Hidden Techniques on All Survivors (tips and tricks, glitches/exploits) - Risk of Rain 2

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  • Опубликовано: 30 июн 2024
  • In this video I go over hidden strategies I feel like people don't know. I go over a lot of information very quickly, so if you have any questions let me know. Ill post more videos on each of the survivors separately after the DLC drops, I think this is one of my best videos, and my transition game in on point in this one, shame it will be obsolete soon. I hope you enjoy this video as much as I did making it.
    -Disputed Origin
    Twitch: / disputed_origin
    Discord: / discord
    Timestamps:
    Intro: 0:00
    Mercenary: 1:07
    Captain: 5:10
    Acrid: 8:05
    Engineer: 9:08
    MUL-T: 10:26
    Huntress: 14:25
    Loader: 15:19
    Artificer: 18:28
    Rex: 19:13
    Bandit: 20:04
    Commando: 20:55
    Outro: 21:27
  • ИгрыИгры

Комментарии • 523

  • @DisputedOrigin
    @DisputedOrigin  2 года назад +502

    As far as im aware all of these are still working!

    • @cryptic1191
      @cryptic1191 2 года назад +7

      How did you unlock a hidden memory in my brain with that Souvlaki Hut ad? Was this a thing outside Aus????

    • @moomoocowmaster8427
      @moomoocowmaster8427 2 года назад +2

      Can confirm that the captain instant reload still works. I haven't tried the others though.

    • @natewardle
      @natewardle 2 года назад +3

      Can you look into the multi-player interaction of grapple-chaining multiple loaders together? If that doesn't make sense- if you get a friend or more than one together, you can make a chain of loaders grappling loaders, with the last grappling the first. Then, if you jump and punch about, you go alllllll over the fucking place.

    • @deathrotor
      @deathrotor 2 года назад

      is this video part of an ARG or something? lmao those transmissions were weird but funny still

    • @theegg8621
      @theegg8621 Год назад +2

      The acrid cancel doesn't work anymore i think

  • @shaggdagg
    @shaggdagg 2 года назад +2141

    Trimping is a tf2 movement tech from a few years back that works in an extremely similar way to ror2's trimping. Just stands for "trick jumping"

    • @ieathalfburnedpopcorn6318
      @ieathalfburnedpopcorn6318 2 года назад +158

      Almost only used by demoknight with the tide turner

    • @itsyourguyskye
      @itsyourguyskye 2 года назад +60

      @@ieathalfburnedpopcorn6318 u can trip with the other shields too but its more of a hassle to get right and not as controllable

    • @ieathalfburnedpopcorn6318
      @ieathalfburnedpopcorn6318 2 года назад +15

      @@itsyourguyskye i know that, Its Why i said “almost only used with the tide turner”

    • @scrungulus4166
      @scrungulus4166 2 года назад +33

      Actually the TF2 name came from an older word for using two glitches at once, since when it was named a glitch was required to turn enough to properly trimp

    • @JasonPootis
      @JasonPootis 2 года назад +14

      Demoknight tf2

  • @insertsth93
    @insertsth93 2 года назад +787

    If you are looking for the timings on the Captains Diablo strike for the Mithrix fight you need to enter the arena when the cooldown reaches 34 seconds for the first faze and finish off the last enemy of phase two while the cooldown is on 27.

    • @DisputedOrigin
      @DisputedOrigin  2 года назад +160

      Good catch, I should've included that, thank you

    • @9yearold471
      @9yearold471 2 года назад +24

      uhh can you elaborate more on this? like do i enter the arena after shooting diablo strike and 34 seconds have passed or 6 seconds have passed? as far as i know diablo strike has 20-second duration. just asking for clarification bc i do not understand, thank you.

    • @nezzu2656
      @nezzu2656 2 года назад +30

      @@9yearold471 You enter the arena when 6 seconds have passed and kill the last enemy of phase 2 when 13 seconds have passed.

