Top 5 Best Weapons in Metroid Games
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- Опубликовано: 10 сен 2024
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This video was delayed a bit because it wouldn't render out of Adobe Premiere but we got there and now you get a video in midweek for the first time in forever. Plus I've played more Metroid Dread than I would have if this was Sunday and I love it a lot. Hopefully I'll get a chance to talk about it later this month. I mean...it'd be a terrible Metroid Month if I didn't right?
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RL: “I love the Wave Beam!”
Dread: “Oh really?” *purples your EMMI*
As a point of fact, Super Metroid did teach you about the Shine Spark move. But only if you stumbled into the area where the bird like alien is. Just as you're taught about wall jumping, but only if you fall down a specific pit.
Anyone has a video of it?
Dread tells you how to do it, too. Although the instructions they give you aren't actually correct, they skipped a step (Stored charge + L-stick press + B + direction = Shinespark, the game itself omits the L-stick press from its explanation for some reason).
EDIT: Replace all mentions of "press" with "neutral"
I find it amazing that Super Metroid had the move, but didn't give it a name in the canon of the franchise.
Metroid Fusion gave it a name, but... very few found out about it through legitimate means; most just saw the video online of someone else doing it.
@Parzival-Bo
Wait… you can activate the charge with an L-stick press!?!? I always had to adjust the joystick to neutral before activating it.
@@Lh0000 I'm actually not certain, but that's how I got it to work. Maybe it isn't required and I just had better luck getting the stick to neutral by intentionally pressing it down?
5: Hyper Beam. This one is a classic, but it’s always a victory lap. You don’t get much time with it. But it’s always a good time to be had.
4: Wavebuster. Missile combos are great in the Prime games. But I’m partial to the Wavebuster, for the way it locks on and doesn’t let go.
3: Wave Beam (2D games). It makes your beam go through walls and obstacles. Great for killing stuff and solving puzzles.
2: Power Bomb. It’s big, it’s loud, it annihilates entire rooms and reveals secrets. The power bomb is iconic for a reason.
1: Screw Attack. Kills ALL THE THINGS, often in 1 hit. This is the thing the game gives you to say “ok, now kill everything and explore to your heart’s content”.
Hyper Beam: TASTE THE RAINBOW, MOTHER****ER!
Wavebuster: You just like it because it’s a proton pack, don’t you? Well, I do at least
Power Bomb: Really cool looking, but I was always disappointed when it didn’t hurt bosses
Screw Attack: *cue screw attack shout from SomeCallMeJohnny*
Wavebuster is absolutely pathetic. Super missile is better obviously, but I'd put the ice combo above it too. Maybe even the anniliator combo from Echoes.
I kinda wish the Screw Attack wasn't so OP. It kinda made the ending stretch of Dread feel boring to me. Stuff that'd take like, 20 super missiles could now be killed almost instantly.
Same with the Space Jump, completely invalidates any traversal that used to require the Spider Magnet and/or Grapple Beam
I love killing fake kraid in 1 hit with screw attack
This might be just me, but I honestly kinda don't care much for the Power Bombs. Maybe it's just their incarnation in Zero Mission, as they're essentially an upgrade for you to do a victory lap. But I don't know, it's not as snappy as the other bombs, you can only lay one at a time, it's still kinda useless to bosses, and oddly enough, it's used to open hatches. Honestly, that makes me see it more as a key for a lock than a weapon.
Quite hopeful that the end of Metroid Month is just Will talking about all the lists he just did are now obsolete because Dread deserves an entry on all of them.
I loved it when your beams combined like in Super Metroid so by the end of the game you had a very powerful beam that could go through walls and freeze things.
Screw Attack and Wave Beam are my favorites. Although, the one where you run really fast and charge through obstacles is really cool as wrll
I think that's the called Shine Spark
@@3ftninja132 yeah, that's right. I also like how you can store the energy and blast diagonally across the screen
The Speed Booster! 😁
@@3ftninja132 Speed Booster actually 😁
Screw attack always kills the 2D games for me. All that is left is the boss and collecting everything. It's just so simple and it's more fun running, jumping, shinesparking and all other ways you move around. Screw attack takes away all that except for small passage where you need the morph ball.
