Reused Maps in Black Ops 3 & 4 Zombies

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  • Опубликовано: 6 окт 2024
  • Black Ops 3 and 4 are probably the games with the largest Zombies budget, so it comes as no surprise that there are very few reused maps. But there are a couple things worth mentioning.
    Twitter: / thegodzilla150
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Комментарии • 111

  • @acupncture833
    @acupncture833 2 года назад +342

    I remember Treyarch said when making Revelations, they ported the old maps and remastered them. Kinda like putting on a fresh new coat of paint. Then they broke the maps down and decided which pieces to put in Revelations. So the Chronicles maps were technically made before Revelations was

    • @theGODZILLA150
      @theGODZILLA150  2 года назад +54

      Huh, I haven’t heard that before. That’s interesting

    • @acupncture833
      @acupncture833 2 года назад +33

      @@theGODZILLA150 I’m pretty sure Blundell said it when he went to JCBackfire’s house to reveal Chronicles

    • @SocksFCGameArchives
      @SocksFCGameArchives Год назад +22

      Does that mean Mob remastered in BO3 existed at some point?

    • @acupncture833
      @acupncture833 Год назад +8

      @@SocksFCGameArchives highly probable

    • @deadshot.mp4510
      @deadshot.mp4510 Год назад +20

      Chronicles maps are not ported, they are made from the ground up. It is possible they ported the geo to keep accuracy to the originals, but many many parts of the maps are completely new or detailed differently to indicate they were made from the ground up (there is definitely a chance the models were upscaled in terms of ploys and texture quality, but there are too many inconsistencies where you can't just blanket term that they ported it). In regards to what maps could've been in Bo3, there was definitely a possibility for MoTD given all the assets they made for the Revelations sections, but more interesting is that CoTD was going to most likely show up in Bo3. This is due to the fact that when you rip models and assets from Tag Der Toten, a lot use the T7 prefix instead of the T8 prefix (which is the codename for Treyarch 7, i.e., Black Ops 3). So we can assume that CoTD was originally planned to show up in Bo3 at one point, which leads me to believe a lot of the maps in Bo4 and the assumed Chronicles 2 were going to be on Bo3 but either got shifted to Bo4 or canned.

  • @kapkant6197
    @kapkant6197 Год назад +38

    Something not mentioned is that the Revelations intro has two reused assets. The "Perfect World" is the skybox from the Raid remake Empire in MP, and Maxis is a modified version of the male protagonist from campaign.

  • @drinkwater3453
    @drinkwater3453 Год назад +22

    might be worth noting that the bo4 MP map "Der Schatten" takes place in the town below Der Eisendrache

  • @Ahhkiba
    @Ahhkiba Год назад +37

    A little fun fact about the Alpha Omega map it’s test site B from the original Nuketown. The reason it looks similar but wildly different is that it’s based on a remake of a remake in lore. It’s complicated to break down. But the Nuketown island in blackout is based on the second test site as well. That’s why there are major modifications to it. I think it was also eluded too in one of the versions of Nuketown. The reason they all look the same is because it’s the same layout just put in different spots but with each having its modification to it. Also in BO1, you can actually see the Test Site B way off in the distance, but at the time it was just considered a funny little Easter Egg until they gave it lore. Then in another Black Ops game you can actually the original Nuketown from BO1 was destroyed completely cause it’s just a big crater now.

  • @zaguramasasi300
    @zaguramasasi300 2 года назад +47

    Great content

  • @UndertaleFan-cx2mc
    @UndertaleFan-cx2mc 2 года назад +38

    General assets and concepts were reused more in BO3 from Multiplayer
    Annihilator was literally ported into The Giant
    The Tempest acts like the Wunderwaffe
    Ragnorok-DG4s are literally Gravity Spikes
    Gauntlet Of Siegfried has Whelp, who burns zombies with fire, like the Purifier, and the 115 Punch, like the dash that the Ripper does
    And of course the antigravity in DE and Revelations mimics the jetpacks

    • @SaulGoodman3D2049
      @SaulGoodman3D2049 5 месяцев назад +10

      That last point might actually explain why low gravity in Eisendrache, Revelations, and Moon doesn't seem to apply to grenades in BO3, unlike in BO1.
      Maybe they actually modified how the physics engine worked in BO1 Moon for low gravity environments, while in BO3, the zombies switch to their low gravity animations from Moon but the player is just given the jump jet from the campaign (and the ability to double jump and boost in Eisendrache and Revelations).