    • @lintecassidy206
      @lintecassidy206 2 года назад +91

      i was sure you about to say some shit like, "the first one has been known for a while, look up captain rule 34"

    • @t2_rektu748
      @t2_rektu748 Год назад +1

      ​@@nezzu2656other way around

  • @jacobg3627
    @jacobg3627 2 года назад +421

    When MUL-T's Power Mode was first introduced, you could run double saw, use Power Mode, start attacking with both, activate Transport Mode and still be using them. It's been patched out but I miss it.

  • @Vepzzzzz
    @Vepzzzzz 2 года назад +147

    the captain speed shooting can be done without the inputs but captain just really likes the look of himself chambering another shell into his shotgun, so we have the animation of him doing so.
    deep lore.

    • @subrcket2134
      @subrcket2134 10 месяцев назад +1

      for even more captain tech if you use diablo and spam shift and m1 you can get 2 of them pretty easily but it might be easier with a certain fps im not sure

  • @BunnerTime
    @BunnerTime Год назад +127

    MUL-T has another hidden tech that not a lot of people know because nobody uses Scrap Launcher.
    If you have Scrap Launcher as a second primary with Power Mode, stacking backup mags does actually increase the amount of rockets that it can stock. Interestingly, it refills 4 rockets per cooldown.

    • @subrcket2134
      @subrcket2134 10 месяцев назад +2

      btw captains diabloe if you spam shift while shooting it and m1 you can get 2 down at once

    • @crangejo
      @crangejo 6 дней назад +1

      Scrap Launcher is simply more reliable than the Nailgun, as a hardcore MUL-T enthusiast

  • @Fetteremo
    @Fetteremo Год назад +159

    For bandit, to get around the map a bit faster, shoot the exploding vases. They instantly refill your stealth dash, making it easier to move around and getting faster to the teleporter.

    • @themyster1ous016
      @themyster1ous016 7 месяцев назад +7

      Counterpoint: bands

    • @thedragon7041
      @thedragon7041 6 месяцев назад

      ​@@themyster1ous016get bands first forehead

    • @Ghastly_Dysphoria
      @Ghastly_Dysphoria 3 месяца назад

      ​@@themyster1ous016counter counterpoint: insane amount of gun is fun

    • @cow12344
      @cow12344 Месяц назад

      @@themyster1ous016another counter counterpoint: friends

    • @themyster1ous016
      @themyster1ous016 Месяц назад

      @@cow12344 giga counterpoint: skill issue

  • @SenbonZakura467
    @SenbonZakura467 2 года назад +91

    finally someone else that understands the sheer power of shock beacons, the best part of the stunlock is that it denies credits to the director since the enemy is still alive, every locked enemy is one that won't respawn. nuclear in swarm artifact or multiplayer if you don't have something like mercenary being mercenary or the WALL-E calling in an orbital strike on them

  • @firstfl0wer
    @firstfl0wer 2 года назад +136

    here's other techs i use all the time on huntress -
    your m2 gives you reduced gravity when throwing. by pressing m2 and then jumping just a little bit after, you jump higher than usual (you can do this midair w hopoos as well). its nice for earlygame vertical movement, esp if you use the triple blink. it becomes more and more useless with the more attack speed you have though, since the time you're spent throwing the glaive (and also having the less gravity) is reduced. i am also quite sure if you quail jump, you'll retain the movement speed through the whole jump with this, but i dont remember exactly.
    combined with a trimp using quails it lets you jump waaay higher.
    m2 can be cancelled into r. just press m2 on a target then r, youll throw the glaive without wasting time on the throw animation.

    • @Rock6Sixes
      @Rock6Sixes 2 года назад +9

      Glad to see someone mentioned this, was confused why it wasn't in the video since I don't hear it often. It gives a lot of options to routing early game and it's not that hard to do consistently.

    • @metagamer1341
      @metagamer1341 2 года назад +1

      @@Rock6Sixes You just explained why it wasn't in the video, It's not very well known

    • @reapertemptations
      @reapertemptations Год назад

      @@Rock6Sixes isnt the special just a better version of that tho?