After playing Dread, the Storm Missiles would definitely be on my list, and probably the Flash Shift too. I also like the Screw Attack, the Plasma Beam (mostly the Prime 1 incarnation, that shit packs a helluva punch) and the PED suit.
Flash Shift is easily my favorite new powerup from Dread. Storm Missiles are...neat, but in the heat of things I find taking the time to charge them up difficult.
Flash Shift needs to come back in every future Metroid, that ability is so great
Flash Shift is S tier, for sure. I can't count the amount of times it saved my ass in boss fights. Storm missiles are sick, and hit like a truck if you can get a few locks on a target, but the charge time is a little annoying in the heat of combat.
I really don't mind the charge time of Storm Missiles, since you can charge while dodging, then lock on and hit 'em with a volley when they give you an opening. I also enjoyed the Seeker Missiles in the Prime games, but Storm Missiles are _so_ much better.
One I find endless satisfaction with, despite its extremely limited chances to use (No spoilers please, haven't finished dread yet. Just recently got the storm missiles) is the Omega beam and Omega Stream. So much satisfaction from those
People always talk about what exactly is going on with Samus’ body to allow her to go into morph ball mode… I’m more interested in how exactly she can see and steer.
Birb magic!
She becomes like energy inside her suit when morph ball. You can see her on super metroid when you use one of her skills that restores health when you're very low with a power bomb.
I love that Space Pirate log in Prime one where they talk about trying to replicate the morph ball and it ending horribly. Pirates being mangled haha.
I have heard it's like a gyroscope. She can sit or squat level and roll the ball around her.
But more realistic, bird magic.
I love the Shinespark. Basically Frieza's Death Tackle, but.... Uhhh... Heroic, I guess? It was inspired by Getter Robo. And anything related to Getter Robo is inherently made better for it.
A better name for the video might be 'Top 5 Upgrades' rather than Weapons
Sure you can use the Speed Booster as a weapon since running into enemies can make them explode into pieces. But Spider Ball? I can't say I'm experienced when it comes to everything but. Can you kill things with just the Spider Ball? It's a cool Upgrade yes, mobility is great, but a Weapon? Hmm...
Regardless, always cool to see some Metroid stuff~ Let's keep going with that :2
RIP Screwattack
More than just Death Battles
"Pick up a screw attack at your galatic alien store and pray your bones don't turn to soup inside this galactic washing machine"....
🤣
1. Plasma Beam - Simply because the beam is the most powerful standard Beam weapon of Samus (excluding Spazer, Wide, and Hyper Beams) in every Metroid game (even on Metroid Prime 1).
2. Power Bomb - The reason for this one is simple, it's a miniature nuke that's released by a ball. What more can you ask for?
3. Screw Attack - Kills anything in 1 hit that gets in your way (except bosses of course) when somersaulting.
4. Hyper Beam - For obvious reasons, it's a devastating Beam weapon and one that can't be acquired through normal means in Metroid, you gotta do something special or out of the ordinary to get it, hence why it isn't higher on my list since it requires some special prerequisites to get it, while anything else in this list can be acquired by simple exploration or through boss battles.
5. Super Missile - Simply put, Missiles are explosive, and strong; but Super Missiles, are even more explosive, and stronger.
The flash shift in dread is my favorite power up ever. The way it’s worked into boss battles is genipus
I have always loved the Wave Beam. Especially when I got to use it against that rock monster in Prime 1.
A rabbidluigi video before Sunday? Yes please!
Putting the Fusion boss theme for Serris as the music for #1 made my afternoon. Love that track. Very nice video.
Having only played the MercurySteam games so far, I'm partial to the Scan Pulse/Pulse Radar and Phantom Cloak myself.
