Blender 2.8 Tutorial - Low Poly Rocks Modelling | Fast and Easy !
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- Опубликовано: 30 июл 2024
- 3D modelling low poly rocks in blender, there are some some simple steps through which you can make some simple low poly rocks that actually looks good.
understand some basic concepts of blender to make stylized renders
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I also make mobile games whenever i get some time Download my latest game here :
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my name is rohit kumar, i am 22 years old, currently working on blender and unity on a daily basis so you can expect lot more tutorials and fun stuff here.
so hop on and enjoy..
thanks for watching this video, it takes a lot of work to make a high quality tutorial so if u want to see more of these just like this video and subscribe to this channel. I would really appreciate that.
But anyways
keep blendering and enjoy...... adios
#lowpoly
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music available on youtube music so check that out.
Finally, someone spared the default cube's life
lmao yeah, almost everyone deletes it
🤣
yeah!
the light and camera really thought they were safe
I have to be honest, I did not expect this journey/method at all. I mean, this was truly helpful and beautiful. Thank you so much! I've never seen anyone do it like this and the results are fantastic! Beautiful! Gained a follow here!
Great stuff! the vertex dissolving bit was very interesting, and you showed me properties I had not noticed in the voronoi texture (contrast, distance squared)
Many complex tutorials out there but you taught me alot! Didnt even know the tab key shortcut until you taught me!
Great tutorial, man! The method you used was really simple and clever. I appreciate you taking care to explain the reasoning and purpose for each step as you went along.
Oh my god, I didn't expect such a good tutorial video for a mere rock! I usually follow tutorials slightly and do things my own way because I already know some stuff on 3d modeling for other programs, so because I didn't like the tons of polygons I tried to do it with less subdivision and it looked awful. I then remembered the "decimate" modifier and tried to use it before the displace, which also looked bad. I later noticed exactly what you did and it looks much better. In the end I realised I should follow exactly what you do, and it's surely the best way to make cute low poly rocks.
I also LOVE the multiple decimate advice. It 100% works better.
Glad to help you man
@@rkpixeldesign can u give me the texure link plez
1:35 "A little bit" It changed a lotta bit lmaoo
😂😂
a truck hits him: well as you can see my life has a little bit changed.
@@saikopiratos Hahahaha
Very subtle difference.
i really like the way that you explain everything that you are doing instead of just asking us to click this and tha, type this and that, it really help
Really simply put and well thought out explanation! You are a rarity among you tubers man, can't wait to see more.
Please make more videos, how you explain "if you do this..." this is something I really need in tutorials, they only say what do to do and rarely explain WHY we need to do that. You are a great teacher! Hope you channel grows!
Great tutorial! This method is amazing for things like creative freedom and results. Especially if you make a ton and so a rigid body sim.
Fantastic tutorial, to the point and extremely helpful. Thanks a lot!
It looks cool! So I'm showing some love and subscribing to your channel!
Thanks for this tutorial. It's clear and straight to the point.
Amazing tutorial!
Quick and easy to understand. Thank you for this!
Perfect for what I'm working on--fairly realistic rocks for a webXR game. Well-presented, too. Thanks! Subbed.
This technique seems to be useful. Thanks for sharing 😀
Ok, this was a REALLY good tutorial!! Subbed!
Great tutorial mate keep it up! :)
Bruh, that was fast.
Great job.
Fantastic tutorial, exactly what ive been looing for!
Excellent video with very clear instructions and nicely paced for beginners. Easy to follow each step of the tutorial. I am looking forwards to more.
Thanks for feedback. I'll be making more of these
Dude you're freaking awesome! Subbed.
A well put and simple-to-follow tutorial, thank you!
super helpful and just what i was looking for, thanks so much!
Excellent work, dude, you've totally earned my subscription. Keep on creating
Thanks glad you liked it
some amazing tips in here, thanks dude!
For a more optimised rock for games is good to also merge vertices by distance to get better edges and reduce faces.
Thanks for this wonderful, concise tutorial!
GREAT TUTORIAL FOR ROCK MODELING!! THANK YOU!!
excellent tutorial !! I already saved it in my playlists !!
you saved my life bruh, thank you for the tutorial.
Great tutorial, great ideas. Thanks!
this has been the best video on how to make rocks.. and I have been looking.. wow.. was missing the decimate modifier..
Indeed very fast and easy, and great results!
Thanks for this tutorial!
Wow, thats what you call a tutorial. Thank you!