    • @Rock6Sixes
      @Rock6Sixes Год назад +2

      @@reapertemptations If I remember correctly, this gives you more height, but yes, you're right, the special is more useful for consistently going up. The issue is that you may not have the special during the moment you need some height and being able to get more vertical height consistently is good for dodging. You can also use this and then use the special for more height, so it's a useful thing to keep in mind.

    • @reapertemptations
      @reapertemptations Год назад +3

      @@Rock6Sixes oh that makes sense thank you for explaining

  • @TheShitassdick
    @TheShitassdick 2 года назад +186

    Dude! You missed how bandit can fly... His lights out and smoke bomb abilities can be an insane mobility boost with enough practice...

    • @Nova-if1dq
      @Nova-if1dq 2 года назад +43

      I feel like most people know this

    • @dylanjeffrey
      @dylanjeffrey 2 года назад +3

      @@Nova-if1dq yes

    • @holynder3181
      @holynder3181 2 года назад +15

      He can’t FLY but he can effectively triple jump which he totally missed.

    • @TheShitassdick
      @TheShitassdick 2 года назад +42

      @@holynder3181 oh, my sweet summer child... Next time you play, pick bandit and do the following:
      1. jump
      2. smoke bomb
      3. lights out.
      Lights out resets your skills.
      Repeat step 2 and 3 as many times as you can kill enemies. Have fun!

    • @huntress084
      @huntress084 2 года назад

      If there are no enemys you can use corrupted fuel cells

  • @chomperwithcheesecake
    @chomperwithcheesecake 2 года назад +39

    For the button cheese with engineer, you could also do it with a captain’s beacon

  • @samuelmuise5633
    @samuelmuise5633 2 года назад +59

    if you do a follow up video I would love it if you covered pot strats on abandoned aqueduct. moving those is a pain but I've seen races do it pretty reliably in the videos you edit.

  • @blindside6691
    @blindside6691 2 года назад +76

    Excited to see these! Pretty sure I'll know approximately 0 of them.

    • @itol2201
      @itol2201 2 года назад

      How many did you end up knowing?

    • @viviolet7
      @viviolet7 Год назад

      ​@I Tol didnt know literally anything in here aside from double rebar

    • @subrcket2134
      @subrcket2134 10 месяцев назад

      if you care to know ill tell you how to get 2 diablos down @@viviolet7

  • @VictorRyuichi
    @VictorRyuichi 2 года назад +25

    Wtf are those memes

    • @-Owmen
      @-Owmen 18 дней назад +1

      That acrid one’s crazy
      And then there’s bandit

  • @ZeroAbsolution
    @ZeroAbsolution 2 года назад +61

    I'm so glad someone finally properly explains the Captain tech because Race went over it for like 0.5 seconds and I didn't understand it lmao

  • @GenericUsername226
    @GenericUsername226 2 года назад +16

    The survivors dlc changes the acrid animation cancel a little bit. Instead of always canceling into the first strike, it actually cancels into the next one now, allowing you to get acrid's third attack off with the cancel. However the speed at which you can do it at has been lowered because of this, some attack speed reverts it though and acrid becomes even stronger

  • @HyperionSultan
    @HyperionSultan 2 года назад +13

    Also something I discovered with MUL-T, is that you can use Red Whip while in combat. (kind of)
    Once you shoot, the Red Whip will deactivate, but if you hold your M1 and don’t take any damage for a few seconds, the Red Whip will give you its movement speed bonus while you’re shooting.

  • @playdoob
    @playdoob 2 года назад +3

    excellent vid.
    i’ve been looking for a ror2 vid that goes over tech like this.
    i didn’t know 80% of what u mentioned and I have 116 hours in the game.
    ur transitions are kinda spooky.
    yes I want another vid going over the tech u left out.

  • @steelseraph7413
    @steelseraph7413 2 года назад +7

    4:23 Oh my God he predicted the Plasma Shrimp

  • @abra_escaped
    @abra_escaped 2 года назад +4

    Ooh, I'd love to see that follow up video, this kind of stuff is really interesting to me

  • @Cap_
    @Cap_ 2 года назад +6

    Good shit sputed, definitely a much needed video for a majority of the community.