Oh he's gonna have FUN getting the upgrades in Dread
5 Power Bombs - If you find enough Power Bomb tanks you can just spam screen nukes. Plus in Super Metroid they let you use charge combos, the wave beam combo actually being used by the pro speedrunners against certain bosses.
4 Phase Shift - A new one on the roster. They gave samus an instant dash and it's amazing. It has a cooldown, but you can instantly dash up to 3 times, so you can instantly cross an entire boss room in half a second.
3 Ice Beam - Freeze enemies and use them as platforms. Special thanks to the ice missile which does the same things, but is missiles.
2 Screw Attack - This is insanely powerful, enemies just die to it. Metroid 1 is a good game entirely because it lets you get the screw attack way earlier than any other game. Even the unwieldy prime trilogy version of it shreds through enemies like the miniboss level ingsmashers.
1 Speed Booster - It's fun to smash through enemies at mach speed, but what's so much cooler is storing that momentum in a shinespark. Every game that's had it only made it even more convoluted, and now we're at dread where you can maintain the speed boost while sliding or wall jumping, use morph ball shinesparks, and even has an intended quick kill for a boss with it.
I used to adore the Screw Attack, but now that I try speedrunning Dread?
Best weapon is the Shinespark, hands down.
One of the most satisfying things I’ve recently done in a video game. Everything feels soooo good about it, from the speed circle that briefly pops up when it fully activates, to the vastly improved direction command and the badass charge up animation that accompanies it, to the rumble on the switch, and ESPECIALLY how you just blast across the screen. So damn fun
@@brycecartwright2403 How is it compared to AM2R's shine spark?
@@legrandliseurtri7495 haven’t played am2r yet bc my computer is dogshit lmao
My list:
5) speed booster
4) flash shift
3) screw attract
2) wave beam
1) gravity suit
I would personally have both the Power Bomb and Diffusion /Ice Missiles from Fusion along with mentioning how the Space Jump is normally obtained before the Screw Attack, making infinite sawblade jumps. For the 2 Fusion items, the Ice Missiles are a good replacement for the Ice Beam especially as you can't turn it off. The Diffusion Missiles let you charge your missile for an effective screenwide freeze in a good way. For the Power Bomb, I love the Fusion version due to the vacuum effect where it draws in pickups from enemies after it explodes
5. PED Suit, risk vs reward to just over power your enemies in Prime 3 was pretty neat.
4. Any of Prime 2's Charge Combos, but the Annihilator Beam's Sonic Boom is as cool as it sounds.
3. Wave Beam, I love attacking enemies without giving a damn about the terrain.
2. Screw Attack aka "Screw off I'm item hunting now"
1. Power Bombs, just nuke the screen, clear the enemies, reveal all the secret blocks, its great!
The countdown starts at 2:54, if anyone is interested.
it should be noted that in a lot of games the beam weapons stack on each other and by the time you get the wave beam you also have other weapons that power it up, imo the strongest beam weapon is the plasma that pierces enemies so it hits them multiple times per round of shots.
Are we not gonna talk about the literal black hole that is Darkburst and the reality shattering Sonicboom from Prime 2? Makes the Prime 1 beam combos shit themselves (even though Ice Spreader and Flamethrower are already shit)
5. Space jump. This basically gives Samus the ability to fly. She defies physics with many of her power ups, this being one of them. To be able to infinitely flip through the air?
4. Morph ball. Morph ball not only allows Samus to shrink herself, but it also comes with other power ups. You have the bomb, the ball jump, the spider ball and even the power bomb. This one particular ability of hers allows her to use so many other overpowered abilities, it deserves to be in this list.
3. Wave beam (2d games). To be able to shoot through any obstacle in the game opens her up for damaging and overpowered attacks. She can hide behind wall and shoot through it to kill enemies without ever being touched.
