There are 3 ways to hold it, at least officially according to the N64 manual. But one of them is very rarely used. The most used is left hand in the middle while using thumbstick and Z trigger and right hand for A, B, R and C buttons. The second and other 'common' one is left hand on the left for D-pad and L button and right hand for A, B, R and C buttons. The very rarely used one is left hand on the left for D-pad and L button and right hand in the middle for thumbstick and Z trigger.
@@MrOpz This is from the Goldeneye 007 manual: "For the true professional, try using using two controllers (connected to Sockets One and Two) and select one of two different controller configurations." Perfect Dark likely has a similar note, but I haven't checked it
@@MrOpz And this is from the Perfect Dark manual: "Control options offer a choice of Control Styles (four using a single Controller, another four using two Controllers)"
You got the R and Z buttons wrong with Smash 64. R is grab and Z is shield. Still easy to control though. I honestly thought I wouldn’t like the N64 controller, but I ended up really loving it! Fun fact: Kirby 64 used the joystick when in beta, but used the D-Pad in the final version
Great video! Love to see more appreciation for this thing, cause it's really just wildly misunderstood. One thing I was hoping you might touch on -- though I understand most people don't primarily play N64 shooters -- is that for FPS games, at least assuming the user is right-handed, it's actually a great idea to put your right hand on the middle grip to aim and shoot, and use the D-pad for movement assuming the game allows. This works in games such as Goldeneye and Perfect Dark, Turok 1 and 2, Doom 64, and the Quake 1 and 2 ports as far as I've tested myself, though there could be plenty others it works for that I just haven't gotten my hands on.
There are 3 ways to hold it, at least officially according to the N64 manual. But one of them is very rarely used. The most used is left hand in the middle while using thumbstick and Z trigger and right hand for A, B, R and C buttons. The second and other 'common' one is left hand on the left for D-pad and L button and right hand for A, B, R and C buttons. The very rarely used one is left hand on the left for D-pad and L button and right hand in the middle for thumbstick and Z trigger.
Goldeneye 007 and Percect Dark allow for dual wielding two controllers by holding each one by the middle so you can use two sticks
@@ddnava96 I know about that and it's a fun rarity, but it's not officially documented in the N64, GoldenEye and Perfect Dark manuals.
@@MrOpz This is from the Goldeneye 007 manual:
"For the true professional, try using using two controllers (connected to Sockets One and Two) and select one of two different controller configurations."
Perfect Dark likely has a similar note, but I haven't checked it
@@MrOpz And this is from the Perfect Dark manual:
"Control options offer a choice of Control Styles (four using a single Controller, another four using two Controllers)"
Sadly, neither of the two has pictures showing how to hold them
Thank you for this vital information!
Interesting. I always held it like you'd hold any controller nowadays. I also found _The Duke_ to be a comfortable, perfectly sized controller.
Now I’ll Always Know how to hold that darn controller great vid!
You got the R and Z buttons wrong with Smash 64. R is grab and Z is shield. Still easy to control though. I honestly thought I wouldn’t like the N64 controller, but I ended up really loving it! Fun fact: Kirby 64 used the joystick when in beta, but used the D-Pad in the final version
Great video! Love to see more appreciation for this thing, cause it's really just wildly misunderstood.
One thing I was hoping you might touch on -- though I understand most people don't primarily play N64 shooters -- is that for FPS games, at least assuming the user is right-handed, it's actually a great idea to put your right hand on the middle grip to aim and shoot, and use the D-pad for movement assuming the game allows. This works in games such as Goldeneye and Perfect Dark, Turok 1 and 2, Doom 64, and the Quake 1 and 2 ports as far as I've tested myself, though there could be plenty others it works for that I just haven't gotten my hands on.
Goldeneye 007 and Perfect Dark allow you to dual wield two controllers for dual analog controls