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Voices of the Void with a side of salt
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- Опубликовано: 9 окт 2023
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Watched Charborg play the game, all he did was “sell stars” to his viewers, I had no idea that anything else was meant to happen until some sleep demon thingy attacked him because he never slept.
I immediately fell in love with the game.
Man I love Randy despite all the taxes he’s evaded
Man I love Randy because of all the taxes he's evaded.
Man I love Randy and all of the taxes he's evaded
Man I love Randy. I have no feelings about the taxes he evaded
Man I hate Randy in spite all the taxes he’s evaded
This is a game that really shows that jumpscaring the player constantly does not work. The true part of what makes a game scary is the build-up. This game is so quiet, and barely anything happens most of the time. So when something does happen, it hits like a train.
Kind of like real life. I don't get scared by anything, but anytime someone does manage to break my focus when I'm least expecting it, I do jump a little lol. It's honestly so much easier for a horror game to scare people if they really sneak up on them in a manner that isn't predictable or constant.
Prime example, the insomnia demon.
playing earlier today, i'm about 10 days in and haven't experienced any unnatural phenomena despite doing a lot of my outside work at night; i'm next to one of the satellite towers writing something down in my notebook when suddenly in my left ear, there's footsteps and they're approaching *very fast.* in a spontaneous fit of blind fear i accidentally drop my notebook instead of stashing it, pick up and throw the ATV instead of getting in, and when i start chasing it now rolling down the hill i trip on a physics object and go tumbling with it. when i finally got up there wasn't anything around to see or hear.
a sound effect was all it took to activate the primal instincts in my brain and make me go absolutely nuts. can't remember the last time a game has done that to me; it's absolutely a testament to how masterful the slow burn in VotV is
I hate it when horror games depend too much on jump scares, gore, monsters, ghosts, killers, the potential for characters to be physically harmed, creepy effects, fear, or sight.
I consider myself a horror game buff (elevated only) which is why my favorite horror game is listening to the PT soundtrack with my eyes closed.
So its the original jumpscare genre
You should have saved for for the ANTI ALIEN ALARM™
PROTECTIVE SHIELD
PROTECTIVE SHIELD
PROTECTIVE SHIELD
No Draculas!
No Mummies!
No Duende!!!
*Anti Marcianito!!!!*
The game gets progressively scarier, trust me. Also play with the date on your PC set to the 24th.
=)
24th of...any month?
@@Bulldozer0330 any
@@Bulldozer0330 yes
Ah, good, someone informing others of *EVERY 24TH*.
I really dig this game. It is cozy until the horrors happen
Flashy logo ✨
Okay. :|
I think it works to the horror’s benefit. Things happen when you least expect it, amplifying the scare.
its like real life
What’s the horror?
my curse to slowly turn scott into the funne swedish man is working
I saw this video in my feed and I was like "wasn't it that super niche game Joel was playing"
Real 2013?!??!
Please do not curse ScottFalco
🤣
2:50 unsuspecting tutorial fans know whats up with talking about going in blind in this part. i threw my mouse i thought i was so smart crouching and ragdoll leaping to get up there TwT
A certain Swedish man got spooked solid
I vote to start identifying this kind of game as an Isolation Simulator. With all the self-entertainment, weirdness, and eventual paranoia that such a state of isolation entails.
Eating hamburguers searching for space horrors while invisible catgirls and murderous navi try to break down my door 10/10 would check the bathroom again.
I'd give it a check the radar/did you see it?
Now the pizza reflects bites eaten. 10/10
In my personal opinion its so fun because of the extremely slow burn, it feels like a sandbox if you were stuck in survival and yet had the ability to still do whatever you wanted, and lastly, if the game actually wants to scare you, it can cause you get used to the routine of scan for signal fix satellite servers go to bed meet creepy creature, when it finally wants to scare you it brings you out of that loop by sending an extremely offputting lvl 0 signal or taking you bed out to the middle of nowhere north carolina
Frickin' Arirals.
