Hey Supa, the patch notes don't state that Thistle Tea becomes a passive ability, they just state that it activates when the energy falls below 50 but doesn't mean that you can't use it on demand at let's say 200. Looks like a UX improvement, same as Cut To The Chase.
@@andredoppelfeld4205 yeah, might be ruined if it activates every time not including the mastery buff, as the durations of 3 stacks will overlap each other =( maybe if we whine enough on the forums they will fix it, dunno, but need to see the implementation itself first.
@@alexanderhansen1161 are you blind, we're gonna have craY mobility from tempest and that other other ability that increases movement by 50% DOOMWINDS is are stormstrikes.and there heaps more
@@alexanderhansen1161no need to press wolves, flame shock spread easier for phys build by just using chain lightning, no need to ice strike 》 frost shock as they are the same skill now. Looks like decent debloat in aoe.
Yeah get excited for the fluff just like they want you to be. Masking the fact that in terms of function the spec is dead as yesterday. Primordial Wave talent at 1 point giving you 3 stacks. Literally pointless.
Yeah Fire is still in the gutter, idk what to think about Arcane changes 😢😢 maybe it's fine but it doesn't feel good to loose double dipping when it feels so rewarding and interesting
I haven't seen Pika's reaction to this, but to me it looks like the big hit in these notes is the very casually mentioned removed Talent "Invigorating Shadowdust" (30 sec cd reduction on EVERYTHING on vanish (With up to 2 charges on Vanish)), which allowed you to have a really high pace of gameplay with the major burst being on a 30-45 sec cd. With this you could essentially do your full burst 3x in 30 seconds.
Maan the removal of invigorating shadowdust is insane 😂 sub with no shadow dance is useless and this was one of our biggest ways to get dance charge back, plus counter the kidney shot nerf along with other benefits...we will need something for faster dance recharge asap if they want this spec to be viable at all
@@petargojkovic1938 I’m sorry who are you over the multi rank 1s constantly putting rogue mainly sub on s tier season after season. Real question is what rating do you play rogue at?
Enhancement - The Ice Strike change is good to reduce bloat, but it's almost a nerf to frost shock... because if it procs and I'm getting kited... I now can't press frost shock, because it's now Ice Strike and Ice Strike has melee range. So what happens now? My Earthgrab Totem is on CD and I don't have a way to apply my gap closer. Seems awkward, I feel like I now have to keybind a cancelaura Ice Strike macro and I'm back to having the same amount of buttons on my bars.
Bro Hunter is looking nuts. It's weird because I felt it was in such a good spot already and good MM Hunters that have proper rotation in pvp were doing really well. Now its just way easier to deal damage, and it's a bit suspicious that they're pushing us into using steady shot, but that certainly feels like what they're doing here. They merged killshot and blackarrow to reduce button bloat, but made steady shot button u actually press so we're back to where we were xD
What are you talking about, dude? Of course you use steady shot in PVP. Rarely, true, but you do use it and you do have to have it on the actionbar for those situations where you're out of focus but you're not being pressured and so you just stand there twiddling your thumbs instead of shooting.
@@henrylawsky7172 literally. people don't understand the careful aim modifier of aimed shot at all, and that's actually what needs to be paid attention to. Remove it IMO (the careful aim modifier that grants 30% bonus dmg on targets above 70% health) and buff aimed shot by 15% so it doesn't hit for 500k non crit when you're at 65% hp. Feels great or like dog shit ilke this.
@@drock3332 Yes it does sound good. Ur only kill windows were during Trueshot, that's the only time u ever got to spam RF and AS enough for the nerf to matter. Now we have so much more passive damage and a faster offload on our procs, we can actually deal sustained damage and hopefully win a game outside of Trueshot for once.
Great changes for barrier to entry on alot of the classes. Especially rogue. I'm kinda confused why they didn't give feral the same treatment....I've said this for years, but having a 7 button rotation isn't a deciding factor for "fun". A dh had 3 button rotation and you could have the same amount of fun. Or a pallys 6-9 macro rotation etc. Good to see if they hold to the concept of making classes better to play with less micromanaging.
I was having so much fun with assasination rogue until the "Echoing Reprimand" talent came around. who the fuck wants to deal with that in a pvp situation.
I will go out of my way to avoid picking it even if it means a loss in output. No class flavor, unbelievably clunky to use, and terrible in a pvp setting.