    • @DisputedOrigin
      @DisputedOrigin  2 года назад

      are you a real captain? If not I hope you dont get dinged by the stolen valor act

    • @Cap_
      @Cap_ 2 года назад

      @@DisputedOrigin I'm a hat, idk what you're talking about 😶🧢

  • @junba1810
    @junba1810 2 года назад +22

    The small clips for every character had me cracking up every time

  • @nazispy4537
    @nazispy4537 2 года назад +1

    Still waiting on these survivor vids! Love your informative style!

  • @DunWhale
    @DunWhale 2 года назад

    Super informative, would love to see more stuff like this!

  • @night_san03
    @night_san03 Год назад +4

    The dash is a velocity transfer bug. It has to do with how the game handles entity collisions & limited tolerances. Basically, moving towards an enemy and dashing into them just right causes the system to try to run an "unstuck" command over and over until the playercollider is no longer overlapping the entity. With grounded entities, it's easy to give them a plane shift along the floor, but flying enemies are a bit more janky and thus become projectiles. With fall damage being applied based on velocity and not distance, we can start to see a unique interaction that is: everything takes fall damage. So, when you combined the unstuck script being applied to the flying entity rather than the player character, which creates velocity vectors away from the player for the flying entity to follow, you end up getting an enemy orbital cannon, and when aimed at a wall, the fall damage based on the entity's velocity can kill it.

  • @dankbear8890
    @dankbear8890 2 года назад +1

    Your Merc techs really helped me get good with him

  • @notnotandrew
    @notnotandrew Год назад +3

    That Souvlaki Hut transition is the best transition I've ever seen and it's a crime that nobody that has commented on it yet that I've seen.
    Update: Upon watching the remainder of the video, I now understand why nobody has mentioned that specific transition. They're all bangers.

  • @Psycho-Babble
    @Psycho-Babble 2 года назад

    I found your channel from the Woolie, how to play kerfuffle. I was pleasantly surprised, big fan of your content. Informative, silly edits, and tons of great jokes. Will continue to watch.
    (I still think that Woolie is in the right, but to each their own)

  • @alfreddrewes9362
    @alfreddrewes9362 8 месяцев назад +4

    For Huntress, if you use her special, then immediately blink, it cancels the animation for her special and allows you to get some extra height.

  • @qwp1884
    @qwp1884 2 года назад

    This is actually super useful!
    Video is great you did a good work on it

  • @a_blind_sniper
    @a_blind_sniper 2 года назад

    Nice video! I found another tech with engineer's harpoons - spamming the harpoons and clicking, and then closing the targeting menu will shoot out harpoons without having to wait for the initial lock-on time.

  • @verybigdogface8401
    @verybigdogface8401 Год назад

    lokey this vid made this game just so much more fun for me and to try even further tech stuff on top is a blast thx man great content

  • @bobisacoolguy2259
    @bobisacoolguy2259 2 года назад +1

    Love the transition screens man

  • @yaboicdog
    @yaboicdog 2 года назад +4

    Now I'm not sure if this is a commonly known thing but I think captain's beacons can press down the pressure plate on abandoned aqueduct too. This is arguably the best way to unlock the bands be cause the beacons don't disappear like loader's pylon and it can't be killed like engineer's turret.

  • @danielgoncalves2784
    @danielgoncalves2784 2 года назад

    i was not expecting the trimp bit thank you that made my day

  • @battlehoovy
    @battlehoovy 2 года назад +4

    huntress' blink tech actually works on the tc-280 drone allowing you to kill it very quickly :)

  • @bobisacoolguy2259
    @bobisacoolguy2259 2 года назад

    This video motivated me to make videos again, keep up the good work man love the videos.

  • @UberMcNasty
    @UberMcNasty 2 года назад

    I just started this game so I’m always looking for. Way to get better. Nice video

  • @Batmagoo
    @Batmagoo 2 года назад +1

    Top quality video mate, I learned a lot!

