@@AdamTheEnginerd Just like me when I bought it. I was thinking why is this shit 6.0 with such characteristics, but believe me it's a whole other experience, it matches climbing of its counterparts. And yeah it does overheat quickly when stock but I think it's not that big issue when spaded I'm not sure of that though, haven't played the game in some time.
@@AdamTheEnginerd You actually made me replay this machine as I haven't played it in a while, but I think it has a good climb comparing to other planes it's just the stock syndrome is bad on this plane, you should really try out this plane spaded
Adrian Waluś The engine overheating in War Thunder is unrealistic to begin with. Reading threads on the War Thunder forums where users pulled historical engineering documents and after action reports to prove that aircraft like the P-51 don't suffer from overheating issues at all, only to be dismissed by the mods and developers, really opened my eyes to the fact that the problems with this game stem from the very people who are making it.
this is one of my favorite planes... I have kinda figuered it out now and all modules and I love how the 4 30mm guns just feel like a shotgun which oneshots every enemy if you got the aim
The Spitfire definitely wasn't an outmaneuver, and the Yak overshot because he was faster, and those were in ideal speeds for the matchup. I didn't show the other times where I had no options.
tbh it's not really a beast even spaded ... and did you try to spaded that thing ?! Enjoy your 24 hours of grind for no reason (compared to most allied fighters at this BR).
Back when Japan only got pacific maps, most conflicts happened around 5000m and the J7W1 would hang around 7-8000m diving on B-29s at 900km/h and laughing at F8Fs trying to climb, perhaps things are different now. Despite the hard learning curve I have a 71% win rate out 116 matches in the thing.
I finally got good at aiming a plane! The first plane in which I am actually somewhat close to Adam514 levels of aim is the Yak-3. I decided to revisit it a few days ago, and I realized that I could consistently hit on target with very short bursts (almost 1-taps) while remaining zoomed out. Berezins with Air Target ammo are great. I'm probably going to go for the Yak-9P next.
@@AdamTheEnginerd I like the Yak-3 because despite its turning ability, it is pretty fast for its br at low altitudes. The Yak-3P has to compete with the P-51D-30 a lot more than the Yak-3 though. Also I prefer the Berezins to the ShVak's - the Berezins basically have a 90% fire chance with Air Target rounds, which is way better than the ShVak's, which can cut off wings but you need a prolonged burst. I also want a tier 4 plane because I'm still grinding to the La 15/La 200 so I thought the Yak-9P would be nice.
@@AdamTheEnginerd on second thought, I think I might actually use the -9U instead of the -9P. Better BR as well as familiar armament: it'll probably be just like another Yak-3. How is it different from the Yak-3? I'm guessing faster top speed and higher supercharger gear switch altitude.
@@AdamTheEnginerd I can't think of much examples of allied fighters that utilized the "plane before propeller" or Pusher configuration at all. My guess is the benefits are outweighed by the negatives, or the fact jet power simply was superior and came about the same time.
The first plane had a pusher configuration, so it's not a new concept. There's always a tradeoff for every configuration choice. Finding synergy in congifuration choice leads to a good design.
I fly this thing out when I want to unwind by shitting on bombers and get carried by axis teams. Aside from the roll it really handles like a brick shithouse at practically all speeds but I love the armament and love how it looks. Great vid.
On some map attackers/bombers can be a huge headache for the Axis. They can bleed tickets VERY quickly, especially around 6.0-7.0. Axis fighters then will be torn between diving to kill ground pounders and risk getting shot down by more manoeuvrable Allied aircraft with energy advantage or stay high and risk losing by tickets.
@@AdamTheEnginerd From my experience it's not that simple of a problem. From the AD-2 or the like and up, the Allied start to get 20mm cannon and HVAR rockets and they sure damn know that they can bleed our tickets by killing medium tanks or light pillboxes. I think the only nation not really affected by this dilemma is Japan since they can hold themselves in dogfights even with energy disadvantage and they get naval maps more often (then a squadron of AD-4 can try to carrier snipe but they mostly fail)
I really miss when the game actually had the characteristic that each shot sounds, this said the "boom" sound will pop out as many times the cannons actually fire; now even shooting a single bullet will sound like 3 shots. Made ShVAKs sound beefy
I think I got the strategy and the flying part of air RB pretty much down but your situational awareness and especially your gunnery make me so jealous holy cow.
Do you think the n1k1-ja belomgs at its current br? Bc it can certainly compete manouverability wise, but it doesn't really keep up with the speeds other nations aircraft fight at those brs. Also, the stealth belts for the guns spark a lot.
@@AdamTheEnginerd I want this plane so badly, it's so odd and exotic and the propeller is a disc of hair... Maybe if I'm good with it I'll enjoy it, but if I see myself bad in it I keep it for collection
Nice. 0:40 more like "A redeeming factor is the bad teams (often full of bombers) that it faces." :P 1:00 Stop bullying those poor bombers Adam ! ):V 7:00 Yeah but the thing is that even if they killed something they're still worse than fighters because if you, the fighter, is in a dire situation they cannot really help you even if they wanted to -_-
@@AdamTheEnginerd One more question, how do you deal with the faster climbing P51H's and F2Gs. I try the boom and zoom apporach specifically with the F2g. but that just results in the pilot pulling back up after the climb even if I drained him of initial energy by waitihn for him to turn climb and reset. Any advice on how to safely engage them?