I think feral needs a bit of love for energy sustain and a bit more ST / AoE damage. A passive that helps energy regen based on crit bleed procs on your target / targets? Maybe a new passive if you rake and rip a target it makes a blood clot on the target. If you bite the target it burst doing AoE damage based on the bleed applied. Does higher damage within 5 - 10 targets but diminishes? I dont know, there should be some synergy with the bleeds.. it feels bad just waiting around for energy to come back up when tiger fury is down.
there adding the purge protection talents to the regular tree to counteract (mainly) dragons - if they add them as pvp talents then they become a mandatory talent when playing against mage dragon etc. this way is better
My favourite specs to play were both Ele Shaman and Boomy from 5.4 MoP as they were so so fun! Wish they'd go back to both of those where lava burst and starsurge were way more meaningful by dealing a good amount of damage and were instant casts from procs when dots crit :( Hunter changes look insane so I'm may have to level mine up!
@@jul734 Glasses seem to fix that problem. Jokes aside there are almost 3-4 a week lately. But if you play later in the day you likely have avoided it.
Just tested ele shaman, with all greens. I pulled about 8 million dmg in under 8 seconds. Ascendance 150% overload damage is super underrated and just melts
Why did he skip the Sub rogue nerf? 33:15 lol. Everyone gonna play Sin. More dmg and more kill. Sub only kill noob atm. Forbearance reduced by 10s. Dont even think about dueling Ret anymore.
Awesome recap and I'm really excited about the changes. I think blizzard is doing a better job then they have in the past as far as listening to feedback. (Obviously won't always be perfect).
They are huge buffs for frost . Painful death being baseline is fire , we get more single target dmg and we can potentially stack mark way faster due to talons (since the other node is shit) So don t worry , we gucci
The main point is reworks weren’t with an xpac launch like they should have been 😂 Gotta do them halfway through a season just like they said at gamescom they would not do 👍🏽👍🏽👍🏽👍🏽
Arcane Mage here and let me sum the changes up real quick for you. I WAS an Arcane Mage. Honestly I'll likely be swapping mains before raid even launches, fire is still in an abysmal state, frost is meh, and the wild swinging changes to arcane that take away depth and fun make me not want to touch it at all.
Survival changes are completely unacceptable. If these go live, I'm just done playing. They're wanting to move a lot of our damage out of bombs and move it into the more mediocre abilities.
Ret is definitely back baby paladin in general it's been my main complaint not enough changes in paladin tree so many was dead and wings need to do more damage and forbearance needs a reduction and God has answered RET POWER!
Sadly, outlaw doesn’t have have shadowdance anymore and we are now losing shadowstep. I love the grappling hook change though and with the fatebound talent, it’s essentially giving us 4 hooks? The crackshot change is pretty decent as it means we can intentionally fire one additional between the eyes to put it on cooldown knowing our next vanish or restealth (that our 4 hooks hopefully can help with) will reset it. This also adds more value to shadowmeld + stealth.
Yeah, it fails to have it’s own niche and with crackshot, becomes an inferior version of sub. Sub’s talent tree is amazing, even without invigorating shadowdust. Also, it’s a ramp spec that requires you to be in combat but has strange talents like dagger in the dark that requires you to be in stealth to maximize it’s damage buff while losing stacks of enduring brawler. It’s a contradictory non synergistic build.
MM hunter is one of the most button bloated specs in the game, not as much rotationally as it is utility-wise, which is not a big deal in PVE but in PVP, where you need EVERYTHING in the spellbook PLUS the active PVP talents like Chimera Sting, it's very annoying and overwhelming given WoW's fast paced PVP combat and its aging playerbase of 35+ years old players, cause we all know that new and younger players are not coming into the game, WoW is just running on veteran juice and has been for years, and these guys are getting old and cba anymore with complicated rotations and watching 2 or 3 debuffs and buffs. So I greatly appreciate any button pruning and simplification whatsoever. Now if only Blizzard did something to prune some crap from unholy dk and feral druid, it would be gucci.
@@eugenesternin6039 It’s “tier,” not “tear.” And it’s “expansions,” not “explanations.” Jesus, the second one isn’t even a typo, it’s a completely different word and meaning altogether. Forget touching grass, you need to just go back to school and never comment on anything ever again.
