X) and I think some of them have it at 2.
Great review mate,new starter with tomb kings here,keep the old world content coming now subbed
You totally can go larger than 4 ranks in OW. I’m thinking of taking a 49 strong infantry cohort in the Royal Host list. First 2 ranks of 7 all spears, back 5 ranks all archers. They can move or stand and shoot with 20 shots. I might take two big formations like this - one with the poisoned attacks special rule and the other the Razor Standard giving Armour Bane 2. Have a Tomb King in there with the Royal Mantle and all regiments within 6” can get extra movement or initiative. They have lots of shooting but then on an average roll and with the spears bonus could be striking at I5 when they get charged and go before chaos warriors.
Shield of Ptra can actually be very good, because it can stack: using My Will Be Done (+1WS) and -1WS for the opponent more or less guarantees an effective -1 to-hit, which then stacks with the Casket of Souls to become -2 to hit in melee. On a Bone dragon Tomb King with 4+/6++/5+++ you patch the Bone Dragon's lack of -1 to hit in melee and become almost invincible!
Worth bearing in mind that the phalanx infantry upgrade means they can not give ground and stay in combat. So the enemy is locked in for another turn, whereas usually after winning and the loser giving ground the enemy can charge something else next turn if they want to. So it’s more useful (situationally) then I first realised.
For the horses cut handkerchiefs drapped over them using watered down pva to stiffen and shape it.... used this metjod for Sumerian shalters.
Great idea. I did a video using muslin for cadian tank netting and hadnt connected the two! Thanks
Sounds like a good option. I’m tempted to maybe cut the barding off some high elf steeds and add that to an undead horde too. Particularly if I model a Tomb King/Prince on steed as I’m thinking of I might do that for him and his horseman formation.
Typing as listening.... I used chariot runners in warhammer ancients, and they were great!
Oh cool! Yeah, can't wait to plan out some skirmishing archers for chariot runners and convert them up!
The necroserpents to me sound like just the necropolis knights without the tomb guard on top and a couple of rule tweaks which is quite nice. SHould allow you to use the riders in kitbashes in the chariots for example. Quite interested to see a standard force with one of the armies for infamy allied in for either the tomb guard chariots or the venerated ushabti.
Yup yup, you got it. The alternative build from the Necro Knights kit!
Hey, don't blaspheme against the venerable plastic Skeleton Warriors kit! That's my all time favourite plastic kit for any miniatures, I have over 150 of them and I will be getting more. Much prefer that to to plastic Tomb Guard, I'll be sticking with my metal Tomb Guard. :) Same with the 1993 skeleton horses, they are glorious! Yes, I vastly prefer hand sculpted models, even more so if cast in honest white metal or lead.
Anyway, thank you for the review, I was looking for a more detailed look at the Tomb Kings and this was just right, earned a subscription. Hopefully you'll do more of these for the other Old World armies as well. Thanks!
Edit: Oh, you did the cool Bone Giant conversions also featured in Warhammer Chronicles 2004? Yeah, your name is there, I was just looking at them earlier today! Great stuff. :)
Haha. I do like them. And more and more as I was getting the units together more and more (check my other videos). They take a tonne of cleaning up tho, omg lol
@@ChrisFrosin That's great. :) I'll check them out. Yeah, the clean up is quite bad, I've been doing my 20 year old original models so I've had to clean the moldlines on completed badly painted models and then repainting them so the prep is even more brutal - it's taking me over 20 hours to prep and paint a skeleton! They look quite great in the end if I say so, but I have to find a faster way if I want to have a playable army in less than 5 years!
With indomitable, do different sources stack? or as they are the same name special rule do they not?
As far as I know the Tomb Kings Battle Standard Bearer's indomitable bonus stacks with any that the unit has themselves and the banner gives now D3 less crumbling instead of just 1 like it used to so it seems very useful. It also allows rerolling leadership checks for command abilities like "Arise!" for resurrecting skeletons, that's very useful too. That makes BSBs pretty much a must take for Tomb Kings I think which is cool as previously they were almost useless.
@@Ethnarches oo thats interesting, hadnt thought of that because our BSB has a modified rule doesnt it as the wrmy is immune to psychology :D
@@eskhaphey2873 I just found out that the indomitable rule is non cumulative so unfortunately they do not stack, you always select the highest affecting the unit so if you roll higher on your BSB indomitable D3 than the units own indomitable value then you use that, otherwise you use the units own value.
But that re-rolling leadership at least for command abilities is correct. :)
@@Ethnarches ah okay so the BSB re-rule is basically Indomitable (d3), then with a Tomb King / Prince who has Indomitable (2), it is either a 2 or a 3 on the d3 for reducing crumbling.
@@eskhaphey2873 Exactly. :) The Tomb King and I think also Liche Priests also give the Indomitable rule to any unit they are part of and many of the units have that rule themselves, the chariots have Indomitable (1) and I think the Tomb Guard have that as well, the constructs all have Indomitable (X) and I think some of them have it at 2.