I love how you can hear what element each is. Solar supers have this higher pitched chime and flowy noises, void is darker, bwoomy sounds, and Arc crackles. Solar has this higher pitch that almost sounds like a bird call in some of them, and titan supers like sentinel shield have a knightly chime to them - then the darkness subclasses lose that chime and are all about the physicality of those. You can hear the strings of strand and the crystallization of Stasis. So good.
@@iponce2 Same, Maybe it's because of how much I hear it in crucible. However, Winter's Wrath literally sends chills down your spine when someone on the enemies team activities it because you know there is nothing you can do to stop it
Fun fact, the sound effect of Winter’s Wrath is a heavily sped up and modified recording of the sounds that a glacier makes as it moves over a long period of time. The sound designers at Bungie are next-level.
Fun fact: If any enemy in crucible uses spectral blades, keep an ear out. they make quiet high pitched droning when nearby, so as long as you listen you can at least know if you're in danger Also, anybody else think it’s cool how… alive strand sounds? Like for the titan berserk you can hear the strands moving on your or something like that. It’s pretty cool.
@@starlightrains Gameplay-wise I do enjoy and always have enjoyed D2. But I agree, animation-wise we could use some updates. I hope we get different types of animations for D3, if that ever happens.
Nova Warp is by far and away the scariest one to me. you can literally hear the warlock bending physics and causing the sound waves to distort, almost like an inverse sonic boom. It sounds like the sound emitted is being absorbed by the void energy and causing this crazy glitch sound effect, its absolutely fascinating and truly horrifying to hear in the distance.
Good god I'll never get sick of hearing the Stasis supers. That deep sound of Glacial Quake activating is something else for me. And Winters Wrath is something people should fear. 😊
As a Titan main, nothing brings me the same levels of joy as the sound of a Thundercrash activating. That build up of energy culminating in the burst of lightning before that earthshaking detonation on impact. Chills every time.
Alot of the Titan supers just sound amazing... as well as pack an amazing impact alongside it lol. Burning Maul is still probably my fav Titan Super sound-wise... but Thundercrash is a close 2nd (that bell alongside the heavy slams just hits different!)
Winters Wrath isn't just the greatest sounding super, it has some of the best sound design in all of gaming. The power fantasy you feel when you casted it for the first time is unforgettable for me.
It's interesting, I find it hard to really recognise the sound effect of Blade Fury and Silkstrike in the midst of crucible chaos and sometimes die to them. All the other roaming supers I can hear loud as day. I know partially it because they are new but at the same time I still think the sound effect should be more pronounced.
Agreed, the new strand supers are really quiet and blend too much, I was noticing this in iron banner last week. The warlock one even has a split second pause in noise during its activation They sound great on their own! Just blend a little too much
Astrocyte and Nova Warp can be so busted purely because of surprise factor. You can cover so much distance and move around so quickly. Especially on console, i always net like 3 kills with it
honestly spectral blades is the most terrifying sounding super. not because of the sound effects shown here, but because you hear this looming ringing noise whenever theres an enemy spectral blade hunter nearby. absolutely fear inducing.
I love how behemoth sounds like tbh, it sound heavy Same with burning maul the bell noise at the end of it add greatness to it but it’s not that great atleast with me I’m not very good with roaming supers lol the only one I can use is normal hammers and occasionally void sentinel kind of, I really love using behemoth but it feels like it needs a tiny buff
A tip I can give you for burning maul is to use the light attack like a movement based shoulder charge, the same way I did at 1:10. You can easily pop your super, burst into a room, hit one heavy attack and wipe an entire team (depending on it's size)
@@thatguyhoody7964 never thought of bursting into a room I kinda play a lil defensively with my supers to either guard a zone or get rev’s in 3v3 also just noticed I’ve been using shiver strike wrong lol I didn’t know you had to hold it down to track people
Just got this in my recommendations three weeks after the fact. Thanks a lot RUclips. >:[ Great video! Btw you missed a couple. Daybreak: Phoenix Dive has its own unique animation during super. Spectral Blade: I think has a unique animation for Quickfall as well. Or at least the unique ability to chain it back to back. I don't remember if Tempest Strike works during the Arc Staff super. A lot of the roaming Supers can still use their grenades. So it's kind of cool to see it in third person. Then if you really want be a true completionist then you can add on the animations from Destiny 1 like Radiance, Nova Bomb: Shatter, Hammer of Sol: Suncharge, Arcblade, etc. Plus the cut helicopter animation for the Arcstrider from the D2 Beta.
