Fun fact: The Hand Fake from Partners In Time having the Bowser popsicle stick puppet may be a paradox. The enemy is from the past (when Bowser was a toddler), yet the puppet is of adult Bowser. This makes the Hand Fake so much stranger because it raises the questions of why and how it has that puppet.
@@darthtroller The adult Bowser had also travelled to the past by then, as he ended up at Thwomp Mountain and faced off against the the Bros. prior to them going to Star Hill and Star Shrine where the Hand Fakes are encountered later on.
Plot Twist: Its Bowser's DAD! Think about it... Bowser Jr. looks almost exactly like Bowser did as a kid, so its possible that Bowser's father ALSO looked just like adult Bowser.
For me, it's gotta be the Crawfuls in BIS. Fawful style crocodiles that rely on literal slapstick comedy to attack you. They also wear dentures that Bowser can,for whatever reason, inhale, making it so when they try to heal themselves with giant beans, the beans end up slipping out of their mouths and whack them from behind leaving them stunned. I remember being so confused when I first saw that happen. Also, if you're fighting more than one and one of them hits you, the one who's not attacking will laugh at you. I think a runner up would be the Fawful Shy Guys. I like their little dancing animation and their main attack involves getting pulled away by a giant offscreen Yoshi tongue accompanied by a scary sounding roar before being thrown in an egg Yoshi's Island style.
Weirdest part is that the one eating the Fawful guys is Yoob, that alien yoshi from partners in time. Also, I think that when the crawfuls laugh at bowser he gets angrier faster
It's also interesting that they have a gimmick that basically gives them a permanent poisoned like status, which they can also easily give you if you fail to defend their attack, and that removing their ice bags doubles their negative status effect. Such an effective change on an already interesting enemy to face in battle.
I always thought it was such a creative idea that removing a sniffle thwomp's ice pack causes its fever to rise, which damages it more. Kind of dark that they're dying from a sickness and you're speeding their demise up, but those themes are what I love
@@INFERNO95That’s only Super Mario RPG. Paper Mario and Mario and Luigi characters are 100% own by Nintendo. That’s why even though Starlow was created by Alphadream she is in the new Mario and Luigi game made by Acquire.
Gonna be that guy and say that the Coconutter is actually from Partners in Time. I remember those guys, they were cool, shifted stances and all so you couldn't always jump on them. Also, the Gunner Guy appeared in Superstar Saga and it's remake, not Bowser's Inside Story
Encountering weird enemies isn't just a core identity to the Mario & Luigi franchise, but the entirety of the Mario franchise. Just look at the enemies from Wonder. Mawmaws are a personal favorite of mine. Dunno what they were smoking when making some of the enemies from Sunshine, though.
I'm suprised you didn't talk about the sniper bill they have one of the oddest designs where the bullet bill has a sniper rifle and shoots a smaller bullet bill from the weapon and then shoots at the bros with himself
It's sad that the remake of Superstar Saga replaced the Koopa Cruiser Koopas in flight jackets with generic ones, and the unique Toads with generic ones too. It wasn't reusing sprites from Paper Jam or Dream Team because the angles and design of the sprites were different.
@@volvoman5262 They are not re-used. Paper Jam Toads you can see the entire front of their face, remake Toads the camera angle is higher and you can see more of the top of their mushroom cap. Compare them again side by side
Missed the Chomp Bro from SuperStar Saga in the category of Bro like foes, A bulky bro that swings around a Chain Chomp, with high defense, who is immune to Mario's Fire attacks.
Favorites of these enemies for me easily are the Yo Bros, Laser Snifits, and Gunner Guys (gba). Seeing weird and wacky enemy variations of regular enemies have been a highlight for me ever since super starsaga. Sadly, brothership is lacking in that regard.
