To those struggling with the grass blade problem at 17:25, try going to your grass blade model that you made at the beginning and properly set its origin by right clicking -> set origin -> Geometry to origin and make sure it is pointing at the Y-axis. Hope this helps
OMG, thanks so much for this! I followed along and it was tremendously instructive, and the first time I pull off a tree. I'd kept away from them thinking they'd be a pain, but this way of doing it is a blast, thank you so much!
For those of you who couldn't make the grass stand up even after properly aligning it, try changing the orientation to Global Z instead of normal. Wouldn't be as realistic but it grows in Z direction. Also, my grass is half-sunken inside the ground for some reason so if anyone has a solution for that.... Awesome tutorial btw!! I learned a lot about skin modifier and the particle system. Thank you!
Thanks for the commentary tutorial! I used the grass particle method to make cartoon raindrops of an "illusionary exterior" mesh for my own projects! Now I think I could use some info on how to make cartoon raindrop particle effects for a 3D diorama, if you have the knowledge.
The second I turned on the particle thing, my frame rate sinked to the bottom of the earth, lol. But it was a really nice and easy technic for making a tree full of leafs, Thank you so much!
Bro thank you so much I was really struck with the scaling of skin modifier and only today I learnt that its ctrl+A ..... it's really helpful ..thanks🤟🤟😄
@@polygonrunway I am still not good enough to get your amazing lighting but I hope I will do better next time. Still learn a lot from this tutorial as usual! i.imgur.com/QfUtOsy.png
Thanks so much, this is great! My goal is to be able to make some soothing little scenes in Blender as a sort of after work relaxation. Your videos are perfect for both instructions and inspiration! I have been working through some tutorials like the infamous donut and the CGFasttrack Beginners course, and they where great to learn all the basics but they were also a bit overwhelming. These short projects are super cool to have a nice Blender-jam that doesn't get exhausting and still gives a cool result. So again, thanks a lot, amazing content!
How were you able to color all the rocks at the same time without joining them together? That is the only part of this tutorial I haven't been able to figure out. Either way this is hands down one of the best tutorials I have ever watched from blender. You and Grant Abitt are my 2 fav blender creators cause your work is flawless and you tutorials are so nice to follow
Oh and by the way what’s that blue background? How does the blue light reach the scene? And difference between that and a blue area light? Interesting effect!
It's the scene world light and it affects the whole scene from every angle, so you can use it to fill the darker parts and shadows of your scene with some ambient color and blend everything with a slight tint
amazing tutorial, and quick question, how do i get my grass to face the right way, coz they always seem to by lying on their sides when i apply the particle system
Couple of questions: what did you do when you used Shift bracket? Also why did you recalculate normals on the fence? Why would they have wrong normals? Oh and by the way, is it by positioning the particles along the Y axis that you can make them face properly when you put the particle system? Thanks for the tutorial!
shift bracket is to select the children of the parent object. I recalculate normals every time, because sometimes I dont really pay attention in which way I'm extruding the face and if you go in the negative direction, you have normals inside out :) And yes, it's in the Y direction for that reason :)
Answered my own question. The Frame Start, End option was causing the problem. If you press play by tapping the space bar you'll see all the orbs fall off. Move the frame slider to zero. (As in the beginning of the movie). Down at the bottom.
I love that you do commentaries, because now I can pretend that Arnold Schwarzenegger is teaching me Blender :D
This comment made me watch the tutorial on a whole new level. Thank you.
🤣🤣🤘
@@polygonrunway low poly terminator scene?
HE'LL BE BACK! :D
How do I enable extra objects ?
To those struggling with the grass blade problem at 17:25, try going to your grass blade model that you made at the beginning and properly set its origin by right clicking -> set origin -> Geometry to origin and make sure it is pointing at the Y-axis. Hope this helps
Thank you!
Thank you so much
Thanks you 🙏
omg thank you so so so much dude, helped me out a lot!!!
Thank you so much !! 😂
OMG, thanks so much for this! I followed along and it was tremendously instructive, and the first time I pull off a tree. I'd kept away from them thinking they'd be a pain, but this way of doing it is a blast, thank you so much!
That's really awesome to hear! Yeah, this way they are fun to create and they sometimes can look sophisticated, even if they're based of primitives :)
You covered so much in such a short time! that was great! Cheers
Thanks for feedback, mate! 🤘
If you don't see particles in viewport ,you should set "Dead" in extra menu under the Object sections of the particles. Thank you for tutorial btw.
Thanks for the tip!
Thank you so much!
thank u so much i was struggeling so hard with that
there was no point in continuing this tutorial before solving this. so thanks! ❤
OMG!!! I FREAKIN LOVED HOW THE LEAVES TURNED OUT!!!! thank u so much for the excellent tutorial!!! 😍
Glad you like it, mate ;)
For those of you who couldn't make the grass stand up even after properly aligning it, try changing the orientation to Global Z instead of normal. Wouldn't be as realistic but it grows in Z direction. Also, my grass is half-sunken inside the ground for some reason so if anyone has a solution for that....