The split second of silence with Nova Bomb makes me feel so powerful. I love the way that Winter’s Wrath makes it sound like the original sound emanating from the trident is echoing around, but slowing down, like the air itself is becoming to cold, too still to even transmit the sound waves correctly.
the winter's wrath activation sound is loved by everyone and it's still underrated, one of the best sound design examples in all of gaming. always makes you feel badass, love this game
My absolute favorites are Nova warp, Winter's wrath, Burning maul and nightstalker it's just horrfying and such good sounds. Like the teleport sounds of the nova warp is just so scary to hear. Knowing someone dangerous is teleporting closer and closer.
Surprised not many people spoke about Chaos Reach. Hearing the initial cast, that very minor yet brief silence and then *boom.* The explosive crackle. And the chaotic deep sounding undertones that violently try to one up eachother as the beam continues. And as the super energy gets lower, the beam starts to dissipate and slowly the chaotic noises start to recede until you hear the slight boom to let you know the power has been expelled. And even after all that, the energy was so intense that you can *still* hear the crackling from your Warlock for a brief second when the beam eventually dies out. Not only does it excite my Dragon Ball Z monkey brain visually but it makes the attack 'feel' powerful - and I'm absolutely all for that.
What i see from hunter supers is just that cockiness factor. Silence and squall: twirl the kama just for funsies. Blade barrage, you quite literally spin around a couple times. Other supers have different cocky mannerisms that i find fun
As nice as these all are, you're missing one important part... the impact sounds! A big part of what makes some Supers feel complete are the sounds of them hitting the target. The three-hit metallic clang of Sentinel Shield; the rapid, dry bonks of a spinning Burning Maul; the single, dry clack of a Glacial Quake punch; the rhythmic, alternating slashes of Bladefury; and more. This video's already nice, but add those and it'll be truly complete.
Love em or hate em, Bungie did a very good job at making these sounds AND making them scary to hear. Really sounds like the landscape suddenly changed just by hearing them.
well then, there is a lot of new stuff that i need to learn if i ever come back to D2 (i haven't played since mid 2022) but overall nice vids, keep it up
Can you please make a video of how the supers sound from the enemy team? There have been times where I hear a popped super, and they’re like on the other side of the map.
Blade barrage sounds amazing and finally had one thrown at me and didnt take single tick of damage. Totally whiffed. Now I know the feeling from the otherside.
My friend did his burning maul during a 1v1, he hit a wall during it's activation.. and I just couldn't stop laughing at the sounds of a bell when a titan decked out in gold armour hot a wall at full speed off a jump.
As a Titan main I do love pretty much all of the class sounds. But you Warlocks and Hunters are terrifying with a huge chunk of your supers. Like take Chaos Reach 3:41 for example, just the sound of its initial charge then the sound of the blast is awesome. Having been a Hunter main at one point, there is still something satisfying about hearing a Shadowshot or Spectral Blades.
I believe We'll of Radiance has another variation when casted. It's when you jump and instantly pop super as soon as you are about to land on the ground. Though, from my experience, it just basically removes the first half of the sound design of the super, which makes the sword landing a little bit more impactful imo
I agree, it would've been nice if they had brought the new charged melee ability we got with solar 3.0 (the one that's tied to an aspect) as an super. Or have a similar shut down super like silence and squall, just for solar. In a way where the Titan would cast both the hammer of sol and the burning maul hammer, throw the smaller one into the air and hit it with the big hammer. Basically how Thor throws Mjolnir and sends it flying with Stormbreaker in Endgame. For Titan specifically I think this could be something like a hammer-comet super. Maybe even shatter the smaller hammer into comet pieces
As a born and bred Defender/Sentinel, the sound of the Shield will always fill me with joy but man, hearing the sound of the Maul being summoned is just 👌
Haven't played destiny 2 for quiet a while but some of the supers seemed to have been changed, the hunter staff where you throw it like a spear definitely seems new
You might not hear the Thundercrash if you’re too far away, but I bet you will notice too late and look up like that old guy meme when the Titan gets a free kill 😂
Maybe it's just a matter of not being familiar with the sounds but Strand supers haven't been popping out from the background noise in the Crucible, from what I've noticed.