Every aircraft I've saw you fly you've done exceptionally well in, so it would be good to see you destroy aircraft in a shitter like a firebrand or something
dude wtf, the J7W has excellent weapons, is fairy manoeuvrable, and is the fastest prop in the game. It's like an even better Dora (same playstyle, better at everything)
So I actually really like this plane, although I know it's not so great. It has pretty good MER, which lets me go a bit harder in BNZ attacks. I think it's also half-decent at acceleration in a shallow dive, which is handy for pursuits or not-too-hairy escapes. Obviously the guns (I get an unusual number of head on kills, though I generally fail at head on with faster shells). The flaps are quite sturdy, I think I use the combats around 450 but I could be wrong. You can pull very tight when in a screaming dive, and the ailerons work normally up to maybe 740kmh. It handles like a brick above 5km and it's most definitely a fire hazard. One major drawback you didn't mention is that even moderate damage to a wing can send it into an unrecoverable flat spin if you pull too hard. I fell in slow motion from 8.5k after a b29 zapped my wing dark red, never had any change in behavior even with control surface changes and different throttle settings. It has steady but slow acceleration all the way up to top speed. You fly EVERYWHERE with high-AoA.
It has decent MER yeah. The good dive acceleration is because of the typically high AoA, you're actually diving at a steeper angle on the J7W1 relative to another aircraft for the same speed and angle below the horizon. Combat flaps are very small, they must not make much of a difference. I didn't experience the flatspin more than once, and it wasn't due to wing damage IIRC.
Perhaps. Haven't really scientifically evaluated their effect. It's happened to me several times, and my wingmen a few times (they don't like the plane). I've never flatspun it without wing damage, so I'm not able to comment on that.
This plane should be at 5.7 for real. Its underperforming compared to other fighters at 6.0. And the grind of the modules is pain in the ass, even Kikka's modules required less RP to be unlocked...
Lots of people have commented that it gets much better when spaded, perhaps my estimate on how much better it gets from reading the module benefits is off. Keep in mind that it's on the side with the most useful planes, so BRs are a bit skewed to take that into account.
Stock is kinda eh, dies alot because it's made of fuel tanks, if you get the tip of your wing turned light yellow you're not gonna make it back to base before turning yourself into a spinner (please fix damage models thanks) but it's one of the fastest props, climbs quite decent, performs really good at high speeds and the 4 nose mounted 30mm well, I don't want to be mean but whoever tries to head on with you should stop playing War Thunder, also bombers and attackers are free kills since you can one tap them from below and going at 200kph, there's a reason why this plane is my favourite prop in the game and I'm glad to see a video of you with it
Just a random shot from a bomber often lights you on fire unfortunately. The modifications don't seem to make that much difference when I hovered over them to see the performance changes between stock and spaded though.
Nah survivality no matter what you do you're gonna always get set on fire, if someone is smart enough to aim at your wings instead of the nose (cuz of the little armor plate) you're dead, you have like 3 fuel tanks on each wing so if one gets set on fire, you're already done, what changes the most when spaded is a bit on speed and climbing, turning is probably the worst at low speeds (30 secs) but still good at high speeds and ofc getting the new cannons turns you into basically an sniper
*Adam 514 seeing a noob bomber player: USELESS PLANE SPOTTED! *Adam seeing a Ju288 kill a dirty F4U player: S T O L E N dont take it seriously at all, its just a meme xD You are right about certain bombers being useless especially when it comes to fighting. I guess the Ju288 and Tu4 are some of these exceptions because they can kind of counter high speed passes. Not sure about B-29 since im not very good with brownings.
2:22 Thats right kids if a plane is chasing u and can kill you within the next 5 secs, dont shoot back at him, thats stealing and its not very fair XD. Still 9/10 would watch again :)
From what I've seen, it's not bad but I would not say It can keep up with everything it faces. J7W have pretty much the same climb rate as the P-47D-28, only a bit worse at 4000+ meters... at BR 6.0
@@WigglyWings 109E faces opponents like Spitfire II's and F4U-1A's that are arguably very good matches for it. Still a great plane, but not overpowered in my opinion.
I really hate how Gaijin made the J7W1 model. In reality, it wouldn't have been nearly as much of a fire hazard as it is in the game (fire extinguishers and fuel tanks were protected by 22mm of rubber). Not only that, but the entire flap system is wrong to the point it helps with neg Gs instead of positive Gs. Even then, it's a really small difference. If gaijin actually goes and models the flaps correctly, the entire canard portion of the aircraft would have to be *completely remade* because every bit of that small wing except the shape is just wrong. Basically, if you want to play this thing, don't pop the flaps like what happens at 3:15. If anything, they add more drag, which makes the J7W1 turn worse, on top of just not helping with turning at all. I actually tested this, and the difference in AoA of the aircraft at 400kmh IAS with no flaps and with combat flaps is around 0º/0.2º. I should probably do more tests but the conclusion is don't use the flaps, at all. If you want to actually increase your turn rate while decreasing your speed, lower your throttle, since the engine is positioned above the CoM.
AoA is not how you should measure flap effectiveness. In fact, most flaps reduce AoA and the best flaps reduce AoA more, since flaps reduce the angle at which CLmax is reached. However, you are correct that the flaps on the J7W barely affect lift. Sometimes it is good to slow down and turn a tad bit better with the J7W flaps though. Engine being above CoM (barely, same as other low mounted wing aircraft) doesn't change what throttle you should use. The moment generated by an engine like that is pretty small. He162 is an example of an aircraft that truly does turn better if you lower throttle, but that engine is much higher relatively speaking.
