How to Play Warhammer 40k 10th Edition | Part 3 - Missions
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- Опубликовано: 6 июл 2024
- #warhammer40k #tutorial
Check out Vox Link here: voxlink.app/pages/download-no...
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More New Player Tutorials: • Warhammer 40k New Play...
In-depth Rules Breakdowns: • Playlist
Timestamps:
00:00 Intro
01:23 The Mission Deck
04:58 Vox Link
06:09 Previously on Stargate SG1
06:24 Secondary Missions
10:12 Objective Markers
15:20 Actions
18:53 Gambits
20:48 Acheiving Victory
21:32 Outro - Игры
I love the progression of Warhammer 40,000 from having several dead trees worth of cards and rulebooks in Rogue Trader and 2nd Edition, to requiring only a BRB and 1 codex per player from 3rd to 5th, and then going back to requiring a bunch of cards and several books in 10th Edition
11:42 I've been burned so many times being told I can't consolidate towards an objective that I am already within 3 inches of. Finally confirmation I'm reading the rules correctly. Thank you.
Yeah that's a common misconception - *models* can't consolidate if they're touching an objective *marker* (the little 40mm puck) because they can't mathematically get closer, but as long the unit is within 3" at the end of the move it's legal regardless of where they were at the beginning.
Just want to say thank you for all the work you put into these videos. I don't get to play very often so I use these videos to just resharpen and practice the knowledge. And you explain it so well for someone like me, severe ADHD where sometimes I need things broken down. So thankyou again man. Also, I respect that you kept your cat in instead of re-recording 😂 beautiful cat
Glad they help! Thanks so much for watching ;)
Big thanks, awesome series!
Great video as always!!
Thnx for the vid and tips Tac
Looking forward to watching this - I find the little pamphlet of rules in the deck very confusing for drawing missions! So hopefully this helps to clear it up :)
Great series. Thanks TT!
:)
Thank you so much
Good stuff from you again! I'm curious though, I can't find anything about the scoring limits in the core rules. Where is the official source for those limits?
All the mission rules are all from the the "playing Leviathan games" pack. There's a copy in the card deck and there are PDFs floating around online.
It's always better playing against painted models.
That said, I have a hard time building and painting due to health reasons. It can sometimes take several weeks to build a kit, and I like options when I play, so I have far more grey plastic than I'd like.
Wicked content mate. Done a sub about it
Thanks!
If I'm the Attacker, I "have to" use the red cards. If I'm the Defender, I use the green cards. I can't cope with the wrong way around.😊
Apologies if this is a dumb question but can you score taxtical cards on your opponents turn? (Bring it down, Assassination, etc)
Depends on the card (some specify they're completed at the end of your turn etc), but most of the killy ones (like Assassination) can be scored either turn. They just discard at the end of whichever turn they're completed in.
Sorry for the question. Why does being battle shocked stop a unit from performing actions? I can't see that in the rules.
All mission actions state that they cannot be performed by Battle-Shocked units. Actions aren't actually in the core rules; they're just stated on the secondary cards.
Very silly question sorry guys just trying to get into warhammer,
But if my character/unit has 1 shot dealing 3 damage
And there’s 3 let’s say ork boyz in front of it
Does that 1 shot kill all 3 ork boyz
Or does 1 shot only kill 1 ork boy and the remaining 2 DAMAGE is lost
Since I’ve seen some people saying the shots don’t spill over and I easily get confused, thank you
Damage is only applied to the model that you assign the attack too; so it doesn't spill over
@@TacticalTortoise thank you really appreciate it
Question that i run into problems all the time lately with certain players. Are you supposed to reveal your tactical mission to your opponent or can you keep it hidden. I dont like hiding cards as it promotes "gotcha" mindset
yes; tactical missions are revealed when drawn
your secondary selection (whether you picked fixed and which objectives you chose) are revealed before deployment
Kitty!
🐈⬛
Can someone please explain why we go to 5 rounds and then tally the results instead of having on table objectives that end the game? It seems so open ended and kind of uncreative to me but maybe I’m just missing something. I even home brewed some of my own missions with endgame objectives and they work fine. Just wondering if anyone else out there feels the same.
By forcing everyone to work towards exactly the same goal and nothing more than just that one goal would homogonise the armies and gameplay, making for a more boring game with fewer options for players
Hands down tenth missions are the most contrived horse shit I have ever heard of in my life. I at least understand what tenth talkers are talking about. It was unclear. You are solid as always.