Titan:
0:01 Ward of Dawn
0:10 Sentinel Shield
0:24 Fist of Havoc
0:33 Thundercrash
0:48 Hammer of Sol
0:59 Burning Maul
1:17 Glacial Quake
1:36 Bladefury
Warlock:
2:18 Dawnblade
2:30 Well of Radiance
2:39 Nova Bomb: Vortex
2:53 Nova Bomb: Cataclysm
3:04 Nova Warp
3:26 Stormtrance
3:41 Chaos Reach
3:56 Winter's Wrath
4:11 Needlefury
Hunter:
4:27 Arc Staff
4:37 Gathering Storm
4:48 Golden Gun: Deadshot
5:00 Golden Gun: Marksman
5:10 Blade Barrage
5:21 Shadowshot: Deadfall
5:29 Shadowshot: Moebius Quiver
5:40 Spectral Blades
5:55 Silence and Squall
6:09 Silkstrike
oh and btw the strand warlock super is called "needlestorm"
@Fern Burningham no its called winters wrath
needlestorm you mean
It’s not dawnblade, that’s the name of the subclass, the super is daybreak
I think the Gunslingers are mixed up, Six Shooter’s Deadshot and 3 Shot’s Marksman
Burning Maul, Nova Warp, and Winter's Wrath are absolutely horrifying to hear in the distance. Truly scary sounds. Such great sound design.
Nova warp is terrifying for the simple fact that it has blistering speed
@@ObsidianFDF If the warlock has blink on don’t even bother running, it’s so unbelievably fast
And chaos reach
Daybreak too
hearing an enemy Daybreak in crucible can also be scary
I love how you can hear what element each is. Solar supers have this higher pitched chime and flowy noises, void is darker, bwoomy sounds, and Arc crackles. Solar has this higher pitch that almost sounds like a bird call in some of them, and titan supers like sentinel shield have a knightly chime to them - then the darkness subclasses lose that chime and are all about the physicality of those. You can hear the strings of strand and the crystallization of Stasis. So good.
Solar is metal, arc is basically just lightning, and void is like space, stasis is ice and strand is strings
i feel like you could turn my wet fart into a poem
Bungies sound team needs a damn raise
Blade barrage and winters wraith have to be the best sounding super activations in the game
In my opinion the new titan strand super sounds the best (second best one for me is winters wrath)
Hard disagree with blade barrage, it sounds silly asf. But winters wrath gives me goosebumps it's so badass
Hunter strand sounds hot. Gathering storm from a distance sound scary af
@@iponce2 Same, Maybe it's because of how much I hear it in crucible. However, Winter's Wrath literally sends chills down your spine when someone on the enemies team activities it because you know there is nothing you can do to stop it
Fun fact, the sound effect of Winter’s Wrath is a heavily sped up and modified recording of the sounds that a glacier makes as it moves over a long period of time. The sound designers at Bungie are next-level.
Fun fact: If any enemy in crucible uses spectral blades, keep an ear out. they make quiet high pitched droning when nearby, so as long as you listen you can at least know if you're in danger
Also, anybody else think it’s cool how… alive strand sounds? Like for the titan berserk you can hear the strands moving on your or something like that. It’s pretty cool.
also, if your vision starts to go purple... it's too late for you.
@@josh___something yea that too. I was playing warlock and just flying away is a good counter for blades apparently.
They honestly need to buff spectral blades
@@QuiescentEntropy they do.