I didnt quite get it or has blizz gone nuts? Why the new passive for enveloping mist making it becone a shield when dispelled if it is now undispellable? Someone please explain
i understand the excitement for a lot of underperforming classes but this amount of class changes and reworks in the middle of a season is sooooo sloppy imo…. they should’ve just waited till 11.1 or done these at the launch of the expansion. we are already learning how all these classes work with hero talents and now we’ll have to relearn everything in a few months. 🥴
Haven't played since the trademarket opened,I'm playing now but can't lvl fast enough,like I use too kinda LOST,want should I do where do I start, played none of the trademarked!
I'm hoping beast mastery becomes very strong. I'm also not sure what to make of the elemental Shaman changes. If someone wants to help me out with that I'd be much obliged LOL.
Elemental shamans are a dead spec now. Storm/fire elemental is a useless button now. it has 10seconds less up time and we have no way to reduce the cooldown anymore. Before this patch we could get the cooldown to around 45-55 seconds with demise and call. Now those talents are removed so we are left with a whopping 2.5 CD on a pet thats only around for 20 seconds. Its absolutely a class destroying nerf. Elemental shamans get a 10% flat damage buff when their pet is up. Thats not including the extra maelstrom generation or the pet damage itself. Or even the cast time reduction on chain lightning. Absolutely gutted. But mages are still meta lol
The f are you on about, nobody cares or has ever cared about elemental pets, in fact most hate being overly reliant on pets and pets having a significant portion of damage done. Other changes for ele are juicy AF@@Catdaddy836
reads druid buffs, dare not saying anything positive, reads pala changes "OMGZ this is insane WOW" - people see through your agenda. You exist to perpetuate the mage, rogue, boomie meta. How about point out the absolutely disgusting state frost mage is in, insanely op
Blizzard is just getting W after W. Loving The War Within so far, I hope they keep this up.
Timestamps to find your class!
Death Knight - 0:40
Demon Hunter - 3:35
Druid - 4:22
Evoker - 10:32
Hunter - 11:10
Mage - 18:05
Monk - 20:21
Paladin - 22:56
Priest - 28:56
Rogue - 29:50
Shaman - 33:11
Warlock - 44:00
Warrior - 44:58
fucking Thank you!!
Hey Supa, the patch notes don't state that Thistle Tea becomes a passive ability, they just state that it activates when the energy falls below 50 but doesn't mean that you can't use it on demand at let's say 200. Looks like a UX improvement, same as Cut To The Chase.
Yep. 2 buttons less. Excellent.
yeah but since it gets activated the first time u drop to 50 energy its more or less a passive effect now
I hope so since it also gives mastery on use so for sub rogue its very good buff to finishing moves.
@@andredoppelfeld4205 yeah, might be ruined if it activates every time not including the mastery buff, as the durations of 3 stacks will overlap each other =( maybe if we whine enough on the forums they will fix it, dunno, but need to see the implementation itself first.
Losing invigorating shadow dust for rogue is a huge nerf.
As well as sepsis.
Champions spear icon change!!! Wooooooooooo🎉🎉🎉🎉🎉
Enhance is nicely debloated now... Also that totemic rework is KICK ASS.
I'm soooooo frigging happy dude, I only play enhance- best rework ever
What rework lol not debloated at all what are you saying
@@alexanderhansen1161 are you blind, we're gonna have craY mobility from tempest and that other other ability that increases movement by 50% DOOMWINDS is are stormstrikes.and there heaps more
@@Ashes22dust that’s not debloat
@@alexanderhansen1161no need to press wolves, flame shock spread easier for phys build by just using chain lightning, no need to ice strike 》 frost shock as they are the same skill now. Looks like decent debloat in aoe.
*Windfury weapon attacks now have an animation, sound and an impactful visual effect." NICE
Missed that detail, hopefully its reminiscent to the old windfury procc but with updated visuals. Please blizz.
im loving the changes but this one made me super happy lol
@@jonhova2319 Hopefully it extends to the shaman buff as well and not just for themselves
Yeah get excited for the fluff just like they want you to be. Masking the fact that in terms of function the spec is dead as yesterday. Primordial Wave talent at 1 point giving you 3 stacks. Literally pointless.
