Tactical Busting Action - Mega Man Battle Network 5 Team Colonel / Double Team DS
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- Опубликовано: 18 авг 2021
- 2021 is the 20th anniversary of Mega Man Battle Network! Join me in celebrating the highs and lows of this amazing RPG series one entry at a time!
twitch - / knijohn
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I don't own any of the music or properties featured in this video.
So for this video I... ya know what? Screw it. I'm going to bed. Thanks for watching guys!
I VASTLY prefer the GBA ost. Im serious.
If i had a nickel for every time "Houdini of the Beach" has been used in a Capcom game, i'd have 2 nickels. Which isn't a lot but it's weird that it's happened twice.
Fun trick: Pause while you're charging the dark chip. If it's green, keep holding the button, if it's purple, release the button and unpause. You'll get it every time.
E-mail for ya Lan....
You know, in hindsight, it's weird that Dex, Mayl, and Yai take the gas bomb to the face and wake up fine, but Lan is the farthest away and is unconscious even longer. It's also weird that Dr. Regal knows where Lan lives, based on the fact a goon broke into his house in the last game, but he just doesn't bother trying to make another attempt to grab MegaMan until the CloudMan scenario despite knowing he'll be a problem.
Did you just say you're going to review the starforce games as well? That's great! I love the starforce series but playing SF2 is something I wouldn't wish upon my worst enemies.
Actually, Graveyard Area 1 in BN6 actually does have a gravestone with all the Navis from Battle Chip Challenge and Network Transmission on it. So Zero.EXE IS canon...it's just that Graveyard Area 1 being one of the casualties of BN6's localization troubles means that western audiences wouldn't have seen it without being able to read Japanese.
I love how Magnetman uses a shield, while Knightman just blocks it with his THICC body.
Oh so you WILL do star force!
Double Team DS being a "compilation" game was such a massive misoppurtunity its unreal. I mean imagine how cool would it be if we could chose which team members to add to the team and be a leader of a custom one. For example we could chose Colonel as a leader but all the team members would be from Team Protoman.
“Folder building in this game is more important than ever before.”
Fun fact: liberation missions are the only practical reason for Slowgauge to exist outside of PVP
My personal headcanon has always been that scilab keeps moving buildings because of all the crimes that happen there over the course of the series.
I like that Yai portrait change where they were stuck in that room. Herr 5head is cute, didnt know it existed lol
FYI, there’s an odd thing about double team ds. It was, for whatever reason, retranslated instead of using the GBA translation. The GBA’s translation was actually a lot more solid, following the backlash of 4’s translation. The DS one, however, has more errors and odd changes, a lot of which seem to be the result of find and replace.
I was playing Star Force 3 for the first time a few weeks ago and was wondering who the fuck comes up with "the forbidden art of suit-changing" aka Houdini of the beach... I'm still wondering that but now I'm even more confused to how they shoehorned that into two entirely separate games.
I sure as hell am glad I got struck with a random case of insomnia, otherwise I might've missed this in my RUclips feed!
I actually prefer some of the GBA tracks to the DS version.
The one redeeming quality of Team Protoman is a full explanation of Houdini of the Beach