Good thing that super has the worst tracking, hit detection and 2 Extra Resilience so getting killed by it is almost never
Dubstep trident my beloved 3:57
This is the sound of "You're f**ked"
leave it to bungie to always have incredible sound design
but not game design 😭
@@starlightrains Gameplay-wise I do enjoy and always have enjoyed D2. But I agree, animation-wise we could use some updates. I hope we get different types of animations for D3, if that ever happens.
@@thatguyhoody7964 yup, end game content has been some of the most fun it’s been in awhile but ye these sounds are just 😮💨😮💨
Everything besides the game itself is pretty good, art style, sound design, music, but the actual game is just so lacking
That Hammer clang still gives me Taken King PTSD.
ONG 😭
I was lucky to instill such a fear 😈
Imo it's still one of the best supers in the game for PvP, just had a long cooldown
As a solar Titan main in d1 it’s still one of my favorite sounds in the entire game, even now as a warlock main in d2
TWO GOLDEN GUN SHOTS TO KILL THEM BACK THEN.
I had the fear of God put in me the first Mayhem of TTK
Nova Warp is by far and away the scariest one to me. you can literally hear the warlock bending physics and causing the sound waves to distort, almost like an inverse sonic boom. It sounds like the sound emitted is being absorbed by the void energy and causing this crazy glitch sound effect, its absolutely fascinating and truly horrifying to hear in the distance.
Beautifully said.
Good god I'll never get sick of hearing the Stasis supers. That deep sound of Glacial Quake activating is something else for me. And Winters Wrath is something people should fear. 😊
I'll never forget the terror it inspired hearing the Glacial Quake activation noise in a Crucible match with pre-nerf Stasis
I still have PTSD from winter’s wrath
* Hear Winter's Wrath activation in Gambit while Drifter is talking about a invader.
†
Stasis subclasses will always be peak sound design for me. Back in season of the chosen hearing the behemoth super actually scared me.
Given the devastation Glacial Quake does, I don’t blame you when it came to Behemoths.
It used to last forever and be almost impossible to kill, I kind of wish it still had one of those attributes.
You'd think something named Behemoth would be a little harder to kill, I'd vote for it to be a tank.
That season was hell in PvP. Igneous hammer, felwinter's lie, true prophecy and stasis was the only thing you could find in the crucible.
Dub step womp womp ! lol
0:40 ok, that was sick
It's actually way easier than it looks. You should try it :)
I did this to my friend in pvp and he was shocked when he saw my melee turn into a super lmao
You can do a very similar boost effect with the worldline zero's tesseract sword lunge
@@clayless8701 Pretty new to the game and have barely used the Titan Class yet, is that Ballistic Slam or a different Melee?
@@AnonEMus-cp2mn it’s ballistic slam
I love when Deadfall tether is cast nearby and you can hear it humming.
I absolutely love the strand super for warlock. It just really feels like a barrage of explosive bombs
Blade barrage? No. Bomb Barrage
Blade barrage but good
I cant help but audibly shout PEWM every time i use it
@@roycelang1977 Bro Barrage
@Peniley Majorey funny numbers
I never noticed the micro second of silence before nova bomb launches 2:40
Neither did I, up until now :D
I don't appreciate enough how amazing the sound design for all the Supers are.
As a Titan main, nothing brings me the same levels of joy as the sound of a Thundercrash activating. That build up of energy culminating in the burst of lightning before that earthshaking detonation on impact. Chills every time.
Alot of the Titan supers just sound amazing... as well as pack an amazing impact alongside it lol. Burning Maul is still probably my fav Titan Super sound-wise... but Thundercrash is a close 2nd (that bell alongside the heavy slams just hits different!)
Winters Wrath isn't just the greatest sounding super, it has some of the best sound design in all of gaming. The power fantasy you feel when you casted it for the first time is unforgettable for me.
Would be nice if you could include the supers when heard from other players from far away. Some sound pretty sick like gathering storm for ex.
Props for showing off some sweet super-drifting tech as well, like that Ballistic Slam cancel.