Holy shit if it’s just a more rendered version of the tbc one I’m gonna fall in love again
Hey man! Love your videos. Would be cool if you added the link to these class notes in the description. I can never find them on my own 😂
seems he put it in the description! ='D
Did you even try lol?
@@Ovrlol probably wasnt in the desc straight away
Hmm I was hoping they'd do more with fire mage, but glad they're working on stuff
Yeah Fire is still in the gutter, idk what to think about Arcane changes 😢😢 maybe it's fine but it doesn't feel good to loose double dipping when it feels so rewarding and interesting
they arent working on fire mage for anything other than pve. its very clear that blizzard wants fmage to be the mythic+ spec
The changes to bm hunter and dark ranger seem really cool.
I haven't seen Pika's reaction to this, but to me it looks like the big hit in these notes is the very casually mentioned removed Talent "Invigorating Shadowdust" (30 sec cd reduction on EVERYTHING on vanish (With up to 2 charges on Vanish)), which allowed you to have a really high pace of gameplay with the major burst being on a 30-45 sec cd. With this you could essentially do your full burst 3x in 30 seconds.
@@Arenur2k7 30 sec would be insane...its 30 if u press both vanishes but still its making or breaking the spec atm...removing it is HUGE 😅
also sepsis being removed is a mcabre stack gone so practically 6% damage nerf to our burst also
Arcane:
They just removed the double dipping Nether Precision Blast,Blast- Barrage Combo...again. 19:25
But with the NP changes we still do basically the same and now regenerate the charges when we barrage so I dunno if that really is a bad thing ?
They fixed a bug and implemented a legitimate way of doing the same thing. Blizz will never disappoint the Mages
Celestial Alignment is reduced TO 75 seconds cooldown, not by, 75 seconds btw.
Does anyone else have problems with outlaw? Sometimes(vero often really) I press my Between the Eyes and it just won't work!
Sometimes yeah I get the same thing, I also get bumped out of stealth for no reason sometimes too
@@mrTOTH101 YES! that too, its very anoying
Have the same Problem
I main outlaw since dragonflight and didnt have this Problem once..
Just in Tww
Maan the removal of invigorating shadowdust is insane 😂 sub with no shadow dance is useless and this was one of our biggest ways to get dance charge back, plus counter the kidney shot nerf along with other benefits...we will need something for faster dance recharge asap if they want this spec to be viable at all
Rogues suck 😂😂😂
S tier on any tier list we’ve almost ever made. Stop it, find some help.
@@Gutz1204 Thought about it but nah, no point in writing a paragraph that u wont understand anyways... What do you main in wow pvp?
@@petargojkovic1938 I’m sorry who are you over the multi rank 1s constantly putting rogue mainly sub on s tier season after season. Real question is what rating do you play rogue at?
I don't think I've seen a single sub rogue anywhere
Windwalker monk nerf dodged, I love my ww monk this expansion (so far)
Dogshit spec for dogshit players 🐕
I was worried they were going to change a bunch of stuff for us but WW has been great so far
This is Blizzard, no Class is safe... ever. That's why you have to just expect nerfs and buffs.
Enhancement - The Ice Strike change is good to reduce bloat, but it's almost a nerf to frost shock... because if it procs and I'm getting kited... I now can't press frost shock, because it's now Ice Strike and Ice Strike has melee range.
So what happens now? My Earthgrab Totem is on CD and I don't have a way to apply my gap closer.
Seems awkward, I feel like I now have to keybind a cancelaura Ice Strike macro and I'm back to having the same amount of buttons on my bars.
Bro Hunter is looking nuts. It's weird because I felt it was in such a good spot already and good MM Hunters that have proper rotation in pvp were doing really well. Now its just way easier to deal damage, and it's a bit suspicious that they're pushing us into using steady shot, but that certainly feels like what they're doing here. They merged killshot and blackarrow to reduce button bloat, but made steady shot button u actually press so we're back to where we were xD
Developer main hunter , they’ll never be terrible
@@whateverbro9002 just not true at all lol
Right? Just delete Steady Shot from the game
What are you talking about, dude? Of course you use steady shot in PVP. Rarely, true, but you do use it and you do have to have it on the actionbar for those situations where you're out of focus but you're not being pressured and so you just stand there twiddling your thumbs instead of shooting.
@@whateverbro9002you get it
hunter changes sound so good
losing 20% dmg of Aimed shot and Rapid fire sounds good? idk sounds pretty fucking bad to me.