Seeing this video reminds me of the Laser Snifit. For whatever reason I adore the design to the point I designed a Paper Mario partner that is a Laser Snifit. Also RIP the robot dog enemy in the OG Superstar Saga that got replaced with plain Mechakoopas in the remake even though lorewise that makes little sense. They will be missed. Edit - Right! Peps too! Pep my beloved, that one I know I like due to the different forms it has. Also made a partner for them too that had the form change gimmick.
They also reuse enemies from the previous games From what I could remember from the snippets of footage those enemies were mostly from dream team especially the dream enemies.
To be fair with most of dream team's enemies, they're in the dream world: Luigi's imagination. If most enemies are fairly uncreative or dream world variants of real world enemies, that makes sense as they're probably based on what Luigi saw before snoozing.
14:43 I always treat these pterodactyl like enemies as being small mini bosses because they are basically bigger enemies with much more hp so to me I think they are more or less miniboss enemies rather than just regular ones so I think it’s neat ^^
If this video blows up, which I think it will, looking at others Piantapedia videos, I just wanna say to everyone that I have a cool idea you all can do while playing Mario & Luigi Brothership and that is to make a logbook, like a diary, where every day you play the game, you record how was your day with the game, you can imagine that you were in the shipshape island, like a crew member and you record all the things Mario & Luigi did in the day. It would make your playtime way more interesting, specially since this game its an seafaring adventure and it would be cool to really engross yourself to the game.
2:10 You're right, its Japanese name is "Fula Dancer," is a play on the fact that "flask" and "hula" start with the same two syllables in Japanese. It's kind of hard to see written out in English, but the Japanese characters make sense. Note that they start with the same two characters: フラ・ダンサー Hula Dancer フラスコ Flask
This is one of the reason I love the Mario and Luigi game because the enemy are so unique like chuboomba and treevil because they kinda don’t make sense in a way but also do in a way
Bowser's Inside Story gave me existential dread as a kid, and to this day it STILL makes me a little uncomfortable... Just the thought that Bowser has an entire livable world _inside_ of his body, with sentient enemies running around in there? Its horrifying. I've always been squeamish about stuff like that... One time I had trouble sleeping at night after watching the Magic School Bus episode where they went through the digestive system. I was a HUGE germaphobe back then, and the concept of parasites _still_ freaks me out. So having an entire game about walking around inside of an alien world inside of Bowser's body was extremely unsettling. The Piranha Plorps are literal nightmare fuel and no one can convince me otherwise.
12:15 the trashure is most likely based of the word trashing or to trash something (beating it up). Here 2 examples of the use of trashing. 1. To damage or wreck, as by vandalism: The house got trashed during the party. 2. To criticize severely or attack verbally: The film was trashed by reviewers.
The eeker if I remember correctly is a reference to a doctor mario commercial which played the witch doctor song hence the fire and skirt, with the beaker being seen as a traditional doctor or scientist type of equipment
Fun fact: The Hand Fake from Partners In Time having the Bowser popsicle stick puppet may be a paradox. The enemy is from the past (when Bowser was a toddler), yet the puppet is of adult Bowser. This makes the Hand Fake so much stranger because it raises the questions of why and how it has that puppet.
I like to thunk it draws from its enemies' memories
@@darthtroller The adult Bowser had also travelled to the past by then, as he ended up at Thwomp Mountain and faced off against the the Bros. prior to them going to Star Hill and Star Shrine where the Hand Fakes are encountered later on.
@vincentadamsvga ik, but I don't see how the Hand Fakes would have known about adult Bowser
Im pretty sure thats bowsers dad
Plot Twist: Its Bowser's DAD!
Think about it... Bowser Jr. looks almost exactly like Bowser did as a kid, so its possible that Bowser's father ALSO looked just like adult Bowser.
I didn't know what a chuboomba was before this video, but now I'm gonna start a petition to nintendo to put them in the next main title.
Signed
Sealed
Sold
o7
Nintendo don't own those characters. None of the RPG games are made by Nintendo.