2. Plasma beam (2d games). Now not only can she shoot through walls, but enemies, as well.
1. Screw attack. She gains the ability to kill just about anything by flipping into it. I say just about anything because it doesn't kill bosses. She can break through walls, flip through the air endlessly if you have the space jump, and literally wreck anyone's shit. Samus is overpowered once she gets all of these abilities, thus turning her into an army of one. She's badass and deserves that title
My favourite thing about the morph ball is that Space Pirate log in Prime one where they talk about trying to replicate it and it ending horribly. Pirates being mangled haha.
🎶 SPECTACULAR SPECTACULAR SPIDER BALL🎶
🎶SPECTACULAAAAAAAAARRRRRR🎶
Metroid Dread changed up my #1 ability to now be Flash Shift. That ability is so fucking fun, so fucking flexibile, and has such a huge degree of skill expression that replaying older games makes me honestly miss this ability. I look forward to getting it on every playthrough I do of Dread (now on run 5) since it just opens up the world in a significant way and changes how you approach every fight.
I don't think there's a more satisfying feeling in gaming than incinerating a space pirate or baby sheegoth with a charged plasma beam shot.
Top 5 Sympathetic Villains, Top 5 Games with good voice acting, Top 5 Ice Levels, Top ten games that are fun and depressing, Top 5 Characters you would punch in the face
Number 1 best weapon: My theme is Serris!
Me: (too busy jamming to listen to RabidLuigi)
There are so many good upgrades I don't even know where to start.
The space jump lets you literally fly, the screwattack, hypermode/beam, sonic boom, and annihilator beam obliterate everything, the ice spreader and diffusion missiles freeze everything, and the speed booster, super missiles (particularly in prime), power bomb, and wavebuster feel so good to use.
Really fun to see all the young kids trying metroid for the first time. Welcome yall, you've got so much fun ahead of you! 😄🤘
Metroid's Wave Beam, aka "inb4 wall hax!" XD
I've always found Super Metroid's Speed Booster so fun to use since your speed gradually builds, whereas in Fusion and Zero Mission, it takes a couple seconds, so you don't know if it's working or not, but I hate using the Shinespark in Super Metroid because of how it stupidly drains your energy tanks faster than Prime 3's Hyper Mode. That said, it blew my mind when I learned I could Shinespark in Morph Ball mode in Zero Mission (I think Fusion did this, too?)
I love how they save the Screw Attack for, if not the last, then near the last; it really lets you know just how fucking strong this upgrade is. That's something I really admire in terms of the Metroid games' core design in terms of progression: the most powerful/useful items are generally near to being the last ones you'll be given. That's not to say your basic Missile or the Morph Ball aren't useful, though, don't misunderstand me. ;)
I think the only time the screw attack wasn't one of the last upgrades was in prime 3. Game gives it to you around the middle of the game.
@@acecard1413 Imho, the Screw Attack sucked in the Prime games. I get there wasn't a lot they could do with it since in a 3D environment, having an infinite Space Jump would be problematic, since you'd be able to access places you shouldn't, but did they have to bork it so much? Like, the Screw Attack had a bit of a rhythm to it, but it was never overly tricky. In Prime 2 & 3, you could only use it up to 5 consecutive times (unless wall jumping) and whilst wall-jumping I swear this damnable thing could never work right. Mario's platforming was a major inspiration for how the Metroid games did platforming, there was no excuse for the wall-jumping to be that wonky! >.
Shout out to Screwattack, laid the foundation for so many great youtubers and shows
My top 5 weapons in no order of preference: Nova Beam (Prime 3), Power Bombs (various, but especially Other M), Wavebuster (Prime 1), Darkburst and Sunburst (Prime 2).
My top 5 items: Light Suit (Prime 2), Speedbooster (various), Spacejump/Screw Attack (various), Spiderball (various), X-Ray Visor (Prime 3).
Just beat Dread, time for some more Metroid action
The Screw Attack is definitely my favorite Metroid weapon/upgrade out of ‘em all, since it feels so dang satisfying to plow through everything save for bosses due to being an indestructible pinwheel of energy. It’s also usually the last upgrade you get along with the Power Bomb, which makes when you finally obtain it all the more satisfying.👌🏽
This video reminds me why I love this franchise
Let's go baby, a Metroid centric game is always a joy to see!