@@drock3332 not like marksman are doing insane damage or anything
@@Niimsythey aren’t lmao
@@henrylawsky7172 literally. people don't understand the careful aim modifier of aimed shot at all, and that's actually what needs to be paid attention to. Remove it IMO (the careful aim modifier that grants 30% bonus dmg on targets above 70% health) and buff aimed shot by 15% so it doesn't hit for 500k non crit when you're at 65% hp. Feels great or like dog shit ilke this.
@@drock3332 Yes it does sound good. Ur only kill windows were during Trueshot, that's the only time u ever got to spam RF and AS enough for the nerf to matter. Now we have so much more passive damage and a faster offload on our procs, we can actually deal sustained damage and hopefully win a game outside of Trueshot for once.
Great changes for barrier to entry on alot of the classes. Especially rogue. I'm kinda confused why they didn't give feral the same treatment....I've said this for years, but having a 7 button rotation isn't a deciding factor for "fun". A dh had 3 button rotation and you could have the same amount of fun. Or a pallys 6-9 macro rotation etc. Good to see if they hold to the concept of making classes better to play with less micromanaging.
I was having so much fun with assasination rogue until the "Echoing Reprimand" talent came around. who the fuck wants to deal with that in a pvp situation.
I will go out of my way to avoid picking it even if it means a loss in output. No class flavor, unbelievably clunky to use, and terrible in a pvp setting.
didnt even mention invigorating and sepsis getting removed when those are the biggest nerfs to sub
No one is running sepsis now anyway
@@13samfootball sepsis build is the only way to go for sub in pvp. Its a pretty big pvp nerf for sub
They're making assa the spec this season clearly
I am so sad to see what they do to mw, i fkn hate cringeweaving. I just want casted mw to be good again, but it didnt get anything worth mentioning...
@@occheatsoft So you are excited to get locked out on your damage and wont heal anything again?
I think feral needs a bit of love for energy sustain and a bit more ST / AoE damage. A passive that helps energy regen based on crit bleed procs on your target / targets? Maybe a new passive if you rake and rip a target it makes a blood clot on the target. If you bite the target it burst doing AoE damage based on the bleed applied. Does higher damage within 5 - 10 targets but diminishes? I dont know, there should be some synergy with the bleeds.. it feels bad just waiting around for energy to come back up when tiger fury is down.
Literally posted the survival hunter changes in forums during beta and they actually did it! might give survival a go now :D
there adding the purge protection talents to the regular tree to counteract (mainly) dragons - if they add them as pvp talents then they become a mandatory talent when playing against mage dragon etc. this way is better
My favourite specs to play were both Ele Shaman and Boomy from 5.4 MoP as they were so so fun! Wish they'd go back to both of those where lava burst and starsurge were way more meaningful by dealing a good amount of damage and were instant casts from procs when dots crit :( Hunter changes look insane so I'm may have to level mine up!
The maintenance amount since tww launch is ridiculous. Everytime im about to play, i see messege “server shutdown in 15 mins”
boohoo
I play almost everyday and I have never seen that message
@@azereth555 he isnt complaining you mong
@@jul734 Glasses seem to fix that problem.
Jokes aside there are almost 3-4 a week lately. But if you play later in the day you likely have avoided it.
Don't let anyone see you complain they never listen to us if you won't let them do reworks.
Losing invigorating shadow dust is a big nerf to sub
So they just remove Sub Rogue's core mechanic and replace it with nothing?
Just tested ele shaman, with all greens. I pulled about 8 million dmg in under 8 seconds. Ascendance 150% overload damage is super underrated and just melts
Every hybrid’s self healing is still insane. Ele shaman is immortal when it comes to rogues. Healers do more damage than sub rogues.
So play assa ...
Whaaat??? Sub is insane and shaman is mediocre at best in two, what is your average mmr?
Yes, mage frost self healing is insane, hybrids are insane right?
39:55 Doomwind's stormstrike dmg is 'Nature + Physical'. not stormstrike skill.
so hyped for the Dark Ranger changes... happy to choose my hunter as main now :D
Looks like i'm trying a new palpatine mistweaver
Why did he skip the Sub rogue nerf? 33:15 lol. Everyone gonna play Sin. More dmg and more kill. Sub only kill noob atm.
