i fucking love the series just because it felt so unique and unlike anything else, and no game today can measure up to how perfect valve managed to convey emotion through the games
@@itscorvid358 this; I've found I'm this way to a fault- I was hyper critical of half-life alyx when it came out, and will be very critical of HL3 when it's done, just cause the nostalgia for 1 and 2 was so real
@@amal-ti2zz Glad to see I'm not the only one who was critical with HL:A, I'll be honest I was very happy about it at first but that was just the hype overtaking my mind. There's something that just makes it feel like an off-brand ripoff rather than a half life game. It really didn't manage to capture that feeling, the sadness, despair and hopelessness, the griddy ambience everything. HL:A felt like an upbeat quirky shooter in vr. The only lore it had was changing lore and the g-man being imprisoned by the combine. There was no real environmental storytelling and it just felt like a bland washed out generic 2020 company game. HL:2 always plays in griddy dark cloud covered daylight, something about the atmosphere feels off, like it's been tinted, all the grass the trees are dead, so much more, while HL:A plays in cheery sunlight with blooming foliage.
@Evil Boy I'm glad to hear someone else feel that way 😅; yeah I agree, I feel like they took some of the quirky brightness of Portal 2 and channeled it into it, which I thought was a mistake; a couple of tbe songs off the soundtrack, like Supersymmetry Dialation, the extended cut of HIRE and Singularity bring back those old Half Life feels, but it's still not liminal space, existentially raw enough. One thing I've been reading lately that reminded me more of Half Life 1/2 is the Southern Reach Trilogy by Jeff Vandermeer- a similarly strange, quite and lightly disturbing science fiction horror drama that has a nice build. The score for Annihilation film adaptation has some songs reminiscent as well
The picture perfectly represents the environment of half life. It's a natural landscape, but it looks so cold and alien at the same time due to the bright blue lighting along the ground. Natural, but unnatural at the same time!
I think the most unsettling thing about the world of Half Life 2 is that it exists in an 'Uncanny Valley' of its own - the world still physically exists, there are mountains, trees, cities and life goes on, but it's so radically different than the pre-apocalypse earth.
i always found the enviroments of half life 2 to be "sterile" looking due to all the blues, like as if our planet was on an operating table being carefully taken apart by the combine for all its resources
@@chris_kz4479 Exactly. We are nothing but a bacterial petri dish to them. Ready to be manipulated and viewed under a light microscope. And the music amplifies that feeling of hopelessness
I don't think any other game will ever be as atmospheric as HL2. No other game had me exploring abandoned houses/facilities that had nothing to do with the actual game, just as an attempt to contemplate the in-game universe
Metro series have the same vibe (especially 2033 and Last Light). The world is ruined forever in both games, and the player can often see remains of what once was a part of human civilisation. Ruined and abondoned houses where people spent most of their days, desolated vehicles which were one of the greatest achievements of humanity...when looking at these relics of the beautiful past you can feel some sort of nostalgia. Ambient sounds also bring more immersion to the game. However it's a different feeling in both games. In Half-Life 2 you see the emptiness of the world, there is no hope that Earth will be the same as before the 7-Hour War, and in Metro games you see what a beautiful world has been ruined by us, but hey, at least the pigs survived and feed last remaining citizens of Moscow Metro. That's why Half-Life franchise and Metro series are my favorite games, they make you really think how life could look like in such a ruined world.
one thing that really gets me is that i am yet to see a game with newer graphics set an atmosphere as good as the older games, and this is the perfect game to represent that i feel
The old graphics make the vibe better. Blurry shadows and low quality textures kinda add to the depressing depression. Blurry shadows add the illusion of the sun being dim and low quality textures just look kinda grimy in a way.