  • @masonvevo.
    @masonvevo. 2 года назад +52

    *Different unique sound effects reused in other games!*
    I know this would be a tricky series to get started, but how about reused sound effects in different games? I don’t mean generic stuff like rebuilding barriers or buying doors for example, but things that are more unique.
    A few examples would be like:
    - throwing a Time Bomb in Buried & using the Killing Time GobbleGum in BO3
    - correctly inputting the Mahjong tile code to finish the Die Rise Easter egg/completing the first step of upgrading a staff in Origins (BO2) & turning on the power in Ascension (BO1)
    - exploded shot of upgraded Scavenger sniper in COTD & Subsurface Resonator blast in Buried
    - going back in time w/Der Eisendrache Easter egg & using Time Bomb in Buried
    - the “ding” noise from the crystal step in Shangri-La Easter egg & the noise from turning an orb white w/Paralyzer for the Buried Easter egg & the “ding” noise from the low gravity about to deactivate in the Undercroft room in Der Eisendrache room
    - teleporting animation in Der Riese & entering a portal animation in Origins (BO2) & teleporting animation in Kino Der Toten (BO1 and ZC)
    - respawning after you die/bleed out with Who’s Who in Die Rise & the spawning sound effect in Shangri-La (BO1)
    - Lightning staff being fired in Origins & lightning striking the challenge podium in Zetsubou No Shima (for shield upgrade)
    - turning on the “electricity” in Verruckt & turning on the power in The Giant (not the same in Der Riese)
    - the carnival sound effect for completing the Buried Easter egg & the sound effect for finding the last telephone for the hidden song on FIVE (right before “Won’t Back Down” plays)
    - the whirring noise (following directly after the “ding” from the low gravity about to turn off in Der Eisendrache & the whirring noise that is heard from Dr. Monty killing Dr. Maxis in the Alpha Omega ending cutscene
    - traveling up the gravity well/using a Wundersphere in Der Eisendrache & getting propelled from a launchpad in the Bio Dome on Moon
    - the sound of George A Romero spawning in COTD & killing Brutus in MOTD/BOTD
    - (occasionally) using the Fire bow in Origins & (occasionally) using the Wrath of the Ancients in Der Eisendrache
    - multiple sound effects from feeding the dog heads in MOTD & feeding the dragon heads in Der Eisendrache
    I know some of these are *very* obscure, but there’s 15 solid examples! Are you up to try it out? 😉

    • @masonvevo.
      @masonvevo. 2 года назад +6

      and yes, I had to think really hard for some examples to throw at you 😅 but playing the game normally will trigger you to just think “hey I heard this sound effect before in another Zombies title”

    • @Bram_Weijgers
      @Bram_Weijgers 3 месяца назад +1

      I know that the shadows of evil bug round noise is replicated in IX when a max ammo round happens while you are in the catacombs. That is a very obscure one.

    • @itsqlex
      @itsqlex 3 месяца назад

      I believe spawning the Golden Rod in Call of the Dead's quest also gets reused in Origins when you progress steps in crafting the ultimate staffs.

  • @yorozuya_gchan
    @yorozuya_gchan 2 года назад +40

    I've been looking forward to this video since the last one dropped. Just recently found your channel, and it's a blast to listen to you talk about this stuff, and things like the Sarah and giant monster videos are so refreshing in the community - it's incredibly fun. Thanks for the great content, you've got a great voice and know how to carry yourself very well.

  • @EmeraldCrowz
    @EmeraldCrowz 2 года назад +5

    Der eisendrache uses a lot of the textures from the infection map and it's related missions. Im not sure how many direct models were ported but this was definitely done to save time.

  • @OmegaRejectz
    @OmegaRejectz 2 года назад +42

    This series is great! Hopefully you’ll do it for Extinction, Exo, Infinite Warfare, WWII, Cold War & (yes), even Vanguard.
    (If you would be interested of course.)

    • @theGODZILLA150
      @theGODZILLA150  2 года назад +13

      I’ll do Cold War next, and maybe Vanguard whenever I get the game. But as for the other games, I’m not aware of any reused maps. If there are some, I could do a season 2 lol

    • @ThyNycest
      @ThyNycest 2 года назад +1

      @@theGODZILLA150 well shockingly, rave in the redwoods’ spawn cabin is ported from the cod ghost either campaign or the halloween map that dropped in ghosts

    • @ALittleKitten
      @ALittleKitten 2 года назад +1

      @@theGODZILLA150 Cold War would be fun as they reused alot but they also look alot different, and I remember people's complaints of reusing in cold war which I dont think was really a issue.