@@AdamTheEnginerd I know flaps reduce the AoA, i was mentioning how these flaps basically *don't* do that. And believe it or not, reducing throttle on the J7W1 makes a bigger difference than other aircraft. It still turns like garbage, but it's not unusual for someone to turn the engine off and the aircraft suddently pulling off like the pilot just yanked the stick. One quick thing is going into cockpit view, and seeing the difference in the deflection of the pitch control surface with engine on and engine off. It's quite significant. It's also very hard to stall and fall backwards, due to the position of the engine almost always causing the J7W1 to tip forward in a stall, so the engine is definitely more above the CoM than you think. Of course, it's not nearly on the same level as the He 162 level, but it's more than other fighter aircraft. Just now, I tested a 100º upwards stall, and the engine pushed the J7W1 and tipped it over forwards, so there's that. And while, yes, you would be correct that it's sometimes good to go slower and turn a tad bit better, that mostly only works on other aircraft. The flaps on the J7W only start to open without ripping slightly above its cornering speed, iirc, so having them out will only make you slower, while probably decreasing your turn rate, due to the fact, which I believe I have mentioned, of how these flaps don't help with positive Gs, but negative Gs. BTW, I'll keep increasing the stall angles to see at which point does the engine just give up and actually let the J7W1 tip backwards. Edit: 105º was the best I could do. It could've probably gone higher, but the fuel starved so, with the loss in power, the aircraft tipped like a normal plane. Edit 2: tested the He 162 A-2 on min fuel and 20 minutes to see if there was a difference. The angles at which these aircraft can stall and pitch forward are, in not the same, very few degrees apart. Both aircraft will tip forward at 105º, and both aircraft will tip backwards at 110º in an actually incredibly simillar way. That could be that the jet engine is also worse at lower speeds, but it is a clear indicator that, for both these aircraft, throttling the engine down will 100% help with turn rate, as both the engines push the aircraft downward more than most, if not all of the other aircraft in WarThunder.
@@AdamTheEnginerd I think what actually meant to say is J7W1 is a plane that excels at high speed but lacks a jet engine to achieve that high speed easily? Does that make more sense lol? At least it’s what this plane feels like to me after playing it for tens of games 🤔
Hmm there are 3 supercharger gears though, so mistakes in supercharger gearing will affect the F4U more than others. Also it has limited WEP, and the supercharger gear switch altitude depends on whether you're WEPing or not. So I'd say there are better.
Adam514 do you believe AN/M3 is over performing? Because idk man I have a lot of games where I honestly feel bad at how I hit one shell on them and they instantly just explode
Different thing I noticed and which made me curious, as someone who hasn't played the game in years: Is it common that all the German fighters die early and only the Japanese ones survive till the end of the match?
@@AdamTheEnginerd Then I guess it either was coincidence, or a misconception on my part. This battle here just made it look like you suddenly were only surrounded by Japanese planes and all the German ones were gone half way through.
@@AdamTheEnginerd what would you recommend for a relatively experienced player though? In any tree that is. Really wanted P-47M-RE but that's not an option for me, and I've honestly have had enough of 109 airframes so German and Italian premium 109s are out of the question. Just recommend me a few good GE premium plens 🅱️ls 😩
Here is what I don't get about the space dorito...why in the 9 hells is it at 6.0? You look at the planes below it, J2M3/4/5, the Ki-84s, A7M2, they would all stuff it in a locker and steal its lunch money. Its the same issue I have with the premium Ki-87, its got worse performance than the 4.7 BR A7M1, worse climb, not great in a dive, lousy at turns, yet it gets stuck with a BR where pretty much everything other than the bombers is gonna just do donuts around the thing...I just don't get it.
@@AdamTheEnginerd But c'mon Adam be honest....guns don't mean diddly if you can't get to a position to use them effectively, yes? The problem is we have too many teeny tiny maps in rotation that makes planes at that BR with a slow climb rate damn near worthless, hell the Ki-87 often ends up in matches with R2D2s and there is no way in hell that poor thing has a chance of getting into a good firing position when you have planes with double the top end and damn near triple the climb just blowing its doors off! Personally I'd say the dorito and Ki87 should be at 5.3-5.7 max. at that BR it would still be facing Griffon Spits, P47M and N, P-51H, I-225s, and all of those planes have guns that will easily rip that thing in half and still outperform it, just not as insane as that thing facing Mk24s and P80s.
Today i had an enemy sunderland bomber who clutched a round with 5 kills. Last two were a fw200 and me (bf109b1), he sniped my pilot from 0.7km away while i dived on his rear. Was he a cheater or just really good at aiming?
Hello! Id like suggest playing the spatz 162, its a very bad jet but it is pretty good at boom n zoom😊 id really appriciate it. Btw. Are you working for gaiijin?
Great job as always ^^ I would really like u take the F2A-3 out for a spin since it's considered the worst plane in the game by some people :p although u would propably get an ace with it anyway
Have you ever done biplane duels against other aces like dogeness? Would love to see some close quarter dogfighting amongst two people who know what they are doing.
@@AdamTheEnginerd That's a shame, I would think it would be more entertaining than sealclubbing since you don't really like flying low tier against seals, do you? Neither have I really seen any high levels of gameplay with biplanes before anyway.
Varies wildly on the aircraft, and I don't fly stuff to purposely get footage on that particular plane. I do a healthy rotation and show interesting footage.
Could you do a video on the F6F-5? I got a talisman on it long ago and never played it again because i got the P-47. I never really learned how to play it
Adam, you are indeed correct in your statement that the J7W1 is indeed not a fan, but a Japanese fighter aircraft
I'm always correct.
@@AdamTheEnginerd If you're always correct, how come you said the Ju-88 A-4 didn't have any forward-facing guns lmao happy friday m8
Likewise!
If the propeller were ducted, then it would be a fan
@@nightshade7745 unducted turbofan would like to have a word
"yo, we don't need 4 people chasing a B24, wait until his return trip". There's proper wisdom right there.
