Great job, Wags. For the kids at home, 11 alpha (top of the staple) is correct for approach with a transition to 12-13 in the roundout. 13 is "on speed" but a much higher risk of scraping the ventral fin or the speed brakes (by going from 13-15 degrees) or sinking in the overrun.
The first thing you notice (even though you're expecting it) is the field of view the pilot has from the F-16 cockpit. Great design. I also like how crisp and clear the HUD symbology is in the F-16. Thanks for the vid Matt.
One problem with the plane are it's teeny tiny MFDs (and just two of them). You need VR zoom to see anything on them. Might not be much of a problem in the real jet, given the higher resolution of the Mk I eyeball. Also, the DED really likes to pick up glare when the sun is behind/besides you.
I was listening to an F16 pilot on a podcast and he said it feels like you're riding on a magic carpet because the cockpit is so far forward and unobstructed.
Yeah!! Then -- only then -- take a step backwards and give us the F-4, A-7 and F-111. And two steps back to the Century Series: F-105 and F-100 first, and maybe F-106, F-104, F-102 and F-101, in that order. Three steps back: F-86D Sabre Dog and F-86H and we're full circle...by 2025? The F-106 carried the nuclear armed AIR-2A Genie. Who doesn't want to launch that at some incoming, hot-shot Mirage 2000's (in DCS)?? LOL "That's a nice tight formation, you four. Fox....wait, what Fox # is an AIR-2A? Oh well, Fox-Boomer."
Great video....can’t wait... Wags did not mention flaps at all ....He probably felt it was taken for granted.... the crowd involved that we knew so for somebody who does not know the F-16 here’s an exclamation To be clear, you don’t manually set the flaps for normal takeoff or landing (unlike other aircraft). Like was mentioned, the gear position will tell the jet if you are in takeoff/landing or cruise FLCS gains, and it will schedule flaps accordingly. One other wrinkle in the flap logic is the Alternate Flap switch, used to deploy the flaps in case of gear extension failure. The flaps go down to 20 deg, just as in normal gear down deployment. To prevent flap overload and control difficulties the flap will gradually retract automatically at speeds above 300 kt,, which is the normal gear down limit
@@czdaniel1 The hook is for instances when it can't use its wheel brakes for some reason. Either the brake system failed or the engine or hydraulics failed and the wheel brakes won't work. Many bases have a "barrier," basically an arresting cable on the runway to catch aircraft that have to use it. I've seen this happen once or twice.
At close final, the 2.5 lines are placed on the overrun and AoA is flown 11 to 13 degrees. This places the FPM just above the bracket at 11 and even more so at 13. You would fly at 13 if you wanted a bit lower touch down speed. Once over the overrun, the FPM is slightly raised to be 2-3 degrees below the horizon line. It's not a huge flare, but a lot different than putting down the Hornet.
Enjoy it for what it is at the time at least we are getting it, EA is kinda good because it allows you to learn as things are released rather than one bulk of overwhelming nonsense
i really prefer to have a plane with everything functionnal from the start, right now, we'll get the plane, but won't be able to use it to go on every kind of missions it's been built for. I'll buy it for sure, i bought a lot of the modules that DCS made, but i'm definetly not buying this module on day one launch, i'll wait maybe next year depending on what kind of progresse they make. the only module i bought on day one was the F14 because my squadron bought it and we wanted to fly this beast so bad in multiplayer
I appreciate how the AI can land a Viper in the length of a Wal-Mart parking lot, yet a perfect landing I have to use almost half a runway. AI must have carbon ceramic breaks and we get the AutoZone specials.
Matt, I love that you showed a left break then demo'ed a right one. Also, here in the UK we do much shorter upwind & downwind legs starting from a lower altitude and climbing to decelerate into the downwind leg to circuit height.
After living a sheltered life in every aircraft I've flown, it's amazing to finally see that shelter lift and to Not see the shelter from the canopy bow in the way on short base to final! :D
Crash is a really strong word, especially as the maneuver is not really difficult (tactical recoveries feel much more complicated). If one literally crashes performing this he must seriously get some more hours into basic flying.
Man this is dream come true for a lot of us this level of detail let’s you get a good look at how it is done. While watching you break right and then perform your landing makes me wonder how the hell were these procedures conceived. Soo cool.
@@TSHKKRipper you use ur throttle to control pitch of the hornet and its fairly easy. Hirnet lands with its throttle for pitch and not elevator. And then see how smoothly it approaches. U will have trouble managing the speed if you use elevator.