I have NO idea where my mattress is. I was gonna abandon it because I had just bought a sleeping bag, then thought better of it, then realized I no longer know where my mattress is, so I couldn't retrieve it any longer.
Oh well, I guess my sleeping bag feels safer anyway.
the real secret formula of this games horror is it gives you a job, lets you goof off all the time, and then gives you the opportunity to go into that forbidden area that no one goes in at work
voices of the void is if you took a micromanagement sim, gave it a sandbox aspect but also from time to time added a good few reminders that this is still, indeed, a horror game. you could make your base a total memefest with posters and printer models but the game is not afraid to remind you "hey dickhead, you're not safe in there :)" ESPECIALLY in the later days of the story mode.
I cant believe they made a game about the thing in your closet
I need context😅
@@ldoumo9064 you know, the thing.
@@crusaderkaiser2000 the movie?
@@ldoumo9064:D
@@ldoumo9064 Nah, the thing.
Makes me supremely happy to see more people notice this game. It's so damn comfy, I love this game.
Until the unspeakable horrors happen
That cutoff before the Ariral jumpscare
This game is fucking amazing, i know it from Joel's streams and holy fuck is it fun.
I dunno how much Falcon saw, but the dev REALLY loves to fuck with you, either in a silly or actually scary way
Always a treat when joel plays
I found this game thanks to The Librarian.
I can't believe VotV is really catching traction now with Charborg, the Librarian and now you playing. Thank you Dr. Nose, devs and based Vargskelethor Joey for creating this amazing horror game that is COMPLETELY *FREE*
“I wouldn’t even have to worry about ending the video on a joke.”
Haha, Scott’s misery is funny :)
Jk, Scott. Love the idea of ya, and I love watching your stuff.
Excellent Video Scott. I wasn't aware of this game, but hearing the soundscape triggered my fight or flight response so you know it's a good game
The music is actually from Kirby lmao
But yeah, the game has plenty of spooks. Def recommend
Scott has become part of the cult of the Voice
I discovered this game by pure chance thanks to the youtube algorithm recommending me a video about it from Spazmatic Banana.
I then binged all of the videos and joined the Argemwell Cult.
I was initially attracted when Vinesauce Joel began playing the game on his streams, due to having previously enjoyed his series on *Signal Simulator; the game that helped inspire VOTV which was tragically abandoned by its developers a few years ago.*
But Spaz was definitely the final push needed to make me actually play the goddamn game.
Same! Except I watched one from Spaz and immediately got the game
Using THAT specific Kirby music all through out (except for the very end) was such a genius move
Care to share its name?
@@roboticjanitor3332 Eternal Echo of the Thrilling Tour-our-our - Kirby and the Forgotten Land OST
Just another example of Kirby experiencing horrors of the void, so pretty spot-on choice of music.
I think the best way to describe the feeling you mentioned at the start is, your right. Its not fun. But its compelling. A bit of media does not need to be fun to be engrossed in it. It presents a mundane gameplay loop sure, but it clearly has enough bones in its undercurrent of what things are going on to draw you in.
Kind of like a mystery novel or a slow burn horror.
Yeah!!! It's the first horror I can really get into, even though I like horror I can never enjoy actual horror games/movies, but this is so compelling I can't help but play more
I would count that as a type of fun.
Theres a weird satisfaction in completing virtual tasks for some reason. I assure you its the reason that games like Powerwash Simulator and Vicera Cleanup Detail are so popular
As a scientist, you can have your own Robot Assistant.......
think about it.
Last thing that happened to me while playing was I got a signal that showed the surface of a planet in red instead of grey, I got a paper mache alien trebuchet launched at me from my garage (probably an Ariral prank), I heard a guttural roar that shook my base, but nothing came of it, I hallucinated my base being in a pitch black void, and when I jumped off the perimeter I woke up at the security gate, but I had no stamina or food, luckily I found a circle of mushrooms, I still passed out anyways, I slept on the ground 'til I had fifty stamina and ran back to the base.