All too often ignored unfortunately.
More like basic "meta" knowledge ^^
No, we need four fighters stalling for bombers and diving to the deck for attackers every match. Because War (Thunder), War (Thunder) never changes.
Every match, every tier, every team....
*Sees bomber*
USELESS PLANE SPOTTED!
I agree!
Affirmative!
Bravooo!!
Thank you!
I beg your pardon!
this plane gets a lot better after spading, you can reach 600 km/h in a straight line and it climbs very well
I can't imagine it climbing very well, but yeah it has respectable speed.
@@AdamTheEnginerd Just like me when I bought it. I was thinking why is this shit 6.0 with such characteristics, but believe me it's a whole other experience, it matches climbing of its counterparts. And yeah it does overheat quickly when stock but I think it's not that big issue when spaded I'm not sure of that though, haven't played the game in some time.
It seems like there's only a handful of props it faces that climb worse than it though.
@@AdamTheEnginerd You actually made me replay this machine as I haven't played it in a while, but I think it has a good climb comparing to other planes it's just the stock syndrome is bad on this plane, you should really try out this plane spaded
Adrian Waluś
The engine overheating in War Thunder is unrealistic to begin with. Reading threads on the War Thunder forums where users pulled historical engineering documents and after action reports to prove that aircraft like the P-51 don't suffer from overheating issues at all, only to be dismissed by the mods and developers, really opened my eyes to the fact that the problems with this game stem from the very people who are making it.
It's climb isn't bad when spaded
Still below average.
the shinden is great
this is one of my favorite planes... I have kinda figuered it out now and all modules and I love how the 4 30mm guns just feel like a shotgun which oneshots every enemy if you got the aim
Yeah guns are great.
Flies stock, complain about performance, outmonuver spits n yaks at high speed, shalow climb at 450 kph , destroys 5 planes ... nOt A fAn .
The Spitfire definitely wasn't an outmaneuver, and the Yak overshot because he was faster, and those were in ideal speeds for the matchup. I didn't show the other times where I had no options.
Yeah well, in Adam's world an ace match is just about below average.
Hijskraan 123 SILENCE, LI🅱️TARD
tbh it's not really a beast even spaded ... and did you try to spaded that thing ?! Enjoy your 24 hours of grind for no reason (compared to most allied fighters at this BR).
@@rickvanveluw981 what are you even talking about
"useless plane spotted", is such a shame that bombers (and most attack planes) are useless... gaijin never fully made a "good" play mode for bombers
Shame indeed.
Keemseemsmeen
That, and they actually have decent survivability due to stealth that allows players to compensate for their piss-poor damage models.
Everytime I carry a match with disgusting last kill I took the J7W for a spin to punish myself..... that, or the firebrand
Huh odd choice.
Flies high altitude plane at low alts, still gets 5 kills; "Not A Fan"
Haha the fighting doesn't take place at high alt usually, and by the time the J7W1 climbs to the appropriate alt, the fight would have spiraled lower.
Back when Japan only got pacific maps, most conflicts happened around 5000m and the J7W1 would hang around 7-8000m diving on B-29s at 900km/h and laughing at F8Fs trying to climb, perhaps things are different now. Despite the hard learning curve I have a 71% win rate out 116 matches in the thing.
It's one of my lowest win % in the Japanese tree at 56% or so haha.
You said the same shit about f4u4b when u fly it stock , then proceed to get upgrades and make 3 videos seal clubbing .
Wuh? I don't recall me saying that about the F4U4B, I thought it was good stock. Also F4U4B was buffed a bit.
@@AdamTheEnginerd I think he means this: ruclips.net/video/5lAPPLNPTvQ/видео.html (I'm honestly amazed I remember which video that was in)
1EthanCC thank you , also good memory .
I finally got good at aiming a plane! The first plane in which I am actually somewhat close to Adam514 levels of aim is the Yak-3. I decided to revisit it a few days ago, and I realized that I could consistently hit on target with very short bursts (almost 1-taps) while remaining zoomed out. Berezins with Air Target ammo are great. I'm probably going to go for the Yak-9P next.
If you like the Yak3, why not go for Yak3P?
@@AdamTheEnginerd I like the Yak-3 because despite its turning ability, it is pretty fast for its br at low altitudes. The Yak-3P has to compete with the P-51D-30 a lot more than the Yak-3 though. Also I prefer the Berezins to the ShVak's - the Berezins basically have a 90% fire chance with Air Target rounds, which is way better than the ShVak's, which can cut off wings but you need a prolonged burst. I also want a tier 4 plane because I'm still grinding to the La 15/La 200 so I thought the Yak-9P would be nice.
Yak9P is nice.
@@AdamTheEnginerd on second thought, I think I might actually use the -9U instead of the -9P. Better BR as well as familiar armament: it'll probably be just like another Yak-3. How is it different from the Yak-3? I'm guessing faster top speed and higher supercharger gear switch altitude.
Yeah Yak9U is very good.
Feels like the plane is going backwards, so unique to watch for the first time
Haha yeah, makes it harder to shoot.
I like this plane just because it looks cool on the hangar. Kinda like, spacecraft or something that came out from Sci-fi movie or comic.
Liking something because of its looks is shallow ;).
Along with the Do335 the J7W has to be one of the most interesting fighter designs to ever seen a prototype production.
Hmm why?
@@AdamTheEnginerd I can't think of much examples of allied fighters that utilized the "plane before propeller" or Pusher configuration at all.
My guess is the benefits are outweighed by the negatives, or the fact jet power simply was superior and came about the same time.
The first plane had a pusher configuration, so it's not a new concept. There's always a tradeoff for every configuration choice. Finding synergy in congifuration choice leads to a good design.