I love how some of the designs are "Okay, there's this thing... now what if we add EYES to them? AND make them enemies?"
banjo kazooie enemy design
Bowser's Inside Story was honestly peak creativity with their enemy designs, both relating to the body and...not relating to the body.
Ah yes the game the is literally the definition of the writer's barely disguised fetish
For me, it's gotta be the Crawfuls in BIS. Fawful style crocodiles that rely on literal slapstick comedy to attack you. They also wear dentures that Bowser can,for whatever reason, inhale, making it so when they try to heal themselves with giant beans, the beans end up slipping out of their mouths and whack them from behind leaving them stunned. I remember being so confused when I first saw that happen.
Also, if you're fighting more than one and one of them hits you, the one who's not attacking will laugh at you.
I think a runner up would be the Fawful Shy Guys. I like their little dancing animation and their main attack involves getting pulled away by a giant offscreen Yoshi tongue accompanied by a scary sounding roar before being thrown in an egg Yoshi's Island style.
Weirdest part is that the one eating the Fawful guys is Yoob, that alien yoshi from partners in time.
Also, I think that when the crawfuls laugh at bowser he gets angrier faster
I always loved the sick thwomps from bowsers inside story, they were just the funniest enemy concept to me
omg I love them too
It's also interesting that they have a gimmick that basically gives them a permanent poisoned like status, which they can also easily give you if you fail to defend their attack, and that removing their ice bags doubles their negative status effect. Such an effective change on an already interesting enemy to face in battle.
I always thought it was such a creative idea that removing a sniffle thwomp's ice pack causes its fever to rise, which damages it more. Kind of dark that they're dying from a sickness and you're speeding their demise up, but those themes are what I love
Im kinda upset how Mario spinoffs can make such banger enemies but they never get added in anything else
Nintendo don't make RPG games which means characters that original in those games are not own by Nintendo.
@@INFERNO95That’s only Super Mario RPG. Paper Mario and Mario and Luigi characters are 100% own by Nintendo. That’s why even though Starlow was created by Alphadream she is in the new Mario and Luigi game made by Acquire.
Gonna be that guy and say that the Coconutter is actually from Partners in Time. I remember those guys, they were cool, shifted stances and all so you couldn't always jump on them.
Also, the Gunner Guy appeared in Superstar Saga and it's remake, not Bowser's Inside Story
Knew it wasn't from super star saga. I would remember them since I played super star saga a lot but partners in time just once
Encountering weird enemies isn't just a core identity to the Mario & Luigi franchise, but the entirety of the Mario franchise. Just look at the enemies from Wonder. Mawmaws are a personal favorite of mine.
Dunno what they were smoking when making some of the enemies from Sunshine, though.
I'm suprised you didn't talk about the sniper bill they have one of the oddest designs where the bullet bill has a sniper rifle and shoots a smaller bullet bill from the weapon and then shoots at the bros with himself
The sniper in question they use is a super scoper as well
Yeah man, Sniper Bill is peak Mario and Luigi insanity
One of my all time faves
Also, if you manage to counteract it, it will come back to its place BY FOOT he hid all the time
It's sad that the remake of Superstar Saga replaced the Koopa Cruiser Koopas in flight jackets with generic ones, and the unique Toads with generic ones too. It wasn't reusing sprites from Paper Jam or Dream Team because the angles and design of the sprites were different.
That was very lazy
No? Compare them in Mario wiki Gallery, they are re-used
@@volvoman5262 They are not re-used. Paper Jam Toads you can see the entire front of their face, remake Toads the camera angle is higher and you can see more of the top of their mushroom cap. Compare them again side by side
@@volvoman5262Yes. The sprites are different. I believe BISDX reuses overworld sprites from SSDX though.
Missed the Chomp Bro from SuperStar Saga in the category of Bro like foes, A bulky bro that swings around a Chain Chomp, with high defense, who is immune to Mario's Fire attacks.