Exactly what happened to me after getting used to the f18. F18 is easy to land an take off Probably cause its a carrier jet, I guess when i will land the f16 theres going to to be a broken landing gear multiple time
No different than trying to land the M-2000c Mirage. I always felt the Mirage landing gear was pretty fragile and after the FA-18, It got very expensive to continue repairing landing gear, Lol!
@@Proximax9 that's why they land the at airfields too. So pilots know not only how to perform a hard carrier landing, but a soft landing at any airfield.
Thanks for a proper explanation, Wags. As a tip for future training videos, could you show your control inputs? I'm having trouble with the base leg turn: how do I control where my FPM is, is that stick or throttle, or a combination? I usually just end up in the ground before I even finish the turn, or have to reduce bank angle because I soon will be in the ground otherwise, or when doing that I come out way to wide. I must be doing something wrong, but it's hard to tell with no control inputs shown :)
Great work, great vid, all aboard the Hype Train! I'm a bit surprised you didn't have to put the flight marker in the AoA bracket like with the F-18. Man does the Viper ever look great - That HUD -
@@after_midnight9592 I crafted a great reply and clicked on another vid by mistake and it wiped it out....smh. I'm with you in a way, I was practicing the basics because I couldn't wait and noticed it as well. One thing that pops in my mind is Wags and the team had access to the sim so they are making the DCS Viper as close to that as humanly possible, also Wags claimed he isn't as versed in the Viper. What sold me was the landing as well as the 2.5 degree line on the runoff, Wags touched down nice and soft all things considered. Back to what you mean use pitch and throttle to get the flight path marker in the AoA bracket and then use the throttle to control the rest. I cant say if this is right or wrong but I look forward to trying it myself in DCS to see how it goes. These are great times!! The sooner the better!! LOL (Patience young one is what I say to myself)
Noob question, how does one perform the pattern with crosswind? breaking towards or away from the wind? How to correct for it? Or is it not performed at all?
We normally fly the final turn and final in the middle of the AOA bracket, or aka green donut on the AOA indexer. If you have Viper questions I flew it for 6 years. My Twitter handle is @jasonoshima
Hi Jason and thanks. Some of the pilots we are working with tend to fly more around 11-degrees. Our understanding is that anywhere between 11 and 13 is all good.
Yep, 11 to 13 is fine, but we'd try to shack the green donut so as not float down the rwy too far. This jet will do it's best not to touch down and keep flying by adjusting its camber. Flying in the middle of the AOA bracket helps alleviate floating in ground effect. The graphics and symbology are absolutely spot on. Can't wait to get this sim.
I can tell this will be fun to learn. A bit sad that it feels like I've just started getting the hang of the Hornet, but more toys will always be positive. Can't wait to get completely destroyed online in this thing.
Hi, I think the last few patches broke something about aerobraking. This video recommends 13 degree nose up for aerobraking, correct? In the current version of open beta, one can only aerobrake 13.5 degrees before tailstriking the viper. 11 degrees if using airbrake override. Either DCS is currently incorrect, or 13 degrees is a recommendation that is too close to a tailstrike, in my opinion.
Are you going to implement delamination of the horizontal stabilizers like the real Vipers have issues with ;) Just kidding looks like another solid aircraft from ED again you guys are killing it Matt and Team !!!
Approach speed was quite fast in this video. It's much better to approach with the FPM between the top and middle of the AoA bracket, then flare with the FPM in the middle, then holding that AoA for aerobraking.
Really nice! Still wishing really badly for a drag chute tho, but other than that, love it! As someone who has worked with the Am model it's weird to see the long roll on the landing :P
I just finished reading Viper Pilot over the weekend. If I recall correctly, he was talking about training Egyptian Mig-21 pilots on the F-16 and they kept doing 6g 450knot breaks because that's how it was in the Mig. It was incorrect procedure done out of old habit.
@2:55 you say that radar altitude 500 feets is the altitude you're shooting for but I believe it's 1500 feets for an overhead break pattern, moreover your radar alt is showing 1500 feets ;) Nice vid anyway though !! Just suscribed for your tutorials ;)
@@MattWagner oh gosh sorry Matt I guess I need to buy new ears 🙀 Thanks a lot for that tutorial, overhead break pattern is really something I need to learn on F-16 and F-18 I just bought thanks to the super promotion you made, and on the Mirage I have for years now !!
I heard no mention of Trim being used. Should I then assume the AOA is completely controlled by airspeed, and that the plane always trims for 1G, even with the Gear and Flaps down, unlike the Hornet?