Forbearance reduced by 10s. Dont even think about dueling Ret anymore.
Love that a ranged Mistweaver may be viable again!
lack of time stamps really reduces the quality of the video
Awesome recap and I'm really excited about the changes. I think blizzard is doing a better job then they have in the past as far as listening to feedback. (Obviously won't always be perfect).
I'm so scared for my frost dk
why? Wasnt it a buff for us? Or did I misurderstood?
@@luisfelipeoliveira9280 honestly idk but i hope its good!
@@luisfelipeoliveira9280 They nerfed everything but buffed Reapers Mark ST slightly
They are huge buffs for frost . Painful death being baseline is fire , we get more single target dmg and we can potentially stack mark way faster due to talons (since the other node is shit)
So don t worry , we gucci
I hope so, frost dk has been my favorie since wrath, its finally good to play again after so long
The main point is reworks weren’t with an xpac launch like they should have been 😂
Gotta do them halfway through a season just like they said at gamescom they would not do 👍🏽👍🏽👍🏽👍🏽
Arcane Mage here and let me sum the changes up real quick for you. I WAS an Arcane Mage.
Honestly I'll likely be swapping mains before raid even launches, fire is still in an abysmal state, frost is meh, and the wild swinging changes to arcane that take away depth and fun make me not want to touch it at all.
The arcane changes essentially accomplish what we do now with double dipping…
they just hate rogues
Rogues have legit always been S tier in like every expansion bro lol
And still no one play rogue
So ret being a target in solo shuffle is just unheard of as a mage lol. I guess that will be the new CC target
Hunter Zug Zug
I just feel like crack shot isn’t shit really unless we have shadow dance, and it’s also so easy to counter, I don’t even use it
They can make thistle tea a double choice node. Where players can select wether they want the passive tea or on use tea..
BM Dark Ranger about to go ham with auto procs
Supatease, awesome video keep it up dude
bro just casually scrolled over the biggest Sub Rogue nerf in years 🤣
this kind of video makes no sense you can't just review all classes in 40 min
i was hyped for druid but after seeing the hunter changes im going back to my bm hunter
Survival changes are completely unacceptable. If these go live, I'm just done playing. They're wanting to move a lot of our damage out of bombs and move it into the more mediocre abilities.
RIp Havoc DH, Forgotten again. Same animations as DF, same gameplay
Ret is definitely back baby paladin in general it's been my main complaint not enough changes in paladin tree so many was dead and wings need to do more damage and forbearance needs a reduction and God has answered RET POWER!
Paladin ans hunter looks real good, can't wait
Sadly, outlaw doesn’t have have shadowdance anymore and we are now losing shadowstep. I love the grappling hook change though and with the fatebound talent, it’s essentially giving us 4 hooks? The crackshot change is pretty decent as it means we can intentionally fire one additional between the eyes to put it on cooldown knowing our next vanish or restealth (that our 4 hooks hopefully can help with) will reset it. This also adds more value to shadowmeld + stealth.
Outlaw is a dead specc and needs full rework. It plays like shit
Yeah, it fails to have it’s own niche and with crackshot, becomes an inferior version of sub. Sub’s talent tree is amazing, even without invigorating shadowdust. Also, it’s a ramp spec that requires you to be in combat but has strange talents like dagger in the dark that requires you to be in stealth to maximize it’s damage buff while losing stacks of enduring brawler. It’s a contradictory non synergistic build.
I see a lot of these as an absolute win!
Hunters throws disengage shadow daggers? Idk about that man. Don't think they should be throwing daggers imo but maybe something else.
MM changes are still blah. They’re forcing us to play one build, the need to bring the dragonflight season four tier set to a talent.
Hate how they made Dark Ranger for Hunter completely brainless and passive then looked at Sentinel and said "yup, looks good". Ouch.
MM hunter is one of the most button bloated specs in the game, not as much rotationally as it is utility-wise, which is not a big deal in PVE but in PVP, where you need EVERYTHING in the spellbook PLUS the active PVP talents like Chimera Sting, it's very annoying and overwhelming given WoW's fast paced PVP combat and its aging playerbase of 35+ years old players, cause we all know that new and younger players are not coming into the game, WoW is just running on veteran juice and has been for years, and these guys are getting old and cba anymore with complicated rotations and watching 2 or 3 debuffs and buffs.