    • @RZ_2K
      @RZ_2K 2 года назад +1

      lol id laugh to hear him talk about the archon, a map which is reused from terra maledicta which in itself is a reused map from mp/campaign

    • @OmegaRejectz
      @OmegaRejectz 2 года назад

      @@RZ_2K exactly!

  • @golem778
    @golem778 5 месяцев назад +2

    The nikolai fight in GK is also from Demon Within
    1:19 it's actually the other way around, Zombies Chronicles was being worked on during the Black Ops 3 DLC cycle, and they used parts of the remasters for Revelations. Blundell even teased the release date for ZC when Revelations dropped, saying the map would last "18 months"
    Would love to see this type of video with a broader scope too! All the WAW maps are taken from that games campaign, Five is taken from a playable cutscene in campaign as well as the mission "Rebirth Island" (which also appears in Warzone). Moon takes from Vorkuta and Ascension is heavily based on Executive Order.
    In BO3 there's a lot of reuses in the weapons and enemies, like the Rags are the Gravity Spikes from MP, the meatballs from SOE are RAPS from MP (which are also used in the GK boss). The bugs in SOE/Rev are a reskin of the drones from campaign.

  • @MuttyBX
    @MuttyBX Год назад +1

    I found your channel randomly looking for zombies videos to watch, and listening to you talk about the ins and outs of these maps was super educational video game wise. This channel definitely deserves more attention.

  • @Lex.1916
    @Lex.1916 2 года назад +5

    Love the vids bro, keep it up

  • @ethanhawkins3391
    @ethanhawkins3391 2 года назад +6

    Found your channel a couple weeks ago and have been watching through your entire catalog, love the content! Your narration, editing, & style of videos are excellent. Keep it up!

  • @TANMAN84
    @TANMAN84 2 года назад +3

    You have a way of presenting this information that makes it so interesting. Good work

  • @superjinyaj1266
    @superjinyaj1266 2 года назад +5

    Hope you do Cold War reuse maps. The reuse assets in Cold War felt more obvious compared to past games.

  • @gyropepper9281
    @gyropepper9281 2 года назад +4

    Loving your channel. Hope you can grow bigger later so more people can see this amazing content

  • @Warumfragstdu
    @Warumfragstdu 2 года назад

    Nice Video man. Makes me remember, that MW3 reused the main building from the CoD 4 multiplayer map Pipeline in one singleplayer mission

  • @Timdeenter
    @Timdeenter 2 года назад

    I like how chill these videos are

  • @Raven_Redacted
    @Raven_Redacted 2 года назад +1

    I swear that some of the skyscrapers in gorod reused the same ones in vendetta in the bo3 campaign

  • @leaf-man4331
    @leaf-man4331 2 года назад +1

    In blackout if you go to the stand-off section, not only is that a bo2 mp map but underneath is buried

  • @reggilad_9043
    @reggilad_9043 3 месяца назад

    I would like to point out that name and texture files for both alpha omega and tag der toten were in bo4's code from day one, meaning its possible nuketown island and tge lighthouse were actually being reused for blackout as a way to forshadow both maps in advance

  • @solknuckles2408
    @solknuckles2408 2 года назад +3

    Idk if you've done this yet, but it would be cool if you did a similar style to compare the various remakes of zombies maps across games. I mean, nacht has like 10 different interations at this point, zombie chronicles remakes, blood of the dead, and even the blackout areas that use zombies content.
    By the way, Infinite Warfare - Beast From Beyond's ship interior is pretty much a total copy paste from the Olympus Mons interior from the campaign. I'm not sure what else could be ripped from the campaign.
    Also comparing campaign missions to multiplayer maps is an option too. Just a few ideas because I love the way you show the exact areas in comparisons with the same camera angle.

  • @WILDWOLF-n4w
    @WILDWOLF-n4w 2 года назад +1

    Its not big but in Nikolai’s character trailer for bo 3 you can see his house briefly in the background. It has a record player and such in one of the rooms. This house was directly from the campaign. Not sure what the mission was titled though but its the same mission you fight zombies in.

  • @501jaylee
    @501jaylee Год назад +1

    The maps were not made from revelations. A developer I believe (not 100% sure where the source was but I remember it being 100% factual) when making Black Ops 3, they tested the new engine by remastering Nacht and a couple other easy to make maps just to get the feel of the new engine so they could make Shadows Of Evil.