*Flapjack enters the chat*
@@Trades46 There was the xp56 prototype
Pilot is OP
Thanks!
Liking the new thumbnails 👌
My production team thanks you!
I fly this thing out when I want to unwind by shitting on bombers and get carried by axis teams. Aside from the roll it really handles like a brick shithouse at practically all speeds but I love the armament and love how it looks. Great vid.
Thanks mate!
"Useless plane" this guy as an engineering student must be a fan of Laurent Alexandre. Wouldn't surprise me one bit
Hmm never heard of him.
On some map attackers/bombers can be a huge headache for the Axis. They can bleed tickets VERY quickly, especially around 6.0-7.0. Axis fighters then will be torn between diving to kill ground pounders and risk getting shot down by more manoeuvrable Allied aircraft with energy advantage or stay high and risk losing by tickets.
Only some maps though, and it requires attackers go for useful ground targets (most seem to go for artillery and the like).
@@AdamTheEnginerd From my experience it's not that simple of a problem. From the AD-2 or the like and up, the Allied start to get 20mm cannon and HVAR rockets and they sure damn know that they can bleed our tickets by killing medium tanks or light pillboxes. I think the only nation not really affected by this dilemma is Japan since they can hold themselves in dogfights even with energy disadvantage and they get naval maps more often (then a squadron of AD-4 can try to carrier snipe but they mostly fail)
I really miss when the game actually had the characteristic that each shot sounds, this said the "boom" sound will pop out as many times the cannons actually fire; now even shooting a single bullet will sound like 3 shots. Made ShVAKs sound beefy
Yeah I prefer the old sounds.
Its a energy fighter with good rolling.
J7W1 used to be earrape
Yeah haha.
Fly it more like a jet and you'll enjoy it more. That's basically what it is....
Meh half of what you face will be faster, so can't fly it like a jet.
@@AdamTheEnginerd by flying like a jet I mean be less aggressive on your turns to maintain your speed and energy. You fly it more like an XP55.
2:21 *_REEEEEEEEE_*
Haha ye.
japans 30mm are the best in the game imo. r2y2 vid at some point?
Mig19 30mm?
I feel like they are more skill rewarding
of course it's not a fan, it's a propeller...
lol.
;).
Lol kkkkkkk
Take the ki-84 hei again lets see those speedy 30mm
Ki84 is on my list!
Not a fan? this think is one of reasons why i would never play bearcat in air rb
You consider this better than F8F1b?
yes
I think I got the strategy and the flying part of air RB pretty much down but your situational awareness and especially your gunnery make me so jealous holy cow.
Do you think the n1k1-ja belomgs at its current br? Bc it can certainly compete manouverability wise, but it doesn't really keep up with the speeds other nations aircraft fight at those brs. Also, the stealth belts for the guns spark a lot.
It's 5.7 now?
Not A Fan, but the plane itself has one on its butt. Fluffiest propeller hub of War Thunder.
Lol from a certain point of view.
@@AdamTheEnginerd I want this plane so badly, it's so odd and exotic and the propeller is a disc of hair... Maybe if I'm good with it I'll enjoy it, but if I see myself bad in it I keep it for collection
Nice.
0:40 more like "A redeeming factor is the bad teams (often full of bombers) that it faces." :P
1:00 Stop bullying those poor bombers Adam ! ):V
7:00 Yeah but the thing is that even if they killed something they're still worse than fighters because if you, the fighter, is in a dire situation they cannot really help you even if they wanted to -_-
Yup, bombers aren't flexible. If they are ignored by the enemy team, they become useless.
Adam you prefer the stealth over the tracers? HEFT has 920m/s velocity while being much more effective ,the other round types are really sparky.
Nah I prefer Tracers.
@@AdamTheEnginerd One more question, how do you deal with the faster climbing P51H's and F2Gs. I try the boom and zoom apporach specifically with the F2g. but that just results in the pilot pulling back up after the climb even if I drained him of initial energy by waitihn for him to turn climb and reset. Any advice on how to safely engage them?
Need to start with the significant energy advantage to successfully BnZ aircraft that climb much better and are faster than you. Or double team them.
Every aircraft I've saw you fly you've done exceptionally well in, so it would be good to see you destroy aircraft in a shitter like a firebrand or something
I'll think about it!
Entertaining and educational as usual!
Thanks mate!
This thing is not a joke when its speed is higher than 600km/h
Yeah it has good high speed handling.
dude wtf, the J7W has excellent weapons, is fairy manoeuvrable, and is the fastest prop in the game. It's like an even better Dora (same playstyle, better at everything)
Half of what it faces is faster...
@@AdamTheEnginerd cause it is only fast on altitude
So I actually really like this plane, although I know it's not so great. It has pretty good MER, which lets me go a bit harder in BNZ attacks. I think it's also half-decent at acceleration in a shallow dive, which is handy for pursuits or not-too-hairy escapes. Obviously the guns (I get an unusual number of head on kills, though I generally fail at head on with faster shells). The flaps are quite sturdy, I think I use the combats around 450 but I could be wrong. You can pull very tight when in a screaming dive, and the ailerons work normally up to maybe 740kmh.
It handles like a brick above 5km and it's most definitely a fire hazard. One major drawback you didn't mention is that even moderate damage to a wing can send it into an unrecoverable flat spin if you pull too hard. I fell in slow motion from 8.5k after a b29 zapped my wing dark red, never had any change in behavior even with control surface changes and different throttle settings. It has steady but slow acceleration all the way up to top speed. You fly EVERYWHERE with high-AoA.