Thanks mate :)
@@thatguyhoody7964 I loved that blink-nova warp movement! You made it seem effortless
It's interesting, I find it hard to really recognise the sound effect of Blade Fury and Silkstrike in the midst of crucible chaos and sometimes die to them. All the other roaming supers I can hear loud as day.
I know partially it because they are new but at the same time I still think the sound effect should be more pronounced.
Agreed, the new strand supers are really quiet and blend too much, I was noticing this in iron banner last week. The warlock one even has a split second pause in noise during its activation
They sound great on their own! Just blend a little too much
Winters wrath is just a warlock that's about to drop the beat
Dubstep staff go brr
Well of Radiance really has that "ting" that makes you feel safe.
Astrocyte and Nova Warp can be so busted purely because of surprise factor. You can cover so much distance and move around so quickly. Especially on console, i always net like 3 kills with it
i hear a distorted seismic charge when thundercrash lands, the sound team at Bungie is top tier
Oh wow, I never even noticed that, that's awesome
honestly spectral blades is the most terrifying sounding super.
not because of the sound effects shown here, but because you hear this looming ringing noise whenever theres an enemy spectral blade hunter nearby. absolutely fear inducing.
And, what I like to call, the purple screen of death.
Incredible sound design this game has
Yes it does yoda
The Winter’s Wrath drums and the audio black hole right as the nova bomb is cast are the best sound designs in Destiny
I love how behemoth sounds like tbh, it sound heavy
Same with burning maul the bell noise at the end of it add greatness to it but it’s not that great atleast with me I’m not very good with roaming supers lol the only one I can use is normal hammers and occasionally void sentinel kind of, I really love using behemoth but it feels like it needs a tiny buff
A tip I can give you for burning maul is to use the light attack like a movement based shoulder charge, the same way I did at 1:10. You can easily pop your super, burst into a room, hit one heavy attack and wipe an entire team (depending on it's size)
@@thatguyhoody7964 never thought of bursting into a room I kinda play a lil defensively with my supers to either guard a zone or get rev’s in 3v3 also just noticed I’ve been using shiver strike wrong lol I didn’t know you had to hold it down to track people
if you play enough pvp you start to be able to recognize these by just the sound
5:17 POV you just entered a 1v1 with the hunter you keep beating (he didn’t get the first hit)
(He about to claps your cheeks)
Just got this in my recommendations three weeks after the fact.
Thanks a lot RUclips. >:[
Great video!
Btw you missed a couple.
Daybreak: Phoenix Dive has its own unique animation during super.
Spectral Blade: I think has a unique animation for Quickfall as well. Or at least the unique ability to chain it back to back.
I don't remember if Tempest Strike works during the Arc Staff super.
A lot of the roaming Supers can still use their grenades. So it's kind of cool to see it in third person.
Then if you really want be a true completionist then you can add on the animations from Destiny 1 like Radiance, Nova Bomb: Shatter, Hammer of Sol: Suncharge, Arcblade, etc.
Plus the cut helicopter animation for the Arcstrider from the D2 Beta.
Thanks man! I saved this so I‘ll remember the next time we get new subclasses :)
@@thatguyhoody7964 a year from now? Sigh.
The split second of silence with Nova Bomb makes me feel so powerful. I love the way that Winter’s Wrath makes it sound like the original sound emanating from the trident is echoing around, but slowing down, like the air itself is becoming to cold, too still to even transmit the sound waves correctly.
A shame you didn't hold the charge for novawarp. After holding it for around a second it starts to make a really creepy pulsating sound.
I‘ll keep that in mind for the next video :)
Forgot phoenix dive daybreak too
Winters wrath sound effect will always be my favorite sound effect in destiny
the winter's wrath activation sound is loved by everyone and it's still underrated, one of the best sound design examples in all of gaming. always makes you feel badass, love this game
thunderclap, trydent dubstep and void warp is crazy to hear in the distance, literally shiver me timbers.
3:58 everytime I hear it, my hearing gets an orgasm and my anxiety runs to the top cuz I know I'm fucked when it's the enemy team using it.
