>gets artfact of command on stage 1 >abuses it to get best yellows >yellows get corrupted >decides it's salvageable, goes for powerful greens >items get ordered next stage God giveth, God taketh away
13:10 oh fuck maybe the superintelligent lemurian is the immortal snail from that one famous reddit post the post was something like, you get immortality and [large amount] dollars, but an immortal superintelligent snail will chase you for your whole life, it always knows where you are, and if it touches you, you die instantly and if it is that then holy SHIT the timing oh my god edit: omg i just realized chat said "watch out he can oneshot you" at 12:50, holy shit it really is the snail
Idk about the snail but yes, lemurian is super slow and immortal but if it ever hits you (it can shoot like normal too) it does like 999million damage I have had runs ended by having it at the tp event with me lmao
What mods are you using in this, besides the chaos mod? Particularly, I'm talking about the stage aesthetic changes, along with the new stage at 21:30. Seeing the planet from the moon was also a really awesome touch!
wow ! At first I thought this video was a VOD of a whole run judging by the video length And you're telling me it's a whole 42min of edited footage with great pacing, absolute bangers songs and funny moments ? It's almost too good to be true
Bandit = lost seer lenses. good combo because bandit doesn't actually need the crit chance due to his passive ability, backstab. for those that don't know, backstab is guaranteed crits when attacking an enemy from behind, basically rendering crit chance useless. So added lost seer lenses to your bandit isn't a bad idea.
26:06 yeah since that would lean into way too unfair, since atleast you players you can commincate with NPC allies they just do their thing, But for purposes fof the artifact not being locked to multiplayer: Singleplayer: Artifact of death: when an ally is killed, All allies take 15% of their max health damage. All allies gain 50% more health and 25% attack speed(I realised that 1. the risks for singleplayer mode basically decide you should use any ally based thing which isn't as intersting so I added a benefit for the cost, since it has the chain reaction, which can lead to multiple deaths if not carefully playing around how many you have yeah that can be too bullshitty so atleast the extra health can allow you to react to it while still keeping the risk since Max health damage.) Killed as in dies of something affecting it and not of it expiring, like Fall damage, damage and executes. SHouldn't affect experation.
5:28 which removes the hole punishment in risk through every item you get of it getting corrupted, it should be in some runs and on some characters it works on others you'd prefer the original. The point should be corrupted forms are their own thing you can seek while you might want to keep the original, needletick does this so well through changing it's damage from overtime into burst with collapse, which isn't great on multihit characters but great on burst ones, so for them they'd want Tri-tip instead. It's balance encourges varity, instead of immedately replacing Teddy bear with objectively the best one of the 2, It should've been an increased chance to block with additional Armor when it didn't so it wouldn't be completely useless for it's niche, still it's blocking a single instance while bear can block generally with a chance.
honestly im like... the concept is really cool but it just needs that little push to actually be useful for something like, they have THREE downsides over the regular bands: - cooldown is doubled - damage is giganerfed - takes time before it does damage ...and the only upside is that it has a 1.0 proc coefficient, and the black hole youll almost never see because the cooldown is doubled honestly they could give it a 5 second cooldown and itd probably be usable in any build (trade off damage for trigger rate for similar DPS, gain some procs but have the damage delayed, also the suction is more useful now), and good in proc builds (more hits = more procs) or they could do something like increasing the proc coefficient, so that now its REALLY good in proc builds giving you something like railgunner's supercharge proc capabilities, at the cost of losing a bunch of damage ...and honestly that would be incredibly cool, itd give void bands the dynamic of "great in some builds but bad in others" that it feels like void items are supposed to have
Poison is much better. You need soooo many items just to make blight even comparable to poison. I'm pretty sure that Disputed Origin has made a video on poison vs blight too.
Cap_ made an in depth video explaining why poison is better (a scientific comparison of poison and blight in many scenarios). In blight's best scenarios, it barely pulled ahead of poison
Here's a quick explanation: Poison does 1% of the enemy's maxhp per second, maxing out at 5000% base damage. Blight does 60% base damage per second, and it can stack. The stacking seems good, but it is not like bleed where new stacks refresh the cooldown, each stack has its own cooldown, so at most you'll get something like 6 stacks at a time. This means that poison has a maximum damage output of 5000% damage per second, while blight can only get up to 200-400% damage per second. Obviously you usually aren't going to get to the point where enemies have so much health that 5000% is less than 1/100 of their maxhp, but the base damage stat is a relatively small number. For example, Acrid's base damage is 15 (+3 per level). Stone golem, meanwhile, has 480 hp (+144 per level), and enemies level up much much faster than players. Basically this means that poison outscales blight by late stage 2.