  • @shaftraft3820
    @shaftraft3820 2 года назад

    this is your best vid yet! really engaging and funny

  • @darnedgosh2274
    @darnedgosh2274 2 года назад

    Big ups on the SOTN soundtrack. Soooo good!!! Great vid too!

  • @thegizmorizer3961
    @thegizmorizer3961 Год назад

    Was a lot of techs here i didn't know about, thanks a lot man!

  • @Frankenbanana_
    @Frankenbanana_ 2 года назад

    ACtually a Ton of these techniques I havne't heard of before, actually delivered on your promise, rare in youtube these days.

  • @jekeliot3838
    @jekeliot3838 2 года назад

    One more for MUL-T! If you are using power mode and you choose his secondary to be the Scrap Launcher (Rockets), and you take a backup mag, the amount of "shots" you have will go from 4, to 5. This goes on infinately. So, if you have Nailgun primary, Scrap Launcher secondary, and then fiend on backup mags, it can be an *insane* tech. And then this comboes well with the Blast Canister strat you mentioned!
    amazin vid, learned a lot, have a great day

  • @masonfoster7954
    @masonfoster7954 2 года назад +1

    love you and your videos, superior ror2 content man

  • @blunex8726
    @blunex8726 2 года назад

    Since you mentioned pot tech with engi, huntress and loader, but not captain, that could be a potential video idea on its own since theres atleast 8 slightly different ways to press the buttons with different survivors/items.
    Also pot rolling just needs a guide already. But idk maybe you and race already have something planned i remember that it did come up in a race stream some time ago.
    Brilliant video btw, thanks for including the button presses for the captain m1 tech.

  • @whiterclaw6899
    @whiterclaw6899 2 года назад

    Glad I'm awake for this!

  • @AppleFudge
    @AppleFudge 7 месяцев назад

    a small tech (if you can call it that) with bandit is before the first loop you can usually kill fodder enemies with just lights out, and if there are enough of them around you can use this along with the vertical boost from smoke bomb to reach high up places by constantly re-uping it with lights out

  • @concon3826
    @concon3826 2 года назад

    Love games with movement tech, played a lot of gunZ as a kid which is full of animation cancels and move tech. Excited to test this out

  • @coolguy-nd3dx
    @coolguy-nd3dx 2 года назад +1

    i would love to see a video series about each characters tech. especially for merc and the m1 expose transfer

  • @BlueKnight117
    @BlueKnight117 2 года назад

    a follow up video would be really nice as this was extremely entertaining to watch

  • @Ordracusmaster
    @Ordracusmaster 8 месяцев назад +3

    Fire editing , I’m a year late but this still hits different 🔥🙏

  • @oyeatia3844
    @oyeatia3844 2 года назад +1

    One piece of loader tech that I often use is if you grapple worship unit in the back when it spawns and get "lodged" in, it tries to follow you until it hits a killzone. Pretty easy cheese once you get it consistent

  • @Toxon69
    @Toxon69 2 года назад +2

    Also probably really well known but on engineer, behemoth also makes their grenades explode on bounce. so you get some really strong dmg early on if you get lucky.

  • @Alumx
    @Alumx 2 года назад

    I need access to your cursed videos playlist
    those all those clips were work of art

  • @jhawley031
    @jhawley031 2 года назад +1

    Small reverse tech. Using bens raincoat, helfire tincture, and power mulT can cause his power mode slowness debuff to become permanent even outside of powermode, but using bens raincoat with power mode (no tincture) causes his powermode slowness debuff to not proc meaning power mode keeps you at the same speed as walking

  • @cat3rdcaraccident726
    @cat3rdcaraccident726 2 года назад

    This was an amazing watch for MANY.. many... reasons.

  • @skillomat5364
    @skillomat5364 2 года назад

    I'd love to see a follow up of this video with smaller techs. Would be cool if you could go into a bit more detail on slamming enemies as merc. I sometimes manage but not consistent.
    Anyway, still a goodvideo. Only knew a couple of tricks.