Getting killed through a wall sounds a lot like what happens in Call of Duty all the damn time
My favorite Metroid weapon is by FAR the Power Bomb. ESPECIALLY the one from Dread.
Hard to chose between Screw Attack or Wave Beam at 1st place but the WB was damn OP and awesome in 'Samus Returns', so much i would say that they pseudo nerfed it in 'Dread' by being a late game upgrade.
If it's alright, Ima give my personal Top 5 here, but it's only based on the mainline series as I've never gotten far in Other M, rage quit Metroid Prime(I'll explain if asked) and I've never beaten either of those 2 games as well as the rest of the Prime series.
5) Morph Ball. Useful for getting in tight spaces and you literally can't finish Samus's first mission without it, always having been the first powerup you get till recent events.
4) Gravity Suit. Always fun to get this suit after God knows how long dealing with sluggish movement and crippled Space Jumping in water areas. Ntm the bonus of less damage and, in some cases, no damage from lava.
3) Storm Missile. Looking back on Dread, I love this a ton. While not as quick with beating bosses as spamming the beam attacks, it's always so satisfying to hit multiple missiles at once at them.
2) Power Bomb. Is it named after the wrestling move, or vice versa? I dunno, but the name makes sense. A bomb that packs a lot of power and, well, can't find a path? Fuckin'...just use Powerbombs.
Honorable Mentions: Wave Beam Plasma Beam and Wide Beam(an absolute killer combo of beams, with the Plasma one being the answer to my nightmare fuel SA-X), Space Jump(infinite jumps despite the Space Jump being absolutely horrendous in Super Metroid; I'm sorry, but the timing always seems to be off with every jump), Ice Missile(a workaround for the Metroid DNA in Samus, even if she literally got the Ice Beam back at the end of Fusion with zero explanation how it got lost and couldn't be reobtained in Dread), and Hyper Beam(a one time OP AF beam that completely obliterates Mother Brain, the Baby Metroid avenged over their murder).
1) Screw Attack. This is arguably the most OP weapon at Samus's disposal, which makes sense as to how it's almost always her final powerup. It's arguably so famous that it's the original name of Death Battle, back when they covered multiple gaming topics and had staff such as Stuttering Craig and a partnership with Angry Video Game Nerd.
Why did you ragequit prime?
@@TheCoenkampioen After beating a boss and getting a powerup, I ended up triggering a timed thing where I had to go to another room and morph ball into a slot. I was a split second too late, and my reward was death via stuck in the pool of acid with no way out of it.
Also, I hate the motion controls.
Prime on the gamecube would solve the motion controls issue, or a gamecube controller if it lets you.
Also, Samus losing the Ice Beam in Dread makes sense. She lost almost all of her abilities due to RB at the start, and then there was no SA-X present for her to regain it from so it became lost forever (maybe).
@@gothicbutterfly013 I'm not gonna lie, I tried Prime on the Gamecube. Iirc, you don't use the C Stick on its own to aim your arm cannon or to turn around, and in order to aim in general you have to hold still. Ntm I was playing it on a Wii U and don't have any Gamecube controller adapter.
I'm sorry, I didn't like that at all. It also didn't help that afaik I have to scan literally everything in sight to get 100% and if I even accidentally miss anything I'm fucked.
Feel free to correct me on some of these if I'm wrong, though. Either way, I'm holding out for a Switch port, eeeeven though it'll cost 60 bucks cause Nintendo is now a greedy sonuva bish.
Edit: Just to clarify, no, I'm not on the "Dread shouldn't be 60 bucks" side. In actuality, I don't think remasters, remakes, and compilation titles should be 60 freaking dollars.
@@ThisIsCSDX yea trying to get 100% scans can get annoying, especially bosses (I wish those like, stayed in the world so you could just go back and scan the corpse if you missed any) so that you arent struggling to scan everything the first time you see it in the middle of a major fight.