I think part of it is that games these days are forced to use their graphics to convey constant beauty in a way that looks good but doesn’t work like in half life. The world isn’t always beautiful, and much of half life’s apartments, coasts, etc are ugly in a way that feels more real. Dirt, repetition, dim light and blocky buildings are not things new game companies allow but they certainly convey the world of hl2
There's something about the coast levels in this game. I don't know how to describe it but being on those roads feels strange. I've never seen any other form of media quite match the amount of unease those levels radiate. I've seen some explanations of liminal spaces that might explain part of it but I don't think it's the whole picture. Hearing the waves on an empty house on the middle of the road is somehow scarier than the entirety of ravenholm to me.
i love hl2 it took a big part of my life. i learned hummer to create different maps cause of it. basically i am what i am cause of this game. i love source engine that atmosphere it gives to me. that sfx. soundtracks. i learned English just because i wanted to know what the story is. and many more. i might be saying alot of bullshit cause im not that good at English. most of my words are probably incorrect. so sorry. anyway if you still reading l this useless comment have a good day/night)
@@dugglinieduardo2690 and other people telling people pointing out typos to shut up @ellis898, shut the hell up bro cut him some slack hes not a native speaker
the Nectarium soundtrack gives me shivers. When i hear it i think of far space that humanity didn't research yet and the different hazards that are lurcking there
@@skibididopyesdop yeah like they are working on source two, I play csgo regularly and I’m kinda hyped for it, hopefully left for dead three is the first game they develop on the new engine tho, I’ve heard that they canceled left for dead three because they couldn’t decide on if they should make it or wait for a new engine so they just scrapped it. At any rate they are magicians and half of us could never do what valve does! Things take time and people forget that
2022 and here i am still listening to this ominous haunting piece from the past while imagining myself being there in the world of Half-Life 2. standing at the beach, looking up the dark, oppressing skies and yet i find it beautiful. it's a feeling that i would never escape from.
I am a grown 29 year old educated and cultured man (my interests span from classical literature to movies, music and philosophy) but I never felt the same PURE and STRANGE otherworldly vibe that Half Life series gave me. It is like our world, painfully familiar yet altered in a way as if it really suffered a change. It is so realistic and tranquil, mysterious, hypnotizing and poetically industrial.
This just feels so nice to listen to, especially when the weather outside is almost as in this picture, feeling the breeze of fresh air blowing at you through the open window, carrying the smell of rain and thunder from far away.
This music and short G-Man broadcast playing TV on the building ruins the city 17, TV not plugged in and when Gordon see the TV, instantly shutting down.
months ago Mark Morgan's (Fallout & Fallout2) great inmonths ago Mark Morgan's (Fallout & Fallout2) great inmonths ago Mark Morgan's (Fallout & Fallout2) great inmonths ago Mark Morgan's (Fallout & Fallout2) great inmonths ago Mark Morgan's (Fallout & Fallout2) great inmonths ago Mark Morgan's (Fallout & Fallout2) great inmonths ago Mark Morgan's (Fallout & Fallout2) great in
27:16 The 2 most eerie game sounds, I always heard it somewhere in the game, but for a long time could never find the source or remember when I heard it :-D Also love the Citadel 12:39
first one is called Distorted Trumpets, it appears twice, once in a tv showing G-Man and immediately turns off upon seeing it, and the other during an explosion on a bridge, very faintly.
For people that don't know (SPOILERS): according to Marc Laidlaw the writer of Half life story, the story ends with Gordon being teleported to a beach just like this by the ''Ghastlyhaunts'' (G-man's employers) after the whole ordeal with the borealis, where Gordon says his final goodbye to the players.
I really like how throughout the whole video you put these songs which give off a vibe of a hopeless battle that we won't win but you end it with Triage at Dawn which gives off hope and sounds happy compared to the other songs.
I don't know why but everyone around me who has not played HL just says that its so creepy but I don't know why I just like it soo much it's like something that gives me alot of relief and peace while others get sacred I can literally sleep listening to this music. All source games have this in common Hl2 hl1 opposing force blue shift.