@@MattWagner , thanks for the reply. Definitely a very different beast to the Hornet. I can't begin to explain how much I am looking forward to this module! Thank you and the team for your hard work and World Class Simulator!
Hey, I'm new to DCS and just got the F-16. I'm wondering how to deploy the spoilers upon landing because I want to link it to my joystick but I can't find the spoilers anywhere in the controls menu. please help.
Nice vid Wags. But how do you lock the HUD display so it doesn't drift off the screen in a turn? Half the time in the pattern, my HUD display is off to one side, and I'm looking through a blank HUD screen, so my landings stink. Can't find anything about this in the DCS's Early Access manual.
Given that the Viper did not start full-development until this past Spring and the Hornet was in development of years, I think that answers your question.
@@MattWagner Well it does partly, from the user perspective, let me be more precise: we were mostly waiting for the development of weapon systems and many of the same ones are already implemented on the Hornet, therefore, I would expect them to be given for the Viper. Is this the case or rather not?
@@tiizy3605. Partly, if there is a direct crossover of the implementation of the same system in both aircraft. However, the Viper and Hornet are quite different aircraft and their MCs have different logic of sensor and weapon systems display and usage.
I'm still pretty new to DCS, but for my next aircraft I was completely torn between the Hornet and the Tomcat. I had finally decided the Tomcat was going to be the one. And then I found out about the Viper and the general plans for it. So I'm right back to square one, though heavily leaning towards the F-16. Grrrrrr.......
@@saulot9545 Believe me, I would love to, but I'm trying to upgrade my HOTAS too. That's going to give my wallet enough of a butt kicking as it is. lol...
@@gvii get the Hornet now. Multi-Role modern jet, and you can use most of the systems unlike the F16 which might take a year to get to this state. And then get the Viper ;)
Good choice. I bought the Hornet twice and got it refunded, twice. Followed all the correct sequences for start and takeoff and still had pitch issues. Would literally barely climb. Thought the first time was just a glitch and maybe it had been addressed, so I tried again, with the same result. Contacted support both times, received NO responses both times.
Hey Matt, are you using any stick during this approach or are you throttling and trimming? struggling to align the flight path and glide slope myself as they seem very much detached unless I trim. Very different landing to the f18 I am used to. Thanks.
You're not by yourself mate! Having quite the job to master this as demonstrated by Matt. Forget how many times I watched this now :-) Most often I end up too low or too wide in the final turn.
I haven't touched DCS in years -- Is there a TACTS system in place in the game? I notice a TACTS pod on the port side wing tip. (Former Aircraft Ordnance Tech. USMC.)
Looks like a bit of a change from the hornet. This will be fun! I'm hoping for a bit of a more organic feeling rather then flying a computer in the hornet!!! From the looks of this video that'll be the case :)
So you're flying the Viper as 2,5° Glideslope-Marker on touchdown-zone instead of middle of e-bracket like the hornet? Will defenitly need getting used to, it defenitely feels as if you're to fast on final.
It's quite acceptable to to have the FPM between the middle and top of the bracket, there are advantages and disadvantages to both. Not too fast. Thanks
Excellent. I've been carrying loadouts that mimic the F-16 on the Hornet (as best they can), so I'll start doing this as well - as much as the Hornet will let me do it anyway. One thing I did notice...no flaps on landing in the F-16?
Hey Wags! Just wondering if you have found any good sensitivity setting on your FSSB with the viper, recently got mine with the angled adapter. Thought about asking you who's already flying it, and also spent time in the real simulator, thanks!
@@geraltofvengerberg3049 It is. But he was quite high.. I did believe i saw the light chage briefly once, but he was constantly above the AoA bracket, hence the light showed the high arrow only.
No, I was where I should be. Please take a look at some of real world F-16C landing HUD videos. In the F-16, you do NOT land with the FPM centered in the bracket, it is just above at 11 degrees and even more so at 13.
Great job, Wags. For the kids at home, 11 alpha (top of the staple) is correct for approach with a transition to 12-13 in the roundout. 13 is "on speed" but a much higher risk of scraping the ventral fin or the speed brakes (by going from 13-15 degrees) or sinking in the overrun.
Thanks Mover!
The first thing you notice (even though you're expecting it) is the field of view the pilot has from the F-16 cockpit. Great design. I also like how crisp and clear the HUD symbology is in the F-16. Thanks for the vid Matt.
One of the best canopies of its time, clear view of the stars at night I would imagine :)
There's even a dogfight switch on the HOTAS,, to let you know what this plane was designed for. Every design feature makes it easier for the pilot.