Favorites of these enemies for me easily are the Yo Bros, Laser Snifits, and Gunner Guys (gba).
Seeing weird and wacky enemy variations of regular enemies have been a highlight for me ever since super starsaga.
Sadly, brothership is lacking in that regard.
6:51
Sneed mentioned
5:36 get out of my head get out of my head get out of my head
3:46 While I'm not exactly sure if it's intentional, Snoozorbs look a lot alike Nightmare from the Metroid series.
Seeing this video reminds me of the Laser Snifit. For whatever reason I adore the design to the point I designed a Paper Mario partner that is a Laser Snifit.
Also RIP the robot dog enemy in the OG Superstar Saga that got replaced with plain Mechakoopas in the remake even though lorewise that makes little sense. They will be missed.
Edit - Right! Peps too! Pep my beloved, that one I know I like due to the different forms it has. Also made a partner for them too that had the form change gimmick.
The robot chain chomp that looked like those robot toy pets? No idea why that happened
brothership has some whacky characters from what was shown
They also reuse enemies from the previous games
From what I could remember from the snippets of footage those enemies were mostly from dream team especially the dream enemies.
Considering dream team is mostly in luigi's dreams, it makes sense it would contain stuff like the gold beans, since he remembers them
13:42 AKA one of the most frustrating enemies in the game lol
Gritty goombas live in a desert, that wrapping is a way to protect them from the sand, like tuskans in star wars
2:54 This isn't an enemy from Superstar Saga, it's from Partners in Time.
The BEST Mario RPG series!
To be fair with most of dream team's enemies, they're in the dream world: Luigi's imagination. If most enemies are fairly uncreative or dream world variants of real world enemies, that makes sense as they're probably based on what Luigi saw before snoozing.
Skellokey appear in PiT and not in BiS, and their french name are "Pokeyrex" (Skellerex is the french name for Dry Bones)
5:53 this is my favorite
Because his exclusive of the dessert area that can create sand storms to distract you and hit you
6:00 while sure but I think it’s about a bit inspired by a steam trains funnel and or exhaust (pipe?).
Yeah, it even charges like a train after puffing out smoke.
Gunner guy is from superstar saga
Those weird block guys in dream team is very creative. Such weird unique enemies
14:43 I always treat these pterodactyl like enemies as being small mini bosses because they are basically bigger enemies with much more hp so to me I think they are more or less miniboss enemies rather than just regular ones so I think it’s neat ^^
The Coconutter is from Partners in Time
If this video blows up, which I think it will, looking at others Piantapedia videos, I just wanna say to everyone that I have a cool idea you all can do while playing Mario & Luigi Brothership and that is to make a logbook, like a diary, where every day you play the game, you record how was your day with the game, you can imagine that you were in the shipshape island, like a crew member and you record all the things Mario & Luigi did in the day. It would make your playtime way more interesting, specially since this game its an seafaring adventure and it would be cool to really engross yourself to the game.
2:10 You're right, its Japanese name is "Fula Dancer," is a play on the fact that "flask" and "hula" start with the same two syllables in Japanese. It's kind of hard to see written out in English, but the Japanese characters make sense. Note that they start with the same two characters:
フラ・ダンサー Hula Dancer
フラスコ Flask
This channel is a GODSEND to me, I'm OBSESSED with Mario lore/canon. THANKYOUTHANKYOUTHANKYOU
Thank you for watching!
I'm glad that they're keeping the bizarre enemies in Brothership.
4:09 That one looks like the one dragon quest enemy
muddy hand spotted
If I recall variations of the Icead and Magmad enemies are in Brothership as well.
Snoozeorb should have been a pokemon
It was time someone talked about the enemies and their awesome designs in the M&L series
The snoozor is I think meant to resemble a manatee
Can We Have A "Every Type Of Collectible"???