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A few months ago I had a dream that I was in hl2 but it was very different, I was like in a completely destroyed city, nothing was left, only rubble while the citadel stood out in the fog and on a very cloudy day
damn, didn't know that some of the echo-y screams in name and the beginning from Opposing Force were used in yume nikki lmao but seriously they really do sound very similar to the ones used in yume nikki tho. very interesting for sure.
no fucking way they put the first one on mf the last of us movie if u don't believe me go to ~1:3:45 and listen to the ambient music DAMN edit: actually it might be lab practicum
acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0v
The year is 2022, in the month of April. The residents of Shanghai, China are on their balcony. Dark towers glistening faintly in the night sky. You can hear hundreds of voices calling out. Crying for help. Most are asking an explanation for why they have been restricted to their apartments for a 7th day in a row, strictly unallowed to get out of their buildings. Some of them are crying out for help, for basic supplies like water and food. One of them cries out for his mother, who needs constant medical monitoring and is running out of all basic necessities. But their cries do not go unnoticed. Their overlord sends a message. An unmanned drone whizzes by silently, its speakers relaying a feminine robotic voice: "Please comply with covid restrictions. Control your soul's desire for freedom. Do not open the window and sing" This is real. This is China right now. People in this very real world, living Half Life 2. Think about this while this ambient mix plays. It'll make more sense. You can feel it, can you?
i came to this same conclusion around 2 months ago its crazy what is happening and if you try and explain any of this to anyone most of the time they just brush you off as delusional its honestly horrifying
There's something about Half Life that resonates deep inside, an intangible feeling of longing, despair, and hope.
i fucking love the series just because it felt so unique and unlike anything else, and no game today can measure up to how perfect valve managed to convey emotion through the games
@@itscorvid358 this; I've found I'm this way to a fault- I was hyper critical of half-life alyx when it came out, and will be very critical of HL3 when it's done, just cause the nostalgia for 1 and 2 was so real
This.
@@amal-ti2zz Glad to see I'm not the only one who was critical with HL:A, I'll be honest I was very happy about it at first but that was just the hype overtaking my mind. There's something that just makes it feel like an off-brand ripoff rather than a half life game. It really didn't manage to capture that feeling, the sadness, despair and hopelessness, the griddy ambience everything. HL:A felt like an upbeat quirky shooter in vr. The only lore it had was changing lore and the g-man being imprisoned by the combine. There was no real environmental storytelling and it just felt like a bland washed out generic 2020 company game. HL:2 always plays in griddy dark cloud covered daylight, something about the atmosphere feels off, like it's been tinted, all the grass the trees are dead, so much more, while HL:A plays in cheery sunlight with blooming foliage.
@Evil Boy I'm glad to hear someone else feel that way 😅; yeah I agree, I feel like they took some of the quirky brightness of Portal 2 and channeled it into it, which I thought was a mistake; a couple of tbe songs off the soundtrack, like Supersymmetry Dialation, the extended cut of HIRE and Singularity bring back those old Half Life feels, but it's still not liminal space, existentially raw enough. One thing I've been reading lately that reminded me more of Half Life 1/2 is the Southern Reach Trilogy by Jeff Vandermeer- a similarly strange, quite and lightly disturbing science fiction horror drama that has a nice build. The score for Annihilation film adaptation has some songs reminiscent as well
The picture perfectly represents the environment of half life. It's a natural landscape, but it looks so cold and alien at the same time due to the bright blue lighting along the ground. Natural, but unnatural at the same time!
I think the most unsettling thing about the world of Half Life 2 is that it exists in an 'Uncanny Valley' of its own - the world still physically exists, there are mountains, trees, cities and life goes on, but it's so radically different than the pre-apocalypse earth.
i always found the enviroments of half life 2 to be "sterile" looking due to all the blues, like as if our planet was on an operating table being carefully taken apart by the combine for all its resources
@@chris_kz4479 Exactly. We are nothing but a bacterial petri dish to them. Ready to be manipulated and viewed under a light microscope. And the music amplifies that feeling of hopelessness
Video actually. I think I can see waves hitting the beach.
@qer And they could already be looking back at us. Biding their time...
half life 2 has such a unique atmosphere that makes you feel so truly alone and i dont think any game will ever be able to recreate that same feeling.