It has decent MER yeah. The good dive acceleration is because of the typically high AoA, you're actually diving at a steeper angle on the J7W1 relative to another aircraft for the same speed and angle below the horizon.
Combat flaps are very small, they must not make much of a difference.
I didn't experience the flatspin more than once, and it wasn't due to wing damage IIRC.
Perhaps.
Haven't really scientifically evaluated their effect.
It's happened to me several times, and my wingmen a few times (they don't like the plane). I've never flatspun it without wing damage, so I'm not able to comment on that.
Dorito
F O O D.
This plane should be at 5.7 for real. Its underperforming compared to other fighters at 6.0. And the grind of the modules is pain in the ass, even Kikka's modules required less RP to be unlocked...
Lots of people have commented that it gets much better when spaded, perhaps my estimate on how much better it gets from reading the module benefits is off.
Keep in mind that it's on the side with the most useful planes, so BRs are a bit skewed to take that into account.
Adam514 I prefered to go and grind the modules of the Kikka instead of spading the J7W...
J7 modules requires too much RP, more like on a jet aircraft
Please can you cover the Fw190C? I'm pretty sure it must have been changed a lot since January and I'm really interested to see how it flies now
I don't think it has changed, but it's on my list!
Stock is kinda eh, dies alot because it's made of fuel tanks, if you get the tip of your wing turned light yellow you're not gonna make it back to base before turning yourself into a spinner (please fix damage models thanks) but it's one of the fastest props, climbs quite decent, performs really good at high speeds and the 4 nose mounted 30mm well, I don't want to be mean but whoever tries to head on with you should stop playing War Thunder, also bombers and attackers are free kills since you can one tap them from below and going at 200kph, there's a reason why this plane is my favourite prop in the game and I'm glad to see a video of you with it
Just a random shot from a bomber often lights you on fire unfortunately. The modifications don't seem to make that much difference when I hovered over them to see the performance changes between stock and spaded though.
Nah survivality no matter what you do you're gonna always get set on fire, if someone is smart enough to aim at your wings instead of the nose (cuz of the little armor plate) you're dead, you have like 3 fuel tanks on each wing so if one gets set on fire, you're already done, what changes the most when spaded is a bit on speed and climbing, turning is probably the worst at low speeds (30 secs) but still good at high speeds and ofc getting the new cannons turns you into basically an sniper
*Adam 514 seeing a noob bomber player:
USELESS PLANE SPOTTED!
*Adam seeing a Ju288 kill a dirty F4U player:
S T O L E N
dont take it seriously at all, its just a meme xD You are right about certain bombers being useless especially when it comes to fighting. I guess the Ju288 and Tu4 are some of these exceptions because they can kind of counter high speed passes. Not sure about B-29 since im not very good with brownings.
Haha no worries! And miracles can make bombers useful from time to time ;).
By the way i noticed you have been improving on your thumbnails. They look good.
Thanks! My production team handles those though.
@@AdamTheEnginerd You have a production team?
Hahaha just my squad leader making the thumbnails atm. I'm not an artistic kind of person.
2:22 Thats right kids if a plane is chasing u and can kill you within the next 5 secs, dont shoot back at him, thats stealing and its not very fair XD.
Still 9/10 would watch again :)
Of course!
Does wisdom and experience have any use in it ?
When you look at it from bellow it looks like flyin backward
They always have a use.
Can you try out the b7a2? Its surprisingly decent at shooting planes
I'll think about it!
Hey Adam, do you play with vertical targeting on more often than not? Do you think it makes aiming easier overall? Nice vid as usual
I also wanna know that.
Nope never used vertical targeting.
Thanks!
Adam514 Ok. I swore that it made aiming a little easier on some planes. thanks for the reply
After you spade it the climb is def not "poor". It can pretty much keep up with everything it faces
I don't think there's more than a handful of single engined props that it can face that climb worse than it.
From what I've seen, it's not bad but I would not say It can keep up with everything it faces.
J7W have pretty much the same climb rate as the P-47D-28, only a bit worse at 4000+ meters... at BR 6.0
Still one of the sexiest aircraft around and that's what matters to me.
Meh looks are secondary.
ah thought you would really in joy the j7
I'm not like you ;).
109 E maybe? Id love to see some low tier action
They are on my list!
109 E1 is a clubber at 2.0. How about He 112 A-0, that's a balanced plane.
@@WigglyWings 109E faces opponents like Spitfire II's and F4U-1A's that are arguably very good matches for it. Still a great plane, but not overpowered in my opinion.
@@Agent-ic1pe Pretty easily dealt with, cause allied teams. And that's the worst case scenario
The E4 is the best imo
The first flying car🤣🤣🤣
Haha why?
@@AdamTheEnginerd It literally looks like a flying car, although you fly it like a jet🤣
Quick question: what's the most OP plane in War Thunder in your opinion?
Tough question. There are lots to choose from.
It’s obviously the griffin space fire
Great Job mate..keep on going sr!!
Yes sir!
It would look a lot better with a decent paint job... Oh, and I guess performance is important too.
Personality over looks imo ;).
I really hate how Gaijin made the J7W1 model. In reality, it wouldn't have been nearly as much of a fire hazard as it is in the game (fire extinguishers and fuel tanks were protected by 22mm of rubber). Not only that, but the entire flap system is wrong to the point it helps with neg Gs instead of positive Gs. Even then, it's a really small difference. If gaijin actually goes and models the flaps correctly, the entire canard portion of the aircraft would have to be *completely remade* because every bit of that small wing except the shape is just wrong.