When he spammed the remote caffinator at 7 minutes in, i burst out laughing. Seriously, wth. He couldve used that on one of the pressure plates Edit: people are saying that remote caffinator doesnt work on plates, and it sounds like total bs that i hope isnt right, but im too lazy to fact check
Anytime i watch someone play void bean i am like "oh no this is spoilers for survivors of the void" but then I remember gearbox is terrible (im on console)
It’s really up to preference. Both are some of the best ability’s in the game, but I’d say Thunder punch is better for early game aoe, and regular punch is better for damage in general.
Video Suggestion: In the mod, you can set the timer from 60 seconds to 5 seconds. Play an easier difficultly (if you want to) and try it out!
That sounds very fun, for the first 10 minutes
Another idea: make a coop version 💀
This sounds like both great content and absolute cancer
This is dangerous :D
@@Skyeshadow3408 like all these "chaos" kinda mods do, i have no idea how people are able to play a whole game with it on
>gets artfact of command on stage 1
>abuses it to get best yellows
>yellows get corrupted
>decides it's salvageable, goes for powerful greens
>items get ordered next stage
God giveth, God taketh away
"Natures just so f*cking weird, you ever just look at a snail." 10/10 great video
it's true though, like have you seen one of them there deep sea squids?
ΙTS TRUE THO, YOU NEVER SEE THEM COMING EVEN THO THEYRE SO SLOW
@@eaeaeeaeae8238TRUE ASF
"You can study every butterfly on earth, not a single one has a sense of humor" -Katt Williams
have you ever seen a *nautilus????*
13:10 oh fuck maybe the superintelligent lemurian is the immortal snail from that one famous reddit post
the post was something like, you get immortality and [large amount] dollars, but an immortal superintelligent snail will chase you for your whole life, it always knows where you are, and if it touches you, you die instantly
and if it is that then holy SHIT the timing oh my god
edit: omg i just realized chat said "watch out he can oneshot you" at 12:50, holy shit it really is the snail
THE SNAIILL
the snail also gets the money
disputed wasnt immortal and it was a lemurian tho
so this is christmas
Idk about the snail but yes, lemurian is super slow and immortal but if it ever hits you (it can shoot like normal too) it does like 999million damage I have had runs ended by having it at the tp event with me lmao
"You want to slip slide around like you're having a one night stand with a minecraft slime?" is not somthing I Ithought I would ever hear.
What mods are you using in this, besides the chaos mod? Particularly, I'm talking about the stage aesthetic changes, along with the new stage at 21:30. Seeing the planet from the moon was also a really awesome touch!
It's called Stage Aesthetics, funnily enough
@@siegkami I'll be ready to ask same question and seen your dialog here just lmao
not sure if you ever figured it out but the stage mod is called Fogbound Lagoon
wow ! At first I thought this video was a VOD of a whole run judging by the video length
And you're telling me it's a whole 42min of edited footage with great pacing, absolute bangers songs and funny moments ?
It's almost too good to be true
I DIDNT EVEN REALIZE IT WAS 40 MINUTES UNTIL I SAW THIS
"The gravity might be making it a little bit easier."
Famous last words.
The other side of Pepsiman should be a Coke man, named Coke-Fiend
Cult of the Lamb may have little replay value, but the OST has incredible re-listen value
Falling in love with your vids lately man, really entertaining. Hope you keep enjoying making them!
lost seers is fun if you loop and get a lot of stacks.
You reach a point where common mobs are worse than bosses anyways.
9:26 Talk about getting blue-balled. Man's said "Hagrid" and game said "no".
Bandit = lost seer lenses.
good combo because bandit doesn't actually need the crit chance due to his passive ability, backstab.
for those that don't know, backstab is guaranteed crits when attacking an enemy from behind, basically rendering crit chance useless. So added lost seer lenses to your bandit isn't a bad idea.
Yeah but being able to crit no matter what way the enemy is facing is still very nice.
true, but with enough movement speed *and his utility,* you shouldn't really need forwards crit, expect for maybe Mithrix.