This plane was built around the pilot
One problem with the plane are it's teeny tiny MFDs (and just two of them). You need VR zoom to see anything on them. Might not be much of a problem in the real jet, given the higher resolution of the Mk I eyeball. Also, the DED really likes to pick up glare when the sun is behind/besides you.
It’s so weird seeing that completely unobstructed canopy.
can't wait to jump into VR on this thing.
It's so clean that I didn't even notice it was so clean. lol
I was listening to an F16 pilot on a podcast and he said it feels like you're riding on a magic carpet because the cockpit is so far forward and unobstructed.
chris r which podcast?
@@Pita146 could be the fighter pilot podcast host by Vincent Aiello, callsign “Jell-O”
Just a full fidelity F15 away and we have the entire teen series!
Yeah!! Then -- only then -- take a step backwards and give us the F-4, A-7 and F-111. And two steps back to the Century Series: F-105 and F-100 first, and maybe F-106, F-104, F-102 and F-101, in that order. Three steps back: F-86D Sabre Dog and F-86H and we're full circle...by 2025? The F-106 carried the nuclear armed AIR-2A Genie. Who doesn't want to launch that at some incoming, hot-shot Mirage 2000's (in DCS)?? LOL "That's a nice tight formation, you four. Fox....wait, what Fox # is an AIR-2A? Oh well, Fox-Boomer."
@@Andrew-13579 "Fox N"
Or maybe foxtrot-alpha. :)
@@metanumia LOL. I thought of that too. Either foxtrot-alpha as in effin-A, or Fox-omega as in it's the end. :)
what about the F117
Been waiting for the f16 since I heard about DCS
Great video....can’t wait...
Wags did not mention flaps at all ....He probably felt it was taken for granted.... the crowd involved that we knew
so for somebody who does not know the F-16 here’s an exclamation
To be clear, you don’t manually set the flaps for normal takeoff or landing (unlike other aircraft). Like was mentioned, the gear position will tell the jet if you are in takeoff/landing or cruise FLCS gains, and it will schedule flaps accordingly.
One other wrinkle in the flap logic is the Alternate Flap switch, used to deploy the flaps in case of gear extension failure. The flaps go down to 20 deg, just as in normal gear down deployment. To prevent flap overload and control difficulties the flap will gradually retract automatically at speeds above 300 kt,, which is the normal gear down limit
Correct, I mentioned this a bit in the cockpit orientation video.
The next video will be a tutorial on how to land on a carrier 😏
Does the F-16 carry a drop hook for _"unexpectedly short"_ runways....I wonder?
@@czdaniel1 Yes that's right but let's say that the carrier is an unexpected short runway
@@czdaniel1 Yes it does
@@mobius7089 He doesn't want to land on the carrier tho
@@czdaniel1 The hook is for instances when it can't use its wheel brakes for some reason. Either the brake system failed or the engine or hydraulics failed and the wheel brakes won't work. Many bases have a "barrier," basically an arresting cable on the runway to catch aircraft that have to use it. I've seen this happen once or twice.
Hype is real boyz !!! F-16 finally ... my dream is coming true ... since the first day of Lomac i was waiting for this plane !!!
@@connorhuchteman same here dude! It is nice to see this bird getting love, the ammount of potential behind it is nuts 😍
I'm with you!
Even simulated that little wobble the f16 exhibits during the landing aerobrake roll.
First class stuff Wags.
awesome work matt. can't wait for this one man.
I think i've forgotten how to flare with all the carrier ops from the last year or so. Thanks for the reminder!
Flare is a way of living! 😂
At close final, the 2.5 lines are placed on the overrun and AoA is flown 11 to 13 degrees. This places the FPM just above the bracket at 11 and even more so at 13. You would fly at 13 if you wanted a bit lower touch down speed. Once over the overrun, the FPM is slightly raised to be 2-3 degrees below the horizon line. It's not a huge flare, but a lot different than putting down the Hornet.
@@MattWagner Let's just say i dont need much training on the viper but i get what u are saying wags 😍👍thanks for the very detailed explanation 😁
The Bubble canopy is so nice! Love the reflection too! I’m gonna have to keep reminding myself to close the canopy because it all looks the same! 😂
I can't wait until it's complete in a few years.
ComancheThunder7 So brutally true.