It’s hauntingly beautiful.. ❤
TRλCK-LIST:
0:01 - A Red Letter Day - [HλLF-LIFE 2]
0:29 - Lab Practicum - [HλLF-LIFE 2]
3:24 - Black Mesa Inbound - [HλLF-LIFE 2]
5:37 - Shadows For and Aft - [HλLF-LIFE 2]
7:04 - Suppression Field - [HλLF-LIFE 2]
8:00 - Infraradiant - [HλLF-LIFE 2: Episode 1]
12:39 - Train Station 1 - [HλLF-LIFE 2]
14:11 - Decay Mode - [HλLF-LIFE 2: Episode 1]
17:19 - Calabi-Yau Model - [HλLF-LIFE 2]
19:05 - Our Resurrected Teleport - [HλLF-LIFE 2]
20:17 - Extinction Event Horizon - [HλLF-LIFE 2: Episode 2]
22:23 - Nectarium - [HλLF-LIFE 2: Episode 2]
24:13 - Slow Light - [HλLF-LIFE 2]
24:57 - Dirac Shore - [HλLF-LIFE 2]
26:23 - Ravenholm Reprise - [HλLF-LIFE 2]
27:16 - Radio - [HλLF-LIFE 2]
27:57 - The Beginning - [HλLF-LIFE: Opposing Force]
30:03 - Name - [HλLF-LIFE: Opposing Force]
31:57 - Xen Relay - [HλLF-LIFE 2]
32:37 - Nepal Monastery - [HλLF-LIFE]
34:45 - Shu'ulathoi - [HλLF-LIFE 2: Episode 2]
37:25 - Entanglement - [HλLF-LIFE 2]
38:05 - Negative Pressure - [HλLF-LIFE 2]
40:03 - Probably Not A Problem - [HλLF-LIFE 2]
41:29 - Trainstation 2 - [HλLF-LIFE 2]
42:40 - Combine Advisory - [HλLF-LIFE 2: Episode 1]
44:30 - Highway 17 - [HλLF-LIFE 2]
45:30 - Broken Symmetry - [HλLF-LIFE 2]
46:33 - Singularity - [HλLF-LIFE 2]
47:52 - Lost in Thought - [HλLF-LIFE: Opposing Force]
49:15 - Open the Valve - [HλLF-LIFE: Opposing Force]
50:41 - Echoes of a Resonance Cascade - [HλLF-LIFE 2]
52:18 - Neutrino Trap - [HλLF-LIFE 2]
53:54 - Inhuman Frequency - [HλLF-LIFE 2: Episode 2]
55:46 - Sirens In The Distance - [HλLF-LIFE]
56:59 - Triple Entanglement - [HλLF-LIFE 2]
58:32 - Zero Point Energy Field - [HλLF-LIFE 2]
1:00:13 - Dark Interval - [HλLF-LIFE 2: Episode 2]
1:01:51 - Escape Array - [HλLF-LIFE 2]
1:03:18 - Requiem for Ravenholm - [HλLF-LIFE 2]
1:03:50 - Triage at Dawn - [HλLF-LIFE 2]
Triple entanglement is hl2 not hl1
@@Skylander_Starscream You're right, I'll edit it in a second...
@@hanzomb2732 oh and combine advisory is ep 1
@@Skylander_Starscream How did I fuck that one up?
This comment has more likes than the channel's subscribes.
I don't think any other game will ever be as atmospheric as HL2. No other game had me exploring abandoned houses/facilities that had nothing to do with the actual game, just as an attempt to contemplate the in-game universe
Metro series have the same vibe (especially 2033 and Last Light). The world is ruined forever in both games, and the player can often see remains of what once was a part of human civilisation. Ruined and abondoned houses where people spent most of their days, desolated vehicles which were one of the greatest achievements of humanity...when looking at these relics of the beautiful past you can feel some sort of nostalgia. Ambient sounds also bring more immersion to the game.
However it's a different feeling in both games. In Half-Life 2 you see the emptiness of the world, there is no hope that Earth will be the same as before the 7-Hour War, and in Metro games you see what a beautiful world has been ruined by us, but hey, at least the pigs survived and feed last remaining citizens of Moscow Metro. That's why Half-Life franchise and Metro series are my favorite games, they make you really think how life could look like in such a ruined world.
@@KazembekGaming Damn now you make me wanna play Metro lmao. I only hear good things about it so I might give it a try. Is it more like Stalker?
Not exactly the same experience, but Silent Hill 2 and 4 makes me feel similar emotions. Especially after beating them a few times.