Whats the scariest is hearing thunder-crash then seeing a little light slowing getting closer as you run away
My absolute favorites are Nova warp, Winter's wrath, Burning maul and nightstalker it's just horrfying and such good sounds.
Like the teleport sounds of the nova warp is just so scary to hear. Knowing someone dangerous is teleporting closer and closer.
I love how I can put this down and just listen and know which super it is without looking.
Surprised not many people spoke about Chaos Reach.
Hearing the initial cast, that very minor yet brief silence and then *boom.* The explosive crackle. And the chaotic deep sounding undertones that violently try to one up eachother as the beam continues. And as the super energy gets lower, the beam starts to dissipate and slowly the chaotic noises start to recede until you hear the slight boom to let you know the power has been expelled. And even after all that, the energy was so intense that you can *still* hear the crackling from your Warlock for a brief second when the beam eventually dies out.
Not only does it excite my Dragon Ball Z monkey brain visually but it makes the attack 'feel' powerful - and I'm absolutely all for that.
Man, the sound of a Ward of Dawn or Well of Radiance are some of the best sounds to hear when in a Strike or a Raid.
0:40 why have I never thought of doing that before
What i see from hunter supers is just that cockiness factor. Silence and squall: twirl the kama just for funsies. Blade barrage, you quite literally spin around a couple times. Other supers have different cocky mannerisms that i find fun
Tip for new players to crucible: if you think you hear skrillex RUN.
This is amazing hahahaha
how did you do that thrust move with the arcstrider at 4:34
It's light attack + light attack + heavy attack
I just call it Thunderclap for MGRR
As nice as these all are, you're missing one important part... the impact sounds! A big part of what makes some Supers feel complete are the sounds of them hitting the target. The three-hit metallic clang of Sentinel Shield; the rapid, dry bonks of a spinning Burning Maul; the single, dry clack of a Glacial Quake punch; the rhythmic, alternating slashes of Bladefury; and more. This video's already nice, but add those and it'll be truly complete.
Hammer of Sol anvil sound STILL makes me clench internally in fear
Thanks a lot! Please do more of these.
Back in D1 when the titans had their hammers before nerf. Was terrifying!
Love em or hate em, Bungie did a very good job at making these sounds AND making them scary to hear. Really sounds like the landscape suddenly changed just by hearing them.
thanks for this video bro.
Sure thing man :)
not sure what is scarier, the sound of winter's wrath, or the fact that strand is already over a year old
I always love using ballistic slam before hitting it with the thundercrash. It just feels like right
It feels like those abilities were made for eachother
well then, there is a lot of new stuff that i need to learn if i ever come back to D2 (i haven't played since mid 2022) but overall nice vids, keep it up
Can you please make a video of how the supers sound from the enemy team? There have been times where I hear a popped super, and they’re like on the other side of the map.
Destiny has some of the best sound design in any game behind maybe disco elysium
It may just be me, but hearing GG pop in crucible is somthing that just gives me ptsd, AND I PLAY AS A HUNTER
Some of them give me PTSD. Real nightmare when the sound goes on..
I get PTSD everytime I hear them being activated in the distance.
Stasis supers, esp titan and lock sound the scariest
Although Stasis may be in the bottom tiers of today's meta, the sound design of it's abilities absolutely leagues better than the other classes.
Love this! possible for you to do it from an opponents pov. i believe they do sound slightly different and more scary. nice work!
Blade barrage sounds amazing and finally had one thrown at me and didnt take single tick of damage. Totally whiffed. Now I know the feeling from the otherside.
Used to be if you heard it you were dead lol
no matter what, blade barrage is so iconic. reminds me of last wish worlds first. i love this game no matter what happens
I come back to the video for asmr. It helps alot.
I didn't realize dawnblade had an eagle sound :D
My friend did his burning maul during a 1v1, he hit a wall during it's activation.. and I just couldn't stop laughing at the sounds of a bell when a titan decked out in gold armour hot a wall at full speed off a jump.