Enjoy it for what it is at the time at least we are getting it, EA is kinda good because it allows you to learn as things are released rather than one bulk of overwhelming nonsense
Krato It's ultra realistic - just like with F22 and F35 entering to air force service time.
i really prefer to have a plane with everything functionnal from the start, right now, we'll get the plane, but won't be able to use it to go on every kind of missions it's been built for. I'll buy it for sure, i bought a lot of the modules that DCS made, but i'm definetly not buying this module on day one launch, i'll wait maybe next year depending on what kind of progresse they make. the only module i bought on day one was the F14 because my squadron bought it and we wanted to fly this beast so bad in multiplayer
spiral83 You should get MLU update, just like Holland.
I appreciate how the AI can land a Viper in the length of a Wal-Mart parking lot, yet a perfect landing I have to use almost half a runway. AI must have carbon ceramic breaks and we get the AutoZone specials.
Matt, I love that you showed a left break then demo'ed a right one. Also, here in the UK we do much shorter upwind & downwind legs starting from a lower altitude and climbing to decelerate into the downwind leg to circuit height.
Superb. Massive grin on my face looking at that HUD. It looks amazing!
After living a sheltered life in every aircraft I've flown, it's amazing to finally see that shelter lift and to Not see the shelter from the canopy bow in the way on short base to final! :D
Sooooooo many people (myself included) will crash so many times until we get this right. You make it look easy.
Was not my first attempt...
Coming from the tomcat you should be able to do this with your eyes closed :P
Crash is a really strong word, especially as the maneuver is not really difficult (tactical recoveries feel much more complicated).
If one literally crashes performing this he must seriously get some more hours into basic flying.
@@pjstew. Good luck with that.
@@MattWagner funnily enough I can land in the tomcat with my eyes closed anytime I want :)
Man this is dream come true for a lot of us this level of detail let’s you get a good look at how it is done. While watching you break right and then perform your landing makes me wonder how the hell were these procedures conceived. Soo cool.
P
Instrument Lighting looks FANTASTIC!
This is why this was a day 1 preorder for me. You can count on Wags and the crew to deliver the goods.
Ohh boy, my childhood dream is materializing soon... superb work ED
Next a 9 g turn performing notoriously by the fighting falcon at an airshow.
Nice tutorial ;) Cheers from the german DCS F-16 Viper Club Squadron!
As someone who is new to DCS, this is not as easy as it looks. I've rapidly disassembled some planes. XD
Lovely Tutorial, already can see myself crashing onto the runway with -900fpm and blowing the wheels.
That HUD is incredibly clear and along with that bubble canopy. God it is so clear.
im in love with that canopy
Tried landing the F-15 after getting used to driving the hornet into the runway. That didn’t exactly go well...I expect the F-16 will be similar 😅
@@TSHKKRipper you use ur throttle to control pitch of the hornet and its fairly easy. Hirnet lands with its throttle for pitch and not elevator. And then see how smoothly it approaches. U will have trouble managing the speed if you use elevator.
Exactly what happened to me after getting used to the f18.
F18 is easy to land an take off
Probably cause its a carrier jet,
I guess when i will land the f16 theres going to to be a broken landing gear multiple time
No different than trying to land the M-2000c Mirage. I always felt the Mirage landing gear was pretty fragile and after the FA-18, It got very expensive to continue repairing landing gear, Lol!
@@Proximax9 that's why they land the at airfields too. So pilots know not only how to perform a hard carrier landing, but a soft landing at any airfield.
@@Eyal-lt3to youll be surprised how well you will land with the viper.
The Viper. Amazing. Great job.
Great explanation and demonstration, it's a shame that there's people in the community can't understand this. Good video
99% of this community is great, just that 1%...
Thanks for a proper explanation, Wags. As a tip for future training videos, could you show your control inputs? I'm having trouble with the base leg turn: how do I control where my FPM is, is that stick or throttle, or a combination? I usually just end up in the ground before I even finish the turn, or have to reduce bank angle because I soon will be in the ground otherwise, or when doing that I come out way to wide. I must be doing something wrong, but it's hard to tell with no control inputs shown :)
Great work, great vid, all aboard the Hype Train! I'm a bit surprised you didn't have to put the flight marker in the AoA bracket like with the F-18. Man does the Viper ever look great - That HUD -
SmoglessPanic. Nope, quite different than the bug.
@@MattWagner Awesome! Let the learning begin. Thanks to you and the team for the hard work.
This was my thought as well. Reduce the speed a bit to put the AOA in the green.