  • @stripey3860
    @stripey3860 2 года назад

    good vid, i didn't even know about the huntress techs lol

  • @chrissu988
    @chrissu988 2 месяца назад

    really startled at the The Crow animation just randomply popping up for the bandit
    based taste tho I love that video

  • @alexanderthesortof9550
    @alexanderthesortof9550 11 месяцев назад

    I love how your video style is forever alternating between risk of rain and obscure fever dreams

  • @williamwhite5183
    @williamwhite5183 6 месяцев назад +1

    I found this out just very recently but you can use captions beacons to push one of the buttons on abandoned aqueduct

  • @HrtR8
    @HrtR8 Год назад +1

    Something you didn’t talk about is that bandit can fly if you have enough squishy enemies around you like lesser wisps because if you use the smoke bomb in the air it sends you up a bit and then if you hit someone with lights out the cool down gets reset and you can use the smoke bomb to go even higher rinse and repeat for as long as you have enemies nearby and soon you’ll reach the skybox :)

  • @mrbearjangles8600
    @mrbearjangles8600 Год назад

    You sold me on the shrimp. Merry Christmas.

  • @TrainerRobo
    @TrainerRobo Месяц назад

    i know this is 2 years old, but an acrid tech i learned on accident: you can utilize headstompers trimping without a wax quail or slope by timing a regular old jump and his utility. I've known about this since acrid was released in EA and have never heard anyone talk about it before, but it's the reason i was a VERY early adopter for headstompers

  • @mrhat1073
    @mrhat1073 2 года назад +1

    as commando, you can use his R to stun wisps then follow up with his M2 to slam them against a wall. it's great to instakill malachite/celestine wisps and get a massive cash infusion

  • @fishcati5620
    @fishcati5620 2 месяца назад

    Thanks i learned a lot about shrimp!

  • @miky12349
    @miky12349 Год назад

    laughed hella hard about the shrimp, was thinking about smiling friends and it popped up xD

  • @sebastianjasper543
    @sebastianjasper543 2 года назад

    :D This is actually really cool! If you can find the content then i wanna know what else i can break in ror2

  • @uzi_outrage4986
    @uzi_outrage4986 2 года назад

    Great video!

  • @kajnake5905
    @kajnake5905 2 года назад +1

    Bandit has enough mobility to get to most newts with a jump, smoke bomb, shoot (effectively 2 hopoo feathers) and then throw a dagger (very minor increase, can be used to kill all of his downwards momentum to avoid fall dmg as well as the new velocity death loops)

  • @dash0173
    @dash0173 Год назад

    Lmfao I majorly appreciate the trimping shrimp bit

  • @SD_Velox
    @SD_Velox Год назад +1

    You are a gigachad for using the marble blast ultra ost during the loader section.

  • @Bruhder12
    @Bruhder12 Год назад

    Bro those intro clips are freaking wild 😂

  • @leviathan4457
    @leviathan4457 7 месяцев назад

    It's fairly minor tech with Loader but you can start sprinting again both after charging up your punch and after grappling onto something. Especially with the latter by spamming sprint I believe you can actually build up momentum while swinging.

  • @astroman1027
    @astroman1027 2 года назад +1

    Oh my these techs are AWESOME

  • @Colby360123
    @Colby360123 2 года назад +1

    Yes please upload more you’re hilarious

  • @LCA-ov3ei
    @LCA-ov3ei 2 года назад

    cool transitions

  • @asher3240
    @asher3240 2 года назад

    "not as comprehensive as i should have maid it" - lmao ive played hundreds of hours in this game and still learned like 5 things from this - sick content!