Awesome tutorial btw!! I learned a lot about skin modifier and the particle system. Thank you!
Hohoho finally with commentary :v
Oh yeah,baby,now I can creat greet midle poly trees!Thank you very much!
Finally I hear your voice! Awesome garden. Now my profile is a
project I made in blender. I had fun doing it! Have a good evening
I have playlist of commentary videos ;) Check that out :)
12:35 jus using this to mark my progress, if anyone sees this, finish that project you're working on, you can do it!
Isometric view is such a handy way to showcase scenes. Love it.
Definitely! ;)
I can't thank you enough for making this content. I am new to blender and you are the only one that has been helpful!
Glad to help!
Thanks for the commentary tutorial! I used the grass particle method to make cartoon raindrops of an "illusionary exterior" mesh for my own projects! Now I think I could use some info on how to make cartoon raindrop particle effects for a 3D diorama, if you have the knowledge.
woooohh finally new commentary tutorial, thank you!
You’re welcome ;)
The second I turned on the particle thing, my frame rate sinked to the bottom of the earth, lol.
But it was a really nice and easy technic for making a tree full of leafs, Thank you so much!
Thanks for this great tutorial, it felt like relaxing after a day of work.
🙏🤘
yes
A really easy way to make a tree bro! Not as easy to find as it sounds. Thanks!!
🙏🤘
commentary tutorial are simply bliss
🙏
I didnt know making detailed trees was that easy!
It's one of the ways :)
i really like the leaf creation method with particles
thank you very much for tutorial
I love these commentary tutorials.
😉
Yoo bro.... Created my first blender project seeing this one. I am soo happy 🥰. Want some more people like you
That's great to hear!
I have started to learn blender with your tutorials,very helpful
Great to hear that, mate ;)
Omg this is so useful! will definitely try it in my next work :D
Great! Glad to hear that! 😊
This is so helpful. Thanks! You explain very clearly!!
Nice explanation thankyou so much 🙏🏼🙏🏼🙏🏼
Love tutorials with commrntaries, keep it up man :)
Thanks for a commentary tutorial. I like this garden👍👌
Glad to hear that ;) You're welcome 🤘
@@polygonrunway Thanks😊
thank you so much for your tutorials! really appreciate your work 🥺
Glad you like them!
Thanks you so much. ❤️ I have started to learn blender with your tutorials.
Awesome to hear that! Hope you’re having fun 😉
Very grateful for the tutorials. Thanks a ton!
You're welcome 😉🤘
Please make commentaries all the way you are so good !
Thank you!
Bro thank you so much I was really struck with the scaling of skin modifier and only today I learnt that its ctrl+A ..... it's really helpful ..thanks🤟🤟😄
Wow this is exactly what I want! Thanks as always and I will be following the tutorial soon
Awesome! Let me know how it went 😉
@@polygonrunway I am still not good enough to get your amazing lighting but I hope I will do better next time. Still learn a lot from this tutorial as usual! i.imgur.com/QfUtOsy.png
Very interesting how you did the grass that will be very useful. Thanks
Awesome tutorial mate...learnt a lot in just short period of time...thanks for making these tutorials
You're welcome mate, I'm super glad you like it :)
you are the best. Your tutorials are so helpful! thanks a lot
What a solid particle tutorial! Thanks!
You're welcome 🙏🤘
mannn.... even your uploaded videos section looks amazing to just stare at it....
+1 subscriber
Thank you, mate! Glad you like it and welcome ;) Hope you stick around 😉🤘
thank u bro all your work is very beautiful
i learned a lot from your channel. thank you brother
This was so great to follow! Thank you :D
Thanks a lot! This video is really helpful!! 🙂
Glad to help!
*gasp
🥰 many thanks for this Tutorial
You're welcome 😉💙
My oh my!
thank you so much.
Thanks so much, this is great!
My goal is to be able to make some soothing little scenes in Blender as a sort of after work relaxation. Your videos are perfect for both instructions and inspiration!
I have been working through some tutorials like the infamous donut and the CGFasttrack Beginners course, and they where great to learn all the basics but they were also a bit overwhelming. These short projects are super cool to have a nice Blender-jam that doesn't get exhausting and still gives a cool result.
So again, thanks a lot, amazing content!
Glad you like the content!
your tutorials are amazing. thank you
Thanks! Much appreciated 🙏
thank you
your all tutorial are very great
Thank you, mate ;)
Thanks you. It's amazing for beginners in blender)
Glad you found it useful ;)
Very much helpful sir... thank you
ohh bro! Thank you so much!!
please do more commentary videos sir i learned so much from this one
I'm trying my best, but it's really time consuming, therefore I can do only limited number of commentary per month.
good Tutorial btw:) how did you make the grass be vertically upright?