  • @ZachRChannel
    @ZachRChannel 2 года назад +1

    I think the only thing you missed is the church tower in revelations seems to be borrowed from a black ops 3 multiplayer map

  • @runescp0wn123
    @runescp0wn123 2 года назад

    Favorite RUclips channel by far right now

  • @raygun26
    @raygun26 2 года назад

    I Love your videos. I look forward to any time u upload the awesome zombies content.

  • @reda29100
    @reda29100 5 месяцев назад

    I came from searching "are BO3 maps simulations?". I know the campaign, but that can't be blindly applied to multiplier, which does have great potential for zombies theories which is something I'd die to know. Some are too cartoonish like the picnic table, while "Infection" is set in the middle of space, yet has France's flag, meaning the original land was from earth but whatever happened made is pop to another universe or split or whatever. I know the multi maps aren't supposed to be realistic (as in make sense as in the chinese toen where you fall to death), but you get what I mean. The middle of space location made me think maybe it's a simulation. If so, the houses being parallel to playable map, and the obvious similarity to the "Life" mission where it's just in your head, added to the Revelation's house and obvious church presence, make it all more reasonable to think multi maps, hence details like the dragon castle map, zombie references more than mere easter eggs.
    BTW, the multi-zombie relevance isn't news; the reaper, the robot robot not the cybirg ones, has 115 in its description in plain sight as it runs on its energy, so I'm not genius for pointing that out.

  • @dodoguerrero4635
    @dodoguerrero4635 2 года назад

    Love this series man

  • @Absols
    @Absols 2 года назад

    i absolutely love these videos.

  • @soupterpoopter
    @soupterpoopter 2 года назад

    Thank god the king posted
    You dropped this bro 😩👑👑👑👑

  • @221Prohunter
    @221Prohunter 2 года назад +2

    Are you interested in doing multiplayer map versions of these for each individual game? That could be a great direction to branch off to once you’re done with Cold War, of course if that’s what you want to make.

  • @MR115.
    @MR115. 2 года назад

    As always , great content , try to talk about the cursed story of bo3 on PS3

  • @wydog1104
    @wydog1104 2 года назад

    I’m thinking the reason for the beam difference and things like that in Blood of the Dead is because that’s when the time splits off, which would start changing things maybe? I’ve never noticed it till you show it and it frustrates me looking at it lol

  • @arconisthewolf4430
    @arconisthewolf4430 2 года назад

    Love the vids! So fascinating.

  • @moritzpollich8252
    @moritzpollich8252 2 года назад

    You could cover the blackout map. It has a lot of zombies content like die rise, buried, tranzit, etc.

    • @halozam1
      @halozam1 Год назад

      Umm.....I know Diener, Buried and Verrückt, Where the Hell's Die Rise??? The skyscraper being constructed???

  • @alexbell6731
    @alexbell6731 11 месяцев назад

    They did reused call of the dead for tag der toten in black ops 4 though they did change some stuff in the game

  • @anthony2423
    @anthony2423 2 года назад

    “Says the lighthouse from tag and blackout are different”
    Shows two angles that look identical 😂😂

    • @theGODZILLA150
      @theGODZILLA150  2 года назад

      They’ve got the same layout, but I don’t think it’s a copy/paste like the other maps. At least not from Blackout

  • @TheThirdBiffalo
    @TheThirdBiffalo 2 года назад

    You should think about making a longer form video. You have a really great voice for this!

  • @jewelsvevo8153
    @jewelsvevo8153 2 года назад +1

    Cold War will easily have the most re-used since Black Ops

  • @SouveraineMiaa
    @SouveraineMiaa 2 года назад

    Bo3 should be called "COD : Zombies : Remaster : Remastered"
    They recycled so many maps they could just add the "eco friendly" sticker on the game box

  • @randomstuff7625
    @randomstuff7625 2 года назад

    Babe wake up, Godzilla posted!

  • @kurransingh7436
    @kurransingh7436 2 года назад +1

    You forgot about classified and Area 51 otherwise great video 👍🏽

  • @barrybetzjr1573
    @barrybetzjr1573 2 года назад +1

    I think the giant deserved a mention it’s obviously reused just reskinned with so modifying features like perk machine mechanics and wall buys and gobble gum

    • @theGODZILLA150
      @theGODZILLA150  2 года назад

      In hindsight, yeah probably. I was considering it a remake/remaster, so I didn’t think to include it

    • @Goblindeez935
      @Goblindeez935 Год назад +1

      on launch the giant even kept some of the pile up spots from the original

  • @ChadKakashi
    @ChadKakashi 2 года назад

    Quality content broman.