@@after_midnight9592 I crafted a great reply and clicked on another vid by mistake and it wiped it out....smh. I'm with you in a way, I was practicing the basics because I couldn't wait and noticed it as well. One thing that pops in my mind is Wags and the team had access to the sim so they are making the DCS Viper as close to that as humanly possible, also Wags claimed he isn't as versed in the Viper. What sold me was the landing as well as the 2.5 degree line on the runoff, Wags touched down nice and soft all things considered. Back to what you mean use pitch and throttle to get the flight path marker in the AoA bracket and then use the throttle to control the rest. I cant say if this is right or wrong but I look forward to trying it myself in DCS to see how it goes. These are great times!! The sooner the better!! LOL (Patience young one is what I say to myself)
@@after_midnight9592. That would be assumed procedure, but it would be wrong
Beautiful break, Wags! Great job.
Ty Wags!
Noob question, how does one perform the pattern with crosswind? breaking towards or away from the wind? How to correct for it? Or is it not performed at all?
Such a tight landing. I'm not nearly so precise on my final turn, as of yet, so I give myself plenty more approach distance to get lined up.
Just takes practice and much different than a Navy pattern. Thanks
Hyped AF. Gonna learn this plane inside out and train to be the best!
You ain't the only one :)
@@saiajin82 Game on! >:D
Don't quit your day job...
Sogen Okami you the best now?
@@higaluto lol no. Life's been butt fucking me so hard that I got sparks flying everywhere.
We normally fly the final turn and final in the middle of the AOA bracket, or aka green donut on the AOA indexer. If you have Viper questions I flew it for 6 years. My Twitter handle is @jasonoshima
Hi Jason and thanks. Some of the pilots we are working with tend to fly more around 11-degrees. Our understanding is that anywhere between 11 and 13 is all good.
Yep, 11 to 13 is fine, but we'd try to shack the green donut so as not float down the rwy too far. This jet will do it's best not to touch down and keep flying by adjusting its camber. Flying in the middle of the AOA bracket helps alleviate floating in ground effect. The graphics and symbology are absolutely spot on. Can't wait to get this sim.
@@jasonhrynyk7630. Thanks for the insight Jason!
General Dynamics sure made a great bird!
These videos are making me anxious... can I download my copy already, please?! :)
Muy bueno! A la espera del lanzamiento!!!
Is the syria map getting released this year?
That will be up to the 3rd party developer.
@@MattWagner
Worst case scenario we will fly those F-16s above their building.
Speed brake override? How do we do that?
Just press after on the speed brake switch a second time. Thanks
Hey somebody can tell where is the wheel braking in the cockpit like the bottom in what side. i would really apreciate.
Any informations about a good ATC and intrumental procédures ?
Did the plane just fart at 5:03 at touchdown ?
Laughed way harder than I should have at that.
Cant wait to fly her
Are you gonna give us a little pre-release livestream before launch? :)
Now next time a left-handed circuit, okay? Right-handed is ONLY done when there is an obstruction. Looks good though.
i was getting worried we werent getting a video today.
Didn't Thrustmaster have an F-16 HOTAS back in the day?
Yes.
rover.ebay.com/rover/0/0/0?mpre=https%3A%2F%2Fwww.ebay.co.uk%2Fulk%2Fitm%2F273982676606
Also the CH Products stick and throttle is similar.
Thanks for the landing intro.
I can tell this will be fun to learn. A bit sad that it feels like I've just started getting the hang of the Hornet, but more toys will always be positive.
Can't wait to get completely destroyed online in this thing.
I preorder the F16 the day this video released :O
Thanks for the support!
F16 is sooooo easy to land can't wait to try it in DCS. I have a feeling this will be my jet of choice.
Hi, I think the last few patches broke something about aerobraking.
This video recommends 13 degree nose up for aerobraking, correct?
In the current version of open beta, one can only aerobrake 13.5 degrees before tailstriking the viper. 11 degrees if using airbrake override.
Either DCS is currently incorrect, or 13 degrees is a recommendation that is too close to a tailstrike, in my opinion.
I recall reading some documentation claiming that tailstrike happens at about 16 degrees.
Are you going to implement delamination of the horizontal stabilizers like the real Vipers have issues with ;) Just kidding looks like another solid aircraft from ED again you guys are killing it Matt and Team !!!
Were these types of patterns within the scope of the planned ATC improvements for AI aircraft handling?
Hey Wags, which of these videos do you hope to have published before launch? All the way up to cold start?
Still in flux. Next will probably be taxi and takeoff.
@@MattWagner + with a cold start or without? Btw. shut up and take my money!