This is one of the reason I love the Mario and Luigi game because the enemy are so unique like chuboomba and treevil because they kinda don’t make sense in a way but also do in a way
I always loved Shroobsworth
Dream team by far had the most
Love videos that cover a weird niche topic like this, thoroughly enjoyed.
Happy to hear that!
Pretty sure Choomba is supposed to be a Train Goomba. It chugs like a train and the Choo is the sound a train makes (choo choo)
Bowser's Inside Story gave me existential dread as a kid, and to this day it STILL makes me a little uncomfortable... Just the thought that Bowser has an entire livable world _inside_ of his body, with sentient enemies running around in there? Its horrifying.
I've always been squeamish about stuff like that... One time I had trouble sleeping at night after watching the Magic School Bus episode where they went through the digestive system. I was a HUGE germaphobe back then, and the concept of parasites _still_ freaks me out. So having an entire game about walking around inside of an alien world inside of Bowser's body was extremely unsettling.
The Piranha Plorps are literal nightmare fuel and no one can convince me otherwise.
Wonderful video as always
Thanks as always!
12:15 the trashure is most likely based of the word trashing or to trash something (beating it up).
Here 2 examples of the use of trashing.
1. To damage or wreck, as by vandalism: The house got trashed during the party.
2. To criticize severely or attack verbally: The film was trashed by reviewers.
It more than likely comes from the fact that these guys mainly attack by having the lock throw random junk at you.
The eeker if I remember correctly is a reference to a doctor mario commercial which played the witch doctor song hence the fire and skirt, with the beaker being seen as a traditional doctor or scientist type of equipment
You should've included all of the enemies from all the Mario & Luigi games, not ignore them completely.
My first game ever was M$L Bowser’s Inside Story. I’m a bit biased, but I love the enemy theming for inside the body.
I'll just say that the new Mario and Luigi has weirder enemies than all the other previous games.
6:04
actually they’re part train.
7:02
They’re not in BIS.
12:12 i think the name trashure is meant to be a reference to the phrase "one man's trash is another man's treasure"?
Omg i saw 3-4 mario dream team enemy on the image I HAD to click, dream team is my favorite game yet nobody really talk about it
6:00 Chromed up cyberpsycho
Gritty goomba might be a reference to the desert people from stars wars a new hope
Interesting how the Tanoombas aren't related to the Tanooki Goombas from SM3DL.
12:08 I never noticed that they look like M and L's mustache
3:44 reminds me of that melty boss from Metroid Fusion
The coconutter is from partners in time
The enemies do get a bit quirky at night
A fawfulised platypus would be called a “Platypawful”
Brother ship will have some new faces
cool vid dude !
The Mario version of Cybershell
5:43 Griddy Goomba
Well Shell Creepers are just Koopas.
10:45 Ssstonksss.
Coconutter are from Partners in Time, not SS
Neat how some of the names look like they probably retain some of their Japanese origins, like with the Japanese onomatopoeia for chirping and whatnot
Get ready for more loveable weirdos in the new one lol. I like the machine birds the most so far.
You forgot the bullet bill with a sniper rifle
Personally my favorite weird enemy is the Naplock from Peach's Castle in BiS
Silly me at the end of the video: Wait, he didn't talk about Paper jam's ennemies!
Me realizing why it's such a silly comment: Oh... right...
Lore of The Bizarre Enemies of Mario & Luigi Games momentum 100
Please do this for Brothership!!!!!!!!!
Why is some of the footage and sprites so blurry? I know it's low resolution pixel art, but pixels should not be fuzzy.
I love the diabetic goombas.
I’m pretty sure the metal treevil from brothership is pronounced like corrode, because it’s rusting
Goated enemies
6:48 feed and seed?
Enemies Paper Jam?Paper enemies😢
Meanwhile Paper Jam had nothing weird.
Brothership ain’t even out bruh
5:07 AND YOU CAN'T EVEN SAY MY NAME
Tfw no love/soul bubble
Huh neat
This dude kinda sounds like nin10doland a bit
Nice