That was a perfect ending
Funny, I just finished bingewatching Vinesauce Joel's playthrough of the game. This game is his personal hell.
It's funny to think how the stress of "oh my God I have to feed myself this week" really does actually take the fun out of mundane tasks. Just look at papers please. That game is enjoyable, because you're not the one living it.
I think the same thing applies here.
having goofy gmod physics and being able to ragdoll at will with no consequences also helps
@@pablopereyra7126
True.
You know that quote from philosopher in the 20th century about humans finding enjoyment or fulfillment from the mundane? I think that’s what this is. It’s busywork but having something to do that isn’t overly repetitive but in still mundane can be calming or fun for some.
watched vargskelethor bumble around through the game and definitely think that part of what makes the game so fun and unique is how goofy it is. It could just be joel working his charm or the game itself just letting you fuck around and throw rocks at aliens
I can't believe the sequel to Tears of the Kingdom already came out.
They even got the master cycle back holy shit
I thought that was Echoes of The Eye?
This feels like a experience similar to iron lung but stretched out in to a slower burn
The lore is a lot more coherent than in Iron Lung.
@@theuncalledfor well it does get a lot more time to develop it.
We need cash. What happened to our stash?
I appreciate the choice of music here. 👍
Just some wholesome Kirby Music. :)
I wish you'd play more of this on stream! I loved watching it
Same
If you'd like to know there's been actually a couple of updates since the last video so I thought you'd like to know that
I just love that there's not really ANY sort of traditional jumpscare, as in nothing will fly into your screen with a loud ass music...CRASH. Though there are loud, sudden events, they're never handled as they are in many of today's scary games. It's a slow, slow, slooow burn all the way through, what COULD be is generally what's the scariest.
2:52
I almost died irl going there
This is literally what goes on in every SCP foundation
I've been following VOTV for a while now, glad it's getting some more recognition!
This game really deserves more attention! Super glad to see a video made about it!!
I'm very cowardly yet this game is the only one bringing me out to play horrorgames
One day, I'll find Maxwell and be braver that way
you know the game has conditioned you when just your energy meter going under 30 is enough to make you panic
We have looped back to animal crossing 1 games with minimal chores being the most fun thing in existence
the voice that came from the void
I think this game is genuinely one of the most innovative games I’ve ever played and deserves way more recognition
I really wonder how this game will turn out once it's done
"It would be so awesome! It would be so cool!"
Man, kinda just reminds me of when everyone was obsessed with powerwash sim, sometimes simple tasks can be entertaining.
i love this game but im always scared to go out outside at night if i need to or just going outside when you see a strange entity in the scanner
I think it's indicative that you enjoyed this more
@ScottFalco
guess your famous enough to get bots
If you find a deer skull: microwave it.
I screamed into the void and the void played jazz back
Nothings better than scanning alien mixtapes from space
I think the ending of this video is the first time I've ever audibly laughed out loud at one of your videos.
If you go through some days ypu might learn that the sun isn't always a friend
Nice to see more people cover this game.
It isn't even a joke how much I want to abandon civilization and get a job at a remote observatory
YOOOOOOOOOOOOOOOOO Love this game. You explained my exact relationship with it. I just kind of like it. It has the perfect mix of creepy-peaceful isolated atmosphere and silly little things you can do.
I think a lot of the draw to this game is just how comfy it is to play. Its basically star scanner simulator but spooky and I love it
Kirby was, oddly the perfect choice of background music for this? totally got the vibes of the game from the track choice, good job!
