Landing The F-16 For Beginners

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  • Опубликовано: 3 фев 2021
  • Learn the bare bones basics of landing the Falcon in less than 10 minutes.
    TrackIR
    GPU: GeForce GTX 1060 6GB
    CPU: AMD Ryzen 7 1800X Eight-Core Processor
    Memory: 32 GB RAM (31.95 GB RAM usable)
    Current resolution: 1920 x 1080, 60Hz
    HOTAS: Saitek x52
    Pedals: Logitech G Pro
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Комментарии • 32

  • @bollewillem1
    @bollewillem1 2 года назад +26

    When you fly down wind: gear down.
    When you are on final; speed breaks open. (Run way clear? Check your gear.) Check runway heading.
    Flight path marker on the start of runway, keep marker in AOA bracket, all the time. When you pass the thresh hold, cut power and flare.
    Adjust flightpath marker with stick, AOA bracket with throttle.
    Always be ready to go around!

  • @garethroberts9223
    @garethroberts9223 Год назад +2

    This is a classic example of Finding Amazing content purely by accident. Why haven't I heard about this channel before now? Perfect timing as I'm starting to Love the Viper! Keep up the great work?

  • @Wizzar_sillymus
    @Wizzar_sillymus Год назад +2

    I love those tutorials; they are quick and understandable

  • @afterburner3584
    @afterburner3584 Год назад +9

    your 2.5 glide slop should be at the tip of the runway during approach!

    • @slyderace
      @slyderace Год назад

      This is exactly what I was about to comment on! His approach was like 6 degrees.

  • @terencewhite363
    @terencewhite363 Год назад +1

    You make it look so easy.

  • @The90sHater
    @The90sHater 2 года назад +5

    Nice landings, they looked pretty good. I'm new to the F-16 and fly mostly the F/A-18 in DCS. Now, the landing procedures may be different the two aircraft but I was always taught to keep the "E-Bracket" centered on the velocity vector when landing. This will help you maintain the correct AoA and rate of descent. It looks like your angle of attack is a little shallow and you're coming in overspeed. Feel free to correct me if I'm wrong. I'm really enjoying your videos, keep up the good work!

    • @prichardgs
      @prichardgs 2 года назад +1

      I was thinking the same thing AOA- I would think aircraft weight would have something to do with it. In the F-18 you would drop fuel before landing to reduce weight..????

    • @Petidani0330
      @Petidani0330 8 месяцев назад +4

      I know I'm late, but I'm still throwing this here in case anyone still stumbles upon your comment and cares enough to see the replies.
      AoA in the F-16 works differently, precisely because of the flare at the end. Conversely, you never flare in a naval aircraft, regardless of whether you land on a carrier or an airfield (although I bet the Iranians flare their Tomcats to reduce wear and tear). The AoA indicator in the Viper sort of acts as a tail strike preventer.
      So, because of this, in the F-16 you need to keep your flight path marker just above the E-bracket all the way until you flare. Flaring and cutting the throttle of course increases your AoA, this ensures you will have the correct angle in the moment of touchdown. The video is correct, and if you take a closer look, the F-16 is "on speed" when it touches down.
      Of course, in DCS you can slam the Viper down like it's a naval aircraft without consequences, so you do as you wish, but the standard real life procedure is the one I wrote above. If you're into hardcore milsim, you better land that F-16 so gently you won't even realize the touchdown.

  • @cypher1o1
    @cypher1o1 3 месяца назад

    Thanks, the first 3 mins, i figured out where i was messing up. 1 i was coming in via the aoa indicator like the hornet. 2 I was trying to come in at around 145-150 ias with 3 empty bags. Cant wait to try a landing with a bit more speed a bit less aoa and flair when i hit ground effect.

  • @sschreck
    @sschreck Год назад

    I feel like I learn a lot from your vids

  • @ethanhiggins4887
    @ethanhiggins4887 Год назад +2

    Yeah thats a massive ass pattern. IRL your downwind would be a lot closer to the runway and you would turn final about abeam

  • @rvabarndoors
    @rvabarndoors 2 года назад

    Great job!

  • @kestrel6078
    @kestrel6078 2 года назад +1

    Just awesome. Im so happy about your videos. Have you learned it by your self?

    • @BogeyDope
      @BogeyDope  2 года назад +2

      Glad it helped! I learned a lot from other guys online and reading. The best way to learn is to join an online DCS squadron!

  • @Tattooniac
    @Tattooniac 11 месяцев назад

    Nice but can’t you use air brakes in the air before you land? I do and have no lroblems

  • @swordfish72
    @swordfish72 2 года назад

    great video. by the way, where can I start up the flare?

    • @BogeyDope
      @BogeyDope  2 года назад

      I start my flare just before the runway threshold. You can see it at 6:17 into the video.

  • @falcon88h
    @falcon88h Год назад

    With the current knowledge you have now, can you make a remake ;)

  • @anthonyking8833
    @anthonyking8833 Год назад

    ive been taught to enter the pattern at a 45 degree angle on the downwind leg. when would you use this method?

    • @BogeyDope
      @BogeyDope  Год назад +1

      This was more for landing (speeds (gear/stall), aero braking, angles, etc) Not necessarily a pattern tutorial. I would need to make another vid on that. This video would be more for after you've entered the pattern airspace and have clearance for a straight in or overhead.

    • @anthonyking8833
      @anthonyking8833 Год назад

      @BOGEY DOPE so, im new... , after you enter the pattern, you may have a straight in landing or a break landing? I thought once you enter the pattern you would always have a just a straight in landing after turning final. Under what circumstances would you enter the patern then break left midway down the air field?

    • @BogeyDope
      @BogeyDope  Год назад +1

      @@anthonyking8833 from what I know, a break is really only used when coming in as a flight of 2 or more. It's a way to get the entire flight down as one, efficiently, and quickly.

    • @anthonyking8833
      @anthonyking8833 Год назад

      @BOGEY DOPE thanks Bud. Love the videos.

  • @karelvideo8911
    @karelvideo8911 8 месяцев назад

    its so hard to keep the nose up when your on keyboard

  • @Luis-en6lw
    @Luis-en6lw 8 месяцев назад

    Max 13°

  • @yyorophff786
    @yyorophff786 Год назад

    Its good but didn't like this part you show the plane touching down. Wanted to see the inside.

  • @KillerKev1961
    @KillerKev1961 8 месяцев назад

    Early on I would try to make a good landing with lousy setup and stanky approach. I found it silly to try and make a good sandwich with crappy ingredients so to speak. Go around, try again. After awhile, practice makes perfect.

  • @brennt501
    @brennt501 2 месяца назад

    My current issue with DCS is the lack of a convincing touchdown effect. I'm referring to a subtle camera shake or something similar. In MSFS, there's an addon called FS-Realistic that provides a very authentic touchdown experience. In DCS, it still feels like I'm in the flare even after touchdown, making it visually challenging to discern whether I've already landed or am still in the flare.

  • @bkpickell
    @bkpickell Год назад +4

    Cinematics during landing tutorials are counter productive. People who are watching to learn are learning nothing. To learn we need to see what you see during the whole process. The exterior views disrupts the whole learning experience.

  • @Malc2169
    @Malc2169 Год назад +2

    Proof if it was ever needed, you don't have to have a single clue what you're doing to post videos on YT. Have a look at a real BEM to see how to PROPERLY land, especially overhead pattern.

  • @Ubi-o
    @Ubi-o 25 дней назад

    WOW these graphics are complete trash compared to MSFS 2020