  • @acupncture833
    @acupncture833 2 года назад

    I honestly think also that Treyarch just retextures a lot of their assets when creating new stuff

  • @TeddylsALiar
    @TeddylsALiar 2 года назад

    I think you should have mentioned the Bo4 MP map Der Schatten

  • @lafazan0091
    @lafazan0091 11 месяцев назад

    I just noticed that his clan tag in Blackout is "Cyka", which means: "Bitch" in Russian.

  • @archangel2k16-mich2
    @archangel2k16-mich2 2 года назад

    Should compare blackout maps to their original one from previous games

  • @HelbisOficial
    @HelbisOficial 2 года назад

    Im pretty sure Gorod Krovi used some campaing models

  • @adrian-hl2qe
    @adrian-hl2qe 2 года назад

    Amazing videos tbh

  • @HenryMyth
    @HenryMyth 2 года назад

    I expect the Cold War video to be 45 minutes long lol

  • @Erwyn_
    @Erwyn_ 2 года назад

    Finally bo3 ty and nice video

  • @dodoguerrero4635
    @dodoguerrero4635 2 года назад

    the Bo2 one is my personal favorite

  • @0xycon
    @0xycon 2 года назад

    Another banger

  • @desiderium3243
    @desiderium3243 Год назад

    It’s gonna be interesting for Cold War…..

  • @Imtheonewhoknocs
    @Imtheonewhoknocs Год назад

    This is why everything felt fresh cause they didn’t reuse assets. They need to go back to doing this. I would rather pay for DLCs then get a free reused map from the campaign/multiplayer

  • @ghostwhencodghosts9114
    @ghostwhencodghosts9114 2 года назад

    I think der riese might be made from the giant man

  • @OriginalWaybackMate
    @OriginalWaybackMate 2 года назад

    Hey Godzilla! What do you think about making Reused Maps In Black Ops Cold War?

  • @LouCooper
    @LouCooper 2 года назад

    What about Buried in Black Out?

  • @Goblindeez935
    @Goblindeez935 Год назад

    it always interested me how obsessed this community gets about reused assets i don't know of any other group outside of zombies players that do this. Interesting video regardless

    • @theGODZILLA150
      @theGODZILLA150  Год назад

      I understand why people get so upset about it sometimes (The Archon), but when they do it in a clever way I think it’s kind of neat

    • @Goblindeez935
      @Goblindeez935 Год назад

      @@theGODZILLA150 hard agree

  • @CursedMusicMachine
    @CursedMusicMachine 2 года назад

    Only 1k likes cmon guys we can show more love than that 😂❤

  • @DominatorElite4
    @DominatorElite4 2 года назад

    You forgot buried in blackout

    • @theGODZILLA150
      @theGODZILLA150  Год назад +1

      That’s a Zombies map in another mode, I was focusing on other maps in Zombies. But that might be worth it’s own video

    • @DominatorElite4
      @DominatorElite4 Год назад

      @@theGODZILLA150 sounds good

  • @DominatorElite4
    @DominatorElite4 2 года назад

    Your saying der eisendrache wrong

  • @lilla4010
    @lilla4010 2 года назад

    W video

  • @half-gamer4109
    @half-gamer4109 2 года назад

    The map the giant is not in the video

    • @theGODZILLA150
      @theGODZILLA150  2 года назад

      Yeah, I considered it a remaster rather than a reused map, but it was probably worth mentioning

  • @catz137
    @catz137 2 года назад

    Nice

  • @reno0442
    @reno0442 2 года назад

    من أعتاد على لعب زومبي waw و bo1 لا يمكنه تحمل لعب هذه القمامه

  • @jcjc-moto1141
    @jcjc-moto1141 2 года назад

    Is blackout cod mobile?

  • @uliveulearnandregret
    @uliveulearnandregret 2 года назад

    wait wtf I'm confused on what you are comparing der eisendrache, it seems like the same zombie map, just over time it changed, you aren't showing a multiplayer equivalent of the map... dude I'm so pissed I could be watching netflix now but some dumbass in our family locked my moms amazon account with a purchase of wigs with a no balance card

  • @BlackbirdSJ
    @BlackbirdSJ 2 года назад

    Yet the redditors still complain that alpha omega is just a "lazy remake" 🙄

  • @deslardesslok
    @deslardesslok Год назад

    5:37p.m. 3/1/2023

  • @Adam_X78
    @Adam_X78 2 года назад

    Howdy

  • @Moonshineheehaw09
    @Moonshineheehaw09 Год назад

    100 comment