Is This Horde Base Good Enough for Day 35? | 7 Days To Die Version 1.0 Gameplay
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- Опубликовано: 10 сен 2024
- Welcome to my let's play series for 7 Days To Die Version 1.0, in this series we will be showing gameplay of the new update. In this episode we do some base building work on our horde base to get ready for horde night and the day 35 horde.
Settings -
* Warrior Difficulty
* Zombies Run during the day & sprint at night
* Loot respawn off
* 64 Max Alive Horde Nights
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7 Days To Die is a crafting, building, tower defense, horde, survival game with a fully destructible world. Let's see what progress we can make in our new series!
#7DaysToDie #V1
All music by NotOnly25
Thanks for watching! If you'd like to catch up on this series you can find the playlist here - ruclips.net/p/PLLtd9ld2UW2A9HoXdbpvlFOFp3AxJtT7s
I'm using a slightly modified version of your single pole style base 15 or 16 blocks up in the air. It's been solid all the way through day 49 horde.
Nice!
I'm approaching day 42 I was using that base set up with the 3 rails as the tight rope leading to the fighting position but for some reason they would not come to me so I had to change it all BUT I may have fixed what was actually causing them to not come to me but I "fixed" like 3 things so I don't know which one was the actual problem so day 28 and 35 worked fine but before i switched it I had to fight like it was a platform base and also down on the ground...I may try it again if I move my base to a better Biome give it another go ....on another note, man it takes me like 3 days to kill a radiated spider or biker or cop...maybe a better stun baton would help I still only have a 3 and I can only build a 3 but even shooting it seems to take forever. I noticed in my game a lot of the cops spit anyway even right after I shoot them
Yeah the hit point buff to high level Zombies is real
If only the spider zombie could be removed from the game. One can NOT know much I 'LOATHE' the sound that spider zombie makes. Good job!
Yeah that sound the Spider Zombie makes gets old fast!
we need more building in this game, its my favorite part, and it makes it look great
You're right, it does sometimes get overlooked!
@@The-Two-Five always a fan of your great content
hmm and here i am at day 60 with a way smaller and more simple horde base..
just 1 line of blocks with a gap to big for them to jump.. never failed me.. ^^
im just blown away how big of a base you have there..
Its a sandbox building game. We can all play however we want. Sometimes its fun to build big, sometimes its fun to min max and do a small build, sometimes its fun to run around with no base and take the horde out on foot. As long as we're having fun, then job done. Thanks for watching and engaging with the content.
@The-Two-Five that is true.. it's all that matters.. 🙂
Never got the hang of building so big in 7 days.. but when it comes to a game like valheim I got no problems.. I think it's the block system I can't wrap my head around.. 😅
Yeah I think once you get too Demo's you might some difficulty with the base, hell other than that it seem to go pretty well actually.
That's where a longer walkway with more traps may come in handy, should be fairly easy to modify (hopefully!)
The NVGs look great, really like that new effect. That base is a triumph. Those grates as walkways are inspired.
Thank you Mike!
The bunny chainsaw massacre
Haha! I'm just over a minute in, and just had to pop into the comments on this... just a bit of overkill here???
Hahaha, it was just brazenly standing there!
Love the base, I really appreciate your ability to make it functional and also pleasing to the eye.
The first time someone has said one of my bases looks nice I'm sure!
A stupid chicken would have been perfect instead of the rabbit in the wood cutter montage at the beginning. XD
If only!
Wow, interesting. I haven't made it this far in my first 1.0 playthrough yet, does it seem like maybe since they slowed the progression of the game down quite a bit that they also nerfed gamestage impact on hordes? Previously you'd get demolishers at GS 147, so I'm surprised there were no rads at all on this one.
I was surprised at the lack of rads too!
Ok now you're just showing off with all that ammo. Me on day 2 with 6 rounds 7.62.😂 👍
One of the benefits of the intellect build - baton and turrets means you end up with tons of spare ammo!
Petrol.. for the love of god its petrol lol also you may as well read the already read magazines as they are not worth the coin to sell
Sorry I didn't quite catch that, I'll take the elevator and walk down the sidewalk so I can hear you better ;) In fairness I just call it what the game calls it. If I'm filling up a car IRL of course its petrol or petty haha
Is there a hight you can get your
Forges to so that screamers don’t show up?
i wish i knew a height to avoid them and wish there was a way to lower the heat that attracts them to begin with
Not sure if there is a limit, could be worth testing!
@@The-Two-Five I dare you. :-)
How was there zero Rad zombies or bombers?
I'm guessing you're saying this because you did have rad zombies and Demolisher Zombies in your day 35 horde. If you are playing on an XP multiplier higher than 100 you can expect your game stage to go up quickly and you get that type of enemy sooner. Also if you have built your horde base in a biome other than the Forest Biome, again that enhances your game stage so while the loot is better, the zombies are a lot tougher. As it is, I am in the Forest Biome. You need a game stage of around 150 to start getting Demo's, I am WAY below that because I chose to set my base up in the Forest. I am right around the game stage where rads might START appearing in the hordes, but I must have just been below it. Any other questions let me know. Cheers.
@@The-Two-Five ahh well that makes sense. Thank you for the explanation! We has tons of rads and demolishers in our day 28 hoard. It was going so well... then 2:00 happened and two back to back demolishers blew up our bridge and front of our building LOL. Also we were forest biome.
So is it just impossible for a horde base to be your main base. As much as I love the new updates for this game I’ve been hating how bases are set up. It’s always just set up in a poi then build a separate base for hoard that just exploits the AI pathing and it’s really lazy and not what you would do in an actual Apocalypse and I get it’s a video game but the appeal is the realistic survival. Also, is there like no more wandering hordes? I feel like nothing ever attacks me when I’m at my main base back in the old alphas it used to be scarier to exist.
My crafting base is literally inside that horde base, its the next room over with all my storage and workbenches. So definitely not impossible for the horde base to be your main base. And you can play the game however you want to play it, its a sandbox game with no right or wrong. Some ways are more efficient than others but if you want to roleplay what you would actually do in the apocalypse there's nothing stopping you, it just probably won't be as effective as what you see a lot of people doing. Thanks for watching and for commenting :)
@@The-Two-Five yaaaaaa you respond ok so do old alpha techniques work like when I built my bases I always used pillars cause the zombies couldn’t run through them then in alpha 16 I used poles for the same reason I just thought they looked cooler but I have no idea if they are still a valid way to build. I wanna build an omega complex but I don’t know what the meta block is for that anymore
@@gabennewell1815 You can absolutely melee/shoot through poles still. In fact check out this build video I did - ruclips.net/video/e9cFAieZz-c/видео.html I'm sure you could work something out with similar shapes etc but adapt it to the way you like to play. Let me know how it goes!
@@The-Two-Five and you just got yourself a sub brother
First!!!
🥇 Cheers!