@@michawicherski9247, Matt's already said that Cold Start is not ready yet, because of systems still in development
Approach speed was quite fast in this video. It's much better to approach with the FPM between the top and middle of the AoA bracket, then flare with the FPM in the middle, then holding that AoA for aerobraking.
Really nice! Still wishing really badly for a drag chute tho, but other than that, love it! As someone who has worked with the Am model it's weird to see the long roll on the landing :P
Hi Stark, US Vipers do not use a drag chute. Thanks
What is the type of overhead pattern that Dan Hampton mentions in Viper Pilot where they come over the runway and it is a six G break at ~450kts?
I just finished reading Viper Pilot over the weekend. If I recall correctly, he was talking about training Egyptian Mig-21 pilots on the F-16 and they kept doing 6g 450knot breaks because that's how it was in the Mig. It was incorrect procedure done out of old habit.
was the steerpoint set on the runway by doing it in the mission editor?
Yes
Whats behind these weird and complicated landing maneuvers?
Why not do a straight on landing with some of the guidance tools available
So ATC can control landings in an organized manner.
Autumn = September, October, November. Early Autumn = September :) I love these speculations. Anyway my harddisk and HOTAS are ready..
Autumn starts on Sep 23rd.... hmmmmmm
@2:55 you say that radar altitude 500 feets is the altitude you're shooting for but I believe it's 1500 feets for an overhead break pattern, moreover your radar alt is showing 1500 feets ;)
Nice vid anyway though !! Just suscribed for your tutorials ;)
Negative, "fifteen hundred feet". Thanks
@@MattWagner oh gosh sorry Matt I guess I need to buy new ears 🙀
Thanks a lot for that tutorial, overhead break pattern is really something I need to learn on F-16 and F-18 I just bought thanks to the super promotion you made, and on the Mirage I have for years now !!
Thanks Matt! Can't wait to try it out.
Cheers
I heard no mention of Trim being used. Should I then assume the AOA is completely controlled by airspeed, and that the plane always trims for 1G, even with the Gear and Flaps down, unlike the Hornet?
Some Viper pilots do, but most I know don't. AoA is controlled with stick pitch.
@@MattWagner , thanks for the reply. Definitely a very different beast to the Hornet. I can't begin to explain how much I am looking forward to this module! Thank you and the team for your hard work and World Class Simulator!
Hey, I'm new to DCS and just got the F-16. I'm wondering how to deploy the spoilers upon landing because I want to link it to my joystick but I can't find the spoilers anywhere in the controls menu. please help.
You mean the speed breaks? I believe its under Speed breaks in the controls
default speed/air brake is i believe Lshift+B (hold) to extent and Lctrl+B (tap) to retract
Nice vid Wags. But how do you lock the HUD display so it doesn't drift off the screen in a turn? Half the time in the pattern, my HUD display is off to one side, and I'm looking through a blank HUD screen, so my landings stink. Can't find anything about this in the DCS's Early Access manual.
Select the DRIFT C/O on the ICP
Can't wait to start ruing landing gear in this bad boy. The wait is killing me, you have my money now let me start crashing my new toy already!
matt, we can expect faster rate of the plane being out of EA, since most of systems are already done for the hornet, right?
Given that the Viper did not start full-development until this past Spring and the Hornet was in development of years, I think that answers your question.
@@MattWagner Well it does partly, from the user perspective, let me be more precise: we were mostly waiting for the development of weapon systems and many of the same ones are already implemented on the Hornet, therefore, I would expect them to be given for the Viper. Is this the case or rather not?
@@tiizy3605 No? The system of 1 aircraft does not equate to being the same in another. Coding is another matter.
@@tiizy3605. Partly, if there is a direct crossover of the implementation of the same system in both aircraft. However, the Viper and Hornet are quite different aircraft and their MCs have different logic of sensor and weapon systems display and usage.
@@MattWagner thank you for this insight, Matt!
So there will be no canopy? can't wait to check this out in VR!
Latavish Gardner. Not sure what you mean.
Matt Wagner I think he is making a joke about the bubble canopy and the lack of the bow....at least I hope he is joking....
This voice sounds familiar. Idk if its the contiguous redo's on this tutorial but cannot confirm
I'm still pretty new to DCS, but for my next aircraft I was completely torn between the Hornet and the Tomcat. I had finally decided the Tomcat was going to be the one. And then I found out about the Viper and the general plans for it. So I'm right back to square one, though heavily leaning towards the F-16. Grrrrrr.......
Just get all of them :D. Rip wallet
@@saulot9545 Believe me, I would love to, but I'm trying to upgrade my HOTAS too. That's going to give my wallet enough of a butt kicking as it is. lol...