Honestly, I really miss bladedancer. Something about it was just so good
As a Titan main I do love pretty much all of the class sounds. But you Warlocks and Hunters are terrifying with a huge chunk of your supers. Like take Chaos Reach 3:41 for example, just the sound of its initial charge then the sound of the blast is awesome. Having been a Hunter main at one point, there is still something satisfying about hearing a Shadowshot or Spectral Blades.
Other Supers: *thunder crackling, fire burning, loud humming
Winter’s Wrath: *dubstep intensifies*
2:19 - Cue intense fear
6:09 Me swinging my so called "dingaling" around like a helicopter, one might call it "my peanits" ☕️
I feel like 6:12 would've been better
I didn't know I needed this.
Cant really do bladefury justice in a private match, because the swings speed up each time you hit an enemy till youre swinging ridiculously fast
Now what we need is a Black Schemed subclass with BÆŚŠ
I wouldn't mind something high bassed mix with high pitches, that shit would be terrifying
That GG whip crack will always have me shitting bricks whenever I hear it around a corner in PvP
I love the winters wrath sounds. So satisfying
I get PTSD when I hear arc staff because not only does it sound scary but hunters are also fast so you can’t even get away even if you tried to m.
God I love Warlock
I noticed that at the end of a thundercrash your body becomes completely arc energy
God winters wraith is still the most satisfying whivwhumwhum I’ve heard in my life
I believe We'll of Radiance has another variation when casted. It's when you jump and instantly pop super as soon as you are about to land on the ground.
Though, from my experience, it just basically removes the first half of the sound design of the super, which makes the sword landing a little bit more impactful imo
warlock's shadebinder is the only super with an integrated alarm buzzer to help its enemies notice its time to hide
I love this video, but man it helped me notice that titans have way too many roaming supers and could use a "one and done" here or there
I agree, it would've been nice if they had brought the new charged melee ability we got with solar 3.0 (the one that's tied to an aspect) as an super. Or have a similar shut down super like silence and squall, just for solar. In a way where the Titan would cast both the hammer of sol and the burning maul hammer, throw the smaller one into the air and hit it with the big hammer. Basically how Thor throws Mjolnir and sends it flying with Stormbreaker in Endgame. For Titan specifically I think this could be something like a hammer-comet super. Maybe even shatter the smaller hammer into comet pieces
hearing the burning maul activate, you know shits about to get real
I main a hunter but damn if hammer of sol doesn’t sound satisfying as frick
Honestly I loved the sound on forsaken when you could choose if pop a bubble or only the shield when controlling how long you press @L2 and R2…
With this helpful guide, we will always know what kind of hell we should prepare for in crucible.
As a born and bred Defender/Sentinel, the sound of the Shield will always fill me with joy but man, hearing the sound of the Maul being summoned is just 👌
D1s CLANG for hammer of sol will forever be engraved into my head
Titans be like "go go gadget: wolverine claws"
I miss the sound of the D1 Super casts sometimes. Especially for Hammer of Sol and Golden Gun
Hammer of sol sounds exactly the same
@Big Rarded huh, I always heard the high-pitched version
Haven't played destiny 2 for quiet a while but some of the supers seemed to have been changed, the hunter staff where you throw it like a spear definitely seems new
Imagine if the guardians existed in halo, the unsc would be having their equivalent of psykers.
a Spartan is superior is every single way to a Guardian, besides of supers and the light
@@guiltyspark3434 so the majority of a guardian?
The most terrifying sound for me is Nova Warp, especially the teleport sound. Really makes you feel like a god that subverts the laws of physics
You might not hear the Thundercrash if you’re too far away, but I bet you will notice too late and look up like that old guy meme when the Titan gets a free kill 😂
To note: You missed the arcstrider's aerial slam (jump+heavy), the normal 3 light combo, and the normal heavy
Thanks! Will include next time.
Let's gooooo destiny asmr!!
Maybe it's just a matter of not being familiar with the sounds but Strand supers haven't been popping out from the background noise in the Crucible, from what I've noticed.