@@heavensuspended I'd say SH is the only big alternative to HL in terms of Lovecraftian atmosphere
rain world also has that kind of atmosphere
one thing that really gets me is that i am yet to see a game with newer graphics set an atmosphere as good as the older games, and this is the perfect game to represent that i feel
I still have never played a game more immersive than Half-Life 2... except maybe Portal 2 lol
The old graphics make the vibe better. Blurry shadows and low quality textures kinda add to the depressing depression. Blurry shadows add the illusion of the sun being dim and low quality textures just look kinda grimy in a way.
I think part of it is that games these days are forced to use their graphics to convey constant beauty in a way that looks good but doesn’t work like in half life. The world isn’t always beautiful, and much of half life’s apartments, coasts, etc are ugly in a way that feels more real. Dirt, repetition, dim light and blocky buildings are not things new game companies allow but they certainly convey the world of hl2
souls atmosphere is the fantasy equivalent, ESPECIALLY bloodborne
@@CKrippa45 you should try Metroid Prime and Metroid Prime Echoes.
Also Thief the Dark Project and System Shock 2.
There's something about the coast levels in this game. I don't know how to describe it but being on those roads feels strange. I've never seen any other form of media quite match the amount of unease those levels radiate.
I've seen some explanations of liminal spaces that might explain part of it but I don't think it's the whole picture. Hearing the waves on an empty house on the middle of the road is somehow scarier than the entirety of ravenholm to me.
this music is timeless
i love hl2 it took a big part of my life. i learned hummer to create different maps cause of it. basically i am what i am cause of this game. i love source engine that atmosphere it gives to me. that sfx. soundtracks. i learned English just because i wanted to know what the story is. and many more. i might be saying alot of bullshit cause im not that good at English. most of my words are probably incorrect. so sorry. anyway if you still reading l this useless comment have a good day/night)
heartwarming story and your english is fine
"i learned hummer"
The two types of RUclips comment: uplifting optimists and people pointing out typos
@@dugglinieduardo2690 and other people telling people pointing out typos to shut up
@ellis898, shut the hell up bro cut him some slack hes not a native speaker
Your English is good! This game is amazing in so many ways.. definitely ahead of its time!
the Nectarium soundtrack gives me shivers. When i hear it i think of far space that humanity didn't research yet and the different hazards that are lurcking there
intelligences prowl the abyss of space that we cannot even begin to comprehend.
Absolutely perfect way of describing that track.
LOL
I can say the same, when i was a child i become a person with a fanatic love with like this music it is a pretty music touch my heart stronger
lurcking
3:48 попробуйте включить этот трек когда будете в дождливую погобу ожидать поезд
Халва топ
Valve, the company that can go from making masterpieces, to being quiet for years. Almost like half life it self
Half life just a start .
I mean, they are steam. I wouldn't call it quiet.
Just because they didn’t work in half life doesn’t mean they are quiet. In the 15 years of time they worked in a lot of things other than half life
@@skibididopyesdop yeah like they are working on source two, I play csgo regularly and I’m kinda hyped for it, hopefully left for dead three is the first game they develop on the new engine tho, I’ve heard that they canceled left for dead three because they couldn’t decide on if they should make it or wait for a new engine so they just scrapped it. At any rate they are magicians and half of us could never do what valve does! Things take time and people forget that
Infraradiant (8:00) splits the difference between exploring a Forerunner Flood-research installation and sneaking into a Combine citadel.
2022 and here i am still listening to this ominous haunting piece from the past while imagining myself being there in the world of Half-Life 2. standing at the beach, looking up the dark, oppressing skies and yet i find it beautiful. it's a feeling that i would never escape from.
So true
Melancholy.
I am a grown 29 year old educated and cultured man (my interests span from classical literature to movies, music and philosophy) but I never felt the same PURE and STRANGE otherworldly vibe that Half Life series gave me. It is like our world, painfully familiar yet altered in a way as if it really suffered a change. It is so realistic and tranquil, mysterious, hypnotizing and poetically industrial.
This just feels so nice to listen to, especially when the weather outside is almost as in this picture, feeling the breeze of fresh air blowing at you through the open window, carrying the smell of rain and thunder from far away.