Scott has gone to find our neighbors, starting with the woods
And here we are
I think you enjoy it because you’re constantly getting the satisfaction of completing a task, after playing games like Pokémon where you have to grind, walk, talk, talk some more, go through a cut scene with bad animation and then talk before finishing anything, this game is a nice change of pace where you finish one thing and then it’s on to something else
Basically it’s signal simulator but more shitpost-y and literally made to make a Swedish boy spooked
This is spiritual successor to Signal Simulator, where you took the "boring" job as shown in Contact, but with a twist that you either are crazy or aliens are real and toy with you.
This game expands on the "horror" aspect of it, and you correctly noticed that with healthy sleep schedule and when keeping to your tasks there is not that much happening, but that's the point, the scare is almost optional, just how Postal 2 is only as violent as you want it to be.
If you explore, work at night, and so on, it might become a horror quite quickly.
Also considering 4:20 had one of mannequin events I choose to believe that Scott seen the horror elements but chooses to ignore them.
Mannequin, meet crowbar.
This game is an insanity simulator. You end up doing the most insensible stuff in order to entertain yourself, like treating random objects as pets or sticking every piece of equipment into the microwave.
"I've enjoyed this more than the new DLC for pokemon or Sonic." Speaks to the quality of this or the quality of that.
I love this type of game so much, signal simulator started my love of this genre and voices of the void carried the torch onward
the noises ugh man they get me in ways cheap jump scares don't
Some people just like to take things at a slower pace.
The game is telling him to relax and sleep and take breaks
I would say that space is a Horror on it's own right.
This is the type of game that has to bake for a while to get really good
Tips and tricks:
After day 38. There will be snow falling. This means you could die from freezing to death. To prevent that, if you see floating yellow orbs outside, go hug them! They will provide all the warmness you'll need.
Spooky splatoon music casually plays in the background
Not going to lie, this video just sparked some PTSD from a game I never played but a subreddit I browsed every now and again.
Like, not even 10 sec in and I felt like I was about to have a heart attack from pure fear :C
This reminds me of something Jhonney RaZer said in a short, where its a horror game, but you can just avoid the horror if you don't want to.
I think the one thing you should spoil for anyone playing the game is to watch out for a *specific* signal.
If you refine that signal to level 3, it's a game over unless you delete it and any saves you have of it before you die from an instakill.
Does insta kill means I lose my save?
@@RiinzL not sure how it works, but I think maybe? It'd just be best to figure it out on your own.
The signal comes from a red asteroid, if that helps
@@llmkursk8254 well sure but I don't wanna loose my save, but I get it
I think this game feels more like a park ranger simulator than a research one, even the signal processing is a bit similar to stargazing but with computers
the whole draw of this game is the mundane gameplay combined with that constant fear of what's going on outside, and what you might encounter when you're inevitably forced to go out there
'cause one thing's for sure; you're not alone
i like you are talking about very interesting spooky indie games
Oh god. I hear it. I hear the background music.
*And here we are!*
"i wouln't even worry about ending a video on a joke" cretids start rolling => me: :D video ends => me: :o
Firewatch but with Aliens
We love ya man keep doing you, stay positive. :D
Thank god this game has been getting the recognition it deserves
Microwave the deer skull at three AM.
The thing i found most funny in this video is the fact that you have barely scratched the surface of this game
and we never saw him again
Im so happy this game is getting more and more traction :D
It's got the same style and vibe as northern journey
Oh neat. This looks right up my alley.
And here we are...
One crossover I never expected
I could see how this would be more fun then pokemon dlc...
I think you started to transform. You started to enjoy dad games!
I'm amazed that a game made to mess with a sweedish man based off his previous antics is starting to spread to more people now. (Check the bathroom)
Wow, didn't expect that
Enjoying this means you're becoming an actual adult.
Having a nice night on the game.. and suddenly an alarm you've never heard before starts playing, you freak put, you step outside to see what it is and... the sun, you cant move yor gaze away from it, but you cant even see it
Well
You, the player, cant see it, the game is nice enough to censor it to save you the experience
Dr. Kel... isnt a slucky, whatever they see... qell, its the last thing they'll ever see