“One night stand with a Minecraft slime” bro, one night? Naw I’m restocking slime balls with that time.
beesechurger
I concur
RIP. Rodney
May he rest in peace up in the sky
i think void crit should just have a 0.5% chance to deal massive damage instead of insta killing, so its still good on bosses
it's literally meant to NOT work on bosses at all. that's the tradeoff
@@NO122221 yea i guess you’re right
@@NO122221well instakill could still be worse than crit at times even in normal enemies
great stream to watch! good job as always disputed
25:43 soundscare alert
for me personally i think needletick is the strongest of them all, i just love the giant dmg tick when the 3seconds are over
crunch
I love the background music you put in. You have amazing taste in games!
26:06 yeah since that would lean into way too unfair, since atleast you players you can commincate with NPC allies they just do their thing, But for purposes fof the artifact not being locked to multiplayer:
Singleplayer:
Artifact of death: when an ally is killed, All allies take 15% of their max health damage.
All allies gain 50% more health and 25% attack speed(I realised that 1. the risks for singleplayer mode basically decide you should use any ally based thing which isn't as intersting so I added a benefit for the cost, since it has the chain reaction, which can lead to multiple deaths if not carefully playing around how many you have yeah that can be too bullshitty so atleast the extra health can allow you to react to it while still keeping the risk since Max health damage.)
Killed as in dies of something affecting it and not of it expiring, like Fall damage, damage and executes.
SHouldn't affect experation.
The Skyrim speech skill improvement LMAO 🤣🤣🤣🤣🤣 YOU SPEAK GOOD REAL GOOD
I love the games subtle joke of giving him all energy drinks while playing as Pepsi man
5:28 which removes the hole punishment in risk through every item you get of it getting corrupted, it should be in some runs and on some characters it works on others you'd prefer the original.
The point should be corrupted forms are their own thing you can seek while you might want to keep the original, needletick does this so well through changing it's damage from overtime into burst with collapse, which isn't great on multihit characters but great on burst ones, so for them they'd want Tri-tip instead.
It's balance encourges varity, instead of immedately replacing Teddy bear with objectively the best one of the 2, It should've been an increased chance to block with additional Armor when it didn't so it wouldn't be completely useless for it's niche, still it's blocking a single instance while bear can block generally with a chance.
12:36 it's the Immortal Snail.
What song is playing at 33:30 ? I crave it and need the required guidance to sate my hunger
i'm baffled by how long it too him to realize it was called a apron
dammit, i've been watching your vids for a long time and i still get caught off guard by the random and sudden innuendo and sex jokes
26:03 by things I'm assuming NPC allies, since well in the name they Really shouldn't both in description and function they shouldn't.
I've been watching some of your videos and always jam out to the Cult of the Lamb OST. It's ingrained in my peanut brain and I love it a lot 🥹
ALRIGHT, so, i actually really like the void bands! They've got a 1.0 proc coefficient, which can be really fun with proc builds!
honestly im like... the concept is really cool but it just needs that little push to actually be useful for something
like, they have THREE downsides over the regular bands:
- cooldown is doubled
- damage is giganerfed
- takes time before it does damage
...and the only upside is that it has a 1.0 proc coefficient, and the black hole youll almost never see because the cooldown is doubled
honestly they could give it a 5 second cooldown and itd probably be usable in any build (trade off damage for trigger rate for similar DPS, gain some procs but have the damage delayed, also the suction is more useful now), and good in proc builds (more hits = more procs)
or they could do something like increasing the proc coefficient, so that now its REALLY good in proc builds giving you something like railgunner's supercharge proc capabilities, at the cost of losing a bunch of damage
...and honestly that would be incredibly cool, itd give void bands the dynamic of "great in some builds but bad in others" that it feels like void items are supposed to have
Question about Acrid: Is poison actually better or is it just a preference? I usually use blight and I'm starting to think it might be worse.
Poison is much better. You need soooo many items just to make blight even comparable to poison. I'm pretty sure that Disputed Origin has made a video on poison vs blight too.
Cap_ made an in depth video explaining why poison is better (a scientific comparison of poison and blight in many scenarios).
In blight's best scenarios, it barely pulled ahead of poison
Here's a quick explanation:
Poison does 1% of the enemy's maxhp per second, maxing out at 5000% base damage.
Blight does 60% base damage per second, and it can stack. The stacking seems good, but it is not like bleed where new stacks refresh the cooldown, each stack has its own cooldown, so at most you'll get something like 6 stacks at a time.