@@gvii get the Hornet now. Multi-Role modern jet, and you can use most of the systems unlike the F16 which might take a year to get to this state. And then get the Viper ;)
Good choice. I bought the Hornet twice and got it refunded, twice. Followed all the correct sequences for start and takeoff and still had pitch issues. Would literally barely climb. Thought the first time was just a glitch and maybe it had been addressed, so I tried again, with the same result. Contacted support both times, received NO responses both times.
Hi whay you are not working on a 4th generation or 4th+ generation of eastern aircafts like su30sm or su35 or even su24 ?
Because access to and information about Russian planes are almost impossible to get a hold of.........
Hey Matt, are you using any stick during this approach or are you throttling and trimming? struggling to align the flight path and glide slope myself as they seem very much detached unless I trim. Very different landing to the f18 I am used to. Thanks.
Just stick and throttle, no trim. Thanks
You're not by yourself mate! Having quite the job to master this as demonstrated by Matt. Forget how many times I watched this now :-) Most often I end up too low or too wide in the final turn.
I haven't touched DCS in years -- Is there a TACTS system in place in the game? I notice a TACTS pod on the port side wing tip.
(Former Aircraft Ordnance Tech. USMC.)
Beautiful
Looks like a bit of a change from the hornet. This will be fun! I'm hoping for a bit of a more organic feeling rather then flying a computer in the hornet!!! From the looks of this video that'll be the case :)
Well the Viper is fly-by-wire as well so it might not be much different.
OMG that canopy!
So you're flying the Viper as 2,5° Glideslope-Marker on touchdown-zone instead of middle of e-bracket like the hornet? Will defenitly need getting used to, it defenitely feels as if you're to fast on final.
It's quite acceptable to to have the FPM between the middle and top of the bracket, there are advantages and disadvantages to both. Not too fast. Thanks
Great, thank Matt you are the best 😘
10 years I waited .. 10 years since k50 .... god I’m pure dopamine
does the nws engage automatically??
No, you must enable/disable it manually. Thanks.
The tilted camera at the start makes me nauseous. But otherwise, great video! Excited for the Viper.
Nice job
Excellent. I've been carrying loadouts that mimic the F-16 on the Hornet (as best they can), so I'll start doing this as well - as much as the Hornet will let me do it anyway. One thing I did notice...no flaps on landing in the F-16?
Flaps are automatic.
Awesome, one less thing to worry about. 👌
Looks like that strip was a little short!
Will you only be able to put a external fuel tank on the belly of the viper?
Yes
@@MattWagner No ECM available for the center line?
i thought anything under 10,000 feet was 250 knots or does that not apply to military?
Not for the F-16C.
It does apply, with exceptions. 300kias for the Viper is correct.
What determines which way you break? Was expecting a left break & you went right instead
Varies from airfield to airfield to airfield or as directed depending on runway assignment, traffic constraints etc
@@pjstew cheers makes sense. Been doing so many left hand carrier breaks i think it broke my brain watching him break right lol
Great work!
Autumn is in 17 days..
What was that diamond on the HUD over the runway?
Dice Jones. The steerpoint
Any release date?
Yes, early Autumn.........
Hey Wags!
Just wondering if you have found any good sensitivity setting on your FSSB with the viper, recently got mine with the angled adapter. Thought about asking you who's already flying it, and also spent time in the real simulator, thanks!
isn't AoA lights functioning ATM ? because its stayed same
It did function, but he did not fly on speed AoA.
So its not automatic as soon as u deploy landing gear ?
@@geraltofvengerberg3049 It is. But he was quite high.. I did believe i saw the light chage briefly once, but he was constantly above the AoA bracket, hence the light showed the high arrow only.
No, I was where I should be. Please take a look at some of real world F-16C landing HUD videos. In the F-16, you do NOT land with the FPM centered in the bracket, it is just above at 11 degrees and even more so at 13.
The indexer lights are always on in the Viper, not just with gear down like in the Hornet.
Hey Matt, am I mistaken or was the shadow on the right side after you let the nose hear drop showing a canopy bow where there isn't one?
Looked like the hornet shadow to me...
No, if you look closely it is the bow behind the seat.
@@harlas206 Ah, you're right, it just looks weird because of the low angle of the sun.
Well there is something of a canopy bow on the F-16, it's just located aft of the pilot seat.
@@MillionFoul yeah, I have seen many comments about it =) Really looks like the hornet at first glance.