How to Make a Low Poly Palm Tree in Blender

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  • Опубликовано: 11 янв 2025

Комментарии • 20

  • @vibespidersstudios8895
    @vibespidersstudios8895 Год назад +1

    ok this is much better than using an array modifier to make the base of the tree. Thanks :)

    • @chiknfrydblender5463
      @chiknfrydblender5463  Год назад +1

      Yeah no worries. I find that with smaller things like this, doing it by hand is easier and takes about the same amount of time with less frustration

  • @visheshlal1335
    @visheshlal1335 2 года назад +1

    Thank you for making this tutorial

  • @jackancher
    @jackancher 2 года назад +1

    Thats good as

  • @omccc
    @omccc 2 года назад +1

    0:10 my shape looks so weird i dont know how to make it i am clicking shift alt s but it doesent work it looks not like yours

    • @chiknfrydblender5463
      @chiknfrydblender5463  2 года назад

      To use the 'To Sphere' function in this instance you have to have the 'Transform Pivot Point' set to 'Individual Origins'. This is accessible along the top toolbar in the middle of the screen between 'Transform Orientation - Global' and the 'Snap' menu which is highlighted blue in the video. All of the other pivot point options will create a shape that is pointy on both top and bottom (creates like gemstone/weird diamond shape).
      Let me know if this helps you with your issue 👍

    • @taa_games
      @taa_games Год назад

      I don't understand that@@chiknfrydblender5463

  • @lucent3467
    @lucent3467 3 года назад +1

    hey so, I'm trying this out and every time I scale the cube the top and bottom parts scale outwards instead of remaining the same like yours do, how do I do this?

    • @chiknfrydblender5463
      @chiknfrydblender5463  3 года назад +4

      At which point in the video are you referring too? If you're talking about at the very beginning of the video where I change the cube to a cylindrical shape, then you might not be holding Shift + Alt + S. This is a different function called "To Sphere", which differs to the usual scaling function of S. For the Shift + Alt + S to work like it did in the video, you also have to set the Transform Pivot Point to 'Individual Origins' otherwise it'll change how it shapes the cube. Changing the pivot point location can be found at the top of the 3D view as seen @ 0:57. I hope I've been helpful in your troubleshooting.

    • @kode561
      @kode561 2 года назад +2

      @@chiknfrydblender5463 I had the same issue im rusty in blender and u answered the problem perfectly thanks bro

    • @chiknfrydblender5463
      @chiknfrydblender5463  2 года назад +2

      @@kode561 No worries 👍

  • @anniieinwonderland4848
    @anniieinwonderland4848 3 года назад +1

    Hello. I am interested in buying this tree but I live in a windy city. Do you think this tree will be suitable on my balcony? It would only be getting partial sunlight. How often do you think I need to water it because I have to pay $21/litre of water I buy at the market in town and can only afford to water once a month maybe.

    • @chiknfrydblender5463
      @chiknfrydblender5463  3 года назад +3

      Well I have GREAT news for you! The thing is, with this tree, you’ll NEVER have to water it! Shocking I know 😲 it also doesn’t require any sunlight at all! Actually, no direct sunlight is preferred! These amazing features are made possible due to the wonders of technology and the tree being a digital model! So you’ll be able to put it anywhere you’d like, given you have a display to show it on or are able to print it! I hope you found this helpful ☺️

    • @visheshlal1335
      @visheshlal1335 2 года назад

      Lmao

  • @pagolukranthi9262
    @pagolukranthi9262 3 года назад +1

    Good

  • @Solar.SMP.
    @Solar.SMP. 10 месяцев назад

    bro at 1:00 ngl its bad like nothing works. i click r and it just rotates one little bit. ive done 3d cursor and it does jack shit

    • @dragiogamer5657
      @dragiogamer5657 6 месяцев назад +1

      Turn on proportional editing and while rotate it using the scroll wheel.