Thanks for the compliment 😇
Awesome!Thanks for the tutorial
Great technique, quick and informative video, everything I could ask for in a tutorial. Thanks for making this!
Wow, it's amazing! Thanks, you really helped me
I have enjoyed the vide, hence I hit the like button. Thanks for sharing. :)
super clever, well done man!
i love you so much right now brother!!!
thank you :)
nice man it was super easy to understand! 😇
Badiya yaar...was looking for something like this
very helpful tutorial! a easy and nice explanation on how to make a rock perfect for new blender users!
Thanks, appreciate it 😇
All my life I wasted a lot of time to sculpt rocks, Thanks to your tutorial my life has become a bit more easy
This is a good, straightforward tutorial. Good
Thank you! Great tutorial :)
Nice tutorial.
And happy to see your name.
Thanks! Very helpful.
hey thats pretty neat. thanks man
Dw! Thanks for decimate method, it's really helpful :)
edit:
and also dissolving the vertices makes model looked more realistic.
After all, do displacement map for cracked style rock and let's make Genshin Impact with me
finally, a good tutorial i can follow. thanks!
Glad to hear 😇
A lot of small details are left out of the explanation, making it harder for a new user to learn every necessary step to create something as basic as a rock than I believe it should be.
Great video! It was super helpful! Thank you so much!
Happy to help !
LOL. I was shaking my head through most of this video, thinking "WTF is he doing?" I even checked to make sure I hadn't actually gone to a different video without realizing. But suddenly it started looking like a rock. Well played, Mr Kumar. Well played.
Very nice, thank you. Subbed and liked.
How do you create the white, cracked look at the edges of the rock?
wow instasubbed, you're really good, pal
Thank you for this video :)
Dope tutorial. Much appreciated.
Thanks
great tutorial buddy!
thanks! this method was really helpful and useful!
thanks much brother. best tutorial about howto make rocks
Do more on these modifiers. They are awesome. Also nice vid. I used to use bisect and fill, but this is a little better.
Happy to help !
Great Tutorial! :D
Best lowpoly rock tutorial ever!
Thanks 😇
Explanation of all things is the best in this channel.
Thanks man 🙂
So amazing, THANKS, in the displacement modifier, if you set the coordinates to global, every time you move the mesh, the rock takes shape in the same procedural way, or if you prefer, you can change the type of coordinates to object, and every time you move this same object used as a coordinate in the displacement modifier, the rock randomly takes shape, that's before you apply the modifier, it worked with me.
you can use two decimate modifiers, the first use the planar/planer?? option and set the angle tolerance to about 12 degrees. Apply it, then add another decimate modifier and adjust the slider according to you liking...
Thats what I wanted to see. India guy that do perfet tutorial for what i want do. Thank you
great channel, thanks for the tut.
wow thanks so much you are so cool, you get to the point very fast, you explain step by step, and you tell us what hotkey you use. Good job!
Thanks, people like you inspire me to create these tutorials
Amazing!
This video helped me waay to much 😂😂😂
Keep up the great work
Great 😁
Great tutorial! Thank you for sharing!
Thanks man 😇
Congrats... Thank you for your video!
Happy to help
thanks a lot!!!!! very useful!
This is noice bro
Nice man !
Thx for this Tutorial it is a clear and a good build! Greetz Black Lion
thanks sir amazing from you keep it up
Great stuff mate. How do you created the background?
Great tutorial, thank you!
Thanks, appreciate it 😇
Amazing and simple ! Just great way to pure art... Keep up the good work. Will look out for more from you.
Thanks man, i will make more of these tutorials
very nice tutorial, thank you
Helped alot, thx
Superb explained bro god blessed you
indian guy never disappoint me, great video!
Very Helpful.......Thank you
Dude, you rocks! ;)
Thanks
Thanks for such a good video even though rocks are a small thing, in environmental design they mean a lot.
True 😇
Nice one!
I loved the tutorial, but I'm curious about your final render. Did you make any changes to the color or was that the default gray Blender provides?
idk why but when i subdivide the surface up to 4 the polycount doesn't augment at all ?? and after putting the texture and all it doesn't shape like a triangle when i touch the settings it stays hella round with some reliefs ? and after that when i press tab to change the mode it doesn't actualize? like it's in object mode and then the edit mode is just a sphere ???
Thank you very much!
great tutorial thanks
be carefull with dissolving vertices because when a single plane exist out of more then 4 points it gets a lot harder to calculate if you want to use it in anything that uses realtime processing.
Cool Thanks for nice tutorial
Thanks 👍