So I greatly appreciate any button pruning and simplification whatsoever. Now if only Blizzard did something to prune some crap from unholy dk and feral druid, it would be gucci.
@@Imperyon Absolute mess of a run on sentence.
Love how they still haven't done SHIT for my DH since BETA... most neglected class now officially LOL
Deserved
You’ve been S+ tear for several explanations. Time to touch some grass
@@eugenesternin6039 It’s “tier,” not “tear.” And it’s “expansions,” not “explanations.” Jesus, the second one isn’t even a typo, it’s a completely different word and meaning altogether. Forget touching grass, you need to just go back to school and never comment on anything ever again.
Fk demon hunter, go play another game.
@@NomadJenksimagine Being such a weirdo and dont go on his argument but getting mad about his grammar
I didnt quite get it or has blizz gone nuts? Why the new passive for enveloping mist making it becone a shield when dispelled if it is now undispellable? Someone please explain
Where do you find the most recent patch notes? Battlenet only shows 11.0.2
Bm hunters are back
Pls, always put link of changes under every changes video
Added a link.
@@SupateaseTy
I got 7 hrs a week to play. Im to excited to play more then one class.
stealth is still bugged
No one care about rogues. Blizzard hates us
When will these changes go live?
I can’t tell if this is a nerf or buff to MM. lol
What is the release date of this patch? Cant seem to find it.
Atleast it says "warrior" ...
This made it harder to decide on a main lol
Yeah well a lot of my toons were deleted so I’m stuck with Priest and Warrior right now anyway until they fix that
When is this going live?? Boomkin might be cooking.
The arcane mage changes dont make the class worse perse but definitely a lot lot less fun
i understand the excitement for a lot of underperforming classes but this amount of class changes and reworks in the middle of a season is sooooo sloppy imo…. they should’ve just waited till 11.1 or done these at the launch of the expansion. we are already learning how all these classes work with hero talents and now we’ll have to relearn everything in a few months. 🥴
When is this going live?
Chaman : destroy them
Other class : change icon
I expected some shadowpriest changes when you started explaining this video. Guess not
When does this come into effect?
Haven't played since the trademarket opened,I'm playing now but can't lvl fast enough,like I use too kinda LOST,want should I do where do I start, played none of the trademarked!
seems like a frost dk buff to me. anyone seeing something else other than the rune carved plates nerf?
amazing changes, love that
When do this changes hit live?
I hope we get some spell Animations reworks
We did
The paladin changes are ridiculous. What are they smoking?
Pally's rejoice we are sooooooooooo back..... until they nerf us.
Damn this is a lot to digest. Why didnt they do all this before launch lul. Idk what char to invest in now :s
Only sub rogues have shadow dance so no 32:28
as long as they don't fuck with my priest im ok with the rest lol
When is this patch going live ?
Shadow eating shit on a corner
No love for rogues
I'm hoping beast mastery becomes very strong. I'm also not sure what to make of the elemental Shaman changes. If someone wants to help me out with that I'd be much obliged LOL.
Elemental shamans are a dead spec now. Storm/fire elemental is a useless button now. it has 10seconds less up time and we have no way to reduce the cooldown anymore. Before this patch we could get the cooldown to around 45-55 seconds with demise and call. Now those talents are removed so we are left with a whopping 2.5 CD on a pet thats only around for 20 seconds. Its absolutely a class destroying nerf. Elemental shamans get a 10% flat damage buff when their pet is up. Thats not including the extra maelstrom generation or the pet damage itself. Or even the cast time reduction on chain lightning. Absolutely gutted. But mages are still meta lol
The f are you on about, nobody cares or has ever cared about elemental pets, in fact most hate being overly reliant on pets and pets having a significant portion of damage done. Other changes for ele are juicy AF@@Catdaddy836
Just what I wanted thank you blizzard lol for the hunter and shaman
RIP Ele shaman, they nerfed both lightning and lava build.. while ele is already kinda B tier.. time to reroll i guess
reads druid buffs, dare not saying anything positive, reads pala changes "OMGZ this is insane WOW" - people see through your agenda. You exist to perpetuate the mage, rogue, boomie meta. How about point out the absolutely disgusting state frost mage is in, insanely op
Looks like I'll stay on my hunter
When are these changes coming?
When this changes become live?
warrior despair