HUD & Overlay Crash Course in UPBGE 0.3 and 0.36.1

Поделиться
HTML-код
  • Опубликовано: 21 окт 2024

Комментарии • 21

  • @GinoZump
    @GinoZump Месяц назад

    Hey Lox, great video. It would be great if you made a video explaining Logic Nodes you use most commonly. In the documentation there's a lot missing (e.g. mouse raycast, get local position, mouse status or even collision) so it's tough to learn how to make sth simple.

    • @loxaevion
      @loxaevion  27 дней назад

      Thank you for your comment, I figured out how I want to make a video about this.

  • @Ozblivion
    @Ozblivion 7 месяцев назад +1

    on a side note, i like the cell shading for ur character, perhaps an outline using the back face culling method might add to it
    edit never mind, upon closer inspection that appears to be what ur already using

  • @iBoxBoy.
    @iBoxBoy. 7 месяцев назад +2

    quick question where can i learn logic nodes?

    • @loxaevion
      @loxaevion  7 месяцев назад +2

      You can find documentation on the official upbge website. Other sources are the upbge discord where you can ask questions.

    • @jeffsmith9384
      @jeffsmith9384 4 месяца назад +1

      @@loxaevion the documentation sucks and doesn't go into any details at all.
      Like the Run Python Code node, for instance. It has the most barebones description possible and doesn't help AT ALL.
      Everyone just quickly glosses over the subject and doesn't explain a damn thing thats happening or why (much like this video)
      It's almost not even worth watching at all.
      There are no good comprehensive logic node tutorials.
      This feels less like you're giving a tutorial and more like you're sharing a hack that nobody is supposed to understand so just do it like this and shut up and don't expect it to make sense.

  • @CityLineSkies
    @CityLineSkies 7 месяцев назад +1

    Great video and appreciate the update on menus, but I have one problem that I cannot seem to solve. How do you suspend gameplay while using this method of calling up the menu? I’ve tried using a combo method of using these logic node setups for calling up the menu and logic bricks for suspending gameplay but I cannot seem to get it to work. Do you have a Method for doing it? Are you troubleshooting a method for it too? Or is it a problem with the game engine that hasn’t been updated yet?

    • @loxaevion
      @loxaevion  7 месяцев назад +1

      It has to do with the order of the collections, and it is unstable as well. Say you have 4 collections and you suspend the 2nd collection down. It will suspend that collection and any other inside that collection. Basically making you have to nest collections together to make it work. Lol it gets pretty confusing. None of the collections outside of that collection will be suspended.
      Hope this helps, but do understand that it may just take a bit of playing with to figure out.

    • @CityLineSkies
      @CityLineSkies 7 месяцев назад

      @@loxaevion Ok this comment might be a little long but it’s hard to describe stuff in blender here in text lol…
      So to be more specific about the problem I am having regarding a pause menu is that while using Logic Bricks to suspend a collection, you need other collections and their individual contents to be hidden in view port so that when you press the button assigned to suspend the collection, you only need to press it once, but if you have the collection and all its contents hidden in the viewport the Logic Nodes setup here won’t work. And inversely if you have the menu collection not hidden in the viewport and set visibility with Logic Nodes as in this video, when pressing the button to suspend the collection you need to press it twice, which also messes with the Logic node setup, as it is made to disappear with another press. I’m having trouble having it all work with one press. (Seeing as the collection hides the collection whole and not each item individually) Even when I use the Logic nodes and change the visibility of each item inside the collection visible (or not) as well I still need to press the button twice which again in term, messes with the setup here.
      I’m trying to hard press my way through by trying everything, but I wonder if you know a work around of if It seems from this if I’m doing something wrong. I hope this doesn’t sound like nonsense lol, describing upbge problems in text is harder than I thought.

    • @CityLineSkies
      @CityLineSkies 7 месяцев назад +1

      ok NVM I'm an IDIOT lol I got it. I reread your reply and moved the collection up and it works with one press lol thanks for the reply man lol sorry for being dumb lol

    • @loxaevion
      @loxaevion  7 месяцев назад +1

      @@CityLineSkies lol glad it worked, and no worries it happens. I spent 2 hours today trying to fix an issue and it turned out i just forgot to set a boolean to false.

  • @ommshaktipattanaik7966
    @ommshaktipattanaik7966 4 месяца назад +4

    Can u please make a more detailed video on this topic please. I m still little confused so it would be a great help if u make a full detailed tutorial on this topic.....

    • @loxaevion
      @loxaevion  4 месяца назад +1

      What would you like more explanation on ? Any specific questions?

    • @ommshaktipattanaik7966
      @ommshaktipattanaik7966 4 месяца назад

      @@loxaevion I m making a Android game so I m using on screen buttons to control the menus and all other sorts of options so it would be a great help if u can also help me with that and I m new to the logic nodes part so it would be great if u provide step to step connection of logic nodes..

    • @jeffsmith9384
      @jeffsmith9384 4 месяца назад +1

      @@loxaevion you barely explained anything at all, you just gave a list of steps to follow with no context. Try talking a friend through this operation in person and take notes on the things they get stuck on. Then make a video that would have helped them get through it without a problem. UPBGE is about to get a lot more users

    • @loxaevion
      @loxaevion  4 месяца назад +2

      @@jeffsmith9384 i understand that, i wasn't going for an indepth video since I had already made that video multiple times on my channel, it was just to add a little more information. But i can see your point for new users.
      Seeing that there are a lot of new users I am currently working on a very beginner friendly video. And its going going to be like my old videos, slower and more steps. The video is probably going to be about 45 minutes or more. Along with some other videos going over the other parts of upbge.
      If you have any ideas of starter projects for beginners, I would be happy to make a video about it.
      Thank you for your comment.

    • @durgashankar3276
      @durgashankar3276 19 дней назад

      @@loxaevion server and client

  • @ommshaktipattanaik7966
    @ommshaktipattanaik7966 4 месяца назад +1

    Can u make a more detailed video on this topic please

  • @Disappointedsnakeu7777
    @Disappointedsnakeu7777 2 месяца назад

    can you please tell that how can i make dynamic water in upbge?

  • @uboi9592
    @uboi9592 7 месяцев назад +1

    Yo, did see Joey carlino use geometry nodes to make the wii maker ui? Im not so familiar wit geo-nodes myself but i figured it can also be used in parallel with ur method of using logic nodes for a ui. That or theres some overlap in how y'all are basically just playing with the visible.
    ruclips.net/video/8lrBrbdAn6w/видео.htmlsi=TmsNMXccmXzwGVXq

    • @loxaevion
      @loxaevion  7 месяцев назад +1

      Its really cool. I downloaded it and added some logic to it. Works great as an in game editor as well.