27:16 - Radio - [HλLF-LIFE 2]
I've heard this one many times in weirdcore compilations. Never knew it was a Half Life 2 track 😮
That's called "distorted_trumpet.wav", find in beta and release version of HL 2
The track is supposed to be a failed communication with Gordon. Just distorted
@@mugi1084 OOooh, interesting
This music and short G-Man broadcast playing TV on the building ruins the city 17, TV not plugged in and when Gordon see the TV, instantly shutting down.
@@Morphine-jc9te It's actually called "radio1.mp3"
I've listened to this more times than I can count, just amazing music, Kelly Bailey, is an amazing artist
Thank you for helping me get through my homework! I forgot how relaxing Half-Life music can be.
I'm literally studying math while listening to this lol
SAME HAHA
Mark Morgan's (Fallout & Fallout2) great influence is evident here!
months ago
Mark Morgan's (Fallout & Fallout2) great inmonths ago
Mark Morgan's (Fallout & Fallout2) great inmonths ago
Mark Morgan's (Fallout & Fallout2) great inmonths ago
Mark Morgan's (Fallout & Fallout2) great inmonths ago
Mark Morgan's (Fallout & Fallout2) great inmonths ago
Mark Morgan's (Fallout & Fallout2) great inmonths ago
Mark Morgan's (Fallout & Fallout2) great in
Especially the Nepal Monastery at around 33:50. It's like it could be used as a Shady Sands ambient.
27:16 The 2 most eerie game sounds, I always heard it somewhere in the game, but for a long time could never find the source or remember when I heard it :-D
Also love the Citadel 12:39
first one is called Distorted Trumpets, it appears twice, once in a tv showing G-Man and immediately turns off upon seeing it, and the other during an explosion on a bridge, very faintly.
@@mono-sb2ol where is the bridge and on what chapter
@@Skylander_Starscream no idea i just know it appears twice in the game
That citadel soundtrack is genuinely haunting. That and dark interval. Never felt such a genuine feeling of dread and impending doom
@@Skylander_Starscream it’s definitely on episode 1 or 2, not the main game
For people that don't know (SPOILERS): according to Marc Laidlaw the writer of Half life story, the story ends with Gordon being teleported to a beach just like this by the ''Ghastlyhaunts'' (G-man's employers) after the whole ordeal with the borealis, where Gordon says his final goodbye to the players.
this music is perfect in some other game scenes like halo, tomb raider etc.
it fits half life better than anything else though, its just perfect for how this game looks and feels
Good choice of ambience
I really like how throughout the whole video you put these songs which give off a vibe of a hopeless battle that we won't win but you end it with Triage at Dawn which gives off hope and sounds happy compared to the other songs.
I don't know why but everyone around me who has not played HL just says that its so creepy but I don't know why I just like it soo much it's like something that gives me alot of relief and peace while others get sacred I can literally sleep listening to this music. All source games have this in common Hl2 hl1 opposing force blue shift.
I find it creepy, but in a way I like it. Playing source games makes me feel isolated, alone, and... watched.
It's creepy and depressing, but sometimes it can be peaceful
@@vincent_nix Honestly, I've never had that feeling. Maybe it's just the maps, but Source games comfort me on a very deep level.
Half Life, the only game series that makes you feel depressed and hopeful at the same time.
(Great music mix btw!)
4:11 something like stalker zaton day ambient.
Underrated Lovecraftian atmosphere.
Beautiful, good for writing stories.
ood for writing storieood for writing storieood for writing storieood for writing storieood for writing storieood for writing storieood for writing storieood for writing storieood for writing storieood for writing storieood for writing storieood for writing storieood for writing storie
i use this when i play portal 2 coop with my friend thank you
Thank you for putting together this masterpiece of a mix.
this is like if gordon never came and humanity was just fucked from the start
HL2 is one of the most atmospheric games out there with Silent Hill 2
Rise and shine, Mr. Freeman. Rise and shine...
Its too late to go back to how it used to be 77, I am not good for you anymore, you dont need me. I am already replaced, have fun with him.
Best ambient ever.
Thanks a lot for this video!
Half-Life 2 has one of the best soundtracks in the history of games.
Even the beautiful sight of a beach, have been tainted by the combine
0:00 look like limbo or inside
This is good.