Melee coming out 20 years ago made RL feel old, but RL being introduced to Samus through Melee made me feel old
8:32 is her best weapon 👀
Hey so not in relation to the topic, but you know how Bluepoint has become kind of the “remake” company? (The recreated demonsouls and shadow of the colossus) Well imagine if they remade the Metroid prime series?? God just imagining a next gen Metroid prime send shivers down my spine 🥶🥶
I must admit that it would have been interesting to see Morph Ball designs for all the other Smash characters.
Shine Spark... You mean the most powerful move of GETTER DRAGON!
If this video was made AFTER he had played Dread, I think I know something else that would've been on the list (that is actually part of her regular arsenal): Storm Missiles.
That's honestly my favorite weapon. It's very reliable
Flash Shift though
Ever since I have first heard 'Storm Missile', I've been reminded of a part of a Brainscratchcomms (or maybe it was Super Gaming Brothers) highlight complication of the Mega Man X series where Johnny (SomeCallMeJohnny) kept losing to Storm Eagle.
@@jordanhunter3375 imagine the Storm Missiles being upgraded with Diffusion Missiles. (Outside of the Hyper Missile, BY FAR the strongest missiles.)
Why you making me think it's Sunday by uploading on a Wednesday?? The nerver of these youtubers not caring about my calander. Obviously kidding keep up the great work!
He's slackin, I tell ya, he's slackin!
I know people bitch about Raycon sponsorships but I've been using the E55's literally every day for about two years now and I love them. Are they audiophile quality? Of course not. But if you're like me and aren't an ✨audiophile✨ but just enjoy listening to music with good sound/bass for the price, Raycons aren't bad at all. I had to exchange my first pair because they were faulty but it was SUPER easy and their customer support was quick in responding to my ticket (like within an hour). I haven't had a problem with them since.
I actually got pairs for both my parents last Christmas and they love them, too. My dad is hard of hearing and uses them with the smart TV in the living room so my mom doesn't have to have her ears blasted out in order for my dad to hear their shows. lol
You should pay me for this comment, Raycon.
Space Jump. Opens up everything!
The one where you grab ledges.
Morph Ball Jump.
Super Bombs.
Shinespark
I'm ancient and was exposed to Metroid from Metroid on NES. 1987.
I loved it from the start but it was a slog until Super Metroid.
I believe AM2R is the ultimate Metroid experience.
Screw Attack Samus Smash icon.
...and yeah I am a Spider ball fan,too bad it is not in every game.
____________________________________________
Also I like the sense of humor you add in your videos.
I am surprised he didn't mention ice beam, even though it's the primary weapon used for killing metroids, the beings that are literally the franchise.
The morphball is an exploration vehicle that detaches from the suit. Then Samus shrinks ala antman then pilots it.
the morph ball looks small but is actually just about half samus' size. everyone call roll up to a ball that size
Re: #3, Sorry to be "that guy" but Shinespark actually _is_ taught to the player in Super Metroid (SNES). There is a long room in Brinstar that had blocks destroyed by Speed Booster, so that when Samus runs over them, she can break them and fall into a large L-shaped pit. In this area, a friendly Ostrich-like Dachora is seen running back and forth with its own Speed Booster capability, then crouching for a second while blinking with energy, then jumping to execute the Shinespark vertically upward. (The horizontal/diagonal Shinespark is never explicitly taught though, as far as I'm aware.) Once Samus uses the Shinespark to leave the pit, the blocks almost immediately reform as soon as you hit the ceiling so that when you fall back down, she's back on (mostly) solid ground once more.
Loved the video otherwise. Thanks for making this! 💙
Damn, I went all-in on charge beam being 1 haha, niiiiice vid!
When I first played Metroid Prime and was made aware of the existence of the spider ball before actually getting it, I expected it to pop out a series of mechanical spider legs to crawl along the tracks.