Basically, if you want to play this thing, don't pop the flaps like what happens at 3:15. If anything, they add more drag, which makes the J7W1 turn worse, on top of just not helping with turning at all. I actually tested this, and the difference in AoA of the aircraft at 400kmh IAS with no flaps and with combat flaps is around 0º/0.2º. I should probably do more tests but the conclusion is don't use the flaps, at all. If you want to actually increase your turn rate while decreasing your speed, lower your throttle, since the engine is positioned above the CoM.
AoA is not how you should measure flap effectiveness. In fact, most flaps reduce AoA and the best flaps reduce AoA more, since flaps reduce the angle at which CLmax is reached. However, you are correct that the flaps on the J7W barely affect lift. Sometimes it is good to slow down and turn a tad bit better with the J7W flaps though. Engine being above CoM (barely, same as other low mounted wing aircraft) doesn't change what throttle you should use. The moment generated by an engine like that is pretty small. He162 is an example of an aircraft that truly does turn better if you lower throttle, but that engine is much higher relatively speaking.
@@AdamTheEnginerd I know flaps reduce the AoA, i was mentioning how these flaps basically *don't* do that. And believe it or not, reducing throttle on the J7W1 makes a bigger difference than other aircraft. It still turns like garbage, but it's not unusual for someone to turn the engine off and the aircraft suddently pulling off like the pilot just yanked the stick. One quick thing is going into cockpit view, and seeing the difference in the deflection of the pitch control surface with engine on and engine off. It's quite significant. It's also very hard to stall and fall backwards, due to the position of the engine almost always causing the J7W1 to tip forward in a stall, so the engine is definitely more above the CoM than you think. Of course, it's not nearly on the same level as the He 162 level, but it's more than other fighter aircraft. Just now, I tested a 100º upwards stall, and the engine pushed the J7W1 and tipped it over forwards, so there's that.
And while, yes, you would be correct that it's sometimes good to go slower and turn a tad bit better, that mostly only works on other aircraft. The flaps on the J7W only start to open without ripping slightly above its cornering speed, iirc, so having them out will only make you slower, while probably decreasing your turn rate, due to the fact, which I believe I have mentioned, of how these flaps don't help with positive Gs, but negative Gs.
BTW, I'll keep increasing the stall angles to see at which point does the engine just give up and actually let the J7W1 tip backwards.
Edit: 105º was the best I could do. It could've probably gone higher, but the fuel starved so, with the loss in power, the aircraft tipped like a normal plane.
Edit 2: tested the He 162 A-2 on min fuel and 20 minutes to see if there was a difference. The angles at which these aircraft can stall and pitch forward are, in not the same, very few degrees apart. Both aircraft will tip forward at 105º, and both aircraft will tip backwards at 110º in an actually incredibly simillar way. That could be that the jet engine is also worse at lower speeds, but it is a clear indicator that, for both these aircraft, throttling the engine down will 100% help with turn rate, as both the engines push the aircraft downward more than most, if not all of the other aircraft in WarThunder.
J7W1 is basically a jet without a jet engine lol
Not reall.y
@@AdamTheEnginerd I think what actually meant to say is J7W1 is a plane that excels at high speed but lacks a jet engine to achieve that high speed easily? Does that make more sense lol? At least it’s what this plane feels like to me after playing it for tens of games 🤔
@@runwei_1999 Oh I see yeah.
Hey Adam, why do you use TAS over IAS? Is there a specific reason for that
It's what I started with. IAS is better though.
B25 is a chad bomber
Lol how?
Does the F4U 1A (USMC) come across to you, Adam-san, as a good aeroplane to learn M.E.C.?
Hmm there are 3 supercharger gears though, so mistakes in supercharger gearing will affect the F4U more than others. Also it has limited WEP, and the supercharger gear switch altitude depends on whether you're WEPing or not. So I'd say there are better.
@@AdamTheEnginerd Hmmmm... How about the F4U 1D?
To be fair on paper the F4U-4B is average maybe even mediocre. But in game it can really do some damage man those an/m3 are like 30mms
F4U4B might be the best 5.7 in the game, certainly the best Allied 5.7. Stat card is unimpressive, but stat cards lie.
Adam514 do you believe AN/M3 is over performing? Because idk man I have a lot of games where I honestly feel bad at how I hit one shell on them and they instantly just explode
I'm not an expert, I'll just say they are too good compared to other similar cannons.
"Redeeming factor is the good teams it comes in"
Games: usa, japan vs usa, germany russia, while 20% of the team is actually japanese planes.
Back when this video was released, teams weren't mixed like that.
It almost looks like something out of Star Wars.
Star Wars had some inspiration from WW2 aircraft.
@@AdamTheEnginerd Also, a lot of the Empire's military uniforms look like German ones.
Different thing I noticed and which made me curious, as someone who hasn't played the game in years: Is it common that all the German fighters die early and only the Japanese ones survive till the end of the match?
No I haven't noticed any of that.
@@AdamTheEnginerd Then I guess it either was coincidence, or a misconception on my part. This battle here just made it look like you suddenly were only surrounded by Japanese planes and all the German ones were gone half way through.
Narwhal when? I wanna see you do those 2km snipes with HVAP
It's on my list!
terrific pilot
*slides Venezuelan currency under the table*
Hey Adam, should I get ki-87? Any thoughts on it or something else I should get for Japan?
Or just generally in any other tree
Nah not Ki87. F4U1A for Japan is prob the best premium (but maybe not the best to grind).
@@AdamTheEnginerd what would you recommend for a relatively experienced player though? In any tree that is. Really wanted P-47M-RE but that's not an option for me, and I've honestly have had enough of 109 airframes so German and Italian premium 109s are out of the question.
Just recommend me a few good GE premium plens 🅱️ls 😩
F4U1A, Wyvern perhaps. I don't really have many premiums.