Nice one! Thanks
🙏😉
Great tutorial. Thank you.
You're welcome, glad you like it 😉
Thank you so much. It's very helpful to me.
Glad to hear that, mate ;)
Currently working on Blender. Please create more commentaries. Thanks.
How were you able to color all the rocks at the same time without joining them together? That is the only part of this tutorial I haven't been able to figure out. Either way this is hands down one of the best tutorials I have ever watched from blender. You and Grant Abitt are my 2 fav blender creators cause your work is flawless and you tutorials are so nice to follow
The rocks are linked duplicates, that's why if you add material on one, the others get updated too. You can linked duplicate with alt+D
@@polygonrunway Ohhhh thank you so much
Epic! Thank you for making these.
Glad you like them ;)
omg! i tried this out and wohooo, will u look at the result. THANKYOU!!!!!!😃
Awesome! If you want, you can send me your work in DM on Polygonrunway instagram ;)
So nice. Thanks mate
Glad you like it :)
you're the best🔥🔥🔥
💙
Thank you for that tutorial!
You're welcome 🙏😉
Спасибо тебе очень помогаешь я из России (
Thank you very much. I'm from Russia.)
You're welcome 😉🔥
When I go to cycles, in the rendering mode, my ground mesh is very dark on the sides, I can't find help anywhere :(
Ur last studio office model is hard to catch up and confusing but I managed to make it and it looks great ^_^
hi! when press "+" in particle system don't me appear the ball, nothing happened. What can i mistake?
very great tutorial!!!!!!!
Thank you :)
Oh and by the way what’s that blue background? How does the blue light reach the scene? And difference between that and a blue area light? Interesting effect!
It's the scene world light and it affects the whole scene from every angle, so you can use it to fill the darker parts and shadows of your scene with some ambient color and blend everything with a slight tint
Polygon Runway that is pretty creative thanks. So in effect it works as a light? Not just a regular plane?
Thank you ❤️
You're welcome ;)
Very enlightening!! ^^
Awesome! 🙏
nice
amazing tutorial, and quick question, how do i get my grass to face the right way, coz they always seem to by lying on their sides when i apply the particle system
you need to have the grass blades pointing in the Y direction in the edit mode. I talk about it in the video :)
19:20 *stamp*
particles won't show for me from the very first step, only wire frame :( they don't even show if i import your tree to my file :(
Intento hacer las hojas, pero no aparecen las opciones, y seguí paso a paso me puedes explicar?
really cool! thanks a lot!
Glad you like that 😉
supercool!!
🙏
NIce and thank you verry verry much ❤❤👌👌
Glad to help!
Nice 🤩
Mega cool thanks!!
Glad you like it :)
great job bro
Thanks ;)
Thank you!!
You're welcome :)
Thanks, that's great!
Glad you like it ;)
Like this short content!
Thanks :)
Thank you for doing this tutorial ;)
You’re welcome ;) Hope you like it 🤘
nice, and its completed to.
I have a question: why is my grass blade paste as side down, the blade is face down not faces up?
You need to recalculate normals on the terrain (shift + N in edit mode with all selected)
hello! i love this!
Thank you so much
You're welcome 💙
ı cant color the particils. Grass and tree leaves. Why?
why is my grass emitted from the center of the object i have done so many times but it doesn't work ?
Help please whenever i do the grass scale they just float/appear above the plane
Couple of questions: what did you do when you used Shift bracket? Also why did you recalculate normals on the fence? Why would they have wrong normals? Oh and by the way, is it by positioning the particles along the Y axis that you can make them face properly when you put the particle system? Thanks for the tutorial!
shift bracket is to select the children of the parent object. I recalculate normals every time, because sometimes I dont really pay attention in which way I'm extruding the face and if you go in the negative direction, you have normals inside out :) And yes, it's in the Y direction for that reason :)
Polygon Runway thank you very much for your replies! Your videos are fantastic. Where do you get your inspiration? Do you draw first or something?
I get very dark leaves in the trees and white dots, any idea what it can be? and how to fix it?
10:26 The leaves aren't showing up. Did I miss a step?
Answered my own question.
The Frame Start, End option was causing the problem. If you press play by tapping the space bar you'll see all the orbs fall off. Move the frame slider to zero. (As in the beginning of the movie). Down at the bottom.
@@yumtemplates8498 Thanks! had the same problem
@@yumtemplates8498 thanks! ssame problem. i turn crazy trying to fix this! thx again!
thank you
💙
excellent
Thank you 😉
Thank you...☺
🙏🤘