Dread was so fucking good
I feel like the Metroid Prime 1 Wave Beam would have been underwhelming if it weren't for the godly Wavebuster beam combo.
13:46 It's the cancer ray
I'm afraid I had to wait to watch this one because I wasn't sure if you'd have had the chance to play Dread and add things from it to the list - that said, having finished the game, I can think of several things that ought to be on the list now. No spoilers, obviously.
The wave beam is at its best when combined with long-shot, plasma, and ice beams. They still don't hold a candle to the Hyper Beam gotten at the very end of Super Metroid. That wrecks Mother Brain HARD!
I like the tracking missile in metriod dread
Top five/ten Metroid bosses, top five metroid dread bosses, top five coolest alien monsters.
Should have done an annilation beam that’s wave beam 2.0. However wave beam in 2d is crazy big
Top 5 weapons. First one is the spider ball ... an upgrade. Not a weapon.
you can also shoot phazon from your morph ball in prime 3
After dread and me learning certain things. I consider shine spark to be the best weapon.
My current Raycon E25 Everyday earbuds crackle during various songs now.
Unless they fixed that or the other models don't have that(very shitty business practice if the E25s have crackle issues to sell the other models, given how much they market them), I don't think I'm gonna bother with buying Raycon anytime soon.
Edit: First 6 hours, now they claim 8 hours. Not sure if that means they fixed them or false advertising.
I know Dankpods did a video covering the raycons and yeah they're... Not very good apparently.
Speed Booster definitely the most fun.
If I could find a way to safely add the Shinespark to D&D, while keeping it balanced, I absolutely would.
you said "...one that every single game that has the wave beam on it absolutely nails into the fucking earth" but the wave beam on prime 1 is weak af
But the plasma beam does the same thing as the wave beam AND shreds through multiple enemies like a crop tractor on steroids.
Wave beans cool. I think mfpb is awesome it vaporize and destroys all the enemies on screen.
I will always cherish the Murder Beam from Super Metroid. It's so strong that you can blast through space-time and nuke Ceres Ridley with Super Missles and Power Bombs.
(This is a real thing, btw. It's a glitch that let's you restart the entire game with your arsenal, sans missiles.
How do you do this new game plus?
@@galfinsp7216 I recommend you look up an exact guide, as the glitch is a bit complicated, but to sum it up...
There's a way you can trick the game into letting you turn all 5 beam types on at the same time. Using this "Murder Beam" normally crashes the game. However, if you happen to use it in the correct room in Crateria, leave, then save your game, you'll reload back in Ceres Station with everything but your Missiles. You can then play around with Power Bombs in Ceres, collect more than max items, and basically do whatever you want.
Top 5 weapons:
PUTS SPIDERBALL
Also, wtf, Wave Beam and not Plasma beam?
All you need in metroid is magic pancakes
Please change your Super Metroid capture to 4:3.
I like the plasma beam
Feel like the title of this video should be POWER UPS and not WEAPONS because well... The spiderball isn't a weapon lmao
How is the spider ball a weapon?
On a Wednesday????? awesome
I thought power bomb would be here, is a screen wipe not good enough for you?
I miss screw attack...
ITS THE PLASMA BEAM
Err, Spider ball isn't really a weapon
Hot take: Plasma beam > Wave beam
Why no mention of smash 64? Screw attack was in there too lol
"metroid isnt about going fast" the fact that some of the games extras are locked behind speedrunning goals... i disagree
Huh... sibce Im more into Super, for me Plasma is the best upgrade, Wave is convenience, but Plasma is POWER!!!
Edit: tough, being fair, one without the other feels imcomplete
Normally I'd watch a rabbidluigi 10 times b4 moving on. But ranking metroid stuff? Never played it. Appreciate the hell outta the fact that EVERY SINGLE games done quick asks "kill or save the animals" cementing metroid folklore forever. So I'm officially saying nope because it's been wayyyyy to long for spoilers
Had to double check my calender
...and through a wall...?
Plasma beam ranks above wave beam IMO