I love this game but have 1 minor grievance and that is the reputation: if you don't focus hard on gaining reputation, you will lose many points to those who were able to snag it from the few areas to get it from. It wouldn't be so bad EXCEPT the 2 players highest on the track score a bunch of bonus points (in addition to higher points they already receive from being high on the track! Bonus of a bonus!) I would've just eliminated the 1st place/2nd place points bonus since being high on the track is already greatly rewarding versus being low. Basically, you can tell who's going to win early on in most games I've played, which is more than 10.
I don't disagree, but I'd argue those end game points aren't enough to win them the game... they've gotten 14-18 points in my plays which you can make up for in other ways during the game
Thanks for the review! Glad you got the chance to play it and share your thoughts!💡
Thanks Jonny! Great design!
Thanks for the video
You’re welcome James!
Coffee is indeed a resource.
Yes it is!
I love this game but have 1 minor grievance and that is the reputation: if you don't focus hard on gaining reputation, you will lose many points to those who were able to snag it from the few areas to get it from. It wouldn't be so bad EXCEPT the 2 players highest on the track score a bunch of bonus points (in addition to higher points they already receive from being high on the track! Bonus of a bonus!) I would've just eliminated the 1st place/2nd place points bonus since being high on the track is already greatly rewarding versus being low.
Basically, you can tell who's going to win early on in most games I've played, which is more than 10.
Oh, the above can be prevented if ALL players a) know ahead of time just how important rep is, and b) go after separate goals/regions of the map).
I don't disagree, but I'd argue those end game points aren't enough to win them the game... they've gotten 14-18 points in my plays which you can make up for in other ways during the game