This means that poison has a maximum damage output of 5000% damage per second, while blight can only get up to 200-400% damage per second. Obviously you usually aren't going to get to the point where enemies have so much health that 5000% is less than 1/100 of their maxhp, but the base damage stat is a relatively small number. For example, Acrid's base damage is 15 (+3 per level). Stone golem, meanwhile, has 480 hp (+144 per level), and enemies level up much much faster than players.
Basically this means that poison outscales blight by late stage 2.
No description music?
sorry about that, should be good now
Seeing this live was great!
When he spammed the remote caffinator at 7 minutes in, i burst out laughing. Seriously, wth. He couldve used that on one of the pressure plates
Edit: people are saying that remote caffinator doesnt work on plates, and it sounds like total bs that i hope isnt right, but im too lazy to fact check
iirc i tried using caffinator on the plates before and it didn't work for some reason, i might be misremembering tho
Caffeinator doesn't work on plates sadly
35:15 nice song choice, cult of the lamb had some good ones
What is the mod for the graphics in the first location?
thx for the idea of this mod and great vid
that grapple at the end was smooth af
what is the name of the modded stage at @22:11 ?
I LOVE YOUR VIDEOS GRANDPA!!!!!!
geez that distant roost mod is beautiful
thanks Rodney
What is that map 21 minutes in? Is it modded? I’ve never seen it before
Anytime i watch someone play void bean i am like "oh no this is spoilers for survivors of the void" but then I remember gearbox is terrible (im on console)
We love you Rodney
Rodney died
@@batuaykut2391 no :(
Thanks rodney
Yooo, imagine getting "drop all items" right before Mythrix's last phase
W music, that soundtrack is like c418 levels of nostalgia and comfort
thanks grandpa for conquering e8 with random effects
I highly doubt you're ever going to see this, but what mods do you use for the darker weather in-game?
I love how the first two items were white scrap
Does anyone know what the last song was? I know he usually just puts the links in the description but they’re not there for me.
me watching the loader run: the sequence is coming, the sequence is coming, the sequence is coming....
Hey what shaders mod Does disputed use?
oh i was watching that stream live.
I need to catch your streams more often.
an apron that goes behind you is a cooking cape. TIL!
1:46 What does this mean? I play on switch btw
What mods does he use that adds the stages and also the brighter colors
just a question about loader. is the charged punch better then the aoe punch or is it up to preference.
It’s really up to preference. Both are some of the best ability’s in the game, but I’d say Thunder punch is better for early game aoe, and regular punch is better for damage in general.
What’s the mod called for the different atmosphere on the stages
14:10 this was so funny lmao
Someone should make a mod that turns void fiend into a clicker from the Last Of Us
I love you disputed origin please come to my retirement home and play risk of rain 2 live
What’s the music at 3:58
Super smash bros Brawl stickerbrush symphony
@@nuttyrant2747 thx
21:58 what map is this
The description says "Music (in order of appearance)" but then doesn't list any music.
sorry about that, should be good now
24:56 Celeste music?
21:59 Is this a custom stage?
22:00 is this a modded stage?
Subscribing for Rodney
We will always remember Rodney
@@retropixels873rip
Tysm Rodney you’re the best
Imagine if you got your items dropped during the skip
I'm sorry, Rodney, I should have subscribed earlier 😢
more of this mod please! (maybe remove "Pot-rolling" from the pool tho)
"I asked for a rum and coke and she said "is rum and pepsi okay?" And i had an existential crisis at the table": a Bager of Russian ethnicity.
Anywhere I can find that video of that drunk old man?
What is the map mod you use
Whats stage is 21:29?
FUCKING LOL!!! When you said im playing hagrid, you cant stop me - then the game immediately stops you! LMFAO!!!
#GamerMoment
21:45 what is that stage???
Fogbound Lagoon, is a mod stage
Big up Rodney
Liked and Subscribed for Rodney.
15:44 Didn't pick credit card, 0 iq
Yeah void enemy aint dangerous
Till you have alot of gunner drones
Literally subscribed for Rodney only, didn’t even watch the video.
what is stage 3 ?
I was there on Stream Chat :D
I only subbed for Rodney so I better be seeing more of him
I uhh, don't know what that modded map with the water was, does anyone know it?
❤❤❤RODNEY WE LOVE YOU❤❤❤
WOO LET'S GO RODNEY!
What was that third stage? I've never seen it before
its called fogbound lagoon, its a mod.
What is the underwater map?
lets go Rodney!
Rodney is a chad
I subscribed because of rodney :3
wat graphical mod do he got