Here is what I don't get about the space dorito...why in the 9 hells is it at 6.0? You look at the planes below it, J2M3/4/5, the Ki-84s, A7M2, they would all stuff it in a locker and steal its lunch money. Its the same issue I have with the premium Ki-87, its got worse performance than the 4.7 BR A7M1, worse climb, not great in a dive, lousy at turns, yet it gets stuck with a BR where pretty much everything other than the bombers is gonna just do donuts around the thing...I just don't get it.
It has the superior armament, and speed. It should be higher than the planes you listed, but not by much.
@@AdamTheEnginerd But c'mon Adam be honest....guns don't mean diddly if you can't get to a position to use them effectively, yes?
The problem is we have too many teeny tiny maps in rotation that makes planes at that BR with a slow climb rate damn near worthless, hell the Ki-87 often ends up in matches with R2D2s and there is no way in hell that poor thing has a chance of getting into a good firing position when you have planes with double the top end and damn near triple the climb just blowing its doors off!
Personally I'd say the dorito and Ki87 should be at 5.3-5.7 max. at that BR it would still be facing Griffon Spits, P47M and N, P-51H, I-225s, and all of those planes have guns that will easily rip that thing in half and still outperform it, just not as insane as that thing facing Mk24s and P80s.
Guns are part of what makes an aircraft effective or not.
I agree Ki87 is overtiered.
That was weird... watching an aeroplane fly backwards... hehe
Lol who's to say what's forward or backwards.
could we maybe get a tutorial on how to lead better, because most of your kills are at really long ranges and i can't get the hang of longshots
Hmm most of my kills are under 500m though. And aim can't really be taught in a video.
@@AdamTheEnginerd ah well I'll just keep practicing then
Adam, which plane you prefer to kill first?
Sorry for my bad english
The highest and the best.
Bro ive learnd So much from you bro. Respect😍
Thanks bro!
I was in a recent match with Adam he was in his p51 I was in xp50 we won Adam was super cool🔥🔥🔥
Haha just like on RUclips eh?
Adam514 you remember lol yes
Today i had an enemy sunderland bomber who clutched a round with 5 kills. Last two were a fw200 and me (bf109b1), he sniped my pilot from 0.7km away while i dived on his rear. Was he a cheater or just really good at aiming?
Or really lucky. It's probably not a cheater.
Hello! Id like suggest playing the spatz 162, its a very bad jet but it is pretty good at boom n zoom😊 id really appriciate it. Btw. Are you working for gaiijin?
He162?
Nope I'm self employed.
Great job as always ^^
I would really like u take the F2A-3 out for a spin since it's considered the worst plane in the game by some people :p although u would propably get an ace with it anyway
I thought F2A was well-liked. I'll consider it.
I really wish bomber pilots were more effective than this. I love playing bombers but its such a pain and its the same thing over and over
Best solution is to boycott bombers until they are fixed.
@@AdamTheEnginerd you just want no bombers at all :P this isnt wowp
Designed to kill bombers, not a dog-fighter, perfect visibility is its feature.
man if that thing could climb...
It would be pretty good.
Have you ever done biplane duels against other aces like dogeness? Would love to see some close quarter dogfighting amongst two people who know what they are doing.
Nope haha. I don't think it would be very interesting though.
@@AdamTheEnginerd That's a shame, I would think it would be more entertaining than sealclubbing since you don't really like flying low tier against seals, do you? Neither have I really seen any high levels of gameplay with biplanes before anyway.
Hey, dude, can you make a video playing with r2y2 or bf 109 k4?
They are on my list! I did a K4 video a few months ago, and in it is a very useful trick if you use MEC.
I just realized that this is probably a j2m2 backwards
Haha perhaps.
@@AdamTheEnginerd lol yeah
It's stock mate
It gets better once all modifications and once it's spaded
Typically see it used as a Boom and zoomer
How much better is the question.
A lot
Nice fly man. Your Head on its awesome
Thanks man!
old video but still good. I'm just getting this plane and it is painful when stock!
If only they would add the jet version the J7W2
I wouldnt mind seeing the prop r2y2 either
Wouldn't be a stretch.
back AIR?
What do you mean?
in your opinion, what is the best plane in the game?
For the BR? F4U1A is that list. He100 too.
Quick question. How many games do you play in order to get good gameplay for an aircraft?
Varies wildly on the aircraft, and I don't fly stuff to purposely get footage on that particular plane. I do a healthy rotation and show interesting footage.
Adam514 Ahhh that makes sense. It wouldn’t be fun if it was a chore to fly an aircraft. Thanks for answering my question nice gameplay as always!
Thanks!
Love the vid still waiting on my my.24!
Thanks!
Spitfire Mk 24?
@@AdamTheEnginerd yes the mk 24
Builds up speed fairly quickly in a dive
That's because it's actually diving steeper than another plane would for the same angle, its true heading is lower.
3:55 nice. shot
Thanks!
Could you do a video on the F6F-5? I got a talisman on it long ago and never played it again because i got the P-47. I never really learned how to play it
It's on my list! It's not very competitive though.
This plane man I have no love for it.
Not a fan.
Sounds like 30mm... It is shooting rice ?
Rice balls.
Hey Adam, can you fly out some griffon spitfire? I seem to be losing more then winning when flying one :(
Some are on my list, I already did one.
wondering if you would do a Video on the reaper MK8?
Probably not, I have every Meteor already.
@@AdamTheEnginerd ok thanks anyway
Dude do you play with keyboard and mouse or game pad ?
Mouse and keyboard.
You should try revisitng this plane spaded; it goes from almost useless to one of the best japanese super props
I like it a bit more spaded than how it as in this video indeed.