Half-life maps will always hold a special place in me..
goes in the sleepy time playlist
Dark Interval 😭
Triage at Dawn ❤
Perfect.
Hey on the bright side we wont have to worry about climate change and rising water lvl
A few months ago I had a dream that I was in hl2 but it was very different, I was like in a completely destroyed city, nothing was left, only rubble while the citadel stood out in the fog and on a very cloudy day
The track that starts at forty minutes always sounded like the original Gears of War horns to me.
Nova Prospekt'ten herkese merhaba arkadaşlar ben Overlord, yani Can Yavuz
Feel that? Yeah we feel it too
I can't close this tab, oh god
goes hard
Are you the guy?
@@mell_yzma4726 yes i am that guy
having used this vid as ambience for playing zomboid i only now realize the picture is actual in game footage xD
the voices
i'd rather have planet earth landscape like this than the modern pseudo-civilization we live in today
YES I found it !!!
Засыпаю под это, как бы это странно не звучало HALF LIFE❤❤
Обожаю half-life, и треки , как отдельный вид искусства, блэк меса в том числе
жиза
Why im so obsessed with all half life thing
I watched this while tripping on cid n the water moving really messed me up lmfao
Track list?
Lab Practicum is lit
half life have best soundtrack
bravo vince
Approved by the Citadel
First is the best!
It feels like a level of the backrooms
damn, didn't know that some of the echo-y screams in name and the beginning from Opposing Force were used in yume nikki lmao but seriously they really do sound very similar to the ones used in yume nikki tho. very interesting for sure.
this over a posing heavies
Gordon?
Gordon, snap out of it...
You are staring again ...
Anyone who knows the reference, you get 100 health, everyone who has to look it up, 40
no fucking way they put the first one on mf the last of us movie if u don't believe me go to ~1:3:45 and listen to the ambient music DAMN
edit: actually it might be lab practicum
0:00 when you just join Meta Construct server
Why are there so many good tracks from HL1 missing :0
acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0acks from HL1 missing :0v
At this point listening to the entire ost would be a better idea 😅
23:07
What's this song? I've never heard it before
It's Necturiam from HL2 Episode 2
27:16
45:30
Даэ.
good thing we dont live in that universe getting dominated and enslaved by aliens must suck
26:37 make me scare
W
4:24
trainstation 2🎉
22:25 why is this so loud wtf is this noise
giant alien microwave
you hear some frequencies as louder than others, the artist used this along with harmonies to create the eerie feeling
@@Alias-et2ll it can be because of his audio system.
lllllllllllllllmmmmmmmmmmmmmmmmaaaaaaaaaaaaaaaaaaaaaoooooooooooooooooooooooooooooooooo
18:27
23:00 this track kinda similiar to lis (live is strange) 0_0
Time stamps anyone?
lonely
The year is 2022, in the month of April.
The residents of Shanghai, China are on their balcony. Dark towers glistening faintly in the night sky. You can hear hundreds of voices calling out. Crying for help. Most are asking an explanation for why they have been restricted to their apartments for a 7th day in a row, strictly unallowed to get out of their buildings. Some of them are crying out for help, for basic supplies like water and food. One of them cries out for his mother, who needs constant medical monitoring and is running out of all basic necessities.
But their cries do not go unnoticed. Their overlord sends a message. An unmanned drone whizzes by silently, its speakers relaying a feminine robotic voice:
"Please comply with covid restrictions. Control your soul's desire for freedom. Do not open the window and sing"
This is real. This is China right now. People in this very real world, living Half Life 2. Think about this while this ambient mix plays. It'll make more sense.
You can feel it, can you?
i came to this same conclusion around 2 months ago its crazy what is happening and if you try and explain any of this to anyone most of the time they just brush you off as delusional
its honestly horrifying
"Literally 1984" moment
🤔❓❓❓❓❓❓❓❓❓❓❓❓‼
What it feels like to be the last human in history.
For every soundtrack you must put the relevant picture....Not just 1 picture for all the songs....
who said
@@3pumeJlb who knows any english?
@@calinandrei8374 who said that "anyone must put... blabla". This is your horrible opinion.