  • @ethansilver3996
    @ethansilver3996 2 года назад

    you didnt mention bandit flying - its something i do sometimes if i ever do a non-monsoon run and its more fun than anything else. Basically, you take lights out and use it to repeatedly activate the second smoke bomb jump while simultaneously resetting it's cooldown, effectively allowing flight for as long as you have enemies to kill with lights out

  • @mr.sandman9565
    @mr.sandman9565 2 года назад

    The multi dual effect exploitation reminds me of playing Salvador in borderlands 2, the amount of exploits are insane

  • @Buglin_Burger7878
    @Buglin_Burger7878 2 года назад +3

    HeadStompers are an amazing item.
    Artificer is the best HeadStomper user flat out due to being able to deal AoE damage when launching up and then slamming down.
    ...but the drawback is they don't exactly synergize with much unlike other reds. Hence why they are "bad" relatively speaking.
    FMP + Wisp does the same thing but at a generally higher DPS.
    This is ignoring the many whites, greens, and reds which synergize with this to make you immortal.
    Even then Headstompers are still good because everyone forgets about some of the worst white and green items that do literally nothing most of the time. They are perfectly in the middle imo.
    And the lack of fall damage is enough to save your life even if the damage itself only reduces you to 1 health.

  • @contentaccessjr6814
    @contentaccessjr6814 Год назад +1

    When I played as MUL-T I decided to run two of the same equipment, it makes things much more convenient. And when I played VoidFiend I used the fruit as a functional kill switch for his corruption.

  • @nave5306
    @nave5306 2 месяца назад

    one tec with huntress is during the glave throwing animation if u jump, u jump much higher then if jumped normally not throwing it.

  • @ragmenel
    @ragmenel Год назад

    It's important I tell you I subscribed during the shrimp bit

  • @WettSokks
    @WettSokks Год назад

    I already knew the slam punch comb :D

  • @bazookaman1353
    @bazookaman1353 9 месяцев назад

    For bandit, lights out also fully reloads normal attack, and lesser wisps tend to die in one shot, so you can use all your bullets in a boss, kill a wisp and get all ammo then repeat.

  • @amziehovis8598
    @amziehovis8598 Год назад

    One more thing for engi if you get vision of heresy the turrets will change its attack to hungering gaze and make its dps even more insane

  • @Mc4King
    @Mc4King 6 месяцев назад

    You can use Captains beacons for the pressure plates too!

  • @brickpuncher1429
    @brickpuncher1429 Год назад

    Trimping was originally a bug from TF2, specifically with the Demoman, using the Demoknight subclass (the shield used being the Tide Turner).

  • @scrqffy6999
    @scrqffy6999 2 года назад +2

    Babe wake up new disputed origins upload

  • @Femba3
    @Femba3 2 года назад

    Very cool and helpful

  • @steambot3000
    @steambot3000 2 года назад +22

    A simpler way to pillar skip with MulT is to use attack speed/speed equipment.

  • @LucasHos1_
    @LucasHos1_ 5 месяцев назад +1

    If you get 3+ serums with acrid, you can just spam sprint and he will attack a lot faster

  • @breezeless_7665
    @breezeless_7665 2 года назад +5

    Captain’s speed shot has a back up variation that is harder, but yield the same result as the regular one.
    If you still have the second beacon, you can speed shot the same way, but you have to alternate between M2 and M1, which will occasionally make you shoot your taser, but once it’s on cooldown you can do it more effectively. It’s much harder to do as you need to mash your M1 and M2 at the same right timing, but I think it’s worth it enough as a backup to when you end up wasting your beacon on accident

  • @gianlucianobonisolo7879
    @gianlucianobonisolo7879 8 месяцев назад +1

    Didn't expect Adriano Celentano as a segway

  • @moisese9688
    @moisese9688 Месяц назад

    The song for artificer was in Marble Adventure on Xbox 360

  • @noahsark7568
    @noahsark7568 Год назад

    A niche tech that I know (I have no idea if it's been patched) but using Visions of Hersey with Huntress' ballista gives her extra shots because the Visions overrides the ballista ammo

  • @qvcybe
    @qvcybe 2 года назад

    you can also do the instakill on flyers if you have fuel cells and the black hole equipment (( for get its name ))

  • @jaimelkor8054
    @jaimelkor8054 3 месяца назад

    Was looking around and just found out why I would sometimes have a way easier time dealing with cooldowns on mercenary.
    Turns out being bad enough at merc to be stuck on stage 1 and 2 for a while helped me…